Ni No Kuni: Wrath of the White Witch: Prima Official Game Guide


Howard Grossman - 2013
    Ni No Kuni: Wrath of the White Witch Prima Official Game Guide includes:    • Gain access to the Gold Hurley Familiar DLC with the purchase of the guide   • Detailed spoiler-free walkthrough for the entire game, including all errands and bounty hunts    • Complete charts showing all information and metamorphous of each familiar    • Breakdown for all spells, alchemy formulas, and items    • Solve every puzzle, defeat every boss, and find all hidden treasures    • Features a hard cover with unique treatments for collectability.

The Sword and the Spirits


Robert Denton III - 2018
    Trained as a samurai warrior, she was to be the bodyguard of Isawa Tadaka, a powerful shugenja—and the man she loved. Although her new duties have drawn them apart, she refuses to stand by and watch as Tadaka falls to the darkness within him.Tsukune follows Tadaka north to Cliffside Shrine, home of the Kaito family, where he is investigating the mysterious death of a prominent priestess. All around them, the shrine shows signs of decay and desecration, and the wards that for centuries have bound an evil demon are fraying. What secrets are the Kaito family keeping? And can Tsukune save Tadaka from descending down a dark path before it’s too late?

Monster Manual 3


Mike Mearls - 2010
    Classic monsters such as the derro, the mimic, and Lolth, Demon Queen of Spiders, make their first appearance here. In addition, this book includes scores of new monsters to challenge characters of heroic, paragon, and epic level, including deadly catastrophic dragons!  Monster Manual ® 3 introduces a new monster format that offers more background and story material to inspire Dungeon Masters.

Psionics Handbook


Bruce R. Cordell - 2001
    This mental manipulation is not magical, nor is it the stuff of superstitious gossip. It is the art of psionics.This supplement for the D&D game provides psionic character classes and prestige classes, psionic skills and feats, a psionic combat system, and a plethora of psionic powers, items, and monsters -- everything you need to include psionics in your campaign.To use this supplement, a Dungeon Master also needs the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual. A player needs only the Player's Handbook.

Neverwinter Campaign Setting: A 4th edition Dungeons & Dragons Supplement


Matt Sernett - 2011
    Yet even as its citizens return and rebuild, hidden forces pursue their own goals and vendettas, any one of which could tear the city apart. Neverwinter has long been one of the most popular locations in the Forgotten Realms® campaign world. This book presents a complete heroic-tier campaign setting that plunges players into the politics, skullduggery, and peril of a city on the brink of destruction or greatness. A wealth of information about Neverwinter and its environs is provided: maps, quests, encounters, and statistics -- everything a Dungeon Master needs for his heroic tier adventures.

Form and Function: The Fantasy Epic (Aulds of the SPYRE Book 1)


Sara King - 2016
     "Those who try to change Form without likewise shifting Function are doomed to a lifetime of agony and mediocrity--or they make the best assassins." -Auld Wynfor Ganlin An orphan with powers not seen in a thousand years, trapped in a world only she can see, her life a waking nightmare. A boy long ago lost to his family, forced to masquerade as the enemy by one of his own, his continued facade his people's only hope of salvation. An immortal trapped in the flesh of a man, a prisoner for something he has not yet done, fleeing something he thought he had killed. A girl abandoned in the mountains, without memories or a note, her people the stuff of legends, but whose villages have never been found. Meet these and many more incredible characters as they engage in a complex struggle for survival in the latest gripping King book, set in a realm about to plunge in a downward spiral of politics, death, and treachery. Like all King novels, every chapter of this epic fantasy adventure will leave you immersed in her world until you've turned the very last page, going toe-to-toe with the classics. If you enjoy sword and sorcery and are looking for a heart-pounding action & adventure, get ready to be blown away. This is an ILLUSTRATED serialized novel, with each part being approximately 70,000 words, and containing exclusive access to Lance MacCarty's desktop backgrounds and full-resolution downloadable images of the scenes contained within the book.

Indian FolkTales (Illustrated)


Maple Press - 2018
    When it comes to Indian folk tales, the country of diverse religions, languages and cultures has a complete range of tales and short stories. This collection brings together stories of sacrifice, courage, might, deceit and righteousness that give a panoramic view of the rich cultural heritage of India. Read, absorb and enjoy this wonderful collection of all-time tales.

Arbiter of Worlds: A Primer for Gamemasters


Alexander Macris - 2019
    This primer will teach you how to build living, breathing worlds for your players to explore; how to host game and manage game sessions; and how to create powerful experiences of adventure that your players will talk about for years to come. Learn the secret to becoming a judge, an adversary, a worldbuilder, and a storyteller and become an arbiter of worlds! “Every Macris campaign starts with a rich, open world; the edge of a massive map; and the ability to find adventure in any direction. After playing in a dozen of his campaigns, I can assure you that Macris is the best prepared, most thorough GM on the prime material plane. He balances “deadly adversary” and “the party’s greatest supporter” perfectly. I’ve been lucky to contribute to some renowned video game worlds, and to discus world design with some of the most accomplished writers alive. And I’m honestly not sure there’s been someone more thorough at and passionate for world building than Macris since ... maybe Tolkien? (Okay, maybe G.R.R. Martin, but he’s not as organized or efficient.) It takes organization, creativity, and careful technique to build a massive world efficiently and deliver it effectively, and Macris can show you how he does it.” - Dr. Michael Capps, award-winning videogame executive, writer, designer (*Gears of War*, *Fortnite*, *Unreal Tournament, Unreal Championship*) “Armed with decades of experience as both a player and a designer, Macris cuts to the marrow with razor sharp insights in an unapologetic and often painfully insightful analysis of every imaginable facet of being a Game Master. From implication of play inherent in a game’s design, to world building, to the often delicate nature of unspoken social contracts inherent in the hobby, the guidance found in Arbiter of Worlds is a much-needed breath of fresh air to veterans of the hobby and a forged-in-the-fire bootcamp for those taking their first steps behind the screen.” - James M. Spahn, Ennie and Origins Award Winning RPG designer “A superb read. He makes his points the way you would expect a Harvard-trained lawyer to do. If you read this book, you are going to come out knowing real things you did not know before that will help you run games at the table…” - Courtney Campbell, Hack & Slash

Nightblade


Liane Merciel - 2014
    Now, his unique heritage makes him perfect for a dangerous mission into an ancient dungeon said to hold a magical weapon capable of slaying demons and devils by the thousands and freeing the world of their fiendish taint. Accompanied by companions ranging from a righteous paladin to mercantile mercenaries, Isiem will lead the expedition back into shadowed lands that are all too familiar. And what the adventurers find at the dungeon’s heart will change them all forever.From acclaimed author Liane Merciel comes a dark tale of survival, horror, and second chances, set in the award- winning world of the Pathfinder Roleplaying Game.

Pathfinder Adventure Path #1: Burnt Offerings


James JacobsAndrew Hou - 2007
    Five years after a tragic fire and spate of brutal murders, the people of Sandpoint eagerly anticipate the Swallowtail Festival to commemorate the consecration of the town's new temple. At the height of the ceremony, disaster strikes!In the days that follow, a sinister shadow settles over Sandpoint. Rumors of goblin armies and wrathful monsters in forgotten ruins have set the populace on edge. As Sandpoint's newest heroes, the PCs must deal with treachery, goblins, and the rising threat of a forgotten empire whose cruel and despotic rulers might not be as dead as history records.This volume of Pathfinder Adventure Path launches the Rise of the Runelords Adventure Path and includes:- "Burnt Offerings," and adventure for 1st-level characters by James Jacobs.- An exploration of your PCs' new hometown of Sandpoint, by James Jacobs.- A history of the ancient empire of Thassilon, by Wolfgang Baur.- The first installment of the Pathfinder's Journal, by Erik Mona.- Six new monsters by James Jacobs, Richard Pett, and F. Wesley Schneider.Cover art by Wayne Reynolds

Starting a New Paige


Marilyn Foxworthy - 2020
    Page has certain operant conditioning and vaguely remembered instructionsthat will kick in at certain points as you get to know each other.Here is what you need to know at this point:I am the ‘Old Page’; she is the ‘New Page’.

Through the Brown Mountain Lights: (Brown Mountain Lights Book 1)


C.C. Tillery - 2016
    When their van breaks down outside of Morganton, North Carolina, the group decides to hike up nearby Brown Mountain while they wait for the repairs to be finished. Lizzie’s interest in nature prompts her to go on a walk by herself, hoping to get a glimpse of the legendary Brown Mountain Lights. When she unexpectedly encounters one, she naively reaches out to touch it and is thrown back in time to a place and lifestyle she comes to hate—the Antebellum South. Lizzie is taken in by three sisters who are healers. With them, she is able to put her knowledge as a medical student to good use. She finds a trusted friend in Abbie, the youngest sister, and through a budding romance with the son of a plantation owner is drawn into the dangerous world of the Underground Railroad. With a bloody and violent war looming on the horizon, at a time when women are looked upon as less than equal, Lizzie struggles to accept the differences that surround her every day in this new and challenging world. Wanting nothing more than to return home, she and Abbie continually search for the light Lizzie travelled through, hoping it will take her back to her time. But if she finds it, will she decide to stay or go?

Brahma Rakshas: The Monster Within


Sandiip N. Paatil - 2021
    At 11, he looks big and strong for his age. His kind mother, Geeta is a rural Indian archetype: the overworked, stressed-out, barely-keeping-it- together single mother. His father is in prison for multiple robbery cases. The villagers are cold and overbearing, and his schooldays are made hellish by bullies. If this wasn’t enough, he has nightmares and uncanny callings from the age-old monstrous Peepal tree that lays on his way to school. The legend is a monster called Brahma Rakshas, living under this tree, for years unknown to people, lures kids with the black devil fruits and then makes them wrestle until one dies.And, one stormy night, the legend comes true when Brahma Rakshas meets Sarja. Set in a fictional village of Deogiri; a small haven of human civilization, away from the din of city life, this story is an adventure ride filled with riddles and monster wrestling.

Arcane Power: A 4th Edition D&D Supplement


Logan Bonner - 2009
    New options for wizards, warlocks, sorcerers, bards, and swordmages...This tome focuses on the arcane heroes: characters who wield strange and mysterious spells and rely on their mastery of magic for survival.This book provides new archetypal builds for the wizard, warlock, sorcerer, bard, and swordmage classes, including new character powers, feats, paragon paths, and epic destinies.

Steading of the Hill Giant Chief


E. Gary Gygax - 1978
    It provides a complete module for play of ADVANCED DUNGEONS & DRAGONS, and it can be used alone or as the first of a three-part expedition adventure which also employs DUNGEON MODULE G2 (GLACIAL RIFT OF THE FROST GIANT JARL) and DUNGEON MODULE G3 (HALL OF THE FIRE GIANT KING).