Hamlet on the Holodeck: The Future of Narrative in Cyberspace


Janet H. Murray - 1997
    In this comprehensive and readable book--already a classic statement of the aesthetics of digital media, acclaimed by practitioners and theorists alike--Janet Murray shows how the computer is reshaping the stories we live by. Murray discusses the unique properties and pleasures of digital environments and connects them with the traditional satisfactions of narrative. She analyzes the dramatic satisfaction of participatory stories and considers what would be necessary to move interactive fiction from the formats of childish games and confusing labyrinths into a mature and compelling art form. Through a blend of imagination and techno-wizardry, Murray provides both readers and writers with a guide to the storytelling of the future.

Fucking Adorable - Cute Critters with Foul Mouths: Sweary Adult Coloring Book


Heather Land - 2016
    From an adorable raccoon calling someone a -cumstain- to a -Cunt-A-Saurus Rex-, you'll love these filthy cuties! If you love to swear and love all things cute, you'll adore this book. The book has 30 different single sided pages to cover. Fucking Adorable-er, the sequel to this book, is now available!! Find it here! https: //www.amazon.com/Fucking-Adorable-er-Cr...

Archaeologies of the Future: The Desire Called Utopia and Other Science Fictions


Fredric Jameson - 2005
    Dick, UrsulaK. LeGuin, William Gibson, Brian Aldiss, Kim Stanley Robinson, and more.Jameson’s essential essays, including “The Desire Called Utopia,”conclude with an examination of the opposing positions on utopia and an assessment of its political value today.

The Piano Handbook


Carl Humphries - 2002
    With clear and easy-to-understand exercises, The Piano Handbook is perfect for anyone interested in learning the piano or improving their skills. It provides fresh material and techniques in styles ranging from classical to jazz, rock, bebop and fusion, and gives new players everything they need to learn and enjoy the piano. This book's innovative tutorial approach covers classical and contemporary music styles in an integrated way, and the companion audio brings the playing techniques and concepts to life. A full-color photo gallery illustrates the history of the piano and its essential recordings. The book also includes access to audio downloads of selected examples and pieces. This hardcover, deluxe edition also features semi-concealed spiral binding so the book stays open on the piano. The Piano Handbook prepares you not just to play, but to perform and not just as a pianist, but as a complete musician.

Fox Nation vs. Reality: The Fox News Cult of Ignorance


Mark Howard - 2012
    Its Internet community web site, Fox Nation, serves as the online gathering place for Fox viewers to absorb and spread the aggregated disinformation and conspiracy theories hatched by Fox News.Two years ago the first volume of Fox Nation vs. Reality was published revealing an Internet operation that was dedicated to fiercely partisan, right-wing distortions of the truth. Its mission was, and remains, to construct a safe haven for the broader Fox News community to reinforce their preferred fantasies and unfounded preconceptions. Since then Fox Nation has evolved into an even more sheltered environment that has taken on many characteristics of culthood. It is a pattern they adopted from their parent, Fox News, where the slogan “fair and balanced” was an implicit condemnation of all other news sources as being neither. Recognizing that the prime directive of a cult is to convince your followers that your version of reality is the only true version and that all others are agents of deception, Fox segregated their disciples to prevent them from being contaminated by impure thoughts, otherwise known as facts.In Fox Nation vs. Reality you will find a compilation of articles originally published on the media analysis web site News Corpse. They provide an eye-opening look into the lengths that committed propagandists will go in order to fabricate an alternative political reality. And remember that Fox Nation is not some remote outpost on the Internet Superhighway. It is an integral part of Fox News whose executives are wholly responsible for the stain it produces on journalism.

Yosemite


Ansel Adams - 1995
    "I knew my destiny when I first experienced Yosemite", wrote Adams, who first visited the park at the age of fourteen and returned every year of his life thereafter. This new book presents the essence of Adams' long association with Yosemite: sixty-six memorable photographs of glacial lakes and craggy peaks, cascading waterfalls and granite monoliths, lone trees and sylvan streams. Here are Moon and Half Dome, Clearing Winter Storm, and El Capitan, Winter, Sunrise - images that have become veritable icons of the American wilderness. Selections from Adams' writings about the park and its environment, and an introductory essay that reveals the prescience of Adams' views on park management issues, enhance this majestic photographic portrait of Yosemite National Park by America's foremost landscape photographer.

Scatterling of Africa: My Early Years


Johnny Clegg - 2021
    Suspended for a few seconds, they float in their own space and time with their own hidden prospects. For want of a better term, we call these moments “magical” and when we remember them they are cloaked in a halo of special meaning.’For 14-year-old Johnny Clegg, hearing Zulu street music as plucked on the strings of a guitar by Charlie Mzila one evening outside a corner café in Bellevue, Johannesburg, was one such ‘magical’ moment. The success story of Juluka and later Savuka, and the cross-cultural celebration of music, language, story, dance and song that stirred the hearts of millions across the world, is well documented. Their music was the soundtrack to many South Africans’ lives during the turbulent 70s and 80s as the country moved from legislated oppression to democratic freedom. It crossed borders, boundaries and generations, resonating around the world and back again. Less known is the story of how it all began and developed. Scatterling of Africa is that origin story, as Johnny Clegg wrote it and wanted it told. It is the story of how the son of an unconventional mother, grandson of Jewish immigrants, came to realise that identity can be a choice, and home is a place you leave and return to as surely as the seasons change.

The Language of New Media


Lev Manovich - 2001
    He places new media within the histories of visual and media cultures of the last few centuries. He discusses new media's reliance on conventions of old media, such as the rectangular frame and mobile camera, and shows how new media works create the illusion of reality, address the viewer, and represent space. He also analyzes categories and forms unique to new media, such as interface and database.Manovich uses concepts from film theory, art history, literary theory, and computer science and also develops new theoretical constructs, such as cultural interface, spatial montage, and cinegratography. The theory and history of cinema play a particularly important role in the book. Among other topics, Manovich discusses parallels between the histories of cinema and of new media, digital cinema, screen and montage in cinema and in new media, and historical ties between avant-garde film and new media.

Chased by the Light: A 90-Day Journey-Revisited After the Storm


Jim Brandenburg - 1998
    This exquisite book, now in softcover, is the result of that bold and immensely personal project. Through the accompanying essay, Brandenburg shares his innermost thoughts and passions as he witnesses the cycle of nature near his home in the northwoods of Minnesota.Brandenburg also contributes new photos and an Epilog that illustrates and discusses the devastating summer wind storm that wreaked havoc on the locations photographed for the original project.

Dinosaur Empire!: Journey through the Mesozoic Era


Abby Howard - 2017
    . . until she happens upon her neighbor—Ms. Lernin—a retired paleontologist. With the assistance of Science Magic, Ronnie and Ms. Lernin travel back through time and space to experience the Mesozoic Era firsthand. They visit three important time periods in the development of the Mesozoic Era: the Triassic, the Jurassic, and the Cretaceous. Along the way, Ronnie finds herself face-to-face with real-life dinosaurs and reptiles, like stegosauruses, velociraptors, and thalattosaurs. With the help of her neighbor’s trusty knowledge of prehistoric times, she learns the differences between herbivores, carnivores, and omnivores, as well as between dinosaurs, insects, and reptiles. This insightful and informative graphic novel uses engaging art to bring facts to life, giving kids the tools to understand the evolution of these prehistoric creatures and the important effects this era had on our world today.

Hope for Film: From the Frontline of the Independent Cinema Revolutions


Ted Hope - 2014
    Ted Hope, whose films have garnered 12 Oscar nominations, draws from his own personal experiences working on the early films of Ang Lee, Eddie Burns, Hal Hartley, Michel Gondry, Nicole Holofcener, Todd Solondz and other indie mavericks, relating those decisions that brought him success as well as the occasional failure.Whether navigating negotiations with Harvey Weinstein over final cuts or clashing with high-powered CAA agents over their clients, Hope offers behind-the-scenes stories from the wild and often heated world of low-budget cinema—where art and commerce collide. As mediator between these two opposing interests, Hope offers his unique perspective on how to make movies while keeping your integrity intact and how to create a sustainable business enterprise out of that art while staying true to yourself. Against a backdrop of seismic changes in the indie-film industry, from corporate co-option to the rise of social media, Hope for Film provides not only an entertaining and intimate ride through the ups and downs of the business of art-house movies over the last 25 years, but also hope for its future.

The Art of the Snowflake: A Photographic Album


Kenneth Libbrecht - 2007
    As miraculous a feat of nature as the snowflakes has been, have we ever been truly able to appreciate this infinitesimal wonder in all its crystalline glory? Art of the Snowflake, as much a work of art as a testament to science, reveals how one of the snowflake's most inspired photographers came to such intimate knowledge of his craft and its fleeting focus. Beautiful pictures illustrate Kenneth Libbrecht's story of the microphotography of snow crystals, from the pioneering work of Wilson Bentley in the 1890s right up to Ken's own innovations in our age of digital images. A breathtaking look at the works of art that melt in an instant, this is a book to flip through and savor, season after season.

The Story of Marvel Studios: The Making of the Marvel Cinematic Universe


Tara Bennett - 2020
    Year-by-year, project-by-project, the studio’s founding and meteoric growth are described through detailed personal stories, anecdotes, and remembrances of noteworthy challenges, breakthrough milestones, and history-making successes. Together, these stories reveal how each of the films evolved into one ongoing cinematic narrative, as coauthors Tara Bennett and Paul Terry (The Official Making of Big Trouble in Little China, 2017) chart the complete production history of The Infinity Saga’s 23 movies (from 2008’s Iron Man all the way up to, and including, 2019’s Avengers: Endgame and Spider-Man: Far From Home).Bennett and Terry were granted unprecedented access to Marvel Studios, which led to this years-in-the-making tome containing personal stories from more than 200 interviews, including every Marvel Studios producer; MCU writers and directors; the stars of The Infinity Saga; concept artists, costume designers, composers, and the talents behind the MCU’s dazzling visual effects; and more. Featuring previously unpublished behind-the-scenes photography and archival production material, as well as personal photos and memorabilia from cast and crew, The Story of Marvel Studios is the essential, collectible chronicle of how the Marvel Cinematic Universe was brought to life.• 512 pages chart the entire history-making story of Marvel Studios—from its inception, through Phases One, Two, and Three, and to the dawn of Phase Four• Featuring more than 200 interviews with the studio’s staff, cast, and crew for all 23 movies in The Infinity Saga• Includes more than 500 production photos, plus never-before-seen filmmakers’ archival materials and personal memorabilia from the cast and crew• Deluxe two-volume, foil-stamped cloth hardcover set, featuring exclusive cover art by Ryan Meinerding (Marvel Studios Head of Visual Development)• Metallized reinforced slipcase with exclusive wrap-around MCU concept art montage, featuring art by Adi Granov, Ryan Meinerding, Andy Park, and Charlie Wen• Foreword by Kevin Feige (President of Marvel Studios and Chief Creative Officer of Marvel)• Afterword by Robert Downey Jr. (Tony Stark/Iron Man)

Persuasive Games: The Expressive Power of Videogames


Ian Bogost - 2007
    In this innovative analysis, Ian Bogost examines the way videogames mount arguments and influence players. Drawing on the 2,500-year history of rhetoric, the study of persuasive expression, Bogost analyzes rhetoric's unique function in software in general and videogames in particular. The field of media studies already analyzes visual rhetoric, the art of using imagery and visual representation persuasively. Bogost argues that videogames, thanks to their basic representational mode of procedurality (rule-based representations and interactions), open a new domain for persuasion; they realize a new form of rhetoric. Bogost calls this new form "procedural rhetoric," a type of rhetoric tied to the core affordances of computers: running processes and executing rule-based symbolic manipulation. He argues further that videogames have a unique persuasive power that goes beyond other forms of computational persuasion. Not only can videogames support existing social and cultural positions, but they can also disrupt and change these positions themselves, leading to potentially significant long-term social change. Bogost looks at three areas in which videogame persuasion has already taken form and shows considerable potential: politics, advertising, and learning.

Decoding Advertisements: Ideology and Meaning in Advertising


Judith Williamson - 1978
    The overt economic function of this appeal is to make us buy things. Its ideological function, however, is to involve us as 'individuals' in perpetuating the ideas which endorse the economic basis of our society. If it is economic conditions which make ideology necessary, it is ideology which makes those conditions seem necessary.If society is to be changed, this vicious circle of necessity and ideas must be broken. Decoding Advertisements is an attempt to undo one link in the chain which we ourselves help to forge, in our acceptance not only of the images and values of advertising, but of the 'transparent' forms and structures in which they are embodied. It provides not an answer, but a set of tools which we can use to alter our own perceptions of one of society's subtlest and most complex forms of propaganda.Other books by Judith Williamson published by Marion Boyars are Consuming Passions: the Dynamics of Popular Culture and Deadline at Dawn: Film Criticism 1980-1990.