Book picks similar to
Dice Games Properly Explained by Reiner Knizia
games
game-design
nonfiction
non-fiction
Animal Crossing: New Leaf - Prima Official Game Guide
Stephen Stratton - 2013
· Discover something new every day – this guide will show you what special things you can do each day of the year, right down to the best time to do it so that you don’t miss a thing. · Detailed furniture catalog – see how to acquire each piece of furniture for customizing your house and each accessory for your character. · Checklists for everything – keep track of items you get with checklists that cover each type of collectable. · Smaller trim size for portability and over 400 pages of content.
Complete Kobold Guide to Game Design
Wolfgang Baur - 2012
The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RPGs tick. Get time-tested advice from the top designers in the industry. This compilation includes all three volumes of the Kobold Guide to Game Design series—now with all-new material by Wolfgang Baur, Mike Stackpole, and others! From core rules and magic systems to fantasy adventures, monster design, playtesting, and much more, these 40 essays cover every aspect of RPG design in clear, accessible language, to show you what it takes. The City Book Review called it "highly recommended for gaming nerds everywhere"! Pick up the Complete KOBOLD Guide to Game Design today, and starting designing your RPG tonight! Winner, 2012 Gold ENnie Award, Best RPG-Related Accessory
An Inconvenient Truth: The Planetary Emergency of Global Warming and What We Can Do About It
Al Gore - 2006
Both the book and film were inspired by a series of multimedia presentations on global warming that Gore created and delivers to groups around the world. With this book, Gore, who is one of our environmental heroes—and a leading expert—brings together leading-edge research from top scientists around the world; photographs, charts, and other illustrations; and personal anecdotes and observations to document the fast pace and wide scope of global warming. He presents, with alarming clarity and conclusiveness—and with humor, too—that the fact of global warming is not in question and that its consequences for the world we live in will be disastrous if left unchecked. This riveting new book—written in an accessible, entertaining style—will open the eyes of even the most skeptical.
The Tao Of Chess: 200 Principles to Transform Your Game and Your Life
Peter Kurzdorfer - 2004
In The Tao of Chess, the author seamlessly blends the wisdom of a time-honoured spiritual quest for truth with 200 principles that will improve anyone's chess game. By following the author's principles, readers not only come to enjoy the game more, they develop a habit of seeking underlying truth - whether in a chess game or a real-life situation.The Tao of Chess is full of conscise advice, such as:Understanding is more important than memoryFortune favors the braveWhen you see a good move, wait and look for a better moveMistakes tend to come in bunchesTrust your intuition; it's usually rightAuthoritative and easy to follow, this book will turn every reader into a master strategist.
Lasker's Manual of Chess
Emanuel Lasker - 1925
Certainly no man has ever held the world championship longer — 28 years — or kept his powers so long. In his sixties, Lasker began what amounted to a fresh career in chess by playing his first serious game in ten years, and defeating Max Euwe, the man who was the following year to become world champion. The secret behind his extraordinary abilities may perhaps be found in Lasker’s wide knowledge of every phase of the game, and his ability to be independent of schools or fashions.This knowledge is reflected in the Manual of Chess, making it one of the great studies of the game, acclaimed by the chess world almost from the day it appeared. The book is one of the most thorough studies ever written, and though its main appeal is to the intermediate to skilled player, it begins its explanations at a level that can be understood by the beginner. Lasker analyzes basic methods of gaining advantages, exchange value of pieces, combinations, position play, the aesthetics of chess, and almost every other important aspect of the game. He examines dozens of different openings, including the Petroff Defense, the Hungarian Defense, King’s Bishop, Ponziani, Giuoco Piano, and Four Knights’ Game. He constantly illustrates his discussions with games played by the great modern masters. Lasker is always delightful reading, revealing a mind as quick to entertain and philosophize as it is to explain.One of the most rewarding features of the book is Lasker’s illumination and elaboration of the theories of William Steinitz. An interesting sidelight is that although Lasker always thought of himself as a disciple of Steinitz, he was actually an original, more versatile player, inclined to take calculated risks. His exposition of Steinitz’s thought and maxims, his principles of attack and evaluation, however, cannot help but be profitable to any chess player.
The WoW Diary: A Journal of Computer Game Development
John Staats - 2018
It was written by the game's first level designer, John Staats, from notes he took during WoW's creation. The WoW Diary explains why developers do things and debunks popular myths about the games industry. In great detail he covers the what it took to finish the project; the surprises, the arguments, the mistakes, and Blizzard's formula for success.
Hoyle's Rules of Games
Albert H. Morehead - 1946
More than 250 years later, Hoyle is still the definitive name when it comes to the rules of games, from bridge to backgammon, Scrabble to blackjack. This handy reference guide has now been updated and expanded and includes rules, strategies, and playing odds for more than 250 games. Readers will learn how to play, hone their strategies, and settle disputes with this newest edition of the classic reference guide.
Extra Lives: Why Video Games Matter
Tom Bissell - 2010
He is also an obsessive gamer who has spent untold hours in front of his various video game consoles, playing titles such as Far Cry 2, Left 4 Dead, BioShock, and Oblivion for, literally, days. If you are reading this flap copy, the same thing can probably be said of you, or of someone you know. Until recently, Bissell was somewhat reluctant to admit to his passion for games. In this, he is not alone. Millions of adults spend hours every week playing video games, and the industry itself now reliably outearns Hollywood. But the wider culture seems to regard video games as, at best, well designed if mindless entertainment. Extra Lives is an impassioned defense of this assailed and misunderstood art form. Bissell argues that we are in a golden age of gaming—but he also believes games could be even better. He offers a fascinating and often hilarious critique of the ways video games dazzle and, just as often, frustrate. Along the way, we get firsthand portraits of some of the best minds (Jonathan Blow, Clint Hocking, Cliff Bleszinski, Peter Molyneux) at work in video game design today, as well as a shattering and deeply moving final chapter that describes, in searing detail, Bissell’s descent into the world of Grand Theft Auto IV, a game whose themes mirror his own increasingly self-destructive compulsions. Blending memoir, criticism, and first-rate reportage, Extra Lives is like no other book on the subject ever published. Whether you love video games, loathe video games, or are merely curious about why they are becoming the dominant popular art form of our time, Extra Lives is required reading.
Baseball Prospectus 2010
Baseball Prospectus - 2010
Baseball Prospectus 2010 brings together an elite group of analysts to provide the definitive look at the upcoming season in critical essays and commentary on the thirty teams, their managers, and more than sixty players and prospects from each team.Contains critical essays on each of the thirty teams and player comments for some sixty players for each of those teamsProjects each players stats for the coming season using the groundbreaking PECOTA projection system, which has been called "perhaps the game's most accurate projection model" (Sports Illustrated)From Baseball Prospectus, America's leading provider of statistical analysis for baseballNow in its fifteenth edition, this New York Times bestselling insider's guide remains hands down the most authoritative and entertaining book of its kind.
A Beginner's Guide to American Mah Jongg: How to Play the Game & Win
Elaine Sandberg - 2007
Offering first-time players an easy-to-follow guide to this complex game, A Beginner's Guide to American Mah Jongg includes simple, easy-to-follow instructions and clear diagrams to walk the reader through each step of the game, including how to select a hand, how to play and how to develop winning strategies. A key feature is the color text which shows various hands and tiles.This Mahjong guide includes:Step-by-step instructions for gameplay.Hands-on "Do It" exercisesTips and quizzes for natural learningMahjong background and historyAn explanation of tile symbolismGlossary of Mahjong termsA Beginner's Guide to American Mah Jongg is the perfect guide for all skill levels to learn Mahjong—from Mahjong beginners to pros.
F in Exams: The Best Test Paper Blunders
Richard Benson - 2008
Celebrating the creative side of failure in a way we can all relate to, F in Exams gathers the most hilarious and inventive test answers provided by students who, faced with a question they have no hope of getting right, decide to have a little fun instead. Whether in science (Q: What is the highest frequency noise that a human can register? A: Mariah Carey), the humanities (Q: What did Mahatma Gandhi and Genghis Khan have in common? A: Unusual names), math, or other subjects, these 250 entries prove that while everyone enjoys the spectacle of failure, it's even sweeter to see a FAIL turn into a WIN.
The Story of English in 100 Words
David Crystal - 2011
The world's foremost expert on the English language takes us on an entertaining and eye-opening tour of the history of our vernacular through the ages.In this entertaining history of the world's most ubiquitous language, David Crystal draws on one hundred words that best illustrate the huge variety of sources, influences and events that have helped to shape our vernacular since the first definitively English word — ‘roe’ — was written down on the femur of a roe deer in the fifth century.Featuring ancient words ('loaf'), cutting edge terms that reflect our world ('twittersphere'), indispensable words that shape our tongue ('and', 'what'), fanciful words ('fopdoodle') and even obscene expressions (the "c word"...), David Crystal takes readers on a tour of the winding byways of our language via the rude, the obscure and the downright surprising.
The Complete Book of Baby Names: The Most Names (100,001+), Most Unique Names, Most Idea-Generating Lists (600+) and the Most Help to Find the Perfect Name
Lesley Bolton - 2006
Helpful and full of creative inspiration, this #1 bestseller gives you all the best ways to find your favorites and decide on the perfect fit. The Most Names, Most Lists, Most Help to Find the Best Name: More Names AND Richer Definitions The Most (600+) Creative Lists to Inspire You The Most Idea-Sparking Celebrity Baby Names The Most Popular-and Unique-Names The Newest Trends, Including What Makes the Perfect Name More than 600 Fun Lists to Help You Choose, Including: Intellectual, creative names from literature and the arts Strong, respected names from sports and politics Unique, under-the-radar names that hit the right notesPacked full of more than 100,001 baby names with origins, variations, and richer definitions, The Complete Book of Baby Names makes choosing your baby's name a joyful act of love. Everything You Need ... The most up-to-date list of popular names - plus top twin names Selecting sibling names that make sense for your family Great gender-neutral names - plus the top 61 names Adding a middle name - or two 18 essentials in choosing the perfect name... And what not to name your baby All the top baby boy and baby girl names Plus all the best variations and nicknamesAll You Need in One Complete Book MORE PRAISE FOR THE COMPLETE BOOK OF BABY NAMES:"The Complete Book of Baby Names is a great resource if you are naming a baby, and, it's also an interesting read. Busy Girl has been using it to inform all her friends what their names mean.Most importantly, though, it covers what NOT to name your baby. I'll let you check that one out yourself." BusyMom.net"Since this is my third child, I've been through my share of baby name books, about 2 a pregnancy. This one I found as my favorite, not just the first few chapters but the list of names are wonderful and broken not just into boy and girl categories but lists of popular names by country, twin names and hordes of other lists. You'll be amazed, as I was." snowboundintheyukon.blogspot.com"If you're going to choose one baby name book and get the most bang for your buck, this is a good one to go with. It's more complete and helpful than any other single book I've seen out there and short of turning it into an OED-style multi-volume set, I'm not sure there's much more the author Lesley Bolton could pack in." daringyoungmom.com"The Complete Book of Baby Names is so fun too. It isn't just a list of names - it is like a course in baby-naming With chapters on baby-naming history, naming trends, the attributes of a perfect name, middles names, etc. as well as 276 fun name lists like popular names in different countries, and bizarre lists such as the names of models, First Ladies, Reality TV Stars and more, this book could keep me going until I deliver " 5minutesformom.com"We've seen a lot of baby name books in our time, some good, and some not so good. This one's a good one...It has the big list, so that you can look up the definitions of the names that you're considering. But, it also teaches you how to pick a really great name for your little bundle of joy... So, if you just want definitions, this book's got those. If you just don't know what name you want, or if you're scared of choosing the wrong name, this book can help." thefamilylog.com
The Guerilla Film Makers Handbook
Chris Jones - 1998
Chris Jones and Genevieve Jolliffe provide a step-by-step guide to all aspects of production, from copyright law to casting agents, directions to stuns, cash sources to distribution. Case studies and a Producer's Toolkit with information on legal documentation, including blank forms and a complete budget breakdown make this an invaluable tool for any independent filmmaker.
Learn to Play Go: A Master's Guide to the Ultimate Game
Janice Kim - 1994
In Volume 1 of this award-winning series, professional Go player Janice Kim 3 dan helps you brush up on the fundamentals, or learn the game from scratch. Suitable for children, de-mystifying for adults, with plenty of historical and cultural notes and resource lists to learn more about the game and get you started right away. Includes a complete Go set with punch-out stones.