Red vs. Blue: The Ultimate Fan Guide


Rooster Teeth - 2015
    Blue: The Ultimate Fan Guide, the series creators at Rooster Teeth bring together more than a decade's worth of ephemera and behind-the-scenes information. Inside you'll find:– Character dossiers– Character-driven lists, including "The Wisdom of Caboose"– Charts and statistics mapping out character, world, and episode trivia, such as how many times Simmons has sucked up to Sarge over the course of the series– The best Red vs. Blue quotes ever of all time– Alternate stories and unexplored character arcs– Spotlights on the Red vs. Blue cast and crew, who share unique anecdotes, behind-the-scenes stories, and insights into the award-winning series– Shooting scripts, including cut lines, deleted scenes, and trivia– More than 200 full-color images– And more!

The Corfu Trilogy


Gerald Durrell - 2006
    All three books are set on the enchanted island of Corfu in the 1930s, and tell the story of the eccentric English family who moved there. For Gerald, the budding zoologist, Corfu was a natural paradise, teeming with strange birds and beasts that he could collect, watch and care for. But life was not without its problems - his family often objected to his animal-collecting activities, especially when the beasts wound up in the villa or - even worse - the fridge. With hilarious yet endearing portraits of his family and their many unusual hangers-on, The Corfu Trilogy also captures the beginnings of the author's lifelong love of animals. Recounted with immense humour and charm, this wonderful account of Corfu's natural history reveals a rare, magical childhood.

An Evil Love: The Life of Frederick West


Geoffrey Wansell - 1996
    

Kingdom of Fear: Loathsome Secrets of a Star-Crossed Child in the Final Days of the American Century


Hunter S. Thompson - 2003
    Thompson’s life as a rebel—from a smart-mouthed Kentucky kid flaunting all authority to a convention-defying journalist who came to personify a wild fusion of fact, fiction, and mind-altering substances.Brilliant, provocative, outrageous, and brazen, Hunter S. Thompson's infamous rule breaking—in his journalism, in his life, and under the law—changed the shape of American letters, and the face of American icons. Call it the evolution of an outlaw. Here are the formative experiences that comprise Thompson’s legendary trajectory alongside the weird and the ugly. Whether detailing his exploits as a foreign correspondent in Rio, his job as night manager of the notorious O’Farrell Theatre in San Francisco, his epic run for sheriff of Aspen on the Freak Power ticket, or the sensational legal maneuvering that led to his full acquittal in the famous 99 Days trial, Thompson is at the peak of his narrative powers in Kingdom of Fear. And this boisterous, blistering ride illuminates as never before the professional and ideological risk taking of a literary genius and transgressive icon.

Clients From Hell 2: A collection of anonymously-contributed client horror stories from designers (Clients From Hell: A collection of anonymously-contributed client horror stories from designers)


Bryce Bladon - 2012
    The second addition to the Clients From Hell series taps freelance veterans for even more material. Interviews, resources, and particularly poignant tales of client insanity are all included alongside the fan-favourite anecdotes of freelancing dysfunction.For the first time, Clients From Hell takes a step back from finger-pointing and clever name-calling to inform the audience of how to make it as a creative professional. Step one: buy this book. Step two: take heed of these cautionary tales. Step three: we haven't thought of a step three yet. We'll worry about that when revisions come around.Anyone who has ever worked with clients may find these tales frighteningly familiar. New freelancers may think twice about their chosen profession - or at least find relief in the fact that they're not alone in absurd client interactions.And the rest of you? You can just laugh and enjoy your day job.

The Devil's Cinema: The Untold Story Behind Mark Twitchell's Kill Room


Steve Lillebuen - 2012
    He was never seen again. Two weeks before Altinger's disappearance, independent filmmaker Mark Twitchell began shooting a low-budget horror film about a serial killer who impersonates a woman on an online dating website to lure his victims to their gruesome deaths. But these are just the starting points of the stranger-than-fiction case of Mark Twitchell, a man with a startling plan to turn his life-long love of fantasy and desire for fame into reality:- Did Twitchell, in a horrific example of life imitating art, act out the grisly premise of his own script?- Obsessed with Dexter, the popular TV show and book series about a fictional vigilante serial killer, Twitchell assumed Dexter Morgan's profile on Facebook. But how far did he intend to take his fascination with Dexter?- Is the shocking document "S.K. Confessions" a graphic work of fiction that, as Twitchell claims, he wrote to promote his film? Or is it a diary he kept of his transformation into a killer, and proof that the police stopped a prolific serial killer at the very beginning?Veteran journalist Steve Lillebuen provides a gripping investigative account of the nesting doll intricacies of the case, plunging us into the world of pop culture fanaticism and into the mind of a self-professed psychopath. Drawing on extensive interviews, Lillebuen illuminates what can happen when some of our culture's darkest obsessions are pushed to extremes.

The Smartest Book in the World: A Lexicon of Literacy, A Rancorous Reportage, A Concise Curriculum of Cool


Greg Proops - 2015
     The Smartest Book in the World is based on Proops’s sensational, iTunes Top 10 podcast that has been downloaded more than nine million times, in which his “bold, never-boring voice takes center stage” (The New York Times). The book is a rollicking reference guide to the most essential areas of knowledge in Proops’s universe, from the noteworthy names of the ancient world and baseball, to the movies you must see and the albums you must hear. Complete with history’s juiciest tales and curious back-stories, Proops expounds on the merits of poetry and proper punctuation, delivering this wealth of information with his signature style and Proopsian panache. An off-beat and exuberant guide to everything, The Smartest Book in the World gives you everything you need to know to always be the smartest person in the room. Well, unless the Proopmaster is there, too.

Fawlty Towers


Graham McCann - 2007
    The Major; "Don't mention the war!;" "He's from Barcelona;" Basil the Rat—everyone has a favorite line, moment, or character. In the first biography of the show, Graham McCann holds up to the light each of the unpredictable elements—the demented brilliance of John Cleese, his creative partnership with Connie Booth—that added up to an immortal sitcom, beloved all over the world, even in Barcelona.

1001 Dumbest Things Ever Said


Steven D. Price - 2004
    A collection of stupid utterances, mostly unintentional--although not always--from politics, show business, sports, and anywhere else people can put their feet in their mouths.

Pooh and the Philosophers: In Which It Is Shown That All of Western Philosophy Is Merely a Preamble to Winnie-the-Pooh


John Tyerman Williams - 1995
    A. Milne. Williams shows how Pooh--referred to here as "the Great Bear"--explains and illuminates the most profound ideas of the great thinkers, from Aristotle and Plato to Sartre and Camus.

Plato and a Platypus Walk Into a Bar: Understanding Philosophy Through Jokes


Thomas Cathcart - 2006
    Its Philosophy 101 for everyone who knows not to take all this heavy stuff too seriously. Some of the Big Ideas are Existentialism (what do Hegel and Bette Midler have in common?), Philosophy of Language (how to express what its like being stranded on a desert island with Halle Berry), Feminist Philosophy (why, in the end, a man is always a man), and much more. Finally it all makes sense!

Console Wars: Sega, Nintendo, and the Battle that Defined a Generation


Blake J. Harris - 2014
    Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But that would all change with the arrival of Tom Kalinske, a man who knew nothing about videogames and everything about fighting uphill battles. His unconventional tactics, combined with the blood, sweat and bold ideas of his renegade employees, transformed Sega and eventually led to a ruthless David-and-Goliath showdown with rival Nintendo.The battle was vicious, relentless, and highly profitable, eventually sparking a global corporate war that would be fought on several fronts: from living rooms and schoolyards to boardrooms and Congress. It was a once-in-a-lifetime, no-holds-barred conflict that pitted brother against brother, kid against adult, Sonic against Mario, and the US against Japan.Based on over two hundred interviews with former Sega and Nintendo employees, Console Wars is the underdog tale of how Kalinske miraculously turned an industry punchline into a market leader. It's the story of how a humble family man, with an extraordinary imagination and a gift for turning problems into competitive advantages, inspired a team of underdogs to slay a giant and, as a result, birth a $60 billion dollar industry.

Hey! Listen!: A journey through the golden era of video games


Steve McNeil - 2019
    He took a Nintendo Wii with him on his honeymoon (obviously), and spent so much time playing smartphone games in bed in the dark that he got eye strain and had to wear an eye patch. The locals nicknamed him 'the pale pirate'.Steve's obsession with video games can be traced back to the golden period from the early 70s to the late 90s. In this book he will delve into these games - from the appallingly bad to the breathtakingly good. He will also take us through the nerdy geniuses who created them, their fierce rivalries and risks often leading to some of the most farcical moments in the history of entertainment.This is a story of obsession, full of tales of Space Invaders, Donkey Kong, Mario, Sonic, Wolfenstein 3D, Worms and many more. It will also answer important questions about the golden age. Questions like: Why did Namco feel they had to change the name of Puck-Man to Pac-Man because they were worried about graffiti, when Nintendo were more than happy to bring out Duck Hunt?Joysticks at the ready. Let's Play!

I Am Error: The Nintendo Family Computer / Entertainment System Platform


Nathan Altice - 2015
    In the 1987 Nintendo Entertainment System videogame Zelda II: The Adventure of Link, a character famously declared: I AM ERROR. Puzzled players assumed that this cryptic mesage was a programming flaw, but it was actually a clumsy Japanese-English translation of "My Name is Error," a benign programmer's joke. In I AM ERROR Nathan Altice explores the complex material histories of the Nintendo Entertainment System (and its Japanese predecessor, the Family Computer), offering a detailed analysis of its programming and engineering, its expressive affordances, and its cultural significance.Nintendo games were rife with mistranslated texts, but, as Altice explains, Nintendo's translation challenges were not just linguistic but also material, with consequences beyond simple misinterpretation. Emphasizing the technical and material evolution of Nintendo's first cartridge-based platform, Altice describes the development of the Family Computer (or Famicom) and its computational architecture; the "translation" problems faced while adapting the Famicom for the U.S. videogame market as the redesigned Entertainment System; Nintendo's breakthrough console title Super Mario Bros. and its remarkable software innovations; the introduction of Nintendo's short-lived proprietary disk format and the design repercussions on The Legend of Zelda; Nintendo's efforts to extend their console's lifespan through cartridge augmentations; the Famicom's Audio Processing Unit (APU) and its importance for the chiptunes genre; and the emergence of software emulators and the new kinds of play they enabled.

Deciding the Next Decider: The 2008 Presidential Race in Rhyme


Calvin Trillin - 2008
    And it carries through to the vote that made Barack Obama the forty-fourth president of the United States.