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Pathfinder Roleplaying Game: Ultimate Equipment
Jason BulmahnBrian J. Cortijo - 2012
Included as well are handy rules references, convenient price lists, and extensive random treasure generation tables, all organized to help you find what you need, when you need it. With this vast catalog of tools and treasures, the days of boring dragon hoards are over, and your hero will never be caught unprepared again.Pathfinder RPG Ultimate Equipment is a must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and open playtests featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.Pathfinder RPG Ultimate Equipment includes:- Thousands of items both magical and mundane, including the best weapons, armors, magic items, and gear from the Pathfinder RPG hardcover line and select other Pathfinder sources, as well as hundreds of never-before-seen items.- Tons of special materials and magical abilities to help you create exactly the magic item you've been looking for.- A wealth of specific magic items, organized by type to ensure your character is always wearing as much magic as possible.- An innovative new treasure generation system, designed to help GMs roll up exactly what they need, every time.- New alchemical weapons, tools, and poisons.- Kits to help your character get the most out of her skills or profession, plus new mounts, animal companions, and retainers.- Descriptions of every item, plus hundreds of full-color illustrations to aid in window-shopping.... and much, much more!Cover art by Wayne Reynolds
Legend of the Five Rings RPG
Shawn Carman - 2010
Bushido’s staunch and unyielding code of conduct binds samurai to duty, strengthening their character and defining their choices. While some samurai serve the greater good, others use the strictures of Bushido to manipulate the lower ranks and advance their own power.Eight Great Clans form the heart of Rokugan’s culture. Each is defined by its own principles, values, and agendas. Each sees the Code of Bushido in its own way. Each seeks to serve the Emperor with its own unique talents. Take up the soul of your ancestors — the samurai’s daisho — and fight for the glory and honor of your family and Clan. Now is the time for heroes, in a world where Honor is a force more powerful than Steel.The Fourth Edition of L5R is the ultimate edition of the award-winning role-playing game. Inside this tome, you will find:• A game unlike any you’ve played elsewhere. Honor and service are valued more than magic swords taken from wandering ogres. Prepare for the glorious life of the samurai!• A unique Character Sheet. Legend of the Five Rings rules have never been more easy to learn and to play. No more need to flip through pages of rules while fighting your enemies!• A toolbox approach to role-playing in Rokugan. Fourth Edition encourages gamemasters of Legend of the Five Rings to customize their game, adding or removing from their campaigns as they see fit, customizing the game to fit their story lines and players.• A broad history of the Emerald Empire and the beliefs of all the Great Clans, with play options not only the major clans but also for outlying groups such as Imperials, Minor Clans, and the infamous Spider Clan.Draw your blade and join the fight for Rokugan.
Aberrant
Glenn Fabry - 1999
We are the celebrities, the heroes, the villains, the legends, the shining icons of our times. We are novas, and we will bring about a new golden Age... and you will like it.Golden age -- or Hell on Earth? To the residents of the Trinity Universe, the 21st century was a monstrous era when mad gods ran rampant across the world. But is this truth -- or OpNet propaganda? What was the Age of Aberrants really like? Find out the truth. It's not what you expect.Aberrant is a core rulebook and prequel to the Trinity science-fiction game. Set in the early 21st century, before the devastating war against humanity, this new complete roleplaying game allows you to be one of these doomed beings of vast power, and to experience their struggles to avoid the coming cataclysm.
In Search of the Unknown
Mike Carr - 1979
Introductory module for character levels 1-3 for the Dungeons & Dragons game.This package ( a cover folder with maps & descriptive booklet within), forms a complete module for use with Dungeons & Dragons Basic Set.It is especially designed as an instructional aid for beginning Dungeons Masters & Players, specifically created to enable new Dungeon Masters to initiate play with a minium of preparation.
Marvel Heroic Roleplaying Basic Game
Cam Banks - 2012
It's one thing to stop an alien invasion or throw down with the Juggernaut, but sometimes you have to make the hard choices when you're saving the world. With the Marvel Heroic Roleplaying Game books, that great power and great responsibility is yours! Based on the Cortex Plus system, Marvel Heroic Roleplaying takes the award-winning events in the history of the Marvel Universe and gives you all of the heroes, villains, key decision points, and rich background you need to fight your own battles and forge a new destiny!
Sly Flourish's Dungeon Master Tips
Michael E. Shea - 2010
You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.
Sharn: City of Towers
Keith Baker - 2004
The city of Sharn is a source of great intrigue and adventure on Eberron, making it the launching point for most campaigns and adventures. Sharn: City of Towers describes how Sharn looks and works, from power and politics to trade and commerce, and with four-color illustrations throughout. There are detailed geographical descriptions of every part of the city, with a complement of maps for visual reference. Monsters and villains prevalent in the city make an appearance, and there is detailed information on what characters can do and obtain in Sharn to improve their adventuring skills. Dungeon Masters will find a wealth of information on running campaigns in Sharn, and adventure hooks are provided for immediate gameplay.
The Book of Shadows
Phil Brucato - 1994
We move the Wheel of Creation on its forward course and counter those who would freeze the wheel in its tracks."Now if we could only cooperate, we'd be in business!"- Porthos, Drui'shi Master of the Order of HermesMagickal Lore of the AgesA Book of Shadows is a journal of the Path, a tome of revelations for the followers of magick. In this Book of Shadows, mage players and Storytellers will uncover lost secrets of the Traditions and their rivals. This is a valuable tome for mages everywhere!The Mage Players Guide includes:* New rotes, Talsimans, Abilities, Merits, Flaws, and details about the elusive Ahl-i-Batin;* in-depth truths about the factions of magick and the Path of Ascension;* Expanded rules for magick, foci, familiars and more!
Pathfinder Roleplaying Game: Bestiary 3
Jason BulmahnF. Wesley Schneider - 2011
Within this book you’ll find demiliches and demodands, grave knights and goblin snakes, norns and nephilim, imperial dragons and unfettered eidolons, and so much more! Yet not every creature needs to be an enemy, as winged garudas, crafty tanukis, and leonine lammasus all wait to join your party and answer the call of glory.The Pathfinder RPG Bestiary 3 is the third indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time bestselling set of fantasy rules into the new millennium.The Pathfinder RPG Bestiary 3 includes:- More than 300 different monsters.- Classic terrors from myth and literature, from the frumious bandersnatch and the righteous valkyrie to the cunning dybbuk and elusive kappa.- Hordes of new creatures you can construct, grow, or summon to aid your party in its adventures.- New player-friendly races to let you adventure as canny ratfolk, genie-blooded sulis, and more.- New familiars, animal companions, and other allies.- Challenges for any adventure and every level of play.- Some of the strangest and most beloved creatures from fantasy roleplaying history and the Pathfinder campaign setting.- Hosts of new templates and variants.- Appendices to aid in monster navigation, including lists by Challenge Rating, monster type, and habitat.- Expanded universal monster rules to simplify special attacks, defenses, and qualities.... and much, much more!Cover art by Wayne Reynolds
Magic Fated Mates: Box Set
Mandy M. Roth - 2015
Roth (Reg $2.99)The Mighty Hunter by Michelle M. Pillow (Reg $3.99)Devils Among Us by Mandy M. Roth (Reg $2.99)Call of the Sea by Michelle M. Pillow (Reg $2.99)That is nearly a $12 savings off cover price!
PLUS get the Bonus Story:
Red Light Specialists by Mandy M. Roth & Michelle M. PillowSacred Places by Mandy M. RothCoyle O'Caha, a seven-hundred-year-old immortal, druid sorcerer, is a famed warrior among his kind and a legendary ladies' man--but that doesn't mean he hasn't spent his life looking for his soulmate. That one woman who will make him feel whole. When Deri walks into his seaside pub, clearly running from something or someone, it's all he can do to not sweep her off her feet and claim her right then and there. It's as if the goddess is mocking him. Not only is his mate immune to his charms and his magik, she's human.Deri Sullivan's new boss has a Scottish lilt that makes her knees weak. The problem is he's a certified ladies' man. And she's sworn off those types--for good. If only she could stop dreaming about him in ways that would make any girl blush. See, she has a secret, and even if she wanted to let Coyle into her bed, she couldn't actually let him into her life. Witches and humans simply don't mix.The Mighty Hunter by Michelle M. PillowCaderyn the Hunter, the sexiest-and perhaps craziest-man Bridget has ever laid eyes on may have rescued her from death, but who's going to rescue her from him? With a deliciously hot body and all the right moves, the man is a walking seduction that's too hard to resist. There's only one problem. Caderyn claims they're in the Abyss, living on a cursed island along the deep ocean floor. And, if that wasn't bad enough, he says he's a merman.Devils Among Us by Mandy M. RothKeane has lived for centuries--taking what he wants, doing as he pleases. When a beautiful young woman catches his attention, he finds himself drawn to her like a moth to a flame. He knows better than to expect more than pleasures of the flesh from her, yet he can't seem to stop himself. Seducing her will prove to be a dangerous challenge. Keeping her will prove nearly impossible.
Hannah's new secret admirer is more than she bargained for. As a slayer sworn to police the demons who dare to roam the earth, she has enough to worry about. She doesn't need some mysterious guy trying to seduce her--especially one who puts her at odds with what she was born to do. She's no match for Keane's seductive powers, and when his brother, Janco, announces he too is drawn to her, she knows she's in way over her head. But she can't stop herself. She wants them both and they want her.Note: This title was previously released under another title and under the pen name Darby London.
Call of the Sea by Michelle M. PillowCursed by the power of the Cancerian crab, Ceana is doomed to spend her eternity in the ocean as a mermaid. Her only relief is on a full moon, when she becomes human and must find shore. Centuries have passed and she's all but given up on the one who could save her. Brief passion is all she has and she's willing to take what she can get--especially if it's with an intriguing lycan, Ian O'Connell, who's untamed nature just might be her salvation.Red Light Specialists by Mandy M. Roth & Michelle M. PillowThree sexy secret agents. Three even sexier missions...
Broslin Creek Boxed Set
Dana Marton - 2017
It leaves you with chills while keeping you grounded with heart warming family warmth and sweet hot romance." Cyn's Reviews BROSLIN BRIDE ----------------------- "...what a delight!!... An extremely fun read with moments of great hilarity, some surprisingly steamy interludes and good suspense with unexpected twists and turns... A plucky, touching, slow-burning and vivid puzzle." Ripe For Reader Reviews DEATHWISH ------------------ "An absolutely awesome, utterly mind-blowing romantic suspense! I loved everything about it. Dana outdid herself with this one. I've inhaled every one of Dana's Broslin Creek books - but this is definitely my favorite so far!" Reading Between The Wines Book Club "Marton knows what makes a hero...her characters are sure to become reader favorites." RT Book Review Magazine
Wicked Appetite- FREE PREVIEW
Janet Evanovich
Life has had a pleasant predictability to it for Lizzy. That is until a tall, black-haired, dark eyed man shows up in a black sports car, touches her hand and leaves a burn mark. His name is Gerwulf Grimoire, also known as Wulf. And he wants what Lizzy has: knowledge. Almost simultaneously comes another man, a different man, but this one just as dangerous in his own way. His name is Diesel. And he wants several things Lizzy has, only one of them being knowledge. Unbeknownst to Lizzy, she has the ability to find "empowered objects." Turns out, a collection of stones that represent the seven deadly sins have made their way to Marblehead. Nothing bad can happen if the stones are all separated. But if they are grouped together, they have the power to unleash hell on earth. Wulf wants them. Diesel wants to stop him. And Lizzy is the key to all of it. Can Lizzy stay one step ahead of two men who both want her…both body and soul? Can she juggle her job at Dazzle's bakery and still get the muffins out in time every morning? Can she stop the end of the world from occurring? For Elizabeth Tucker, cupcakes, 4 a.m. alarm clock settings, and Armageddon are all in a day's work….
Domains of Dread: Ravenloft Campaign:
Steve Miller - 1997
Features new rules for creating heroes native to the domains, adapting magic to the demiplane, and dealing with fear and horror checks when the characters experience the true terror that dominates the Ravenloft "RM" campaign.Night is Falling. The Mists are RisingEmbrace the Darkness.Enter the dark and macabre world of Ravenloft.But beware -once you begin to walk among the mists and shadows,you can never leave.Domains of Dread is the core rulebook for the second edition of the award-winning RAVENLOFT campaign setting - the original fantasy horror role-playing game. Within the pages of this book, players and Dungeon Masters will discover the darkest secrets of the Land of the Mists, including many never-before-seen features:Detailed guidelines on designing anything from short-term horror adventures to long-running campaigns of twisted terror.Complete rules for generating player characters native to the Demiplane of Dread.Four new character classes specifically designed for use in RAVENLOFT campaigns - the avenger, the anchorite, the gypsy, and the arcanist!An all-new player character race - the half-Vistani!Updated and expanded descriptions of the Demiplane and the foul lords who rule its tortured domains!Revised fear, horror, and madness checks to enhance the terror.New rules for power checks, plus thirteen detailed steps that lead from grace to absolute corruption!Summary of content:1: The Demiplane of Dread: general description of Ravenloft, as well as a history and theories about the nature of the dark powers, and an overview of the technological levels in Ravenloft (from Stone Age to Renaissance)2: Domains of the Core3: Islands of Terror (Bluetspur, G´Henna, I´Cath, Kalidnay, Nosos, Odiare, Souragne and Vorostokov)4: Clusters (Amber Wastes (Har'Akir, Sebua and Pharazia), Zherisia (Paridon and Timor), the Burning Peaks (Vecna and Kas's domains) and Pockets (Davion, The House of Lament, The Nightmare Lands and Scaena)5: Secret Societies - short chapter on nine secret societies - Keepers of the Black Feather, Green Hand, Circle, Church of Ezra, Vistani, Carnival, Kargatane, Fraternity of Shadows, Unholy Order of the rave)6: Fear, Horror, and Madness rules7: Powers Checks rules8: The Path of the Priest - changes in the priest class9: The Way of the Wizard - changes for wizards.10: Mazes of the Mind - changes for psionics11: Forged of Darkness - changes for magical items12: The Whispered Evil - curses.13: Tenets of Terror - discussion about the general nature of Ravenloft adventures and campaignsAppendix: ability scores, character races, character classes (some new: Avengers (paladins), Arcanist (wizards), Anchorites (priest of Ezra), gypsy (bard)
The Courier
Jon F. Merz - 2011
A cynical, wise-cracking vampire charged with protecting the Balance between vampires and humans, he is part cop, part spy, and part commando -- James Bond with fangs. Lawson mixes shrewd cunning with unmatched lethality to get his job done. He tries his best to dismantle conspiracies, dispatch bad guys, and live long enough to get home.