Speccy Nation
Dan Whitehead - 2012
The British games industry would go on to create such hits as Tomb Raider and Grand Theft Auto, our innovation and imagination the envy of the world, our programmers the most sought after talent in the fastest growing entertainment medium in history.And it all started here.Welcome to the Speccy Nation.Join veteran games journalist and author Dan Whitehead on a journey through fifty games that helped to define the golden age of British gaming. From the timeless classics to unlikely cult favourites, and even the games so eccentric they could only have come from Britain in the 1980s.Part nostalgic look at the past, and part critical eye on the present and future, Speccy Nation is essential reading for all retro gaming enthusiasts.Includes a foreword by Your Sinclair's Phil "Snouty" South.
The Wedding Officiant's Guide: How to Write and Conduct a Perfect Ceremony
Lisa Francesca - 2014
With the officiating trend on the rise, novice officiants need a resource to guide them. In The Wedding Officiant's Guide, interfaith minister Lisa Francesca breaks down the entire officiating process, from becoming an ordained officiant and interviewing the couple to drafting and performing a moving ceremony. Written in an engaging and friendly tone, and featuring empowering advice, suggested readings, stories and lessons learned from new officiants, and practical tips from wedding planners, this inviting handbook will help new officiants write and deliver a wedding ceremony that fulfills marriage laws, delights guests, and honors the marrying couple.
Embed with Games: A Year on the Couch with Game Developers
Cara Ellison - 2015
The internet generously helped fund her travel costs through a subscription service, egging her on in the only way it could, the pledges going up each month. This is the collected work, called 'Embed With Games', with an exclusive introduction from Kieron Gillen, a cover from comics artist Irene Koh, and a conclusion exclusive to the ebook.From London to Los Angeles, from the Netherlands to Malaysia to Japan to Australia, the book reveals how people involved in games are taking what they see around them and expressing it in digital playgrounds for other people to experience.An emotional, weird, sometimes intimate experience, this is open ribcage writing about the side of making video games most people don't see or know about.
The Contemplative Writer: Loving God through Christian Spirituality, Meditation, Daily Prayer, and Writing
Ed Cyzewski - 2016
The Contemplative Writer helps Christians writers tap into their rich contemplative prayer tradition that includes meditation on scripture, spirituality practices, centering prayer, and fixed hour prayer (such as morning prayer and evening prayer). These practices offer a deeper connection with God’s love and a peaceful foundation for their creative callings. Those who minister through writing will thrive with the guidance provided by Christian spirituality and reflective Bible reading. The Contemplative Writer offers 10 simple practices every writer of faith can learn for daily prayer that cover the basics of Christian spirituality, such as how to pray, how to pray more often, and how to find peace with God. Chapters include topics such as: - Praying the Hours - Centering Prayer - Imaginative Bible Study - Finding God in Silence - Self-Reflection with the Examen This book builds on Ed Cyzewski’s previous books Pray, Write, Grow: Cultivating Prayer and Writing Together and Write without Crushing Your Soul by providing direction and application for contemplative prayer that any follower of Jesus can put into practice.
Helpful Adjectives for Fiction Writers (Indie Author Resources Book 3)
Valerie Howard - 2019
A LIST OF 1,000 ADJECTIVES Indie Author Resources Book 3 Are boring adjectives leaving your writing dull, bland, and yawn-inducing? If so, this book is for you! Broken down into easy-to-navigate categories like "texture," "height," and "brightness," these adjectives will help you pack your writing with descriptions that will leave your readers asking for more!
The Book You Were Born to Write: Everything You Need to (Finally) Get Your Wisdom onto the Page and into the World
Kelly Notaras - 2018
Life coaches with new methodologies for living on purpose . . . energy workers who've discovered new ways to prevent disease and teach self-healing . . . everyday heroes and heroines who have made it through difficult circumstances and want to inspire others to do the same. In today's tumultuous world, we need these voices in the marketplace. Moreover, publishing a book has never been so simple, accessible, or affordable as it is today. So why are so many thought leaders, healers, and change-agents stuck at the starting line?This book will light the way--offering a simple, step-by-step path that takes authors from concept to finished book. In it, publishing veteran Kelly Notaras demystifies the publishing process and gives writers the tools, insider information, and inspiration to start strong, keep going, and get across the finish line as quickly as possible.
How to Draw Fantasy Art and RPG Maps: Step by Step Cartography for Gamers and Fans
Jared Blando - 2015
Fortunes are decided. Kingdoms are lost. Entire worlds are created. This book will teach you to bring your fictional realm to life with simple step-by-step instructions on how to draw authentic fantasy maps. Set the stage for adventure by illustrating domains, castles and battle lines, mountains, forests and sea monsters! Learn to create completely unique and fully functional RPG maps time and time again on which your world can unfold.All the skills necessary to create awe-inspiring maps are covered! Landscapes. Add depth, balance and plausibility with rocky coastlines, towering mountains, dark forests and rolling plains. Iconography. Mark important places--towns and cities, fortresses and bridges--with symbolic iconography for easy-to-understand maps. Typography. Learn how to place readable text and the basics of decorative script. Bonus instruction teaches you to create fonts for Orcs, Elves, Vikings and dragons. Heraldry and shield design. Depict cultural and political boundaries with shields and colors. Advanced cartography. Includes how to draw landmarks, country boundaries and political lines. Build roads to connect merchants and troops, troll cairns and dragon lairs. And complete your maps with creative backgrounds, elaborate compasses and thematic legends. 30+ step-by-step demonstrations illustrate how to construct an entire fantasy world map from start to finish--both digitally and by hand!
Itchy, Tasty: An Unofficial History of Resident Evil
Alex Aniel - 2021
Itchy, Tasty narrates the development of each Resident Evil game released between 1996 and 2006, interspersed with fascinating commentary from the game creators themselves, offering unique insight into how the series became the world-conquering franchise it is today.
Is Life Like This?: A Guide to Writing Your First Novel in Six Months
John Dufresne - 2010
But it’s also not as difficult as you imagined.” Dufresne’s smart, practical, hard-nosed guide is for the person who has always wanted to write a novel but has been daunted by the sometimes chaotic, always challenging writing process. A patient teacher and experienced writer, Dufresne focuses his expertise and good humor on helping aspiring novelists take their first tentative steps. His six-month program variously calls attention to the key elements of good fiction writing and offers exercises that are designed to sharpen writers’ command of novel-length storytelling. After six months of guided writing, the users of this book will finish what might have once seemed impossible—a rich and compelling first draft of a novel. Is Life Like This? may well be the most important addition to the aspiring writer’s library.
On Being a Dictator: Using Dictation to Be a Better Writer (Million Dollar Writing Series)
Kevin J. Anderson - 2019
Anderson has written 160 books—nearly fifteen million words!—most of them by dictating into a hand-held recorder while hiking. Award-winning novelist and short story writer Martin L. Shoemaker dictates chapters and stories while driving, turning his daily commute into a productive work session. These two die-hard “dictators,” share their techniques and insights into how dictation can help you *Improve your writing productivity *Use otherwise lost time to brainstorm, plot, develop characters, write articles, and more *Get inspired by leaving your confined office and getting a fresh perspective elsewhere *Stay in shape while writing On Being a Dictator, part of the Million Dollar Writing Series, will help you think outside the box, consider a different writing method, and up your game in the fast-paced ever-changing world of publishing.
Knock-Out Blackjack: The Easiest Card-Counting System Ever Devised
Olaf Vancura - 1998
The scientifically devised unbalanced K-O count can be used profitably anywhere blackjack is played: Las Vegas, Atlantic City, Mississippi, riverboat casinos, Native American casinos, the Bahamas, and on cruise ships.This second edition, revised and expanded, is now easier to use than ever. Step into the ring and learn to:Implement an abbreviated system—the “K-O Rookie”— that’s powerful enough to yield a player advantage and simple enough to be mastered in a few hours.Advance to a profession-level system—the “K-O Preferred”—which performs on par with the most sophisticated systems on the market.Win the cat-and-mouse game between the casinos and the players.
Grand Theft Auto V Limited Edition Strategy Guide
Tim Bogenn - 2013
We provide strategy for every action-packed mission.Learn everything there is to know about the three playable characters, Michael, Franklin, and Trevor. Each character has his own personality, motivations, and skillsets.Mission maps identify key objectives, specify targets, and chart the fastest path to success.Complete coverage of all off-mission activities and sophisticated mini-games.Our maps cover every square mile of this enormous world that’s bigger than Red Dead Redemption, Grand Theft Auto IV, and Grand Theft Auto: San Andreas combined.
First Person: New Media as Story, Performance, and Game
Noah Wardrip-Fruin - 2004
Yet it is widely believed that the market for electronic literature--predicted by some to be the future of the written word--languishes. Even bestselling author Stephen King achieved disappointing results with his online publication of Riding the Bullet and The Plant.Isn't it possible, though, that many hugely successful computer games--those that depend on or at least utilize storytelling conventions of narrative, character, and theme--can be seen as examples of electronic literature? And isn't it likely that the truly significant new forms of electronic literature will prove to be (like games) so deeply interactive and procedural that it would be impossible to present them as paper-like e-books? The editors of First Person have gathered a remarkably diverse group of new media theorists and practitioners to consider the relationship between story and game, as well as the new kinds of artistic creation (literary, performative, playful) that have become possible in the digital environment.This landmark collection is organized as a series of discussions among creators and theorists; each section includes three presentations, with each presentation followed by two responses. Topics considered range from Cyberdrama to Ludology (the study of games), to The Pixel/The Line to Beyond Chat. The conversational structure inspired contributors to revise, update, and expand their presentations as they prepared them for the book, and the panel discussions have overflowed into a First Person web site (created in conjunction with the online journal Electronic Book Review).
The Good School: How Smart Parents Get Their Kids the Education They Deserve
Peg Tyre - 2011
schools ranges from outstanding to shockingly inadequate. How can parents tell the difference? And how do they make sure their kids get what's best? Even the most involved and informed parents can feel overwhelmed and confused when making important decisions about their child's education. And the scary truth is that evaluating a school based on test scores and college admissions data is like selecting a car based on the color of its paint. Synthesizing cutting-edge research and firsthand reporting, Peg Tyre offers parents far smarter and more sophisticated ways to assess a classroom and decide if the school and the teacher have the right stuff. Passionate and persuasive, The Good School empowers parents to make sense of headlines; constructively engage teachers, administrators, and school boards; and figure out the best option for their child—be that a local public school, a magnet program, a charter school, homeschooling, parochial, or private.