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Player's Handbook


James Wyatt - 2014
    It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D® races and classes. Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions. The world needs heroes. Will you answer the call?

Philosophy and Terry Pratchett


Jacob Held - 2014
    But now meet another Terry Pratchett – a man of serious metaphysical ideas and sophisticated philosophical insights. In Philosophy and Terry Pratchett thirteen professional philosophers survey such key philosophical issues as personal identity, the nature of destiny, the value of individuality, the meaning of existentialism, the reality of universals and the existence of alternative realities. In considering these and many other equally fascinating themes, close reference is made to more than 35 Discworld novels as well as to the ideas of some of history's greatest philosophers including Aristotle, Hobbes, Rousseau, Kant, Mill, Kierkegaard, Wittgenstein and Rawls.During your journey, you will be surprised by numerous provocative conclusions including the startling claim that the existence of Discworld is logically possible!

The Second Book of Go: What You Need to Know After You've Learned the Rules


Richard Bozulich - 1987
    We have assumed that the reader understands the terms 'sente' and 'gote', that he knows what a ko is, is able to determine neutral points, and can count the score. Its aim is to give the novice an introduction to each phase of the game and to dispel a number of strategic and tactical misconceptions that often plague beginners and inhibit their progress. Beginners usually overemphasize defense, not realizing that the best way to defend is to attack. By attacking your opponent's stones, you can often defend your weak positions in the process. Understanding this concept from the very beginning of one's go career will clear the way for quick progress up through the kyu ranks. In this context, Chapters Two and Four are the most important and should be of value, especially to players who have been struggling for years to reach expert or dan level.

Player's Essentials: Heroes of the Forgotten Kingdoms: An Essential Dungeons & Dragons Supplement


Mike Mearls - 2010
    Each class comes with a set of new powers, class features, paragon paths, epic destinies, and more that beginning players can use to build the characters they want to play and experienced players can plunder for existing 4th Edition characters. In addition to new builds, this book presents expanded information and racial traits for some of the game’s most popular races, including dragonborn, drow, half-elves, half-orcs, and tieflings.

How to be a Man


John Birmingham - 1995
    Thematically organized to cover the full range of masculine endeavor, it puts the "Man" back in manhood.

Wormwood


Kevin Siembieda - 1993
    A decadent, violent and deadly world ruled by demonic creatures and evil clergy who control powerful kingdoms of monsters and enslave humans. Inhuman destroyers who command the crawling towers and life force cauldrons to do their bidding. One of countless alien worlds linked to Rifts Earth by the many dimensional gateways of the ley lines.

The Man From U.N.D.E.A.D. Trilogy


Darren Humphries - 2012
    novels. Follow Agent Ward as he searches for the clues that link a missing chemist to Sirens, Strippers and Snake Monsters in The Curious Case of the Kidnapped Chemist.Dodge the walking dead in Zombie Apocalypse Now when the eponymous undead attack Parliament and ... er ... Hull.Finally, thrill at the latest adventure Do Dragons Dream of Burning Sheep in which no sheep are burned, but dragons just might dream.

Legends and Lore: Cyclopedia of Gods and Heroes from Myth and Legend


James M. Ward - 1980
    

Arcane Power: A 4th Edition D&D Supplement


Logan Bonner - 2009
    New options for wizards, warlocks, sorcerers, bards, and swordmages...This tome focuses on the arcane heroes: characters who wield strange and mysterious spells and rely on their mastery of magic for survival.This book provides new archetypal builds for the wizard, warlock, sorcerer, bard, and swordmage classes, including new character powers, feats, paragon paths, and epic destinies.

The Legend of Zelda: Hyrule Historia


NintendoHeidi Plechl - 2011
    This handsome hardcover contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga - Akira Himekawa!

The Isle of Dread


David Zeb Cook - 1981
    As the first D&D wilderness adventure published by TSR Hobbies, the Isle of Dread is designed as an instructional module to help novice Dungeon Masters design their own wilderness adventures.This module contains maps and background material for the Isle, fifteen new monsters, and suggestions for further adventures. In addition, The Isle of Dread contains a map and background information for a large continent, and eleven smaller maps for encounters on the island itself. In this module, players will push their way through dark jungles and treacherous swamps to discover the lost plateau, and the final secrets of - the Isle of Dread!

Pathfinder Chronicles: Campaign Setting


Mike McArtorJeff Grubb - 2008
    The Pathfinder Chronicles campaign setting provides classic adventuring style and cutting-edge game design perfectly suitable for the world’s most popular roleplaying game!Note: Pathfinder Campaign Setting: The Inner Sea World Guide has replaced this volume as the main Pathfinder campaign setting book. The newer volume has been expanded and updated, and is designed for use with the Pathfinder Roleplaying Game. And the PDF is cheaper, too!Cover art by Wayne Reynolds

House of Fun: 20 glorious years in parliament


Simon Hoggart - 2012
    It is instant history with added jokes.Read about how John Major learned the English language from his time in Nigeria. There is Tony Blair, with his verb-free sentences which imply everything and promise nothing. Gordon Brown, the grumpiest prime minister of recent years, both Stalin and Mr Bean. And now David Cameron - who really, really hates being drawn with a condom on his head.Let's not forget John Prescott, who can wrestle the English language to the mat and win by two falls to a submission, Michael Fabricant with his hairpiece stolen from the tail of a My Little Pony, Sir Peter Tapsell, a grandee so grand that when he rises to speak, Hansard writers are replaced by a crack team of monks to write up his words in illuminated lettering. Nick Clegg, with his default expression of a man's whose chldren's puppy is still missing. And of course, the famous 2010 press conference in the garden of Downing Street, a love-in that would have been illegal in 44 American states.This book will have you laughing, chuckling, roaring, sniggering, and sometimes despairing.

EVE: Source


Ccp Games - 2014
    * A beautifully designed resource chronicling one of gaming's most massive, dynamic universes! * MMORPG.com's Game of the Year 2009–2011! * 2014 marks the entry of EVE Online into its second decade!

Turn Left at Istanbul: ESCAPING SHIRLEY - The ultimate, mad, sixties road trip


Richard Savin - 2019
    In the London office my new boss Victor tells me I shall be working in a regional office - and he wants me to drive there. I am to deliver Victor's shiny Jaguar: his pride and joy. The office is in Calcutta. This all sounds like fun to me. A month long holiday. How bad can that be I think and decide to invite my friend Douglas to come along for the ride. This will be a road trip to die for I tell him. Victor's P.A. Shirley is the all seeing eye. Nothing gets past here. I have to report in on my progress at key points on the route. Shirley is going to be watching me. 'If you so much as scratch it you're dead.' I laugh, what could possibly go wrong....? well just about everything. We were OK up till Trieste; then a goat got in the car - after that it was downhill all the way to Calcutta.