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The Dragon Vol.1 #2 by Timothy J. KaskDavid Sutherland III
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Night of Long Shadows
Paul Crilley - 2007
When one of Sharn's most famed Inquisitives is hired to investigate a brutal murder at Morgrave University, his brilliance may be his damnation, as he uncovers a trail of blood leading from the deediest neighborhoods of the City of Towers to the highest reaches of power.
Janus and The Prince: A LitRPG Saga (The Nightmares of Alamir Book 2)
Noam Oswin - 2020
Reincarnating as a worm in the madness that is Alamir, the man who spat in the face of a god turns and spits in the face of destiny.He ascends, from battle and bloodshed, to find favor in a Witch of the Night just as mad, if not far madder, than he. Baptized on the eve of the genocide of her people, he is bestowed the name Janus - and is reborn with the power to explore the road not travelled.The power to eat his cake and have it, to split the timeline as he desires, and pave his own path towards his chosen future.That chosen future, awaits his bony, skeletal hands.War cometh for the defiant. War between cosmic horrors and ubermensch, apocalypse seekers and twisted messiahs, reincarnated madmen and avatars of extinction -And the man who defied a god, stands in the center."Hero, villain, monster, savior, king, slave, good or evil - all irrelevant when the Nightmares of Alamir come midnight, wielding a dim lantern, rasping with a croaky voice as their unholy fingers rap against your door.""Now, tell the world... How shall you answer?"
Icewind Dale: Rime of the Frostmaiden
Christopher Perkins - 2020
Beyond this yawning fissure, the Caves of Hunger await. And past this icy dungeon is a secret so old and terrifying that few dare speak of it. The mad wizards of the Arcane Brotherhood long to possess that which the god of winter’s wrath has so coldly preserved—as do you! What fantastic secrets and treasures are entombed in the sunless heart of the glacier, and what will their discovery mean for the denizens of Icewind Dale? Can you save Ten-Towns from the Frostmaiden’s everlasting night?Icewind Dale: Rime of the Frostmaiden is a tale of dark terror that revisits the forlorn, flickering candlelights of civilization known as Ten-Towns and sheds light on the many bone-chilling locations that surround these frontier settlements.
The Cunning Man (The Cunning Man, A Schooled in Magic Spin-Off Book 1)
Christopher G. Nuttall - 2021
In desperation, his master arranged for him to study at Heart's Eye University, a former school of magic that has become a university, a place where magicians and mundanes can work to combine their talents and forge the future together.But all is not well at Heart's Eye. The magical and mundane apprentices resent and fear each other, the teaching staff is unsure how to shape the university and, outside, powerful forces are gathering to snuff out the future before it can take shape. As Adam starts his new apprenticeship, and stumbles across a secret that could reshape the world, he finds himself drawn into a deadly plot that could destroy the university ..... And leave Lady Emily's legacy in flaming ruins.
The Complete Book of Gnomes & Halflings
Douglas Niles - 1993
Brilliant burglars and easygoing farmers. Now The Complete Book of Gnomes and Halflings reveals the secrets of these two popular races - their culture, beliefs, and subraces (including two new subraces), as well as twenty-eight new character kits, from the gnome Goblinsticker to the halfling Forestwalker. If you enjoy playing gnome or halfling characters, or if you're a DM interested in creating an all-gnome or all-halfling campaign, this is the book for you!
Dragon Assassin 2
Arthur Slade - 2020
Fulfilling her oath is twice as deadly. Will Carmen survive? She has promised her dragon that she will assassinate a target for him. But he won't name the person or thing he wants her to kill. And he keeps taking her further and further into the deadly land of Drachia, where dragons rule. And, as if that's not enough, every single one of those dragons wants to kill Brax. This 2nd Dragon Assassin Boxed Set contains the 4th, 5th and 6th episodes in the Dragon Assassin series. Stories Included: Bitterwaters Elder Magic Royal Blood Download this second Dragon Assassin boxed set today! It’s a non-stop young adult adventure from best-selling author Arthur Slade. Perfect for fans of Dragon Riders of Pern, Dragon School, Eragon and The Brindle Dragon series.
Stronghold Builder's Guidebook
Matt Forbeck - 2002
This book is stocked with everything needed to design any fortified structure imaginable, including: Over 150 new magic items . More than two dozen magical augmentations for stronghold walls. Rules for magic portals, mobile strongholds, and trap creation. Five complete strongholds, including maps, ready for immediate use. Players and Dungeon Masters who want to create customized strongholds will find all the construction materials they need within these pages. To use this accessory, a player or Dungeon Master also needs the "Player's Handbook."
Monstrous Compendium Appendix
Allen Varney - 1994
Replacing the original Outer Planes Appendix, this new and enlarged compendium includes full-color illustrations, reintroducing many of the best mulitplanar monsters from a wide variety of out-of-print sources.
The Cub
Vasily Mahanenko - 2021
After his seventh reincarnation, he’d begun thinking of it differently, viewing it as nothing more than a slight hiccup in his plans.But he’d forgotten one thing: when those plans get in the way of those higher up the ladder, punishment is soon to follow. And one more death brought faint consolation.Sent to another world, he found himself in a stranger’s body, though the worst part was that he was left with only the memories he’d built since his previous reincarnation. All the mage had learned before that point was gone. Finding himself in that challenging situation, his dilemma was between carving out his place in the sun and throwing up his hands in despair.But giving in wasn’t an option for Leg Ondo. The Brown Bear clan brooked no cowards. If fighting was the way to go, it was a fight to the death, to the last drop of blood. Most importantly, the new world needed to be explored and understood, the local iteration of magic in particular. Let nobody ever say that the youngest of the Bears was unworthy!
The City of Towers
Keith Baker - 2005
Author Keith Baker's proposal for the exciting world of Eberron was chosen from 11,000 submissions, and he is the co-author of the Eberron Campaign Setting, the RPG product that launched the setting. The Eberron world will continue to grow through new roleplaying game products, novels, miniatures, and electronic games. AUTHOR BIO: Keith Baker is a freelance writer and game designer. In 2003 his proposal for the world of Eberron was selected as the winner in the Wizards of the Coast fantasy setting search.
The Monsters Know What They're Doing: Combat Tactics for Dungeon Masters
Keith Ammann - 2019
In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.
Drow of the Underdark
Robert J. Schwalb - 2007
Everything you want to know about drow and their subterranean homeland - as well as some things you didn't want to know - can be found in this tome. This supplement is intended for players who want to play drow characters and Dungeon Masters who want to run D&D adventures and campaigns featuring drow.
The Vault Of Mysteries
Toby Neighbors - 2016
Part wizard, part warrior, the Marshyl Knights are an elite group of fighters spread across the entire realm in an effort to balance the ever-shifting tides of power that if left unchecked could cost the lives of thousands. Facing a Marshyl means almost certain defeat, but joining the Marshyls is even harder. Dex and Kyp are on their own, struggling to find a way to survive with no parents, no prospects, and a very bleak future. When a chance to change their lives and possibly join the Marshyl Knights comes their way, they will risk everything to enter the ranks of the most powerful wizarding warriors in the realm. But the power behind the Marshyl Knights is a carefully guarded secret, one that many people would kill to obtain. Their road forward is filled with treachery, greed, and danger, forcing the boys to make life and death decisions as they navigate the path set before them. The Vault of Mysteries is an all new Young Adult epic fantasy adventure, the first glimpse into the thrilling new Marshyl Stories series from Amazon bestselling fantasy author Toby Neighbors. With a fast pace, engaging story, and characters you can’t help but fall in love with, The Vault of Mysteries will sweep you away into a world of wondrous magic and deadly peril that you’ll want to visit again and again.
Akira Rises
Nonie Wideman - 2016
With the help of her mother, Akira flees her tyrannical father. However, her escape does not go as she planned and Akira finds herself among a group of warriors led by a dashing young leader who encourages her to fulfill her destiny on her own terms. This warrior will test Akira's will and spirit and force her to reconsider her opinions towards men. But Akira's father will stop at nothing to bring her back.
Faiths & Avatars (Advanced Dungeons & Dragons: Forgotten Realms, Campaign Expansion/9516)
Julia Martin - 1996
Detailed in this 192-page core supplement are the most prominent religions and deities of the Realms. Each divine power is covered in depth by an entry that includes information about the deity's appearance, personality, worshipers, portfolio, aliases, domain name, superior, allies, foes, symbol, worshipers' alignments, avatar, manifestations, church and specialty priests. The information on each religion includes its core dogma, day-to-day activities of priests, holy days and important ceremonies, major centers of worship, affiliated orders, and the priestly vestments and adventuring garb of members of the clergy. Finally, each entry contains spells specific to each of the religions - some new, some long unavailable or hard to find and some updated to conform with the current AD&D game rules. Faiths & Avatars includes: • All the greater, intermediate and lesser deities of the Faerûnian pantheon • The honored dead, including Bane, Bhaal, Moander, Myrkul and Leira, among others • Expanded and clarified specialty priest classes and specific spells for all religions with priesthoods • Color illustrations of priests from every faith in ceremonial dress • Four additional general priest classes now official to the Forgotten Realms campaign setting: crusaders, monks, mystics and shamans.