Ironsworn: A Tabletop RPG Of Perilous Quests


Shawn Tomkin - 2018
    You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land.Are you ready to swear iron vows and see them fulfilled—no matter the cost?

The Atlas of the Land: A Complete Guide to the Strange and Magical Land of Stephen R. Donaldson's Chronicles of Thomas Covenant


Karen Wynn Fonstad - 1985
    Donaldson's celebrated Chronicles of Thomas Covenant. Brings out every detail of the geography of the Land in graphics and text, as documented by an experienced cartographer and fantasy reader.

The Art of Dead Space


Martin Robinson - 2013
    Includes art from Dead Space, Dead Space: Extraction, Dead Space: Ignition, and Dead Space 2.

Don't Rest Your Head


Fred Hicks - 2006
    days? Or is it weeks now? It's hard to remember. You've been so busy with... well, whatever it is that's been keeping you awake. Then one night you're walking down the block toward your apartment, when you realize there's a new building on your street. A new building, somehow... in between two buildings that used to be side by side... that's impossible, isn't it? You pause to take a closer look. It's a bar. The sign says "Serious Moonlight", and a bright white moon blinks through the phases from new to full and back again, waxing and waning with the buzz of neon. It's been a stressful week. Or is it month now? It's hard to remember. But you could sure use a drink. So you cross the street and step inside.The citizens of The City welcome you with open arms. After all, you're one of them now. With all the gifts and curses that come with being Awake in a world of sleepers.Just be careful. The Nightmares you've been dodging haven't forgotten about you. They're waiting, just around the corner; waiting for you to nod off- and then they'll have you.They won't wait much longer.Whatever you do... don't rest your head.

Song and Silence: A Guidebook to Bards and Rogues


John D. Rateliff - 2001
    Packed with new ways to customize even the most artful characters this book includes: New feats, prestige classes, weapons, spells, magic items, and equipment. Complete guidelines for trapmaking, including 90 sample traps. Descriptions of a wide range of thieves' guilds and bardic colleges. Detailed rules for flanking opponents in combat. Dungeon Masters and players who want to add a new dimension to their bards and rogues will find a wealth of indispensable material within these pages. To use this accessory, a Dungeon Master also needs the "Player's Handbook," the "Dungeon Master's ""Guide," and the "Monster Manual." A player needs only the "Player's Handbook."

Yuggoth Cultures and Other Growths


Alan MooreAntony Johnston - 1995
    Among the many tales of YUGGOTH CULTURES is the illustrated story "Zaman's Hill", a story originally written for Moore's aborted novel "Yuggoth Cultures" and inspired by the disturbing works of author H.P. Lovecraft. This brilliantly crafted centerpiece leads to a frightful journey through the Cthulhu Mythos in horror stories by Antony Johnston and a wealth of artistic talents.

Tales Out of Innsmouth: New Stories of the Children of Dagon


Robert M. PriceScott David Aniolowski - 2008
    An air of mystery and fear looms...waiting. Now you can return to Innsmouth in this second collection of short stories about the children of Dagon. Visit the undersea city of Y'ha-nthlei and discover the secrets of Father Dagon in this collection of stories. This anthology includes ten new tales and three classic reprints concerning the shunned town of Innsmouth.Contents:The One That Got Away by Robert M. PriceThe Weird Shadow Over Innsmouth by H.P. Lovecraft and John GlasbyUnderstudy by Gary MyersThe Doom That Came to Innsmouth by Brian McNaughtonReturn to Y'ha-nthlei by John GlasbyThe Old Ones' Signs by Pierre ComtoisFleas of the Dragon by C.J. HendersonMail Order Bride by Ann K. SchwaderThe Idol by Scott David AniolowskiThe Guardian of the Pit by Franklyn SearightTrust Me by Stanley C. SargentJust a Tad Beyond Innsmouth by Stanley C. SargentThe Deep End by Gregory LuceIt Was the Day of the Deep One by Peter Cannon

Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It


David M. Ewalt - 2013
    Even if you’ve never played Dungeons & Dragons, you probably know someone who has: The game has had a profound influence on our culture. Released in 1974—decades before the Internet and social media—Dungeons & Dragons is one of the original ultimate nerd subcultures, and is still revered by more than thirty million fans. Now, the authoritative history and magic of the game is revealed by an award-winning journalist and life-long dungeon master.From its origins on the battlefields of ancient Europe, through the hysteria that linked it to satanic rituals and teen suicides, and to its apotheosis as father of the modern video game industry, Of Dice and Men recounts the development of a game played by some of the most fascinating people in the world. Chronicling the surprising history of D&D’s origins (one largely unknown even to hardcore players) while examining the game’s profound impact, Ewalt weaves laser-sharp subculture analysis with his own present-day gaming experiences. An enticing blend of history, journalism, narrative, and memoir, Of Dice and Men sheds light on America’s most popular (and widely misunderstood) form of collaborative entertainment.

The People of Pern


Robin Wood - 1988
    A book illustrating various characters for the Anne McCaffrey crafted world of Pern

The Necronomicon: Selected Stories and Essays Concerning the Blasphemous Tome of the Mad Arab


Robert M. Price - 1996
    Lovecraft, true seekers into the esoteric mysteries of the world know the truth: the "Necronomicon" is the blasphemous tome of forbidden knowledge written by the mad Arab, Abdul Alhazred. Even today, after attempts over the centuries to destroy any and all copies in any language, some few copies still exist, secreted away.Within this book you will find stories about the "Necronomicon," different versions of the "Necronomicon," and two essays on this blasphemous tome. Now you too may learn the true lore of Abdul Alhazred.

Galactic Atlas


Tim McDonagh - 2016
    It includes a spread introducing Star Wars fans to the planet and characters featured in Rogue One! The Galactic Atlas, illustrated by Tim McDonagh in superb full colour, covers everything from Alderaan and Naboo to Tatooine and Yavin 4, taking in the epic stories, strange creatures and glorious vistas of the entire saga. Taken from the holdings of the Graf Archive and found in the underground Shadow Stacks, these ancient hand drawn maps were unearthed from the Shadow Stacks. The Head Curator's theory is that they are the work of the great Ithorian artist Gammit Chond. Chond never travelled off-world but he was fascinated by travellers' tales, and many of his works depict their stories of adventure and discovery in the rest of the galaxy. While we know that many of the things he has included are a matter of fact, some may merely be tall tales spun by explorers; but all presents a unique view of a fascinating slice of history. The atlas also contains a useful timeline that describes the period of history covered in these maps, from the Clone Wars between the Republic and the Separatists, to the Galactic Civil War between the Empire and the Rebel Alliance, and beyond. The Rogue One spread introduces fans to a whole new terrain. Set before Star Wars: A New Hope, Rogue One follows a rag-tag group of rebel commandos who must steal the plans to the Empire's new superweapon, the Death Star. This standalone story transports fans to unseen corners of the Star Wars universe and strange new planets not to mention an encounter with a familiar adversary, Darth Vader. With dozens of maps, star charts, character profiles, and a timeline of the entire saga, this book is the perfect gift for Star Wars fans of

The Azathoth Cycle: Tales of the Blind Idiot God


Robert M. PriceRichard L. Tierney - 1995
    Rainey, Henry Kuttner, Lin Carter, Ramsey Campbell, Thomas Ligotti, Richard L. Tierney, Gary Myers, Donald R. Burleson, C.J. Henderson, Stephen Studach, John Glasby, Allen Mackey and Robert M. Price. introduced and edited by Robert M. Price originals copyright 1939-1994.Contents:Contents:The Mad God: An Introduction to The Azathoth Cycle by Robert M. PriceAzathoth by Edward Pickman DerbyAzathoth in Arkham by Peter CannonThe Revenge of Azathoth by Peter CannonThe Pit of the Shoggoths by Stephen Mark RaineyHydra by Henry KuttnerThe Madness Out of Time by Lin CarterThe Insects from Shaggai by Ramsey CampbellThe Sect of the Idiot by Thomas LigottiThe Throne of Achamoth by Robert M. Price and Richard L. TierneyThe Last Night of Earth by Gary MyersThe Daemon-Sultan by Donald R. Burleson.Idiot Savant by C.J. HendersonThe Space of Madness by Stephen StudachThe Nameless Tower by John GlasbyThe Plague Jar by Allen MackeyThe Old Ones’ Promise of Eternal Life by Robert M. Price

Exalted


Christopher Moeller - 2001
    The Empire of the Dragon-Blooded -- an invincible colossus -- stands astride the ruins of the First Age. For millennia, the scarlet Empress held the world in her steel grip. But the empress is no more, and the Realm spirals toward chaos and civil war. Its enemies descend -- demon princes, deathlords, skin-changing barbarians and the twisted and inscrutable Fair Folk hammer at the gates. In this time of darkness are reborn the solar Exalted, heroes of legend once slain by the Dragon-Blooded. Will these living legends herald the return of the Golden Age... or the end of creation?Exalted is the latest hardcover rulebook addition to the World of Darkness -- -- but not the one you think you know. You've never seen or even dreamed of this land before, yet it's hauntingly familiar. Become one of the Exalted, one of the heirs to an Age of Heroes, now cast down and disparaged. Will you rail against the tyranny of the oppressive Realm, seek your destiny in the dangerous Threshold, or throw in with the bizarre creatures of the wilds? The fate of this new world is in your hands.

GURPS Discworld: Adventures on the Back of the Turtle


Phil Masters - 1998
    No other books required!The World is Flat.It rests on the back of four giant elephants, who in turn stand on the back of Great A'Tuin, the only turtle to form the basis of an entire branch of astrophysics.For the last few years, events on the Discworld have been chronicled in the works of Terry Pratchett. Now, thanks to a special deal, it's time for roleplayers to make their way to the far end of the probability curve.This book is intended for use with the GURPS Basic Set (Third Edition), but can be played by itself, or used as a sourcebook for any roleplaying game.

What's New, Vol. 1: The Collected Adventures of Phil and Dixie


Phil Foglio - 1991
    Originally published by Palliard Press.