Time of Thin Blood


Sarah Roark - 1999
    Elders' blood, passed from one childe to the next for generations, no longer holds the potency it once had. Too many childer have been Embraced in the Final Nights - and reckoning must come for these illegitimate vampires. If it does not, the world may end.Gehenna will soon be upon youThe Time of Thin Blood allows players to portray the hunted childer of high-generation vampires. In addition, the Final Nights are upon us, and this book offers Storytellers a glimpse at one of the first events in the unfolding Gehenna. Rich in story and character content, The Time of Thin Blood is he first step toward the world's ultimate demise ... or salvation.The Time of This Blood includes:* Rules for creating 14th- and 15th-generation vampires - and their children* A wealth ofsetting material that allows Storytellers to bring the Final Nights into play

Speccy Nation


Dan Whitehead - 2012
    The British games industry would go on to create such hits as Tomb Raider and Grand Theft Auto, our innovation and imagination the envy of the world, our programmers the most sought after talent in the fastest growing entertainment medium in history.And it all started here.Welcome to the Speccy Nation.Join veteran games journalist and author Dan Whitehead on a journey through fifty games that helped to define the golden age of British gaming. From the timeless classics to unlikely cult favourites, and even the games so eccentric they could only have come from Britain in the 1980s.Part nostalgic look at the past, and part critical eye on the present and future, Speccy Nation is essential reading for all retro gaming enthusiasts.Includes a foreword by Your Sinclair's Phil "Snouty" South.

Clanbook: Toreador Revised


Heather Grove - 2000
    More than any other Kindred, they feel the damnation of the Embrace, as it extinguishes the flame of creativity for which they long. But what passions inspire the Toreador after they receive the Embrace?The Undead Find Their MuseAs part of the revised lineup of clanbooks, Toreador takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

Clanbook: Ravnos Revised


Deird're Brooks - 2001
    A young, vibrant clan, the Ravnos adapt, making the most of a hostile world and turning it to their advantage as best they can. To that end, was their near-total annihilation a Biblical punishment or a rebirth from the ashes of the impending Gehenna?Blasphemies and DebasementAs the next entry in the revised lineup of clanbooks, Ravnos takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.

If Pigs Could Fly (West Kensington Paranormal Detective Agency #1)


Jonny Nexus - 2015
    Doctor Ravinder Shah speaking. No case too weird, no problem too bizarre. Strangeness a speciality. How can I help you?” London Social Worker Rav Shah moonlights as a paranormal detective, aided by one of his clients and a Border Collie he rents by the hour. It was supposed to be a bit of fun: a search for truths out there; a quest for a life more interesting than the one that fate, destiny, and personal apathy had granted him. But then a case involving a Yorkshire farmer and a herd of flying pigs leads him into a world darker and more dangerous than he’d ever dreamed. The truth is indeed out there. And it’s got Rav square in its sights.

Spirit of the Century


Robert Donoghue - 2006
    Gorilla Khan stalks darkest Africa from conquered Atlantis... Mad scientists, strange sorcerors, and power-hungry dictators all seek to undo the fate of humanity. It's the final century of the second millennium – and you are our last hope!Spirit of the Century is a complete, stand-alone pulp role-playing game based on the award-winning Fate system (Indie RPG Awards include: Best Free Game of 2003, Best Support, and Andy's Choice). Spirit features a heavily revised, revisited, and reimagined vision of Fate. Character creation can be done as quickly as a few minutes, or expand to take up an evening; adventure design is a snap with three methods for creating relevant, flavorful, player-focused stories at a moment's notice. Spirit's mission is to deliver an evening of fun, a "pick-up" game that requires little preparation, but provides hours of entertainment. All you will need to play are some friends, some dice, and this book.

The Color Out Of Space, The Dreams In The Witch House


H.P. Lovecraft - 2016
    Behind everything crouched the brooding, festering horror of the ancient town, and of the moldy, unhallowed garret gable where he wrote and studied and wrestled with figures and formulae when he was not tossing on the meager iron bed. His ears were growing sensitive to a preternatural and intolerable degree, and he had long ago stopped the cheap mantel clock whose ticking had come to seem like a thunder of artillery. At night the subtle stirring of the black city outside, the sinister scurrying of rats in the wormy partitions, and the creaking of hidden timbers in the centuried house, were enough to give him a sense of strident pandemonium. The darkness always teemed with unexplained sound—and yet he sometimes shook with fear lest the noises he heard should subside and allow him to hear certain other fainter noises which he suspected were lurking behind them.

True Paranormal Hauntings: 12 Stories To Give You Goosebumps: True Paranormal Hauntings Of Haunted Neighborhoods, People, Forests And True Ghost Stories ... And Hauntings, Haunted Asylums Book 4)


Max Mason Hunter - 2015
    While others encounter it even when they don’t want to, others search for the thrill, going so far as visiting places out of the country just so they can feel the suspense. Haunted forests, abandoned ghost towns, creepy creatures, cursed roads, and other paranormal events - all these things happen for a reason. Murder victims manifest themselves perhaps because their justice is still not achieved, or perhaps, they simply were not ready to go.In this book you will learn of 12 stories: haunted houses, eerie ghost towns, murder victims who became ghosts, forests with supernatural phenomena, a haunted road, a man who changed his personality right after he received a kidney from a child donor, and of course, scary humanoid creatures with pitch black eyes. If you decide to read this book tonight, then prepare to feel restless, as the stories will follow you to your sleep... Here Is A Preview Of What You'll Learn... True Paranormal Hauntings – Coins and Castle at Clinton Road True Paranormal Hauntings – The Black Eyed Children True Paranormal Hauntings – Mysteries in Freetown State Forest True Paranormal Hauntings – The Guardians of St. Elmo True Paranormal Hauntings – She Shares Her Home with Karen True Paranormal Hauntings – Kuldhara, the Cursed Town True Paranormal Hauntings – The Hampton Court Ghost True Paranormal Hauntings – Where the Devil thinks..... Much, much more! If you really love to curl up under the covers with a good ghost book that will give you the chills, then download now! Tags: true ghost stories and hauntings, true paranormal, haunted asylums, true paranormal hauntings, bizarre true stories, true ghost stories, true paranormal stories, unexplained phenomena, haunted houses, unexplained mysteries

Sins of the Fathers


Jane Jensen - 1997
    The Voodoo Murders are spreading fear through his native New Orleans. His interest in them is more than professional--it brings back memories of a terrible nightmare that has haunted his sleep since he was a teen.His inexplicable attration to a beautiful woman surrounded by voodoo lore and mystery leads him much too close to an ancient curse and its deadly threat. To escape its diabolical evil, Gabriel, in a race against time and vile magics, must find the key to his survival...a key hidden in a shocking family history.

Daughters of the Lake


Wendy Webb - 2018
    Tucked in the folds of the woman’s curiously vintage gown is an infant, as cold and at peace as its mother. No one can identify the woman. Except for Kate. She’s seen her before. In her dreams…One hundred years ago, a love story ended in tragedy, its mysteries left unsolved. It’s time for the lake to give up its secrets. As each mystery unravels, it pulls Kate deeper into the eddy of a haunting folktale that has been handed down in whispers over generations. Now, it’s Kate’s turn to listen.As the drowned woman reaches out from the grave, Kate reaches back. They must come together, if only in dreams, to right the sinister wrongs of the past.

Walking with Shadows


Luke Romyn - 2016
    I highly recommend it." -- Vigilant Reader Book Reviews  From USA Today and Amazon #1 bestselling author, Luke Romyn, comes a compelling tale of survival and companionship. A plane crashes in the midst of the Amazon rainforest, leaving only two survivors: Jonas Drake, a wealthy award-winning author, and a terrified young boy named Jeremy. Jonas must find the strength to lead Jeremy through an army hunting them for ransom, predatory beasts, and all manner of perils not found in the concrete jungle he usually calls home. To keep Jeremy calm, Jonas shares extraordinary stories involving magical characters, tales from his early days as an author. Unfortunately, neither of them know what to do when these creations start to come alive in the jungle surrounding them. Filled with profound characters, this stunning adventure journeys into the heart of a man turned cold by a world he barely recognizes, who slowly thaws while learning to care for someone other than himself.

Rifts Ultimate Edition


David MartinFreddie E. Williams II - 2005
    There will be more world information, tips on how to use the time-line and World Books, rewrites on O.C.C.s, and in some cases, expansions of and more details on O.C.C.s such as the Headhunter, Mercenaries, the Techno-Wizard and Shifter, as well as a few new O.C.C.s. Our goal is to make Rifts® more exciting and compelling than ever, while at the same time making the rules better organized, clearer and easier to use. The wonder and infinite possibilities of Rifts® all brought to pulse-pounding life like never before. Of course, there will be a few fun changes and additions, but nothing so dramatic as to make the 40+ available sourcebooks obsolete. Approximately 30 unique Occupational and Racial Character Classes, including Cyber-Knights, cyborgs, Glitter Boys, Psi-Stalkers, Dog Boys (mutant humanoid dogs), Juicers, Crazies, Techno-Wizards, Ley Line Walkers, Mystics, Shifters, Elemental Fusionists, Mind Melters, and many others. Supernatural and magical creatures, like dragons, available as player characters, others are horrifying menaces from the Rifts. Bionics and cybernetics offer a vast range of mechanical augmentation, meanwhile chemical enhancement (Juicers) and brain implants (Crazies) can turn a human into a superman, though with tragic results. Psychic powers are the source of the Burster, Mind Melter and Mystics abilities. Strange forms of magic are at the command of characters like the Ley Line Walker, Shifter, Elemental Fusionist, Rifter and Techno-Wizard (who combine magic and technology). Super-technology with Mega-DamageTM body armor, energy weapons, rail guns, power armor, and human augmentation. The Coalition States. Humankind's salvation, or its own worst nightmare? Character sheets. Color end sheets by John Zeleznik. New artwork and color pages throughout. Written and created by Kevin Siembieda.

EarthBound (Legends of Localization #2)


Clyde Mandelin - 2016
    Get ready for hundreds of pages filled with surprising revelations, inside information, obscure trivia, and universal cosmic destruction. This legend of localization doesn’t stink!

Stalked in the Woods


Stephen Young - 2016
    and that's when your heart starts pounding.… Creepy Encounters in the Woods, Horrifying true stories of people being stalked in the woods, by ‘something' undefined... Creepy camping stories that will make you never want to go camping again, True cabin in the woods stories, ....Unexplained Mysteries in the woods that defy explanation, Paranormal and Ghost stories, Cryptids, Bigfoot....or....something else. True Stories that make you check your doors are bolted. Alone in the Woods, the sound of branches snapping, the fleeting dark shadow that appears to be coming closer to you.... the dark lonely woods suddenly don't feel so empty…. Do you love Creepy stories?...In these True stories that's exactly what you'll get….There’s something in the woods…..And it’s coming for you…. Stephen (Steph) Young has appeared on national radio shows and podcasts including Coast to Coast AM, The Unexplained, Where did the road go?, and Midnight in the Desert... An independent Researcher addicted to researching all Paranormal, Supernatural, Esoteric & Enigmatic mysteries. Each book Young writes seems to lead to further questions and searches for answers as the mysteries inevitably deepen & develop into ever more complex riddles in the spectrum of the Unknown.

New Tales of the Yellow Sign


Robin D. Laws - 2012
    A slim, sinister text called The King in Yellow drove those who read it to madness. Despite suppression by anxious authorities, it spread through global culture, and history itself, like a virus. Now the contagion bears hideous fruit.New Tales of the Yellow Sign expands the classic horror mythos of weird tales pioneer and Lovecraft precursor Robert W. Chambers into new vistas of unease and imagination. Over the course of eight troubling stories, writer and visionary game designer Robin D. Laws lures you into diseased timelines, impossible pasts, and the all-too-terrifying present.Sterilize your suicide chamber, harken to the remorseless clicking of your black box, and whistle for the monstrous creature that lives in your basement. The pallid mask awaits.