Multiple View Geometry in Computer Vision


Richard Hartley - 2000
    This book covers relevant geometric principles and how to represent objects algebraically so they can be computed and applied. Recent major developments in the theory and practice of scene reconstruction are described in detail in a unified framework. Richard Hartley and Andrew Zisserman provide comprehensive background material and explain how to apply the methods and implement the algorithms. First Edition HB (2000): 0-521-62304-9

The Numbers Game: The Commonsense Guide to Understanding Numbers in the News, in Politics, and in Life


Michael Blastland - 2008
    Drawing on their hugely popular BBC Radio 4 show More or Less,, journalist Michael Blastland and internationally known economist Andrew Dilnot delight, amuse, and convert American mathphobes by showing how our everyday experiences make sense of numbers. The radical premise of The Numbers Game is to show how much we already know, and give practical ways to use our knowledge to become cannier consumers of the media. In each concise chapter, the authors take on a different theme—such as size, chance, averages, targets, risk, measurement, and data—and present it as a memorable and entertaining story. If you’ve ever wondered what “average” really means, whether the scare stories about cancer risk should convince you to change your behavior, or whether a story you read in the paper is biased (and how), you need this book. Blastland and Dilnot show how to survive and thrive on the torrent of numbers that pours through everyday life. It’s the essential guide to every cause you love or hate, and every issue you follow, in the language everyone uses.

How to Think About Analysis


Lara Alcock - 2014
    It is elegant, clever and rewarding to learn, but it is hard. Even the best students find it challenging, and those who are unprepared often find it incomprehensible at first. This book aims to ensure that no student need be unprepared. It is not like other Analysis books. It is not a textbook containing standard content. Rather, it is designed to be read before arriving at university and/or before starting an Analysis course, or as a companion text once a course is begun. It provides a friendly and readable introduction to the subject by building on the students existing understanding of six key topics: sequences, series, continuity, differentiability, integrability and the real numbers. It explains how mathematicians develop and use sophisticated formal versions of these ideas, and provides a detailed introduction to the central definitions, theorems and proofs, pointing out typical areas of difficulty and confusion and explaining how to overcome these. The book also provides study advice focused on the skills that students need if they are to build on this introduction and learn successfully in their own Analysis courses: it explains how to understand definitions, theorems and proofs by relating them to examples and diagrams, how to think productively about proofs, and how theories are taught in lectures and books on advanced mathematics. It also offers practical guidance on strategies for effective study planning. The advice throughout is research-based and is presented in an engaging style that will be accessible to students who are new to advanced abstract mathematics.

The Mathematical Experience


Philip J. Davis - 1980
    This is the classic introduction for the educated lay reader to the richly diverse world of mathematics: its history, philosophy, principles, and personalities.

Zero: The Biography of a Dangerous Idea


Charles Seife - 2000
    For centuries, the power of zero savored of the demonic; once harnessed, it became the most important tool in mathematics. Zero follows this number from its birth as an Eastern philosophical concept to its struggle for acceptance in Europe and its apotheosis as the mystery of the black hole. Today, zero lies at the heart of one of the biggest scientific controversies of all time, the quest for the theory of everything. Elegant, witty, and enlightening, Zero is a compelling look at the strangest number in the universe and one of the greatest paradoxes of human thought.

The Algorithm Design Manual


Steven S. Skiena - 1997
    Drawing heavily on the author's own real-world experiences, the book stresses design and analysis. Coverage is divided into two parts, the first being a general guide to techniques for the design and analysis of computer algorithms. The second is a reference section, which includes a catalog of the 75 most important algorithmic problems. By browsing this catalog, readers can quickly identify what the problem they have encountered is called, what is known about it, and how they should proceed if they need to solve it. This book is ideal for the working professional who uses algorithms on a daily basis and has need for a handy reference. This work can also readily be used in an upper-division course or as a student reference guide. THE ALGORITHM DESIGN MANUAL comes with a CD-ROM that contains: * a complete hypertext version of the full printed book. * the source code and URLs for all cited implementations. * over 30 hours of audio lectures on the design and analysis of algorithms are provided, all keyed to on-line lecture notes.

Mindstorms: Children, Computers, And Powerful Ideas


Seymour Papert - 1980
    We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers.

Elementary Analysis: The Theory of Calculus


Kenneth A. Ross - 1980
    It is highly recommended for anyone planning to study advanced analysis, e.g., complex variables, differential equations, Fourier analysis, numerical analysis, several variable calculus, and statistics. It is also recommended for future secondary school teachers. A limited number of concepts involving the real line and functions on the real line are studied. Many abstract ideas, such as metric spaces and ordered systems, are avoided. The least upper bound property is taken as an axiom and the order properties of the real line are exploited throughout. A thorough treatment of sequences of numbers is used as a basis for studying standard calculus topics. Optional sections invite students to study such topics as metric spaces and Riemann-Stieltjes integrals.

The Art and Craft of Problem Solving


Paul Zeitz - 1999
    Readers are encouraged to do math rather than just study it. The author draws upon his experience as a coach for the International Mathematics Olympiad to give students an enhanced sense of mathematics and the ability to investigate and solve problems.

Number Theory


George E. Andrews - 1994
    In studying number theory from such a perspective, mathematics majors are spared repetition and provided with new insights, while other students benefit from the consequent simplicity of the proofs for many theorems.Among the topics covered in this accessible, carefully designed introduction are multiplicativity-divisibility, including the fundamental theorem of arithmetic, combinatorial and computational number theory, congruences, arithmetic functions, primitive roots and prime numbers. Later chapters offer lucid treatments of quadratic congruences, additivity (including partition theory) and geometric number theory.Of particular importance in this text is the author's emphasis on the value of numerical examples in number theory and the role of computers in obtaining such examples. Exercises provide opportunities for constructing numerical tables with or without a computer. Students can then derive conjectures from such numerical tables, after which relevant theorems will seem natural and well-motivated..

Prisoner's Dilemma: John von Neumann, Game Theory, and the Puzzle of the Bomb


William Poundstone - 1992
    Though the answers may seem simple, their profound implications make the prisoner's dilemma one of the great unifying concepts of science. Watching players bluff in a poker game inspired John von Neumann--father of the modern computer and one of the sharpest minds of the century--to construct game theory, a mathematical study of conflict and deception. Game theory was readily embraced at the RAND Corporation, the archetypical think tank charged with formulating military strategy for the atomic age, and in 1950 two RAND scientists made a momentous discovery.Called the prisoner's dilemma, it is a disturbing and mind-bending game where two or more people may betray the common good for individual gain. Introduced shortly after the Soviet Union acquired the atomic bomb, the prisoner's dilemma quickly became a popular allegory of the nuclear arms race. Intellectuals such as von Neumann and Bertrand Russell joined military and political leaders in rallying to the preventive war movement, which advocated a nuclear first strike against the Soviet Union. Though the Truman administration rejected preventive war the United States entered into an arms race with the Soviets and game theory developed into a controversial tool of public policy--alternately accused of justifying arms races and touted as the only hope of preventing them.A masterful work of science writing, Prisoner's Dilemma weaves together a biography of the brilliant and tragic von Neumann, a history of pivotal phases of the cold war, and an investigation of game theory's far-reaching influence on public policy today. Most important, Prisoner's Dilemma is the incisive story of a revolutionary idea that has been hailed as a landmark of twentieth-century thought.

The Book of Numbers


John H. Conway - 1995
    Whether it is a visualization of the Catalan numbers or an explanation of how the Fibonacci numbers occur in nature, there is something in here to delight everyone. The diagrams and pictures, many of which are in color, make this book particularly appealing and fun. A few of the discussions may be confusing to those who are not adept mathematicians; those who are may be irked that certain facts are mentioned without an accompanying proof. Nonetheless, The Book of Numbers will succeed in infecting any reader with an enthusiasm for numbers.

Linked: How Everything Is Connected to Everything Else and What It Means for Business, Science, and Everyday Life


Albert-László Barabási - 2002
    Albert-László Barabási, the nation’s foremost expert in the new science of networks and author of Bursts, takes us on an intellectual adventure to prove that social networks, corporations, and living organisms are more similar than previously thought. Grasping a full understanding of network science will someday allow us to design blue-chip businesses, stop the outbreak of deadly diseases, and influence the exchange of ideas and information. Just as James Gleick and the Erdos–Rényi model brought the discovery of chaos theory to the general public, Linked tells the story of the true science of the future and of experiments in statistical mechanics on the internet, all vital parts of what would eventually be called the Barabási–Albert model.

The Psychology of Invention in the Mathematical Field


Jacques Hadamard - 1945
    Role of the unconscious in invention; the medium of ideas — do they come to mind in words? in pictures? in mathematical terms? Much more. "It is essential for the mathematician, and the layman will find it good reading." — Library Journal.

The Haskell Road to Logic, Maths and Programming


Kees Doets - 2004
    Haskell emerged in the last decade as a standard for lazy functional programming, a programming style where arguments are evaluated only when the value is actually needed. Haskell is a marvellous demonstration tool for logic and maths because its functional character allows implementations to remain very close to the concepts that get implemented, while the laziness permits smooth handling of infinite data structures.This book does not assume the reader to have previous experience with either programming or construction of formal proofs, but acquaintance with mathematical notation, at the level of secondary school mathematics is presumed. Everything one needs to know about mathematical reasoning or programming is explained as we go along. After proper digestion of the material in this book the reader will be able to write interesting programs, reason about their correctness, and document them in a clear fashion. The reader will also have learned how to set up mathematical proofs in a structured way, and how to read and digest mathematical proofs written by others.