Sabbats of the Northern Hemisphere
Shanddaramon - 2008
A children's book that describes the eight major Sabbats or Pagan holidays.
Grumpy Cat: A Grumpy Book
Grumpy Cat - 2013
Celebrating the grouch in everyone, the Grumpy Cat book teaches the fine art of grumpiness and includes enough bad attitude to cast a dark cloud over the whole world. Featuring brand new as well as classic photos, and including grump-inspiring activities and games, Grumpy Cat delivers unmatched, hilarious grumpiness that puts any bad mood in perspective.
Graded Go Problems for Beginners Volume One Introductory Problems 30 Kyu to 25 Kyu
Kano Yoshinori - 1985
Beginning C++ Through Game Programming
Michael Dawson - 2004
If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started—with no previous programming experience required. In the new fourth edition of this popular guide to learning C++, you will work with a complete program while learning each new concept and a game program at the end of each chapter. A final game project at the end of the book draws together everything you’ve learned. Written with the beginning programmer in mind, BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION is a great way to get started in game programming
Rick Steves Greece: Athens & the Peloponnese
Rick Steves - 2011
Walk in the steps of Socrates, test the acoustics of the amphitheater of Epidavros, and set sail for Santorini: with Rick Steves on your side, Greece can be yours!Inside Rick Steves Greece: Athens & The Peloponnese you'll find:
Comprehensive coverage for spending a week or more exploring Greece
Rick's strategic advice on how to get the most out of your time and money, with rankings of his must-see favorites
Top sights and hidden gems, from the Parthenon and the Agora to the small towns and beaches of the Peloponnesian Peninsula
How to connect with culture: Go back in time at the National Archaeological Museum, sample olives and feta in the Mediterranean sunshine, or sip ouzo at a local taverna
Beat the crowds, skip the lines, and avoid tourist traps with Rick's candid, humorous insight
The best places to eat, sleep, and relax
Self-guided walking tours of lively neighborhoods and incredible museums
Detailed maps for exploring on the go
Useful resources including a packing list, a Greek phrase book, a historical overview, and recommended reading
Over 500 bible-thin pages include everything worth seeing without weighing you down
Complete, up-to-date information on Athens, Nafplio, Epidavros, Mycenae, Olympia, Patra, Kardamyli, the Mani Peninsula, Sparta, Mystras, Delphi, Hydra, Mykonos, Delos, Santorini, and more
Make the most of every day and every dollar with Rick Steves Greece: Athens & the Peloponnese.
Spending a week or less in the city? Check out Rick Steves Pocket Athens!
The Great American Divorce: Why Our Country Is Coming Apart—And Why It Might Be for the Best
David Austin French - 2020
The Big Book of Silly Jokes for Kids: 800+ Jokes!
Carole P. Roman - 2019
The jokes also get more challenging with each chapter, so this book will tickle funny bones of all ages.The Big Book of Silly Jokes for Kids is hysterical fun for anytime and anywhere:
Are we there yet?—Keep kids engaged and giggling at home, on the road, and beyond.
Reading frenzy—The best way to keep them reading? Make it so much fun they forget they’re reading.
Budding comedian—Kids will learn about setups, punchlines, and how to write some jokes of their own.
Keep them laughing and reading for hours with this massive book of jokes for kids.
Maps
Aleksandra Mizielińska - 2012
It features not only borders, cities, rivers, and peaks, but also places of historical and cultural interest, eminent personalities, iconic animals and plants, cultural events, and many more fascinating facts associated with every region of our planet.
The LEGO Neighborhood Book: Build Your Own LEGO Town!
Brian Lyles - 2014
Then add the finishing touches to your models with plants, traffic lights, scaffolding, and park benches. Snap together a few houses, shops, and apartment buildings to create your own neighborhood!Inside you'll find: -Complete, step-by-step instructions for four multistory buildings-Dozens of inspiring ideas to use in your own models-Mini builds for a recliner, old-time lamp post, traffic light, and more-A gallery of the authors' designsFor ages 10+
What Was Hurricane Katrina?
Robin Koontz - 2015
High winds and rain pummeled coastal communities, including the City of New Orleans, which was left under 15 feet of water in some areas after the levees burst. Track this powerful storm from start to finish, from rescue efforts large and small to storm survivors’ tales of triumph.
A Theory of Fun for Game Design
Raph Koster - 2004
It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all about making interactive products like games highly entertaining, engaging, and addictive. The book's unique approach of providing a highly visual storyboard approach combined with a narrative on the art and practice of designing for fun is sure to be a hit with game and interactive designers.At first glance A Theory of Fun for Game Design is a book that will truly inspire and challenge game designers to think in new ways; however, its universal message will influence designers from all walks of life. This book captures the real essence of what drives us to seek out products and experiences that are truly fun and entertaining. The author masterfully presents his engaging theory by showing readers how many designs are lacking because they are predictable and not engaging enough. He then explains how great designers use different types of elements in new ways to make designs more fun and compelling. Anyone who is interested in design will enjoy how the book works on two levels--as a quick inspiration guide to game design, or as an informative discussion that details the insightful thinking from a great mind in the game industry.
Weird But True: Stupid Criminals: 100 Brainless Baddies Busted, Plus Wacky Facts
National Geographic Kids - 2012
This collection of chuckle-worthy stories about stupid criminals and the ridiculous ways they gave themselves away is illustrated with wacky collage art, and sprinkled with more than 150 weird-but-true facts about crime, including: funny laws; hilarious costumes criminals have worn while robbing banks; animal crimes and midemeanors; strange food crimes; great escapes; and more...
Rad Women Worldwide: Artists and Athletes, Pirates and Punks, and Other Revolutionaries Who Shaped History
Kate Schatz - 2016
Featuring an array of diverse figures from Hatshepsut (the great female king who ruled Egypt peacefully for two decades) and Malala Yousafzi (the youngest person to win the Nobel Peace Prize) to Poly Styrene (legendary teenage punk and lead singer of X-Ray Spex) and Liv Arnesen and Ann Bancroft (polar explorers and the first women to cross Antarctica), this progressive and visually arresting book is a compelling addition to women's history.
A Place for Pluto
Stef Wade - 2018
His planet status was stripped away, leaving him lost and confused. Poor Pluto! On his quest to find a place where he belongs, he talks to comets, asteroids, and meteoroids. He doesn't fit it anywhere! But when Pluto is about to give up, he runs into a dwarf planet and finally finds his place in the solar system. This feel-good picture book combines a popular science topic with character education themes of self discovery, acceptance, and friendship. It has bonus material in the back matter to support curriculum.
Write Your Own Storybook
Louie Stowell - 2011
The first half of the book is full of writing tips, techniques and methods to make every story a masterpiece, with helpful activities on coming up with ideas, writing from different points of view and creating characters, settings and story lines. The second half of the book is full of story themes to write about, from murder mysteries to tales from outer space. With lots of lined space to fill, each activity comes with suggestions for characters, settings and objects to write into the story as well as questions to prompt the imagination.