Best of
Go

1987

Graded Go Problems For Beginners Volume Three Intermediate Problems 15 to 8 Kyu


Kano Yoshinori - 1987
    Once he has finished studying these four books he will have mastered the elements of capturing and defending stones, life and death of groups, elementary tactics, the opening and the endgame, ths laying a solid foundation for his future progress in the game.

Accounting Principles


Jerry J. Weygandt - 1987
    The new edition continues to reflect the conversational style and clarity that has made this a leader in the market. It explores the key concepts and principles while using the PepsiCo financial statement to clearly show how the information is applied in the real world. The book has also been updated with the latest data as to reflect today's business environment.

The Second Book of Go: What You Need to Know After You've Learned the Rules


Richard Bozulich - 1987
    We have assumed that the reader understands the terms 'sente' and 'gote', that he knows what a ko is, is able to determine neutral points, and can count the score. Its aim is to give the novice an introduction to each phase of the game and to dispel a number of strategic and tactical misconceptions that often plague beginners and inhibit their progress. Beginners usually overemphasize defense, not realizing that the best way to defend is to attack. By attacking your opponent's stones, you can often defend your weak positions in the process. Understanding this concept from the very beginning of one's go career will clear the way for quick progress up through the kyu ranks. In this context, Chapters Two and Four are the most important and should be of value, especially to players who have been struggling for years to reach expert or dan level.

Gothic


Stephen Volk - 1987