Witch of the Water


B.B. Griffith - 2017
    His son, Rowan, will follow in his footsteps, just like Matthew followed in the footsteps of his father before him. Soon, Matthew will have to share with Rowan the dark secret that their family keeps. The lighthouses must always shine at night because their light does much more than guide ships safely in…it also keeps a terrible evil out. When the storm of the century puts the lighthouses in danger, Rowan finds himself following in his father’s footsteps sooner than he thought, where he’ll come face to face with the greatest fear he’s ever known. The Witch of the Water.

Fate Core System


Leonard Balsera - 2013
     Fate Core is that engine. Fate Core is the latest evolution of the award-winning Fate roleplaying game system from Evil Hat Productions. We’ve streamlined and clarified the rules while maintaining the system’s trademark flexibility. Name your game; Fate Core can make it happen. Inside, you’ll discover: Easy-to-follow rules for character and world creation. Rock-solid storytelling advice for players and GMs to produce the best play experience. Clearly-defined systems to guide players both new and old. New and improved approaches to character actions, aspects, compels... and more! TELL YOUR TALE. ROLL THE DICE. EMBRACE YOUR FATE!

Delta Green: Alien Intelligence


Bob Kruger - 1998
    Lovecraft. Beyond being modern updates of the pulp horror of the 1930s, these stories seamlessly intertwine the Cthulhu Mythos into modern day conspiracy theory and the myths of alien abduction and visitation.

The Chateau Hauntings: A Riveting Haunted House Mystery Boxset


James Hunt - 2021
    The estate is in disrepair, but one couple is determined to restore the estate to its former glory. But when strange accidents begin to become more dangerous, putting their crew’s lives at risk, the fixer-upper couple realize they might have bitten off more than they could chew.The Haunting of Calhoun MansionThree murders. One night. No convictions.Nicole Harper, a hospice nurse with a floundering marriage, is assigned a new patient in the remote Northwestern wilderness. But when Nic meets her new patient, she discovers the old woman's family history is as troubling as her medical condition.The Haunting of the Holloway FamilyA job opportunity has brought the Holloway family to a small desert town on the Arizona/California border in the middle of nowhere. But what is thought as a godsend soon devolves into a parent’s worst nightmare.

The Deathless Quadrilogy (Deathless Saga #1-4)


Chris Fox - 2019
    Its discovery throws into question everything we know about the origins of mankind. Inside lies incredible technology, proof of a culture far more advanced than our own. Something dark lurks within, eager to resume a war as old as mankind. When it is unleashed it heralds the end of our species’ reign. A plague of werewolves spreads across the world. A sunspot larger than anything in recorded history begins to grow. Yet both pale in comparison to the true threat, the evil the werewolves were created to fight. "It's like Indiana Jones went through the Stargate and ended up in Aliens versus Predator." - One of the author's totally biased friends. This collection gathers No Such Thing As Werewolves, No Mere Zombie, Vampires Don't Sparkle, and The Great Pack. It's over 1,500 pages!

The Werewolf Player's Guide


Justin AchilliEthan Skemp - 1998
    Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads.Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage.At last! The long-awaited revision of the classic Werewolf Players Guide, this second edition is packed with information on the Garou, their packs, moots, caerns and duels. Also detailed are the other shapeshifters, from the merciless weresharks to the sagacious werecats. Includes plenty of Gifts, rites, fetishes, talens and totems, as well as expanded combat systems and essays on understanding the world of Werewolf: The Apocalypse.

Geist the Sin-Eaters


Alan AlexanderMatthew McFarland - 2009
    With the cold hand that brought you back to the living world, with the dry whispers that still haunt you, with the presence that has nestled in your soul.You've returned to a world where the living cannot see the shades that surround them. You drink rum to the dead, and you eat their remnants and legacies, taking their memories within you. Every night is the carnivale, because every night you walk with ghosts.Death is a door.You are the one with the key.Geist: The Sin-Eaters is the sixth game in the World of Darkness.Geist 1.1 has been fully re-edited to include the latest errata and then developed again to insure that those editing changes fully conform with the themes and intentions of the original design team. This is not a new edition, but an overhaul designed to insure that this version of Geist is everything you need to play the game.

Twisted: Volume 1


Christina Palmer RomeroKaren Sheard - 2016
    Reading it is like attending a late night secret banquet where you know each course will serve up something unexpected, forbidden and unforgettably chilling. Take your private seat now for 50 luscious courses of terror, from 50 of the strongest voices in modern horror.

Heroes of Horror


James Wyatt - 2005
    "Heroes of Horror" provides everything players and Dungeon Masters need to play and run a horror-oriented campaign or integrate elements of creepiness & tension into their existing campaigns. Players can develop heroes or anti-heroes using new feats, new spells, new base classes and prestige classes, and new magic items. The book presents new mechanics for different types of horror, including rules for dread and tainted characters, as well as plenty of new horrific monsters and adventure seeds. Different types and genres of horror are discussed in detail.