Book picks similar to
The TDD Companion by Scott L. Bain
computer-science
cs-quality
tdd
Python: The Complete Reference
Martin C. Brown - 2001
This text is split into distinct sections, each concentrating on a core angle of the language. The book also contains sections for Web and application development, the two most popular uses for Python. It is designed to teach a programmer how to use Python by explaining the mechanics of Python. The appendixes offer a quick guide to the main features of the Python language, as well as additional guides to non-essential systems such as the IDLE development environment and general guidelines for migrating from another language.
Test Driven Development for Embedded C
James W. Grenning - 2010
You thought TDD was for someone else, but it's not! It's for you, the embedded C programmer. TDD helps you prevent defects and build software with a long useful life. This is the first book to teach the hows and whys of TDD for C programmers. TDD is a modern programming practice C developers need to know. It's a different way to program---unit tests are written in a tight feedback loop with the production code, assuring your code does what you think. You get valuable feedback every few minutes. You find mistakes before they become bugs. You get early warning of design problems. You get immediate notification of side effect defects. You get to spend more time adding valuable features to your product. James is one of the few experts in applying TDD to embedded C. With his 1.5 decades of training, coaching, and practicing TDD in C, C++, Java, and C# he will lead you from being a novice in TDD to using the techniques that few have mastered. This book is full of code written for embedded C programmers. You don't just see the end product, you see code and tests evolve. James leads you through the thought process and decisions made each step of the way. You'll learn techniques for test-driving code right next to the hardware, and you'll learn design principles and how to apply them to C to keep your code clean and flexible. To run the examples in this book, you will need a C/C++ development environment on your machine, and the GNU GCC tool chain or Microsoft Visual Studio for C++ (some project conversion may be needed).
Test-Driven Web Development with Python
Harry Percival - 2010
You’ll learn everything from the basics of database integration and the use of JavaScript to browser-automation tools like Selenium, and advanced topics such as NoSQL, Web Sockets, and async programming.Ideal for beginners, this book teaches a development methodology that leads to peace of mind, cleaner code, and better web apps.
Adobe Photoshop Lightroom 4 Book: The Complete Guide for Photographers
Martin Evening - 2012
This completely updated bestseller was also written with photographers in mind. Author Martin Evening describes features in Lightroom 4 in detail from a photographer’s perspective. As an established commercial and fashion photographer, Martin knows firsthand what photographers need for an efficient workflow. He has also been working with Lightroom from the beginning, monitoring the product’s development and providing valued feedback to Adobe. As a result, Martin knows the software inside and out, from image selection to image editing to image management. In this book you’ll learn how to:• Work efficiently with images shot in the raw or JPEG format • Import photographs with ease and sort them according to your workflow• Create and manage a personal image library• Apply tonal adjustments to multiple images quickly• Integrate Lightroom with Adobe Photoshop• Export images for print or Web as digital contact sheets or personal portfolios• Make the most of new features in Lightroom 4, such as the Camera Raw Process 2012 Basic panel tone controlsPhotographers will find Lightroom 4–and The Adobe Photoshop Lightroom 4 Book–indispensable tools in their digital darkrooms.This book’s companion site, www.thelightroombook.com, offers video tutorials, articles, sample images, and updates from author Martin Evening.“With Martin’s expert guidance, you’ll soon find that you have precisely the tools you need to turn your concentration back where it belongs–on making better pictures!”–George Jardine, digital photography consultant “As a photographer himself, Martin Evening knows what tools photographers need to realize their creative vision. In this book, he shows not only how Adobe Photoshop Lightroom works but also why it will become an essential part of any photographer’s workflow.”–Greg Gorman, photographer
Laravel: Code Bright
Dayle Rees - 2013
At $29 and cheaper than a good pizza, you will get the book in its current partial form, along with all future chapters, updates, and fixes for free. As of the day I wrote this description, Code Bright had 130 pages and was just getting started. To give you some perspective on how detailed it is, Code Happy was 127 pages in its complete state. Want to know more? Carry on reading.Welcome back to Laravel. Last year I wrote a book about the Laravel PHP framework. It started as a collection of tutorials on my blog, and eventually became a full book. I definitely didn’t expect it to be as popular as it was. Code Happy has sold almost 3000 copies, and is considered to be one of the most valuable resourcesfor learning the Laravel framework.Code Bright is the spiritual successor to Code Happy. The framework has grown a lot in the past year, and has changed enough to merit a new title. With Code Bright I hope to improve on Code Happy with every way, my goal is, to once again, build the most comprehensive learning experience for the framework. Oh, and to still be funny. That’s very important to me.Laravel Code Bright will contain a complete learning experience for all of the framework’s features. The style of writing will make it approachable for beginners, and a wonderful reference resource for experienced developers alike.You see, people have told me that they enjoyed reading Code Happy, not only for its educational content, but for its humour, and for my down to earth writing style. This is very important to me. I like to write my books as if we were having a conversation in a bar.When I wrote Code Happy last year, I was simply a framework enthusiast. One of the first to share information about the framework. However, since then I have become a committed member of the core development team. Working directly with the framework author to make Laravel a wonderful experience for the developers of the world.One other important feature of both books, is that they are published while in progress. This means that the book is available in an incomplete state, but will grow over time into a complete title. All future updates will be provided for free.What this means is that I don’t have to worry about deadlines, or a fixed point of completion. It leads to less stress and better writing. If I think of a better way to explain something, I can go back and change it. In a sense, the book will never be completed. I can constantly add more information to it, until it becomes the perfect resource.Given that this time I am using the majority of my spare time to write the title (yes, I have a full time job too!), I have raised the price a little to justify my invested time. I was told by many of my past readers that they found the previous title very cheap for the resource that it grew into, so if you are worried about the new price, then let me remind you what you will get for your 29 bucks.The successor to Code Happy, seen by many as the #1 learning resource for the Laravel PHP framework.An unending source of information, chapters will be constantly added as needed until the book becomes a giant vault of framework knowledge.Comedy, and a little cheesy, but very friendly writing.
NSHipster: Obscure Topics in Cocoa & Objective C
Mattt Thompson - 2013
In cultivating a deep understanding and appreciation of Objective-C, its frameworks and ecosystem, one is able to create apps that delight and inspire users. Combining articles from NSHipster.com with new essays, this book is the essential guide for modern iOS and Mac OS X developers.
File Structures: An Object-Oriented Approach with C++
Michael J. Folk - 1997
By following the many programming examples included in the book and in the exercise sets, readers will gain a significant understanding of object-oriented techniques and will see how C++ can be an effective software development tool. HIGHLIGHTS *Presents file structures techniques, including direct access I/O, buffer packing and unpacking, indexing, cosequential processing, B-trees, and external hashing. *Includes extensive coverage of secondary storage devices, including disk, tape, and CD-ROM. *Covers the practice of object-oriented design and programming with complete implementations in C++. Every line of code in the book has been tested on a variety of C++ systems and is available on the Internet. *Develops a collection of C++ classes that provide a framework for solving file structure problems. *Includes class definitions, sample applications and programming problems and exercises, making this book a valuable learning and reference tool. ** Instructors materials are available from your sales rep. If you do not know your local sales representative, p
Data Structure Through C
Yashavant P. Kanetkar - 2003
It adopts a novel approach, by using the programming language c to teach data structures. The book discusses concepts like arrays, algorithm analysis, strings, queues, trees and graphs. Well-designed animations related to these concepts are provided in the cd-rom which accompanies the book. This enables the reader to get a better understanding of the complex procedures described in the book through a visual demonstration of the same. Data structure through c is a comprehensive book which can be used as a reference book by students as well as computer professionals. It is written in a clear, easy-to-understood manner and it includes several programs and examples to explain clearly the complicated concepts related to data structures. The book was published by bpb publications in 2003 and is available in paperback. Key features: the book contains example programs that elucidate the concepts. It comes with a cd that visually demonstrates the theory presented in the book.
Pragmatic Unit Testing in Java with JUnit
Andy Hunt - 2003
Despite it's name, unit testing is really a coding technique, not a testing technique. Unit testing is done by programmers, for programmers. It's primarily for our benefit: we get improved confidence in our code, better ability to make deadlines, less time spent in the debugger, and less time beating on the code to make it work correctly.This book shows how to write tests, but more importantly, it goes where other books fear to tread and gives you concrete advice and examples of what to test--the common things that go wrong in all of our programs. Discover the tricky hiding places where bugs breed, and how to catch them using the freely available JUnit framework. It's easy to learn how to think of all the things in your code that are likely to break. We'll show you how with helpful mnemonics, summarized in a handy tip sheet (also available from our pragmaticprogrammer.com website) to help you remember all this stuff.With this book you will:Write better code, and take less time to write it Discover the tricky places where bugs breed Learn how to think of all the things that could go wrong Test individual pieces of code without having to include the whole project Test effectively with the whole teamWe'll also cover how to use Mock Objects for testing, how to write high quality test code, and how to use unit testing to improve your design skills. We'll show you frequent "gotchas"--along with the fixes--to save you time when problems come up. We'll show you how with helpful mnemonics, summarized in a handy tip sheet (also available from our pragmaticprogrammer.com website).But the best part is that you don't need a sweeping mandate to change your whole team or your whole company. You don't need to adopt Extreme Programming or Test-Driven Development, or change your development process in order to reap the proven benefits of unit testing. You can start unit testing, the pragmatic way, right away.
Data Structures and Algorithm Analysis in C
Mark Allen Weiss - 1992
The book's conceptual presentation focuses on ADTs and the analysis of algorithms for efficiency, with a particular concentration on performance and running time. The second edition contains a new chapter that examines advanced data structures such as red black trees, top down splay trees, treaps, k-d trees, and pairing heaps among others. All code examples now conform to ANSI C and coverage of the formal proofs underpinning several key data structures has been strengthened.
Unity 3.X Game Development Essentials
Will Goldstone - 2009
With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.
Principles of Product Design
Aarron Walter
These extensively researched core best practices will help your team design better, faster, and more collaboratively. Combined with the power of design thinking, these product design principles will accelerate your team’s design practice.
Getting Clojure
Russ Olsen - 2018
The vision behind Clojure is of a radically simple language framework holding together a sophisticated collection of programming features. Learning Clojure involves much more than just learning the mechanics of the language. To really get Clojure you need to understand the ideas underlying this structure of framework and features. You need this book: an accessible introduction to Clojure that focuses on the ideas behind the language as well as the practical details of writing code.
Fundamentals of Digital Image Processing
Anil K. Jain - 1988
Includes a comprehensive chapter on stochastic models for digital image processing. Covers aspects of image representation including luminance, color, spatial and temporal properties of vision, and digitization. Explores various image processing techniques. Discusses algorithm development (software/firmware) for image transforms, enhancement, reconstruction, and image coding.
Cryptography and Network Security
Behrouz A. Forouzan - 2007
In this new first edition, well-known author Behrouz Forouzan uses his accessible writing style and visual approach to simplify the difficult concepts of cryptography and network security. This edition also provides a website that includes Powerpoint files as well as instructor and students solutions manuals. Forouzan presents difficult security topics from the ground up. A gentle introduction to the fundamentals of number theory is provided in the opening chapters, paving the way for the student to move on to more complex security and cryptography topics. Difficult math concepts are organized in appendices at the end of each chapter so that students can first learn the principles, then apply the technical background. Hundreds of examples, as well as fully coded programs, round out a practical, hands-on approach which encourages students to test the material they are learning.