Book picks similar to
Push Start: The Art of Video Games by Stephan Guenzel
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The Man with the Golden Touch: How The Bond Films Conquered the World
Sinclair McKay - 2008
This is the story of how, with the odd misstep along the way, the owners of the Bond franchise, Eon Productions, have contrived to keep James Bond abreast of the zeitgeist and at the top of the charts for 45 years, through 21 films featuring six Bonds, three M’s, two Q’s and three Moneypennies. Thanks to the films, Fleming’s original creation has been transformed from a black sheep of the post-war English upper classes into a figure with universal appeal, constantly evolving to keep pace with changing social and political circumstances. Having interviewed people concerned with all aspects of the films, Sinclair McKay is ideally placed to describe how the Bond ‘brand’ has been managed over the years as well as to give us the inside stories of the supporting cast of Bond girls, Bond villains, Bond cars and Bond gadgetry. Sinclair McKay, formerly assistant features editor of the Daily Telegraph, works as a freelance writer and journalist. He is also the author of A Thing of Unspeakable Horror: The History of Hammer Films, which the Guardian called ‘A splendid history’ and the Independent on Sunday described as ‘Brisk, cheerful and enthusiastic.’
Top 50 Villains (Horrible Histories)
Terry Deary - 2016
From gangs of gangsters to maniacs who massacre, meet the biggest baddies in history and discover how they tortured and terrified their way to the top. Find out whose savage speciality was nostril-splitting, which evil emperor served up guts in gold dishes, whose axe-murdering antics were turned into a ballet and much more. It's all you need to know about villains - all the gore and more!
Toy Wars: The Epic Struggle Between G.I. Joe, Barbie, and the Companies That Make Them
G. Wayne Miller - 1998
Joe, the collapse of a $45 million virtual-reality game, and a takeover attempt by arch rival Mattel. 448 pp. Author tour. National ads. 30,000 print.
Gosnell's Babies: Inside the Mind of America's Most Notorious Abortion Doctor
Steve Volk - 2013
That distinction belongs to Gosnell's Babies." — Alexander Nazaryan, The Atlantic Wire"Very well written ... A must-read for anybody who followed this case." — Jake Tapper, CNNIn this chilling tale set against the backdrop of one of the most controversial issues of our times, award-winning journalist Steve Volk tells the decades-long saga of Kermit Gosnell — the abortion doctor whose clinic in a poor section of Philadelphia was revealed to be a house of horrors.Volk — the only journalist to speak to Gosnell since his conviction and imprisonment — brings the eccentric doctor to life, detailing his past in the early days of the abortion-rights movement and getting him to reveal, for the first time ever, why he did what he did. Was Gosnell a monster, or something else?Volk's powerful storytelling gives us a definitive understanding of a complex character, a horrific case, and a divisive issue.
Digital Photography: A Basic Manual
Henry Horenstein - 2011
All concepts are fully illustrated with sample work by internationally renowned professionals, representing editorial work, photojournalism, and everything in between. Topics covered include essential information for both film and digital photography, such as exposure controls and shutter speed, as well as digital-specific information on image editing, printing methods, and even file storage. The first digital textbook by legendary photography teacher Henry Horenstein, Digital Photography is the best guide yet for aspiring digital photographers, essential both for photographers transitioning from film to digital and those learning the art of photography for the first time.
The Wisdom House
Rob Parsons - 2014
And then Rob began to think about how he hoped he'd have the chance to talk with all his grandchildren as they grew. He imagined them coming into his study, settling into one of the two comfy armchairs in front of the fire and opening up about the challenges they were facing. Perhaps it would be when they were beginning their first job, buying their first house, getting married or starting a family. Or perhaps they'd talk long into the night, when their hearts were broken or friends had betrayed them. Perhaps he would have the chance to help them rebuild the dream that somebody had trodden on. "Come on in, take a seat—tell me what's been going on. . ." Rob knew he wouldn't have all the answers. But maybe he could help—just a little.
1001 Video Games You Must Play Before You Die
Tony MottMitch Krpata - 2010
The video game has arrived as entertainment and as an art form. This is the first serious critical evaluation ever published of the best video games and is a testament to the medium’s innovativeness and increasing emphasis on aesthetics. Organized chronologically and for all platforms (PC, Xbox, PlayStation, etc.) and covering all genres from the bold (Grand Theft Auto and Halo) and dark (Resident Evil and Silent Hill) to the spiritual (Final Fantasy) and whimsical (Legend of Zelda), the book traces the video game from the rough early days of Pong to the latest visual fantasia.
The Art of Fallout 4
Bethesda Softworks - 2015
Featuring 368 oversize pages, never-before-seen designs, and concept art from the game's dynamic environments, iconic characters, detailed weapons, and more -- along with commentary from the developers themselves.
Crazy Train: The High Life and Tragic Death of Randy Rhoads
Joel McIver - 2011
He first came to international prominence in 1979, when he was recruited from the cult metal band Quiet Riot to play with Ozzy Osbourne, who had been fired from Black Sabbath for his drink and drug addictions and was in urgent need of a co-writer to kickstart a solo career. How and why Ozzy and Randy went on to find enormous success is one of the key themes of Crazy Train, named after the first and most famous Osbourne/Rhoads co-composition. It was Randy's pioneering combination of neo-classical soloing, catchy riffage and unforgettable songwriting which propelled Ozzy. The two albums that Randy recorded with Quiet Riot and the two with Ozzy showcase the young guitarist's immense ability, although the full extent of his talent may never have been revealed. In 1982 he died in an air crash. The parallels between Crazy Train and the author's best-selling To Live Is To Die: The Life And Death Of Metallica's Cliff Burton (Jawbone 2009) are intentional and obvious. Both books deal with a musical prodigy who died tragically in his mid-20s; both men have a vast following and a profile which has risen in the years since their deaths; and both men have a large coterie of friends, family and associates prepared to tell their stories for the very first time.
Surf City: The Jan and Dean Story
Dean Torrence - 2016
As a memoir The Jan and Dean Story has elements of humor, tragedy and redemption. It tells their story from the early high school friendship struck up between Jan Berry and Dean Torrence and their ascent to the dizzying heights of stardom riding the crest of the “surf” craze. The Jan and Dean Story is as much about the culture of the 1960s as it is about music. Dean has lived an incredible life and continues to promote a lifestyle and surf culture that is now universally admired and followed throughout the world.The story also recounts Jan’s tragic car accident and his ability to recover enough to continue to perform will be inspiring to many readers even those not familiar with surf music. For pop culture addicts and music buffs alike this book is indispensable. As early teen icons, Jan and Dean left an indelible mark on the music of the 60’s and the American psyche.Dean Torrence is still touring and creating music and often appears with the Beach Boys and other groups from the heyday of surf music.
Have a Bleedin Guess - the story of Hex Enduction Hour
Paul Hanley - 2019
Even the circumstances of its recording, purportedly in an abandoned cinema and a cave formed from Icelandic lava, have achieved legendary status among their ever-loyal fanbase. Have a Bleedin Guess tells the story of the album, including how each song was written, performed and recorded. It also includes new interviews with key players. Author Paul Hanley, who was one of The Fall's two drummers when Hex was created, is uniquely placed to discuss the album's impact, both when it was released and in the ensuing years.
15 Handpicked Unique Suppliers for Handmade Businesses 2015 - 2016
Renae Christine - 2015
I'll show you where to find the best materials from the best suppliers to fuel your Etsy selling success.After getting more than 1 million views on YouTube with over 100,000 follow up questions answered for handmade businesses since 2012, Renae Christine has learned that 90% of handmade businesses fail within the first 5 years due to lack of proper suppliers or the know-how to find those suppliers of the best materials.Read this resource guide to learn:Why every Etsy seller and handmade business owner needs a supplier.Why you should avoid your local craft store's clearance section like the plague.Common mistakes that you could be making.How much money you need to place an initial order, which might surprise you.Where to find tens of thousands of proper material suppliers.The questions to ask before taking on a supplier and placing an order so you don't waste your money.15 of Renae Christine's favorite suppliers from a convention she scoured just for handmade businesses.Additional bonus suppliers listed from different handmade industries.Is this resource guide for you?You need this guide if you:You're in the 'Etsy business for beginners' phase of businessYou feel like your business or Etsy shop just can't get off the ground and you don't know whyYou want to learn how to sell on Etsy through proper strategies and avoid making mistakesRenae Christine has been featured in Yahoo Finance, ABC, CBS, Reuters, Bloomberg Business Week and in thousands of other publications worldwide. She is the worldwide known business coach for everything handmade. Renae is even more rare because she built a six-figure stationery business herself.
Kiki Smith: Prints, Books and Things
Wendy Weltman - 2003
Smith emerged in the early 1980s as one of a generation of artists who returned to figurative imagery after a period in which American art had leaned to the abstract and conceptual. In Smith's case the interest in the figure was literal: She is fascinated by the anatomy of the human body, which is an immediate and emotionally powerful presence in much of her work. She is equally concerned with the natural world, and animals have become increasingly important in her recent imagery. The heart of printmaking is the ability to create more than one example of an artwork, and this appeals to Smith's interest in the public dissemination of imagery and information. Her work is politically sensitized but she is also fascinated by craft and is constantly exploring and experimenting with her materials. Her prolific body of printed art incorporates techniques extending from elaborate etchings to crude rubber stamps and images ranging from wall-sized lithographs and deluxe artist's books to screen-printed giveaway posters and removable tattoos. Kiki Smith: Prints, Books and Other Things accompanies an exhibition devoted to this underacknowledged but crucial dimension of her art.
The Art of Ranma 1/2
Rumiko Takahashi - 2001
The book includes paintings and designs that show why this martial arts/teenage romance/sex comedy was one of the most popular shows ever.
Opening the Xbox: Inside Microsoft's Plan to Unleash an Entertainment Revolution
Dean Takahashi - 2002
It has already eclipsed motion pictures to become one of the largest and fastest growing markets in history and a lamplight illuminating where the future of entertainment is headed. In an effort to grab a chunk of that market, Microsoft—an absolute newcomer to the gaming industry—has put billions of dollars on the line in a gamble to build the fastest, most mature, most advanced video game console ever: the Xbox. Is this new Microsoft venture just another experiment that, like WebTV, was launched to much fanfare but will be quickly forgotten? Or will it become the next Windows, finding its way into the homes and lives of millions of people around the world?In Opening the Xbox, award-winning journalist and gaming-industry expert Dean Takahashi guides you deep into the amazing story of this much-anticipated game console. Through exclusive interviews with top executives at Microsoft, exhaustive research, and a penetrating investigation, he unveils the tumultuous story behind the development of the project and how it could change the entertainment industry forever. Inside, you'll discover that what started as Project Midway, spearheaded by Jonathan "Seamus" Blackley and three of his renegade cohorts, turned into Xbox—a multibillion-dollar enterprise that became Microsoft's largest internal startup ever and a personal pet project of Bill Gates. The colorful infighting, the cutthroat tactics used to lure partners, and the race to vanquish bitter rivals Sony and Nintendo are all laid bare in this unvarnished, high-tech drama. It's a story like no other, full of heroes and villains, plot twists and intrigue—all before the backdrop of Microsoft's grand ambition to move from the office into the living room.If you're like the millions of gamers, investors, and business spectators who anxiously anticipated the Xbox, then you don't want to miss the explosive, exclusive, behind-the-scenes story in Opening the Xbox.