Book picks similar to
Alien RPG: Destroyer of Worlds by Andrew E.C. Gaska
science-fiction
rpg
horror
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Starship Relic
Darcy Troy Paulin - 2020
Secret histories. And squids. In space.Max is completing a survey in the barren, frozen north of planet Grailliyn, when he makes a startling discovery. There's a high-tech pod buried beneath the ice, and inside the pod is a young woman. She speaks his language, but with a strange accent.The two are barely past awkward introductions when they are attacked. Max and his new friend are forced to flee. The worst part? They don't even know who is trying to kill them, or why.Now, with assassins on their tail, the duo must find a way off the planet without blowing their cover. And then, if they can do that without getting eaten by space monsters, they might just find out the truth about their world.Starship Relic is book one of the Lost Colony Uprising Trilogy, a sci-fi space opera adventure with spaceships, alien contact, deep conspiracies, wise-cracking characters, and lots of pew-pew (space battle action).Content rating: All ages, teen and up. Minimal language.
Exalted (Exalted, #1)
Alan Alexander - 2006
The natural history we know is a lie, a falsehood sold to us by wicked old men who would make the world a dull gray prison and protect us from the dangers inherent to freedom. They would have you believe our planet to be a lonely starship, hurtling through the void of space, barren of magic and in need of a stern hand upon the rudder. Close your mind to their deception. The time before our time was not a time of senseless natural struggle and reptilian rage, but a time of myth and sorcery. It was a time of legend, when heroes walked Creation and wielded the very power of the gods. It was a time before the world was bent, a time before the magic of Creation lessened, a time before the souls of men became the stunted, withered things they are today. This is the story of that time. THIS IS THE STORY OF THE EXALTED.
Vornheim
Zak S. - 2011
Give somebody a floorplan and theyll GM for a day show them how to make 30 floorplans in 30 seconds and theyll GM forever. Need to know how to get from here to there even if neither here nor there are listed on a map? Even if there is no map? Need a random encounter? Need instant stats for that random encounter? Need to know why there was a random encounter? This book was designed to help you make a city happen now. In addition to details on Vornheim, adventure locations, and player commentary from the I Hit It With My Axe girls, every single surface below this jacket including the back of the jacket, the book covers underneath, and the inside covers has been crammed full of tools to help you build and run a city no matter what edition game you play.
Monstrous Compendium Appendix
Allen Varney - 1994
Replacing the original Outer Planes Appendix, this new and enlarged compendium includes full-color illustrations, reintroducing many of the best mulitplanar monsters from a wide variety of out-of-print sources.
Pathfinder: Core Rulebook
Logan BonnerGiorgio Baroni - 2019
Advance Your GameThis comprehensive 640-page guide to the Pathfinder roleplaying game provides everything you need to set out into a world of limitless fantasy adventure! Choose from ancestries like elf, human, and goblin and classes like alchemist, fighter, and sorcerer to create a hero of your own design, destined to become a legend! The new Pathfinder rules are easier to learn and faster to play, and they offer deeper customization than ever before!This indispensable volume contains the core rules for players and Game Masters, and is your first step on a heroic new journey!The Pathfinder Core Rulebook includes:- More than 600 pages of game rules, advice, character options, treasure, and more for players and Game Masters!- Six heroic player character ancestries, including elf, dwarf, gnome, goblin, halfling, and human, with variant heritages for half-elf and half-orc!- More than 30 backgrounds like bartender, soldier, or apprentice to further immerse yourself in your hero's backstory!- Twelve character classes, including the alchemist, barbarian, bard, champion, cleric, druid, fighter, monk, ranger, rogue, sorcerer, and wizard!- Hundreds and hundreds of spells, class feats, and other exciting abilities to help you customize your character to become the hero YOU envision her to be!- Streamlined and revised rules to help ease new players into the game while providing the depth of character options and tactical interest that have defined Pathfinder from the beginning!
Pathfinder Roleplaying Game: Bestiary 3
Jason BulmahnF. Wesley Schneider - 2011
Within this book you’ll find demiliches and demodands, grave knights and goblin snakes, norns and nephilim, imperial dragons and unfettered eidolons, and so much more! Yet not every creature needs to be an enemy, as winged garudas, crafty tanukis, and leonine lammasus all wait to join your party and answer the call of glory.The Pathfinder RPG Bestiary 3 is the third indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time bestselling set of fantasy rules into the new millennium.The Pathfinder RPG Bestiary 3 includes:- More than 300 different monsters.- Classic terrors from myth and literature, from the frumious bandersnatch and the righteous valkyrie to the cunning dybbuk and elusive kappa.- Hordes of new creatures you can construct, grow, or summon to aid your party in its adventures.- New player-friendly races to let you adventure as canny ratfolk, genie-blooded sulis, and more.- New familiars, animal companions, and other allies.- Challenges for any adventure and every level of play.- Some of the strangest and most beloved creatures from fantasy roleplaying history and the Pathfinder campaign setting.- Hosts of new templates and variants.- Appendices to aid in monster navigation, including lists by Challenge Rating, monster type, and habitat.- Expanded universal monster rules to simplify special attacks, defenses, and qualities.... and much, much more!Cover art by Wayne Reynolds
Clanbook: Ravnos Revised
Deird're Brooks - 2001
A young, vibrant clan, the Ravnos adapt, making the most of a hostile world and turning it to their advantage as best they can. To that end, was their near-total annihilation a Biblical punishment or a rebirth from the ashes of the impending Gehenna?Blasphemies and DebasementAs the next entry in the revised lineup of clanbooks, Ravnos takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.
King Arthur Pendragon: Epic Roleplaying in Legendary Britain
Greg Stafford - 1985
Smite bloodthirsty giants, crush treacherous invaders, brave the mysterious lands of faerie, and dabble in Celtic magic. Pendragon is a roleplaying game based on the legends of King Arthur, Lancelot, Guenever, and the Knights of the Round Table. To become a knight of the Round Table you must uphold the chivalric ideals of courage, honesty, fair play, and justice. Armed and armored, you are the law of the land, in a life-or-death struggle to join the fellowship of the Round Table. This book contains everything you need to explore the mysteries and dangers of Arthur's Britain
Clanbook: Ravnos
Robert Hatch - 1997
From Bel Air to Bombay, from Shanghai to Sarajevo, these nomadic vampires wander where their citybound Kindred fear to tread. Now learn of the Ravnos' secret arts, and the centuries of hate that can lie behind a jester's smile. Clanbook: Ravnos includes: * The history of the clan, from Mohenjo Daro to Birkenau. * Information on Ravnos around the world, and the bitter schism between Gypsy and giorgio. * New Merits, Flaws and Chimerstry powers.
Book of Artifacts: Advanced Dungeons and Dragons Accessory Rulebook
David Zeb Cook - 1993
All players and game masters. Illustrations, some in color.
Galaxy's Edge: Takeover: Season Two: Book One
Jason Anspach - 2020
Goth Sullus and his empire have fallen. With the Legion and the rest of the galaxy watching from the still-smoldering galactic core, Carter, a former legionnaire turned private contractor, and Jack Bowie, a Navy spy with nowhere left to turn, sign up to work for an enterprising private contractor looking to make a statement on the planet Kublar. Plans are in motion dating back to the Savage Wars, and as the galaxy rushes to fill in the vacuum created by the fall of the Imperial Republic, the bodies are hitting the floor. But every plan has a reckoning… Takeover is the thrilling aftermath of the final, desperate execution of Article Nineteen and the looming rebirth of the Legion and the galaxy itself as Galaxy’s Edge: Season Two begins! Available now in Audio book format performed by Ray Porter!
Alien: Out of the Shadows
Tim Lebbon - 2013
But in deep space, he found only darkness and isolation. Then on planet LV178, he and his fellow miners discovered a storm-scoured, sand-blasted hell - and trimonite, the hardest material known to man.When a shuttle crashed into the mining ship Marion, the miners learn that there was more than trimonite deep in the caverns. There was evil, hibernating - and waiting for suitable prey.Hoop and his associates uncover a nest of Xenomorphs, and hell takes on new meaning. Quickly they discover that their only hope lies with the unlikeliest of saviors...Ellen Ripley, the last human survivor of the salvage ship Nostromo.
The Peace Warrior Trilogy - Omnibus
Steven L. Hawk - 2013
************************************************************* Book #1: Peace Warrior It’s the mid-21st century when Sergeant First Class Grant Justice is killed during an ambush on an enemy tank column. Six hundred years later, his body is retrieved from the frozen, arctic lake where he perished. Re-animated by a team of scientists, Grant awakens to a civilization that has abolished war. A civilization that has outlawed violence and cherishes Peace above all else. A civilization that has been enslaved by an alien race called the Minith. Grant is humankind’s final hope against the alien menace. He must be the… Peace Warrior. ************************************************************* Book #2: Peace Army It’s been six years since Grant Justice was brought back to life to help the Peaceful citizens of Earth defeat the Minith. Life should be good. The Minith are gone. Grant now has a loving wife and a remarkable son. He is a hero to the society that once shunned him. But Grant hasn’t been taking life easy. He’s been recruiting fighters away from Peace. He’s been cobbling together an army from the dregs of society and training them to fight. Which is a good thing, because another alien Mothership is heading their way. It will reach Earth in less than a week. Grant and his small army have been preparing for this day. They must be the… Peace Army. ************************************************************* Book #3: Peace World Reanimated after six hundred years, Grant Justice has become the leader of Earth's new army. Unwilling to sit back and wait for the next attack, Grant decides to take the fight to the enemy. He and a mothership full of his best fighters are headed toward Waa, the aliens' new home world. Unknown to Grant, a fleet of alien motherships is headed toward Earth—intent on punishing the planet for destroying Minith. Who will win the battle for supremacy—the alien slavers with a thirst for war, or the humans struggling to survive and save their way of life? Who will finally rule the… Peace World. ************************************************************* REVIEWS FOR THE PEACE WARRIOR TRILOGY "I'll get right to the point: Peace Warrior is a flawlessly-written science fiction adventure with sympathetic characters and a fast-paced plot. Though billed as military science fiction, Peace Warrior cuts across genres and subgenres by incorporating cultural issues of nature and nurture, war and peace. Complex heroes like Grant Justice and complex issues like these hit the page with the force of an alien mothership biting the dust. " Isabella Morales, The Scattering Blog "Steven Hawk has written a sci-fi masterpiece. Each of the three books is a great story in and of itself. Together they achieve greatness. Hawk writes with the straight-forward, action-driven style of Asimov, and at the same time brings an inventive, provocative point of view like Orson Scott Card. If you like great science fiction with compelling characters, you'll be glad you connected with this trilogy. You will get a real kick out of the hero and ancient warrior Grant Justice, and your perspective on the concept of "peace" will be stretched.
Encyclopedia Magica (Advanced Dungeons and Dragons), Vol. 2: D-P
Dale Henson - 1995
Terminal Alliance
Jim C. Hines - 2017
This would have worked out better for all involved if they hadn’t arrived after a mutated plague wiped out half the planet, turned the rest into shambling, near-unstoppable animals, and basically destroyed human civilization. You know—your standard apocalypse. The Krakau’s first impulse was to turn their ships around and go home. After all, it’s hard to establish diplomatic relations with mindless savages who eat your diplomats. Their second impulse was to try to fix us. A century later, human beings might not be what they once were, but at least they’re no longer trying to eat everyone. Mostly.Marion “Mops” Adamopoulos is surprisingly bright (for a human). As a Lieutenant on the Earth Mercenary Corps Ship Pufferfish, she’s in charge of the Shipboard Hygiene and Sanitation team. When a bioweapon attack by an alien race wipes out the Krakau command crew and reverts the rest of the humans to their feral state, only Mops and her team are left with their minds intact.Escaping the attacking aliens—not to mention her shambling crewmates—is only the beginning. Sure, Mops and her assortment of space janitors and plumbers can clean the ship, but flying the damn thing is another matter. As they struggle to keep the Pufferfish functioning and find a cure for their crew, they stumble onto a conspiracy that could threaten the entire alliance.A conspiracy born from the truth of what happened on Earth all those years ago…