Book picks similar to
Ambush Valley: Vietnam 1965–1975 by Piers Brand
vietnam
south-east-asia
20th-century
miniatures
Fire in the Lake: The Vietnamese and the Americans in Vietnam
Frances FitzGerald - 1972
With a clarity and insight unrivaled by any author before it or since, Frances FitzGerald illustrates how America utterly and tragically misinterpreted the realities of Vietnam.
The Ideal Man: The Tragedy of Jim Thompson and the American Way of War
Joshua Kurlantzick - 2011
As the Cold War reached Thailand, America had a choice: Should it, as Thompson believed, help other nations build democracies from their traditional cultures or, as his ex-OSS friend Willis Bird argued, remake the world through deception and self-serving alliances? In a story rich with insights and intrigue, this book explores a key Cold War episode that is still playing out today.Highlights a pivotal moment in Cold War history that set a course for American foreign policy that is still being followed todayExplores the dynamics that put Thailand at the center of the Cold War and the fighting in neighboring Laos that escalated from sideshow to the largest covert operation America had ever engaged inDraws on personal recollections and includes atmospheric details that bring the people, events—and the Thailand of the time—to lifeWritten by a journalist with extensive experience in Asian affairs who has spent years investigating every aspect of this story, including Thompson's tragic disappearance
All Flesh Must Be Eaten
Al Bruno - 2003
In it, you will find: Eleven different Deadworld settings allowing customization of the storyline. A comprehensive zombie creation system to surprise and alarm players. A list of equipment crucial to surviving a world of shambling horrors. Detailed character creation rules for Norms, Survivors, and the Inspired. A full exposition of the Unisystem game rules, suitable for any game in any time period. Open Game License conversion text for porting AFMBE to any modern-day campaign featuring a twenty-sided dice game mechanic.
West of Hue: Down the Yellow Brick Road
James P. Brinker - 2010
His infantry training eventually leads him to the elite Recon platoon in the 101st Airborne Division's 2/502 Infantry Regiment "Strike Force" Battalion. Soon he is involved in brutal combat that leaves many of his comrades dead or wounded. He faces bunkers and machine guns and ends up within touching distance of North Vietnamese soldiers. All eyes were on the Cambodian invasion and Kent State. The big battles were going on west of Hue in the area of operations of the Screaming Eagles. Thirty infantry grunts died taking hills 714 and 882 on the road to the A Shau valley. Nobody knew, and nobody cared about their heroism. They fought only for each other. He then finds out that going home was harder than going to Nam. Years later he finally had to confront the past. This is a story of a military veteran's reconciliation with life, and triumph over the painful memories from the hills west of Hue.
The War Before The War
David Lee Corley - 2020
After several victories, the French Army is dealt its first major defeat by Ho Chi Minh and his Viet Minh rebels. China and Russia wait in the wings, watching America’s resolve.With the French desperately short on troops, weapons, and aircraft, America must wrestle with the decision on how deeply to become involved in the growing conflict in Indochina. Newly elected congressman and war hero, John F. Kennedy, is joined by his siblings, Robert and Patricia, on a fact-finding mission throughout Southeast Asia. His goal – find the truth to prevent America from making a terrible mistake that could have irreparable consequences.Will the Kennedys find the truth and save America from a terrible fate?Rene Granier, former OSS Deer Team member and now CIA officer, is asked to accompany the Kennedys as their advisor and bodyguard. He is the only man alive that fought alongside the Viet Minh and the French. Now both want his head on a platter as he goes back into the lion’s den – Vietnam.Will Granier protect the Kennedys? Will he even survive?Will America make the right decision or become entangled in a faraway war with no end in sight?Read The War Before The War to find out.
Mighty Men of Valor: With Charlie Company on Hill 714-Vietnam, 1970
John G. Roberts - 2013
A Hard Place (Revised Edition): A Sergeants Tale
Jacamo Peterson - 2009
They operated out of Chu Lai the sprawling base camp on the coast of South Vietnam, home to the 23rd Infantry Division and the 75th Rangers. Their missions were conducted in the northern provinces, dubbed by the military as 1st Combat Tactical Zone (1CTZ).From Rosemary's Point at Chu Lai, to Da Nang, to the Tuy Lon River and the White Mountains, across the Hai Van Pass to Phu Bai. They were both recon and striker unit, sometimes just looking for intell, sometimes attacking and sometimes being attacked. Often deployed to reinforce a small camp or firebase. Sometimes workng as convoy security.Mostly it was HOT! Life for them was either base camp boring, or "boonie rat" intense in full "battle rattle". Sometimes assigned missions to locate or capture specific targets. All of their missions were both classified and clandestine. Even their existence was denied. As much as possible their movements were hidden or camouflaged within larger unit operations and movements. Their operations were usually conducted with niether back-up, nor support readily available. They were required to move and survive on their bush skills, to adapt, over come, improvise, or if that failed E&E (escape and evade) back to a pick-up or rendezvous point for extraction. This story is about serving in Vietnam as professional soldiers in a "No Such Unit Exists" status. Part of the "other" Army in - South Vietnam, Republic of "A HARD PLACE."
Secrets of Xen'drik (Eberron Supplement)
Keith Baker - 2006
and More There's an old saying in Stormreach: "Great power rests in the ruins of the past." The shattered cities and vast dungeons of Xen'drik hold the secrets of countless fallen empires. Legends speak of titanic landmarks, sunken treasure vaults, and forgotten places suffused with powerful magic. Beyond the walls of Stormreach, an entire continent waits to be rediscovered. But beware! Terrible monsters rule Xen'drik now, and explorers searching for gold or glory often find death instead. Inside this book, you'll find everything you need to adventure in the shattered continent of Xen'drik: * Comprehensive overview of the continent of Xen'drik and the gateway city of Stormreach* New feats, prestige classes, spells, equipment, and magic items* Encounters and magical locations you can drop into your existing campaign* Ready-to-play adventures, monsters, and villains For use with these Dungeons & Dragons(R) products"Player's Handbook(TM) Dungeon Master's Guide(TM) Monster Manual(TM)Eberron"(R)" Campaign Setting"
Graded Go Problems for Beginners Volume One Introductory Problems 30 Kyu to 25 Kyu
Kano Yoshinori - 1985
World of Warcrafta Official Strategy Guide
Michael Lummis - 2004
It features maps of each city and region, with call outs for characters, quest locations and dungeons. It also includes quest data - contacts, quest type, item rewards and more.
A Beginner's Guide to American Mah Jongg: How to Play the Game & Win
Elaine Sandberg - 2007
Offering first-time players an easy-to-follow guide to this complex game, A Beginner's Guide to American Mah Jongg includes simple, easy-to-follow instructions and clear diagrams to walk the reader through each step of the game, including how to select a hand, how to play and how to develop winning strategies. A key feature is the color text which shows various hands and tiles.This Mahjong guide includes:Step-by-step instructions for gameplay.Hands-on "Do It" exercisesTips and quizzes for natural learningMahjong background and historyAn explanation of tile symbolismGlossary of Mahjong termsA Beginner's Guide to American Mah Jongg is the perfect guide for all skill levels to learn Mahjong—from Mahjong beginners to pros.
GURPS Fantasy
William H. Stoddard - 2004
It discusses the genre in depth - with all its subgenres and inspirations (myth, novels, movies, etc.) - letting you design just the kind of fantasy setting that you want.GURPS Fantasy gives detailed, concrete advice - from the basics of the landscape itself, through its inhabitants and cultures, to the details of believable histories and politics. It also examines the nature of supernatural forces, and discusses the impact of wizards, monsters, and gods. And, of course, it looks at the many different ways that magic and users of magic can work in a fantasy world. And, perhaps most importantly, it advises GMs and players alike on the kinds of characters appropriate to fantasy - including ordinary folks, people with fantastic powers, and nonhumans.Whether your model is Tolkien, Jordan, or Leiber, this book will let create a town, a country, or an entire world. Like all Fourth Edition books
Age of Rebellion Roleplaying Game Core Rulebook
Jay Little - 2014
Wage guerilla warfare across the Star Wars galaxy as a solider, or provide crucial intelligence to the Rebels as a cunning spy. Face down legions of stormtroopers, steal secret plans and restricted codes, and stay on target in the fight against the ultimate power in the universe. No matter what role in the Rebellion you take, the fate of the galaxy rests in your hands.The 464-page Star Wars®: Age of Rebellion™ Core Rulebook provides everything players and GMs need to begin their adventures in the Star Wars universe, including:Concise rules for character generation and advancementClear descriptions of the game’s skills and talentsConvenient charts of weapons, gear, devices, starships, and vehiclesRules for conflict, combat, and Force Sensitive Emergents in an Age of Rebellion campaignExtensive background information on the Star Wars universe, including a history of the Rebel Alliance and its tactics, as well as pertinent information on the powerful EmpireA wealth of advice for GMs on how to create and run an Age of Rebellion campaignA complete, introductory adventure to launch players into action!
Pathfinder Roleplaying Game Beginner Box
Jason Bulmahn - 2011
Scores of monsters, challenges, and advice give gamers the tools to create their own worlds and adventure, providing countless hours of gaming excitement. With streamlined rules and a focus on action-packed heroic adventure, this deluxe boxed set is the ideal introduction to the world of the Pathfinder Roleplaying Game, and the best starting point for a lifetime of pulse-pounding adventure!