Best of
Gamebooks

1995

The War-Torn Kingdom


Dave Morris - 1995
    The book is open-ended and provides an almost unlimited number of plot lines. You can be a warrior, explorer, priest, wizard, thief or bard. The books in the series are inter-connected, allowing you to travel all across the Fabled Lands.

Fright Night (Choose Your Own Adventure, #164)


Edward Packard - 1995
    Not only are they  frightening they're deadly. Is the price of  admission worth your life?

The Computer Takeover (Choose Your Own Adventure, #160)


Edward Packard - 1995
    As the world's top computer genius, the reader is the only hope to escape the computer's power.

Darkmoon's Curse


Ian Livingstone - 1995
    Disguised as Goldhawk, you must venture forth to save and protect the kingdom. Written in the popular open-ended format, each scene in these interactive books invites the reader to choose the next step through games of chance and skill. Lavishly illustrated in full color.

The 24 Hour War (Endless Quest Gamma World Setting)


Nick Pollotta - 1995
    Original.

Shadow of the Swastika (Choose Your Own Adventure, #163)


Doug Wilhelm - 1995
    Nazi mobs are storming the streets. Safety lies across the border. The people of Vienna are depending on you. Can you save them?

American Knights


Nick Pollotta - 1995