A Composer's Guide to Game Music


Winifred Phillips - 2014
    Composers of video game music must master an array of specialized skills not taught in the conservatory, including the creation of linear loops, music chunks for horizontal resequencing, and compositional fragments for use within a generative framework. In A Composer's Guide to Game Music, Winifred Phillips--herself an award-winning composer of video game music--provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field.Musicians and composers may be drawn to game music composition because the game industry is a multibillion-dollar, employment-generating economic powerhouse, but, Phillips writes, the most important qualification for a musician who wants to become a game music composer is a love of video games. Phillips offers detailed coverage of essential topics, including musicianship and composition experience; immersion; musical themes; music and game genres; workflow; working with a development team; linear music; interactive music, both rendered and generative; audio technology, from mixers and preamps to software; and running a business.A Composer's Guide to Game Music offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium.

Think Like a Programmer: An Introduction to Creative Problem Solving


V. Anton Spraul - 2012
    In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to:Split problems into discrete components to make them easier to solve Make the most of code reuse with functions, classes, and libraries Pick the perfect data structure for a particular job Master more advanced programming tools like recursion and dynamic memory Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.

UNIX and Linux System Administration Handbook


Evi Nemeth - 2010
    This is one of those cases. The UNIX System Administration Handbook is one of the few books we ever measured ourselves against." -From the Foreword by Tim O'Reilly, founder of O'Reilly Media "This book is fun and functional as a desktop reference. If you use UNIX and Linux systems, you need this book in your short-reach library. It covers a bit of the systems' history but doesn't bloviate. It's just straightfoward information delivered in colorful and memorable fashion." -Jason A. Nunnelley"This is a comprehensive guide to the care and feeding of UNIX and Linux systems. The authors present the facts along with seasoned advice and real-world examples. Their perspective on the variations among systems is valuable for anyone who runs a heterogeneous computing facility." -Pat Parseghian The twentieth anniversary edition of the world's best-selling UNIX system administration book has been made even better by adding coverage of the leading Linux distributions: Ubuntu, openSUSE, and RHEL. This book approaches system administration in a practical way and is an invaluable reference for both new administrators and experienced professionals. It details best practices for every facet of system administration, including storage management, network design and administration, email, web hosting, scripting, software configuration management, performance analysis, Windows interoperability, virtualization, DNS, security, management of IT service organizations, and much more. UNIX(R) and Linux(R) System Administration Handbook, Fourth Edition, reflects the current versions of these operating systems: Ubuntu(R) LinuxopenSUSE(R) LinuxRed Hat(R) Enterprise Linux(R)Oracle America(R) Solaris(TM) (formerly Sun Solaris)HP HP-UX(R)IBM AIX(R)

Please Be Patient, I'm Grieving: How to Care For and Support the Grieving Heart (Good Grief Series Book 3)


Gary Roe - 2016
    It’s tough to go through, and painful to watch. Do you know someone who’s grieving and wish you could help? Are you the one grieving and wonder if what you’re going through is normal? Do you wish those around you understood you better? This book has answers. This practical and easy-to-read book provides the answers you need to make a difference - in your own life and in the lives of others. Bestselling author, hospice chaplain, and grief specialist Gary Roe gives you a look at the grieving heart – the thoughts, emotions, and struggles within. If you’re wanting to help someone who’s grieving, you’ll get a glimpse of what’s going on inside them and be better able to love and support them. If you’re in the midst of grief and loss, you’ll see yourself as you read, and be encouraged that you aren’t as weird or crazy as you thought. In Please Be Patient, I’m Grieving, you will learn… • How hurting, grieving people are feeling and thinking. • How to discover what they need and don’t need. • What to say and not to say. • How to be a help and not a hindrance in the grieving process. • How the grief and pain of others can affect you. • How helping others stimulates your own personal growth and healing. • How these skills can enhance all your relationships. Healing from loss is challenging. This book can help you develop a priceless ability– how to hear the heart of someone who’s hurting. The benefits for them, and for you, can be staggering. Scroll up and grab your copy of this book today. You can make more of a difference than you dreamed possible.

Half-Life 2: Raising the Bar


David Hodgson - 2004
    -Unprecedented access behind "Half-Life" and "Half-Life 2" -A forward by Valve founder Gabe Newell -Hundreds of art, design, preproduction, and other art pieces crammed into the book -Over a dozen key members of Valve's staff interviewed -Officially approved by Valve -Behind City 17 and other locations -The development of the Source engine -A rogue's gallery of beasts, characters, and monstrosities -Key weapons development revelations -A tour of many of the game's locations, from inception to completion -Filled with art, screens, and anecdotes from the Valve team

Un-Making a Murderer: The Framing of Steven Avery and Brendan Dassey


Shaun Attwood - 2017
    Sometimes mistakes are made. But even more terrifying is when the authorities conspire to frame them. That's what happened to Steven Avery and Brendan Dassey, who were convicted of murder and are serving life sentences.Un-Making a Murderer is an explosive book which uncovers the illegal, devious and covert tactics used by Wisconsin officials, including: Concealing Other SuspectsPaying Expert Witnesses to LiePlanting EvidenceJury TamperingThe art of framing innocent people has been in practice for centuries and will continue until the perpetrators are held accountable; turning conventional assumptions and beliefs in the justice system upside down, Un-Making a Murderer takes you on that journey.The profits from this book are going to Steven and Brendan and to donate free books to schools and prisons. In the last two years, Shaun Attwood has donated 15,000 books.

Once Upon Atari: How I made history by killing an industry


Howard Scott Warshaw - 2020
    

SQL (Visual QuickStart Guide)


Chris Fehily - 2002
    With SQL and this task-based guide to it, you can do it too—no programming experience required!After going over the relational database model and SQL syntax in the first few chapters, veteran author Chris Fehily launches into the tasks that will get you comfortable with SQL fast. In addition to explaining SQL basics, this updated reference covers the ANSI SQL:2003 standard and contains a wealth of brand-new information, including a new chapter on set operations and common tasks, well-placed optimization tips to make your queries run fast, sidebars on advanced topics, and added IBM DB2 coverage.Best of all, the book's examples were tested on the latest versions of Microsoft Access, Microsoft SQL Server, Oracle, IBM DB2, MySQL, and PostgreSQL. On the companion Web site, you can download the SQL scripts and sample database for all these systems and put your knowledge to work immediately on a real database..

A Bug Hunter's Diary: A Guided Tour Through the Wilds of Software Security


Tobias Klein - 2011
    In this one-of-a-kind account, you'll see how the developers responsible for these flaws patched the bugs—or failed to respond at all. As you follow Klein on his journey, you'll gain deep technical knowledge and insight into how hackers approach difficult problems and experience the true joys (and frustrations) of bug hunting.Along the way you'll learn how to:Use field-tested techniques to find bugs, like identifying and tracing user input data and reverse engineering Exploit vulnerabilities like NULL pointer dereferences, buffer overflows, and type conversion flaws Develop proof of concept code that verifies the security flaw Report bugs to vendors or third party brokersA Bug Hunter's Diary is packed with real-world examples of vulnerable code and the custom programs used to find and test bugs. Whether you're hunting bugs for fun, for profit, or to make the world a safer place, you'll learn valuable new skills by looking over the shoulder of a professional bug hunter in action.

Programming Clojure


Stuart Halloway - 2009
    Clojure's clean, careful design lets you write programs that get right to the essence of a problem, without a lot of clutter and ceremony. Clojure is Lisp reloaded. Clojure has the power inherent in Lisp, but is not constrained by the history of Lisp. Clojure is a functional language. Data structures are immutable, and functions tend to be side-effect free. This makes it easier to write correct programs, and to compose large programs from smaller ones. Clojure is concurrent. Rather than error-prone locking, Clojure provides software transactional memory. Clojure embraces Java. Calling from Clojure to Java is direct, and goes through no translation layer. Clojure is fast. Wherever you need it, you can get the exact same performance that you could get from hand-written Java code. Many other languages offer some of these features, but the combination of them all makes Clojure sparkle. Programming Clojure shows you why these features are so important, and how you can use Clojure to build powerful programs quickly.

Supercade: A Visual History of the Videogame Age, 1971-1984


Van Burnham - 2001
    From Pong to Pac-Man, Asteroids to Zaxxon - more than 50 million people around the world have come of age within the electronic flux of videogames, their subconscious forever etched with images projected from arcade and home videogame systems.

Land of LISP: Learn to Program in LISP, One Game at a Time!


Conrad Barski - 2010
    Land of Lisp brings the language into the real world, teaching Lisp by showing readers how to write several complete Lisp-based games, including a text adventure, an evolution simulation, and a robot battle. While building these games, readers learn the core concepts of Lisp programming, such as data types, recursion, input/output, object-oriented programming, and macros. And thanks to the power of Lisp, the code is short. Rather than bogging things down with reference information that is easily found online, Land of Lisp focuses on using Lisp for real programming. The book is filled with the author Conrad Barski's famous Lisp cartoons, featuring the Lisp alien and other zany characters.

Lizzie Searches for Love Trilogy


Linda Byler - 2015
    It isn't that Lizzie doesn't want to stay Amish. It's just that there is so much for her to figure out. She has a hot temper. She hates housework and dislikes babies. She loves driving fast horses. Now that Lizzie is running around, will she scare off the Amish boys with her hi-jinks manners? What will become of Lizzie?   When Strawberries Bloom, Book 2. A new love and even more questions enter Lizzie Glick's life as she becomes a schoolteacher. She loves the independence of running her own schoolroom. But at home things are in turmoil again. Her sisters have found their perfect matches, but Lizzie doesn't know what to think about Stephen and how he might fit into her life.   Big Decisions, Book 3. Everything seems to have led up to this moment in Lizzie's life. Her curiosity, concern, and dreams have brought her to the verge of some very big decisions. Will she join the church? Will she continue teaching? Will she marry Stephen? Does she really want to get married anyway? No need to wait for the next book in Linda Byler's series about a spirited young Amish woman! They're all here in this attractive bind-up.

3D Math Primer for Graphics and Game Development


Fletcher Dunn - 2002
    The Authors Discuss The Mathematical Theory In Detail And Then Provide The Geometric Interpretation Necessary To Make 3D Math Intuitive. Working C++ Classes Illustrate How To Put The Techniques Into Practice, And Exercises At The End Of Each Chapter Help Reinforce The Concepts. This Book Explains Basic Concepts Such As Vectors, Coordinate Spaces, Matrices, Transformations, Euler Angles, Homogenous Coordinates, Geometric Primitives, Intersection Tests, And Triangle Meshes. It Discusses Orientation In 3D, Including Thorough Coverage Of Quaternions And A Comparison Of The Advantages And Disadvantages Of Different Representation Techniques. The Text Describes Working C++ Classes For Mathematical And Geometric Entities And Several Different Matrix Classes, Each Tailored To Specific Geometric Tasks. Also Included Are Complete Derivations For All The Primitive Transformation Matrices.

Dr. Patrick Walsh's Guide to Surviving Prostate Cancer


Patrick C. Walsh - 2001
    But the good news is that more men are being cured of this disease than ever before. Now in a revised fourth edition, this lifesaving guide by Dr. Patrick Walsh and award-winning science writer Janet Farrar Worthington offers a message of hope to every man facing this illness. Prostate cancer is a different disease in every man--which means that the right treatment varies for each person. Public awareness for this disease has transformed treatment and opened up new avenues of research; rapid advances in knowledge are being translated in new recommendations for management. In this book, Dr. Walsh will address questions such as: What causes prostate cancer? Your risk factors, including heredity, diet, and environment. Can I prevent prostate cancer? How some simple changes in your diet and lifestyle can help prevent or delay the disease. Does prostate cancer need to be treated at all? This hot-button issue is vital for men to understand. How do I know if I have prostate cancer? An explanation of the recently refined and expanded recommendations. How can my prostate cancer be treated? The pros and cons of new technologies and new information on focal therapy.