Simplifying Street Fighter: A New Player's Guide to Preparing for Street Fighter 5


gootecks - 2015
    If you're like most players, you struggle with nearly every aspect of the game: offense, defense, execution and combos, and generally having a game plan that is more complex than just mashing buttons at every opportunity. A Road Map Toward Improvement Street Fighter is a game that requires practice, finesse, and knowledge. Unfortunately, most players don't have any guidance on where to begin when learning the game which leads to lots of frustration and losses. This guide is designed to give you a road map for improving your skills so that when SF5 drops you can hit the ground running!Lots of players are under the misconception that since SF5 is a brand new game, there's no point in playing SF4 and improving. While it is true that there will be lots to learn in SF5 such as new engines and characters, this is not a reason not to improve on your Street Fighter fundamentals in the meantime. The Importance of a Solid Foundation Like anything else worth doing in life, developing a foundation of solid fundamentals is the key to improving. Even though SF5 will have brand new characters and mechanics, the core elements of Street Fighter remain the same throughout the franchise. Execution, footsies and space control, combos, punishing, and resource management are important in all Street Fighter games and this guide will show you how to use SF4 to improve on these aspects of your game. Who is gootecks and why should I bother? I've played Street Fighter competitively since 2003, starting with Street Fighter III: 3rd Strike and continuing with Street Fighter 4. I've traveled to compete in tournaments around the world, including places like Japan, Singapore, Australia, Canada, and Europe.A lot of people may know me as the co-host of Excellent Adventures of gootecks & Mike Ross, or perhaps from my work on Cross Counter TV, the entertainment network for fighting game fans.Recently, I've begun training players just like yourself through Cross Counter Training, where players like EG.Justin Wong, EG.K-Brad, Alex Myers are available for helping players of all skill levels improve. Through working with my students, I've developed what I believe to be an extremely effective method of learning how to play Street Fighter. This method is based on the idea of learning one tiny aspect of the game at a time through the eyes of the poster boy of Street Fighter, Ryu. "But Ryu is boring, gootecks!" I know, I know, you think Ryu is boring and everybody plays him and you want to play a cool, flashy character so you can style on people on stage at Evo someday. Unfortunately, you'll need to learn how to walk before you can run and there is no better investment of time as a new player than to learn Ryu in order to build a strong foundation.Taking this time now to develop your fundamentals will serve you well as you transition to Street Fighter 5. Ryu is definitely different in SF5, but the tools and concepts you'll learn in this guide will give you a leg up on the competition when SF5 drops.

Next Level Magic: A Guide to Mastering the Magic the Gathering™ Card Game


Patrick Chapin
    Next Level Magic is a comprehensive course on realizing your goals in playing Magic the Gathering.

Turn Left at Istanbul: ESCAPING SHIRLEY - The ultimate, mad, sixties road trip


Richard Savin - 2019
    In the London office my new boss Victor tells me I shall be working in a regional office - and he wants me to drive there. I am to deliver Victor's shiny Jaguar: his pride and joy. The office is in Calcutta. This all sounds like fun to me. A month long holiday. How bad can that be I think and decide to invite my friend Douglas to come along for the ride. This will be a road trip to die for I tell him. Victor's P.A. Shirley is the all seeing eye. Nothing gets past here. I have to report in on my progress at key points on the route. Shirley is going to be watching me. 'If you so much as scratch it you're dead.' I laugh, what could possibly go wrong....? well just about everything. We were OK up till Trieste; then a goat got in the car - after that it was downhill all the way to Calcutta.

The Girl in the Pink Shoes


Jessica Harrington - 2021
    

Undercover - Ajit Doval in Theory and Practice


The Caravan Magazine - 2017
    His designation grants him sweeping powers over the Indian security and intelligence apparatuses, and a say in foreign relations that he has exercised vigorously, particularly when it comes to the country’s neighbours. His outlook combines strident Hindu nationalism with habits learnt over his decades in the Intelligence Bureau. The results have been far from extraordinary—yet large sections of the media continue to laud him. Doval’s public persona as a super-spy and statesman may be too good to be true. The Caravan -India's finest magazine of politics, culture and business. Since its relaunch in 2010, The Caravan has earned a reputation as one of South Asia's most sophisticated publications, a showcase of the region's finest writers, with a distinctive blend of masterful reporting, unique criticism and stunning photo essays.

Trump as President: The Inside Story of His First Years in the White House


Doug Wead - 2019
    In Trump as President, Doug Wead offers a sweeping, eloquent history of President Donald J. Trump's first years in the White House, covering everything from election night to the news of today. The book will include never-before-reported stories and scoops, including how President Trump turned around the American economy, how he "never complains and never explains," and how his actions sometimes lead to misunderstandings with the media and the public. It also includes exclusive interviews with the Trump family about the Mueller report, and narrates their reactions when the report was finally released. Contains Interviews with the President in the Oval Office, chief of staff, Mick Mulvaney, Jared and Ivanka Kushner, Donald Trump, Jr., Eric and Lara Trump, and White House insiders.

Small Budget Home: Living Small And Thriving Big


Kate Singh - 2020
    

So Big the Land


Sue Grocke - 2019
    With little prelude she is thrown into the deep end of a gritty farming life in a man's world. A life of hard work on untamed lands, a two year odyssey through the outback, and months spent in a remote Aboriginal community, reveal to Sue the very character of the Australian landscape. This is the story of one woman's metamorphosis, from timid, imaginative child to resilient, worldly woman - a profound journey of self discovery through tragedy, unfettered and often life-threatening adventure, and overwhelming joy.

The Comeback: How Larry Ellison's Team Won the America's Cup (Kindle Single)


G. Bruce Knecht - 2016
    New Zealand needed just one more win. Oracle ultimately beat back the odds in what's been called the greatest comeback in sport. But was it? G. Bruce Knecht set out to investigate how Oracle turned things around and, most particularly, the source of extra horsepower that seemed to come from nowhere during the final races. What he discovered was that the team was using a sailing technique that was prohibited under the rules. The Comeback is a pulse-pounding account of Oracle's desperate stop-at-nothing campaign.G. Bruce Knecht, a former staff reporter and foreign correspondent for The Wall Street Journal, is the author of three books, including The Proving Ground: The Inside Story of the 1998 Sydney to Hobart Race. Larry Ellison was a major character in that book as well and it explains how his experience in the race led to his pursuit of the America's Cup. A sailor himself, Knecht raced across the Atlantic in 2005 on the yacht that broke the 100-year-old transatlantic race record.Cover design by Charles Rue Woods.

Trailer Dogs: Life in America's New Middle Class (The Trailer Dog Chronicles Book 1)


Ellen Garrison - 2016
    After losing their small business and life savings to the government’s unfathomable shutdown, the author and her husband are forced to sell their home and move into a travel trailer. Still reeling from financial loss and the deaths of two of their beloved dogs, the pair embark on a new life in a trailer park, populated with some of the most unconventional characters you’d ever hope not to meet. There’s Gretchen, the park’s unsympathetic and conniving manager, and her puny, perverted husband, Lloyd, who “maintains” the park grounds and who gives pool algae a bad name. Daisy and Lonnie May are the author’s closest neighbors, and are, perhaps, the park’s most devoted couple. Only Daisy May happens to be Lonnie’s dog. Trailer Dogs will make you laugh, cry, and maybe even a little angry. But it will never make you bored.

Crazy Pharm: Wildest Customer Stories


Mr. Pills - 2015
    Pills’ Pharmacy Hub comes a book about some of the wildest customers that pharmacists have dealt with in retail pharmacy. Journey into the world of retail pharmacy with 80 hilarious short stories: a world where people are not that bright but always think they are right, and where the word patience doesn’t exist. A world with druggies coming up with some not-so-clever schemes to get their fix. A world where people think throwing ice cream in your face is an acceptable way to get your attention. A world with a new twist at every turn--just when you think you’ve seen everything, someone always finds a way to surprise you.

Click, Click


Joyce Kavanagh - 2012
    Their father abused all three of them in the family home throughout their childhood. In 1989, the sisters made the brave decision to bring charges against their father and, in 1990, the state took a successful case against him. He was convicted and imprisoned.Click, Click is the story of their abuse; the exposure of a man prolific in his paedophilia; and an Irish childhood lost in a dysfunctional, abusive and torturous environment. Importantly, however, it is also the story of three women's healing; their coming to terms with their abuse, and their forgiveness of themselves and others. The Kavanagh sisters have refused to allow their abuse to define them. With fierce humour, insight and honesty, they now share their story and show that with love and determination, you can indeed conquer all.

Minecraft: Ultimate Book of Secrets: Unbelievable Minecraft Secrets You Coudn't Imagine Before!


Minecraft Books - 2014
    This Minecraft ULTIMATE Book of Secrets designed to help you discover secrets you couldn't imagine before! Become a pro in Minecraft! Master your game right now! * Extremely easy to read! * Tons of secrets! * Explore Minecraft features you never knew about ! All-in-one secrets book, 2014.

Sly Flourish's Dungeon Master Tips


Michael E. Shea - 2010
    You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.

Arbiter of Worlds: A Primer for Gamemasters


Alexander Macris - 2019
    This primer will teach you how to build living, breathing worlds for your players to explore; how to host game and manage game sessions; and how to create powerful experiences of adventure that your players will talk about for years to come. Learn the secret to becoming a judge, an adversary, a worldbuilder, and a storyteller and become an arbiter of worlds! “Every Macris campaign starts with a rich, open world; the edge of a massive map; and the ability to find adventure in any direction. After playing in a dozen of his campaigns, I can assure you that Macris is the best prepared, most thorough GM on the prime material plane. He balances “deadly adversary” and “the party’s greatest supporter” perfectly. I’ve been lucky to contribute to some renowned video game worlds, and to discus world design with some of the most accomplished writers alive. And I’m honestly not sure there’s been someone more thorough at and passionate for world building than Macris since ... maybe Tolkien? (Okay, maybe G.R.R. Martin, but he’s not as organized or efficient.) It takes organization, creativity, and careful technique to build a massive world efficiently and deliver it effectively, and Macris can show you how he does it.” - Dr. Michael Capps, award-winning videogame executive, writer, designer (*Gears of War*, *Fortnite*, *Unreal Tournament, Unreal Championship*) “Armed with decades of experience as both a player and a designer, Macris cuts to the marrow with razor sharp insights in an unapologetic and often painfully insightful analysis of every imaginable facet of being a Game Master. From implication of play inherent in a game’s design, to world building, to the often delicate nature of unspoken social contracts inherent in the hobby, the guidance found in Arbiter of Worlds is a much-needed breath of fresh air to veterans of the hobby and a forged-in-the-fire bootcamp for those taking their first steps behind the screen.” - James M. Spahn, Ennie and Origins Award Winning RPG designer “A superb read. He makes his points the way you would expect a Harvard-trained lawyer to do. If you read this book, you are going to come out knowing real things you did not know before that will help you run games at the table…” - Courtney Campbell, Hack & Slash