Book picks similar to
Writing Interactive Music for Video Games: A Composer's Guide by Michael Sweet
music
games
game-design
game-music
KPOP BTS QUIZ BOOK: 123 Fun Facts Trivia Questions About K-Pop's Hottest Band
Fandom Media - 2017
KPOP BTS QUIZ BOOK covers various quiz questions about each member of the group, as well as many interesting facts as a group, such as... "On the November 22, BTS was announced to be officially recognized by THIS organization as a musical group with the most Twitter engagement." "On the very first Episode of American Hustle Life, BTS travels to THIS CITY to learn Hip Hop." "THIS member was an underground rapper in Daegu." "J-Hope said that the kind of super power he would like to have is...?" "When Jimin was asked to describe and compare Rap Monster to something other than a human, he said Rap Monster is like..." "When V celebrated his Birthday (2013.12.30 at MBC Gayo Daejun), he shared birthday with THIS famous singer. He said to V “Hey, is it your Birthday today? It’s mine too! Let’s blow the candle together.” "True or False...? Jungkook's dream when he was little is to become a badminton player, but changed his mind after listening to..." Can you answer the questions? If you can't, that's totally fine cause that's the best way of getting to know your favorite BTS oppa's!
Silent Hill: The Terror Engine
Bernard Perron - 2012
P. Wolf and Bernard Perron, is both a close analysis of the first three Silent Hill games and a general look at the whole series. Silent Hill, with its first title released in 1999, is one of the most influential of the horror video game series. Perron situates the games within the survival horror genre, both by looking at the history of the genre and by comparing Silent Hill with such important forerunners as Alone in the Dark and Resident Evil. Taking a transmedia approach and underlining the designer's cinematic and literary influences, he uses the narrative structure; the techniques of imagery, sound, and music employed; the game mechanics; and the fiction, artifact, and gameplay emotions elicited by the games to explore the specific fears survival horror games are designed to provoke and how the experience as a whole has made the Silent Hill series one of the major landmarks of video game history.
Terraformed: Young Black Lives In The Inner City
Joy White - 2020
Joy White tells uncomfortable truths and blows apart our understanding of racism, crime and policing in our inner-cities.Since the 1980s, austerity, gentrification and structural racism have wreaked havoc on inner-city communities, widening inequality and entrenching poverty.In Terraformed, Joy White offers an insiders view of Forest Gate -- an urban neighbourhood in London -- analysing how these issues affect the black youth of today. Connecting the dots between music, politics and the built environment, it centres on the lived experiences of black youth who have had it all: huge student debt, invisible homelessness, custodial sentences, electronic tagging, surveillance, arrest, police brutality, issues with health and well-being, and of course, loss.Part ethnography, part memoir, Terraformed uses the history of Newham, London as an example of inner-city life across the globe and considers how young black lives are affected by racism, capitalism and austerity.
The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between!
Brian Tinsman - 2003
Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! he presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.
Savage Worlds Adventure Edition
Shane Lacy Hensley - 2019
From the curious campus of East Texas University to the distant, untamed worlds of The Last Parsec.Or forge your own worlds, fully customized with setting specific rules to help you model everything from pulp adventure to sword and sorcery to hard science fiction and everything in between.
Engineering Software as a Service: An Agile Approach Using Cloud Computing + $10 AWS Credit
Armando Fox - 2013
This book is neither a step-by-step tutorial nor a reference book. Instead, our goal is to bring a diverse set of software engineering topics together into a single narrative, help readers understand the most important ideas through concrete examples and a learn-by-doing approach, and teach readers enough about each topic to get them started in the field. Courseware for doing the work in the book is available as a virtual machine image that can be downloaded or deployed in the cloud. A free MOOC (massively open online course) at saas-class.org follows the book's content and adds programming assignments and quizzes. See http://saasbook.info for details.
The Art of Point-and-Click Adventure Games
Steve Jarrett - 2018
It will also contain extensive and exclusive interviews with the key developers, designers and artists behind some of the most beloved games and characters in the history of the medium. The book starts with a foreword by Gary Whitta (PC Gamer magazine/Rogue One: A Star Wars Story).Interviewees for the book include (in no particular order) Tim Schafer, Robyn Miller, Ron Gilbert, David Fox, Aric Wilmunder, Richard Hare, Hal Barwood, Gary Winnick, Noah Falstein, Mark Ferrari, Dave Gibbons, Jane Jensen, Simon Woodroffe, Steve Stamatiadis, Louis Castle, Gregg Barnett, Al Lowe, Brian Moriarty, Charles Cecil and Paul Cuisset - plus plenty more…As you can see from the list, the book covers titles such as King’s Quest, Myst, Toonstruck, Discworld, Blade Runner, Gabriel Knight, The Flight of the Amazon Queen, Simon the Sorcerer and of course other classics, such as The Secret of Monkey Island, The Dig, Maniac Mansion and Full Throttle. All of the most famous and iconic point-and-click adventures are going to be covered, as well as some lesser-known games and home-brew efforts.
Sonata Forms
Charles Rosen - 1980
Charles Rosen says of sonata form#58; "[It] is not a definite form like a minuet, a da capo aria, or a French overture; it is, like the fugue, a way of writing, a feeling for proportion, direction, and texture rather than a pattern."
Bowie: Loving The Alien
Christopher Sandford - 1997
Nowhere else is the man and musician so convincingly deconstructed and so compellingly humanized.
The Game Maker's Apprentice: Game Development for Beginners
Jacob Habgood - 2006
This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise. The book also includes a DVD containing Game Maker software and all of the game projects that are created in the book—plus a host of professional-quality graphics and sound effects that you can use in your own games.
Truth, Lies & Hearsay:: A Memoir Of A Musical Life In & Out Of Rock And Roll
John Simon - 2018
"Simon’s star-studded debut memoir populated with humorous details and matter-of-fact commentary is incredibly readable, with plenty of quote-worthy anecdotes. Over the span of his lengthy career as a music producer, the author worked with some legendary artists, including Janis Joplin, Simon and Garfunkel, Leonard Cohen, and The Band. In this remembrance, he details his lifelong engagement with music, which follows the trajectory of American popular music as a whole, from jazz to Broadway musicals to rock ’n’ roll. An intriguing memoir about an unusual career involving some celebrated musical figures." - - Kirkus Reviews Celebrated music producer John Simon has produced some of the greatest rock ‘n’ roll ever recorded including THE BAND’s "Music from Big Pink", "The Band", and "The Last Waltz", JANIS JOPLIN’s Cheap Thrills, SIMON AND GARFUNKEL’s Bookends, and the first albums by LEONARD COHEN and BLOOD, SWEAT and TEARS. His contributions to popular music have helped tell the story of a generation in the 1960s and 70s, and now he is sharing his own. "WHEN JOHN SIMON JOINED THE BAND’S BROTHERHOOD HE FIT LIKE A GLOVE. I CAN’T IMAGINE ANOTHER RECORD PRODUCER IN THE WHOLE WORLD WHO COULD’VE MATCHED JOHN’S WORK ON: MUSIC FROM BIG PINK AND THE BAND, ALBUMS." - - Robbie Robertson “Reflecting on the amazing life he’s led, I found myself thinking he ought to write a book. Then I realized that he did. Now he tells never-before-told tales of those rich, often rollicking years in his colorful new book.” --- Steve Israel * * * * * * * Given his truly unique perspective on music and the music business, Simon has been been courted by interviewers for years. With so many anecdotes to choose from, Simon found himself only skimming the surface of his experiences. Now, in writing TRUTH, LIES & HEARSAY, he has drawn on a lifetime of numerous first-hand accounts revealed in this memoir for first time, including: • Getting down the sounds for MUSIC FROM BIG PINK and THE BAND’s 2nd album • How everything was changed by a hit record of a PAUL SIMON song that Paul didn’t even like • Experiencing the volatile personal dynamics during the recording of CHEAP THRILLS by BIG BROTHER AND THE HOLDING COMPANY featuring their new vocalist, JANIS JOPLIN • Living and playing in Woodstock when it was just a small-town safe haven for musicians. • Behind-the-scenes at THE BAND’s “farewell concert appearance” • Writing two ballet scores for legendary choreographer TWYLA THARP • Touring with American blues master, TAJ MAHAL • Recording secrets revealed and much, much more! With an unerring ear for music and eye for a good story, John Simon has amassed a collection of remarkable stories to delight any music fan! Read about Leonard Cohen, Levon Helm, Janis Joplin, Robbie Robertson, The Band, Mama Cass, Blood, Sweat & Tears, Gordon Lightfoot, Leon Russell, Eric Clapton, Wilson Pickett, Peter Yarrow, Gil Evans, Elizabeth Taylor, Joni Mitchell, Les Paul, Bob Dylan, Muddy Waters, Steve Forbert, Marshall McLuhan and The Beatles – -- All of these people and more turn up in the pages of TRUTH, LIES and HEARSAY: A Memoir of a Musical Life In and Out of Rock and Roll. You will really like this book.
The Vibe History of Hip Hop
Alan Light - 1999
The definitive history of an underdocumented music genre, The VIBE History of Hip Hop tells the full story of this grassroots cultural movement, from its origins on the streets of the Bronx to its explosion as an international phenomenon. Illustrated with almost 200 photos, and accompanied by comprehensive discographies, this book is a vivid review of the hip hop world through the eyes and ears of more than 50 of the finest music writers and cultural critics at work today, including Danyel Smith, Greg Tate, Anthony deCurtis, dream hampton, Neil Strauss, and Bönz Malone."A history? No. A story, really. A tale from the dark side. In this book, hip hop is all. It's always there. Like hip hop, this book is about the intense kind of aspiration that comes from having little. About holding and rhyming into a microphone. Mixing and scratching. Guns pain blood. Desire desperation truth true love. Art and mystery and metaphor. The singularity of voice. The magnificence of ingenious sampling. The glory of a beat. This book is that story."-- From the Preface by Danyel Smith, editor-in-chief of VIBE, the voice of the hip hop generation, presents the essence of hip hop.
The Academic Job Search Handbook
Julia Miller Vick - 2008
The guide includes information on aspects of the search that are common to all levels, with invaluable tips for those seeking their first or second faculty position. This new edition provides updated advice and addresses hot topics in the competitive job market of today, including the challenges faced by dual-career couples, job search issues for pregnant candidates, and advice on how to deal with gaps in a CV. The chapter on alternatives to academic jobs has been expanded, and sample resumes from individuals seeking nonfaculty positions are included.The book begins with an overview of the hiring process and a timetable for applying for academic positions. It then gives detailed information on application materials, interviewing, negotiating job offers, and starting the new job. Guidance throughout is aimed at all candidates, with frequent reference to the specifics of job searches in scientific and technical fields as well as those in the humanities and social sciences. Advice on seeking postdoctoral opportunities is also included.Perhaps the most significant contribution is the inclusion of sample vitas. "The Academic Job Search Handbook" describes the organization and content of the vita and includes samples from a variety of fields. In addition to CVs and research statements, new in this edition are a sample interview itinerary, a teaching portfolio, and a sample offer letter. The job search correspondence section has also been updated, and there is current information on Internet search methods and useful websites.
The Death Archives: Mayhem 1984-94
Jørn Stubberud - 2015
Death Archives offer never before seen photographs and unique insight into one of music's most extreme subcultures. The Death Archives is a ravishingly illustrated first-person account of the birth of black metal in the Norwegian scene by Jorn "Necrobutcher" Stubberud, the founding member and ongoing bass player in Mayhem. During the band's ongoing career, now spanning thirty years, bass player and only surviving band member from the original line-up, Jorn "Necrobutcher" Stubberud, has collected enormous amounts of photographs, video diaries and memorabilia. In this unique documentary book, Stubberud shares the first groundbreaking years of Mayhem's existence including their first photo-sessions in full corpse regalia; recording sessions, and exclusive stills from live video footage of their earliest gigs. In Necrobutcher's Death Archives he shares rarely seen photos of the band before death of singer Pelle "Dead" Ohlin and murder of guitarist Oystein "Euronymous" Aarseth.