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Games Magazine Presents The Giant Book of Games by Will Shortz
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Go: A Complete Introduction to the Game
Cho Chikun - 1997
Today, go is becoming increasingly popular in the western world as more and more people discover its beauty, elegance, and strategic depth.This book is the best and most authorative introduction to this ancient and fascinating game. Written specifically for the western reader by one of the strongest players in the world, it presents the rules, tactics, and strategy of this unique game in a step-by-step, easy to understand way.Besides showing you how to play, it contains essays about the world of go which will broaden your knowledge and understanding as well as pique your interest. From history to modern tournament play, from traditional playing sets to computer go, you'll find it in these pages.
It's All a Game: The History of Board Games from Monopoly to Settlers of Catan
Tristan Donovan - 2017
But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification?In It’s All a Game, British journalist and renowned games expert Tristan Donovan opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games have captured hearts and minds all over the world for generations.
Amber Diceless Role-Playing: Diceless Role-Playing System
Erick Wujcik - 1991
* A Complete new role-playing system! * Three complete adventures, including "Throne War," "Battleground on Shadow Earth" and "Into the Abyss!" * Attribute Auction system where players bid against each other, creating a unique family of immortals! * Enter a universe where Pattern lets you "walk" to any world you can imagine, where Logrus tendrils can reach across infinite dimensions, and where Shape Shifting lets characters sprout wings! * A mature, demanding, and time-consuming system that puts character development above all else! * Over 100 pages of tips on role-playing style and technique with dozens of crystal-clear examples!
100 German Short Stories For Beginners Learn German With Short Stories: Audiobook Free Download
Mustafa Yildirim - 2017
edition (May 2019)In this book you will find 100 daily life easy short stories in German language on different topics. Each section takes 1-2 minutes. Important words and phrases relevant to each topic were selected carefully.Thanks to this book, you will learn new words and phrases in each story, and you will also be able to use those in your daily encounters. You will be improving your listening and pronunciation skills through included audio files.This book is the ideal choice for:- People with A1 level German knowledge,- People willing to improve their beginner level German (A2),- Ones who would like to easily learn daily phrases and words instead of just memorizing them,- People who would like to understand German grammar rules through easy short stories. What is new in the 2th edition: - Stories were rearranged and content was improved.- Some stories were replaced with more educational stories.- Stories were re-vocalized. All audio files were revised.- Improvements were made on Questions and Vocabulary sections.- 10 Bonus Stories (A2 - B1)Audio Files in MP3 Format - DownloadYou can find the download link at the end of the book.(The page after the 100th story.)
Cruciverbalism
Stanley Newman - 2006
What puzzler wouldn't want to know how a constructor thinks when putting together a puzzle? Or the secret rules that guide the selections of clues and answers? Or how to outsmart the constructor by understanding his mindset? A few tips about how to improve solving skills wouldn't hurt, either. Putting it all together in an accessible and witty "guide to life in the grid" is just what everybody wants and needs. CRUCIVERBALISM will help people become better solvers and have more fun doing crosswords. It will also pull back the curtain on puzzle-making itself, outlining the history of crosswords, showing how they have evolved over the past century, and how rules and the mindsets of puzzle editors have changed over time. It will pass along the guidelines the author provides to his stable of puzzle constructors, and tidbits such as the "100 essential words" for the pursuit of crossword happiness. Finally, it will recount the decade-long battle between Old Guard and New Wave constructors, bringing in a cast of colorful characters living in a world of words. The book will be a combination of crossword self-help, wisdom, trivia and stories that will fascinate today's millions of avid puzzlers.
Poptropica: The Official Guide
Tracey West - 2011
The exclusive fun new guide to everything Poptopica! This guide gives you tips, tricks and secrets for completing islands!
Heroes Unlimited
Alex Marciniszyn - 1994
Trade Paperback. Book Condition: Good. The cover does show some normal wear. Fraying on lamenation along edges of front and back cover.
Onboard French: Learn a language before you land
Eton Institute - 2013
Learn the Alphabet and pronunciation as well as useful phrases in 8 categories, such as greetings, travel and directions, making friends to business and emergencies. Download, read and enjoy your vacation like never before.
Legend of the Five Rings RPG
John Wick - 1997
The game uses the Legend of the Five Rings setting, and primarily the nation of Rokugan which is based on feudal Japan with influences from other East Asian cultures.Like most role-playing games, Legend of the Five Rings is played by one or more players and a game master, who controls the events that happen during the game as well as thenon-player characters (also called "NPCs"). An aspect that sets Legend of the Five Rings apart from other games is the inclusion of courtiers and other non-combatant character types as valid player character types. Most role-playing games focus heavily on combat and non-combatants are generally only given as non-player characters, whereas in Legend of the Five Rings it is possible (although unlikely) to play an entire game with no scenes of combat at all.In 1998, Legend of the Five Rings won the Origins Award for Best Roleplaying Game of 1997.
Diary Of A Minecraft Creeper: An Unofficial Minecraft Creeper Diary (Diary Of A Minecraft Creeper Book 1)
Alex Brian - 2015
Your favorite unofficial Minecraft series is now available as “Hugs of a Creeper”. Ever wondered how the life of a Minecraft Creeper would be? In this book, you will meet a Minecraft Creeper and get to know if creepers are any different than us. Do they have a heart? Do they have feelings? Well, only a creeper could answer this question! If you are a Minecraft fanatic, you would definitely want to know more about what it takes to be a Minecraft creeper. This diary written by a Minecraft Creeper will help you uncover the many secrets and mysteries related to the Creeper's life. *** Download Your Copy Or Read It FREE With Membership *** Disclaimer: This is an unofficial Minecraft book. Minecraft is a registered trademark of, and owned by, Mojang AB, and its respective owners, which do not approve, endorse, sponsor, or authorize this book. Minecraft®/TM & © 2009-2015 Mojang AB/Notch
World of Warcrafta Official Strategy Guide
Michael Lummis - 2004
It features maps of each city and region, with call outs for characters, quest locations and dungeons. It also includes quest data - contacts, quest type, item rewards and more.
Backgammon For Winners
Bill Robertie - 1993
Ten fast-reading chapters show the basics of setting up a board, how to move, the opening strategies and replies, middle and end game tactics, basic probabilities, plus back game and doubling strategy. The world's best backgammon player shows beginning players how to play and win at this popular game.
Logical Chess Move By Move: Every Move Explained New Algebraic Edition
Irving Chernev - 1957
. . as it reinforces strategic lessons gleaned from chess titans. Illustrates effective middle-game plans.”—
Library Journal
Having learned the basic moves, how exactly should a player improve? In this popular classic, the author explains 33 complete games, in detail, move by move, including the reason for each one. Playing through these games and explanations gives real insight into the power of the pieces and how to post them most effectively.
Deutsch: Na Klar! An Introductory German Course
Robert Di Donato - 1990
The sixth edition preserves the hallmark features that instructors have come to trust, and through its use of current, authentic cultural materials, Deutsch: Na klar! teaches students how to use German in real-life situations effectively and how to communicate successfully in the German-speaking world.
The War-Torn Kingdom
Dave Morris - 1995
The book is open-ended and provides an almost unlimited number of plot lines. You can be a warrior, explorer, priest, wizard, thief or bard. The books in the series are inter-connected, allowing you to travel all across the Fabled Lands.