Volo's Guide to Monsters


Wizards of the Coast - 2016
     - A deep dive into the lore behind some of D&D's most popular and iconic monsters - Dozens of monsters new to the fifth edition to include in your epic adventures - New playable races to allow you to build characters to fit nearly any type of story in your D&D game.The esteemed loremaster Volothamp Geddarm is back and he's written a fantastical dissertation, covering some of the most iconic monsters in the Forgotten Realms. Unfortunately, the Sage of Shadowdale himself, Elminster, doesn't believe Volo gets some of the important details quite right. Don't miss out as Volo and Elminster square off (academically speaking of course) to illuminate the uninitiated on creatures both common and obscure. Uncover the machinations of the mysterious Kraken Society, what is the origin of the bizarre froghemoth, or how to avoid participating in the ghastly reproductive cycle of the grotesque vargouille. Dungeon Masters and players will get some much-needed guidance as you plan your next venture, traipsing about some dusty old ruin in search of treasure, lore, and let's not forget ... dangerous creatures whose horns, claws, fangs, heads, or even hides might comfortably adorn the walls of your trophy room. If you survive.Research has never been so dangerous!

The Bear That Fell From The Stars


Keith C. Blackmore - 2011
    On the night he decides to strike, his life, and his world, are forever changed. Alien scientists from across the cosmos, abduct and place Kazaka in deep storage for centuries. When they revive him with the intent to subject him to extraterrestrial evisceration, the ninja escapes. The shadow warrior then begins to hunt his captors, one by one, leading up to a battle that will shake the galaxy.The Bear That Fell From the StarsA different kind of alien terror. NOTE: This is a Novella of approx. 20,000 words, or about 60 pages.Science Fiction Fantasy and not hard SciFi.Some scenes of graphic violence.

13th Age Core Book


Rob Heinsoo - 2013
    The core rules for the 13th Age roleplaying game.

Redwall: Part 3, The Warrior


Brian Jacques - 1989
    "A talented cast of mostly British actors make clever use of burrs and brogues to give every weasel, rat and mouse a distinctive personality".

Steampunk Soldiers: Uniforms & Weapons from the Age of Steam


Philip Smith - 2014
    In this age of dramatic technological advancement, Vandercroft was fascinated by how the rise of steam technology at the start of the American Civil War had transformed warfare and the role of the fighting man. This volume collects all of Vandercroft's surviving paintings, along with his associated commentary on the specific military units he encountered.

Curse of the Azure Bonds


Jeff Grubb - 1989
    

Flight from the Dark


Joe Dever - 1984
    In a devastating attack the Darklords have destroyed the monastery where you were learning the skills of the Kai Lords. You are the sole survivor. You swear revenge. But first you must reach Holmgard to warn the King of the gathering evil. The servants of darkness relentlessly hunt you across your country and every turn of the page presents a new challenge. Choose your skills and your weapons carefully - for they can help you succeed in the most fantastic and terrifying journey of your life. The LONE WOLF adventures are a unique interactive fantasy series - each episode can be played separately or you can combine them all to create a fantastic role-playing epic.

Shepherd's Wolf


M. Andrew Reid - 2013
    Many play for power and fame; others play to escape the pain and loneliness of real life. One boy, paralyzed at birth, knows no other world. For Ben Shepherd, Verdia is home. The Shepherd is Verdia’s most famous and mysterious blacksmith, constructing armor and weapons for elite and wealthy players while hiding from public view. Players ponder the Shepherd’s true identity, and Ben creates his masterpieces in isolation. Ben discovers friendship in the form of an enormous white wolf - a creature unique in all of Verdia. As news of the boy and his wolf spreads, Ben becomes the target of greed, envy, and fear; Ben’s tranquil life is shattered. A band of strangers, united by compassion, will battle a perilous landscape and unrelenting enemies to deliver the Shepherd and his wolf to a new home. To succeed, they must enlist the help of an enemy - a player who is as powerful as he is hated. They will discover that a small group of friends can face impossible odds, and that a hero can hide beneath a villain’s mask.

GURPS Magic


Steve Jackson - 2004
    Includes 300 new spells. There is information for the GM to create their own magic system. This book is a flexible magic system for playing the world of a favorite author or any type of wizard you can imagine.

The Twilight Saga - Eclipse Songbook: Music from the Motion Picture Score


Hal Leonard Corporation - 2010
    The third installment of the mega-hit Twilight saga stormed movie theatres nationwide. This songbook includes 10 selections from the score penned by Howard Shore, arranged for piano solo: As Easy as Breathing * Compromise/Bella's Theme * Eclipse (All Yours) * First Kiss * Imprinting * Jacob's Theme * Jasper * The Kiss * Victoria * Wedding Plans. Includes fabulous color photos of Bella, Edward and Jacob!

Fable: Reaver


Peter David - 2012
    In the first eBook short story, there are high stakes on the high seas as the always cunning Reaver takes on a ruthless pirate king.   Captain Dread has made a deal with the port cities: They pay him for protection, and he doesn’t raid them. It’s a neat and tidy arrangement, all agree, except for one man, Reaver, the daring outlaw blessed with eternal youth, who refuses to cede his hometown of Bloodstone. After Reaver sends back one too many heads in a duffel bag, Dread decides to take matters into his own hands. To his surprise, Reaver surrenders willingly. But Dread’s new prisoner is no coward. It’s all part of Reaver’s unbelievably bold—and bloody—plan, which ultimately pits pirate against pirate in an explosive showdown that will live forever in the legendary world of Fable™.   © 2012 Microsoft Corporation. All Rights Reserved. Microsoft, Fable, Lionhead, the Lionhead logo, Xbox, and the Xbox logo are trademarks of the Microsoft group of companies.

Tom Robbins: The Kindle Singles Interview (Kindle Single)


Mara Altman - 2014
    He also talked a fair amount about mayonnaise. The interview was conducted by Mara Altman, the author of four bestselling Kindle Singles including “Baby Steps” and “Bearded Lady.” Altman has worked as a staff writer for The Village Voice, and has also written for New York Magazine and The New York Times. In 2009, HarperCollins published Altman's first book, “Thanks For Coming: A Young Woman's Quest for an Orgasm,” which was optioned as a comedy series by HBO. Cover design by Adil Dara Kim.

Queen of the Spiders (Supermodule GDQ1-7)


E. Gary Gygax - 1986
    

Divine Assistance


L.G. Estrella - 2017
    The gods were supposed to preside over Creation with unmatched wisdom and knowledge. Well, that was the idea. But what is Death – a god of terrible majesty and splendour – supposed to do when his daughter asks for a pony? Is he really supposed to just go out and get a mortal one? Like that’s going to work. It’ll keel over and die in a couple of decades. No, his daughter deserves something better, a pony truly worthy of her divine heritage, which means he’s going to have to get a little bit creative. And then there’s Bureaucracy. The Supreme Mother and Supreme Father might have given rise to Creation, but Bureaucracy is the one who has to keep everything running smoothly. But that’s easier said than done when there are hundreds of gods and countless mortals to consider – none of whom understand the importance of filing paperwork in triplicate. Luckily, not even gods can escape the awesome power of divine paperwork. And let’s not forget gods like Mayhem, Mischief, and Rabble. Their names speak for themselves. When the three of them take a holiday in the mortal world at the same time, trouble is right around the corner. Divine Assistance is a collection of fourteen short stories about the gods and their attempts to manage Creation. There are souls to claim, mortals to woo, and even the occasional city to smite. After all, what’s life without a little divine assistance?

The Tawny Man Trilogy Books 2 & 3: The Golden Fool / Fool's Fate


Robin Hobb - 2013
    R. MartinFitz has succeeded in rescuing Prince Dutiful from the clutches of the Piebald rebels, and has returned with him to Buckkeep castle. With Dutiful safe again, Queen Kettricken can proceed with plans to marry him to the Outislander princess, Elliania.However, with tensions building among the peoples of the Six Duchies over Kettricken’s tolerance of the Wittted, even Buckkeep is no longer safe. A reluctant Fitz is assigned to protect the young prince, and also train him in the Skill, and in doing so he finally makes contact not only with his estranged daughter, Nettle, but with someone in Buckkeep who may possess a greater Skill talent even than Fitz. And who may represent a terrible threat to the Farseers.Continue the adventure with books two and three of Robin Hobb’s enchanting Tawny Man Trilogy.Bundle includes The Golden Fool (book two) and The Fool’s Fate (book three).