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Savage Worlds Adventure Edition


Shane Lacy Hensley - 2019
    From the curious campus of East Texas University to the distant, untamed worlds of The Last Parsec.Or forge your own worlds, fully customized with setting specific rules to help you model everything from pulp adventure to sword and sorcery to hard science fiction and everything in between.

The Burning Wheel: Character Burner


Luke Crane - 2004
    The Burning Wheel is an award winning fantasy roleplaying game in which player take on the roles of vibrant, dynamic characters whose very beliefs propel the story forward.

Reading Order: Lee Child: Jack Reacher in Order


Titan Read - 2016
    You will spoil the story and your own enjoyment if you read a series in the wrong order and you will miss the development of an author’s writing if you read their books in a helter-skelter fashion. With our original reading list you get the perfect tool to enjoy Lee Child’s books the way they where meant to be enjoyed. You can also use the reading list as checklist. Simply use the inbuilt highlight feature to highlight all the books that you have already read. Inside this book you will find a link that will allow you to download three classics for FREE along with three free audiobooks. Enjoy! Note To Readers This is a bibliography. The author and publisher of this book do not guarantee the accuracy and/or completeness of the content within this book and are not liable for damages arising from the use of this book. The bibliography portion of this book can be found in publicly available sources and only includes elements, such as titles and dates of publication, which are not subject to copyright protection. The bibliography is unofficial and not approved, authorized, licensed, or endorsed by any author, publisher, or organization mentioned within it.

Rifts Mercenaries


C.J. Carella - 1994
    Rift Mercenaries is a Rifts source book focusing of Mercenaries

Troika! Numinous Edition


Daniel Sell - 2016
    Troika! Numinous Edition is the new edition of our popular Troika! RPG, a complete science-fantasy RPG full of critically acclaimed writing, built-in wonder and room for everyone at the table to go wild!Inside the book you will find; a full automated character creation system that generates exciting starting points for players to build upon; weighty lists of spells and enemies to encounter; a baked-in plane-hoping setting which draws you into the world and allows you space to build upon its sturdy foundations.Lavishly illustrated by Jeremy Duncan, Dirk Detweiler Leicthy, Sam Mameli, and ENnie award winning Andrew Walter

Street Samurai Catalog


Tom Dowd - 1990
    A predator-for-hire in the savage urban world of Shadowrun. You've devoted your life to honing your combat and martial skills. The tools of your trade are airfoil grenades, form-fitting body armor, and an Ares Crusader machine-pistol. An expansion for Shadowrun, the Street Samurai Catalog will let you outfit yourself with the latest equipment available on the black market: retractable hand razors, ultrasonic sights, enhanced reflexes, and maybe a rangefinder for your cybereyes. Whatever you need to get the job done, you can find it here, but it won't be cheap. And remember to watch your back before someone decides to make you yesterday's news.

Starfinder: Core Rulebook


James L. SutterJason Keeley - 2017
    Will you delve for lost artifacts in the ruins of alien temples? Strap on rune-enhanced armor and a laser rifle to battle undead empires in fleets of bone ships, or defend colonists from a swarm of ravenous monsters? Maybe you'll hack into the mainframe of a god-run corporation, or search the stars for clues to the secret history of the universe or brand new planets to explore. Whether you're making first contact with new cultures on uncharted worlds or fighting to survive in the neon-lit back alleys of Absalom Station, you and your team will need all your wits, combat skill, and magic to make it through. But most of all, you'll need each other.This massive 528-page hardcover rulebook is the essential centerpiece of the Starfinder Roleplaying Game, with rules for character creation, magic, gear, and more—everything you need to play Starfinder as either a player or Game Master! The next great adventure in science-fantasy roleplaying takes off here, and the Starfinder Core Rulebook is your ticket to a lifetime of adventure amid the stars!Inside this book, you'll find:- All of the rules you need to play or run a game of Starfinder.- Seven character classes, from the elite soldier and stealthy operative to the physics-hacking technomancer and mind-bending mystic.- Character races both new and classic, from androids, insectile shirrens, ratlike ysoki, and reptilian vesk to the dwarves and elves of the distant future.- An in-depth exploration of the Starfinder setting, including its planets, gods, factions, and threats.- Hundreds of weapons, spells, technological gadgets, magic items, and other options to outfit any character.- Complete rules for starships, including customization and starship combat.- Rules and tips on using Pathfinder RPG content with Starfinder.Cover art by Remko Troost

Rifts Sourcebook 2: The Mechanoids


Kevin Siembieda - 1992
    Source material, the Mechanoids, new equipment, monsters and adventure.Highlights Include- 40 Mechanoids and their bots with complete M.D.C. stats!- A.R.C.H.I.E. 3 and his new creations.- New weapons and equipment.- Five adventures, random encounter tables and adventure ideas. Optional Character sheets.- 120 pages

Warhammer Fantasy Roleplay 4th Edition Rulebook


Dominic McDowallTS Luikart - 2018
    You’ve seen them. The twisted ones, the arrogant ones, the lost ones. Oh, you’d like to walk away and life be all cake and daisies, but you know you’re going here instead. You’ll try to convince yourself it’s because you’re greedy for the loot, or can’t resist a fight, but we all know the truth. So ready your sword, clean your pistol, and watch out for that dog – he might be small but he’s unreasonably vicious.Warhammer Fantasy Roleplay takes you back to the Old World. Get the gang together, create your (anti)heroes, and set off to make your way through the vile corruption, scheming plotters and terrifying creatures intent on destruction.The Fourth Edition Warhammer Fantasy Roleplay Rulebook contains everything you need for grim and perilous roleplaying adventures in the Old World.

The 5 Love Languages/Things I Wish I'd Known Before We Got Married Set


Gary Chapman - 2010
    

Ironsworn: A Tabletop RPG Of Perilous Quests


Shawn Tomkin - 2018
    You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land.Are you ready to swear iron vows and see them fulfilled—no matter the cost?

Aberrant


Glenn Fabry - 1999
    We are the celebrities, the heroes, the villains, the legends, the shining icons of our times. We are novas, and we will bring about a new golden Age... and you will like it.Golden age -- or Hell on Earth? To the residents of the Trinity Universe, the 21st century was a monstrous era when mad gods ran rampant across the world. But is this truth -- or OpNet propaganda? What was the Age of Aberrants really like? Find out the truth. It's not what you expect.Aberrant is a core rulebook and prequel to the Trinity science-fiction game. Set in the early 21st century, before the devastating war against humanity, this new complete roleplaying game allows you to be one of these doomed beings of vast power, and to experience their struggles to avoid the coming cataclysm.

Marvel Heroic Roleplaying Basic Game


Cam Banks - 2012
    It's one thing to stop an alien invasion or throw down with the Juggernaut, but sometimes you have to make the hard choices when you're saving the world. With the Marvel Heroic Roleplaying Game books, that great power and great responsibility is yours! Based on the Cortex Plus system, Marvel Heroic Roleplaying takes the award-winning events in the history of the Marvel Universe and gives you all of the heroes, villains, key decision points, and rich background you need to fight your own battles and forge a new destiny!

Dragon Guardians: Complete Series


Scarlett Grove - 2019
     A shocking discovery leads to nanny Everly and the baby being kidnapped by vampires. Can Prince Kian find them in time? And even if he does, will Everly accept the truth of who he is? Dax To make her his, he must earn her trust When Dax discovers Aria's secret, his graceless ways could ruin everything. Can a gentle songstress trust the brash warrior with not only her magic but her heart? And when it all seems lost, can Aria find her inner strength and discover the true extent of her power? Aiden To claim his mate, he'll have to come out of the shadows... When vampires arrive, Aiden can no longer conceal his dragon nature. He whisks Winnie away, but her rescue comes at a terrible price. Winnifred wants nothing to do with him! Will Aiden ever come out of hiding again? And if he does, can the self-sufficient painter admit she needs love, not only to the secretive warrior, but to herself? Cato To claim his mate, he'll have to be the hero she needs When Cato finally shows Penelope his dragon, the pieces of the puzzle fall into place for her. Cato and crew track down the vampires responsible for her sister's disappearance, but can they get there in time? And even if they do, will Penelope's twin ever be the same? Storm Harem What will she do with three dragon mates? A Lonely Woman... Real estate broker Krista Wilder has dedicated her life to her career. After a bad break up, she realises it's no longer enough! Three dragons, one mate... When the dragons of the House of Storms awaken, clever Yuki, diplomatic Akash, and warrior Ragnar are tasked with buying the crew a new home. After their first meeting with curvy Krista, they are each convinced she is the one for all of them! Who will win her heart? Before she can admit her growing affection, she is rudely awakened to the truth of her dragon mates and the vampire threat that lurks in the shadows... Even if Krista can accept her new reality, will it be possible to choose just one mate? Hanish To come together, they'll have to let go... An English Nanny... Prim and proper JoJo Morris needs a new position. As one of the world greatest nannies, she has plenty of options. But the sexy, American captain makes her an offer she can't refuse... A Dad in Need... Captain Hanish needs a nanny, but only the best will do. When the austere little woman arrives, he gets much more than he bargained for! A Perfect Match... Can a bossy nanny and a cocky captain work together. Or will their differences tear them apart? Raiden To find his mate, he'll have to believe the impossible! A Driven Scientist... For Flora Baptiste, nothing is more important than finding a vaccine against the vampires who kidnapped and changed her. She will stop at nothing until the problem is solved... A Disgruntled Gamer... Raiden might love video games, but that doesn't mean his captain approves. The roguish warrior is preparing for the war he knows will come. If only he could reconcile his attraction for is best friend! Game, Set, Match! Will Flora find the missing ingredient before vampires drive the human race to madness? And can Raiden claim the love he desires without the help of his inner beast? Zephyr To claim his mate, he’ll have to follow his heart... An Imprisoned Dragoness... Maia is the Dragoness Prime and the Duchess of the House of Tides. She has given everything for her people, but they all believe she is dead! A Struggling Scientist... Zephyr knows that human civilization has been irrevocably altered since the vampire kidnappings and murders. While preparing to deliver the vaccine, he is confronted by a woman he never believed he’d meet... An Inconclusive Match... Pushed to the brink by the vampires, humans, and his own inner dragon, Zephyr must make a choice between his heart and his head. Can this logical scientist follow his feelings, claim his mate, and save the world? Or will he let his rigid beliefs rob him of everything he's ever wanted?

Kobold Guide to Plots & Campaigns (Kobold Guides Book 6)


Margaret WeisRobert J. Schwalb - 2016
     Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for the best ideas, build toward cliffhangers, and design a game that can enthrall your players for month or even years. Want to run an evil campaign, or hurl the characters into unusual otherworldly settings? Want to ensure that you're creating memorable and effective NPCs and villains? We've got you covered. Complete with discussions on plotting, tone, branching storytelling, pacing, and crafting action scenes, you'll find all the tips and advice you need to take on the best role in roleplaying--and become an expert gamemaster, too! Featuring essays by Wolfgang Baur, Jeff Grubb, David "Zeb" Cook, Margaret Weis, Robert J. Schwalb, Steve Winter, and other game professionals.