Book picks similar to
Ashen Stars by Robin D. Laws
rpg
gaming
rpgs
sci-fi
World of Ptavvs/A Gift from Earth/Neutron Star
Larry Niven - 1994
Amber Diceless Role-Playing: Diceless Role-Playing System
Erick Wujcik - 1991
* A Complete new role-playing system! * Three complete adventures, including "Throne War," "Battleground on Shadow Earth" and "Into the Abyss!" * Attribute Auction system where players bid against each other, creating a unique family of immortals! * Enter a universe where Pattern lets you "walk" to any world you can imagine, where Logrus tendrils can reach across infinite dimensions, and where Shape Shifting lets characters sprout wings! * A mature, demanding, and time-consuming system that puts character development above all else! * Over 100 pages of tips on role-playing style and technique with dozens of crystal-clear examples!
Volo's Guide to the North: Forgotten Realms Advanced Dungeons and Dragons Accessory
Ed Greenwood - 1993
Battlecorps Anthology, Volume 1: The Corps
Loren L. Coleman - 2008
1) is a print anthology of 17 short stories previously published via BattleCorps, and an 18th, previously unpublished story (Destiny's Challenge) that continues the story of one of the others.It also includes a Foreword by the editor, Loren L. Coleman, how BattleCorps came into being; an "About the authors" section at the end; and a collection of BattleMech illustrations in the back. StoriesA Race to the End (Loren L. Coleman)Damage Control (Ilsa J. Bick)Eight Nine Three (Steven Mohan Jr.)Isolation's Weight (Randall N. Bills)Destiny's Call (Loren L. Coleman)Poison (Jason M. Hardy)The Immortal Warrior at the Battle of Vorhaven (Kevin Killiany)Ghost of Christmas Present (Michael A. Stackpole)Zeroing In (Robert Thurston)For Want of a Nail (Dan C. Duval)Art of the Deal (Loren L. Coleman)McKenna Station (Kevin Killiany)Echoes in the Void (Randall N. Bills)The Longest Road (Blaine Lee Pardoe)The Back Road (Louisa M. Swann)Commerce Is All (Steven Mohan, Jr.)En Passant (Phaedra M. Weldon)Destiny's Challenge (Loren L. Coleman)
Pathfinder Roleplaying Game: Mythic Adventures
Jason BulmahnTracy Hurley - 2013
Many adventurers pick up swords or call upon strange powers in times of trouble, yet only a few are chosen by fate or the gods to change the course of history. These are mythic heroes—legendary figures whose every footstep shakes the heavens. With Pathfinder Roleplaying Game: Mythic Adventures, it's your turn to change the world. Choose a mythic path and take on unbelievable powers by completing mythic trials tied to your character's story. Each mythic path works in parallel with your character class, allowing you to continue advancing in your chosen calling even as you seek a greater destiny. Best of all, you can start playing a mythic character at any point—even as early as 1st level!Pathfinder Roleplaying Game: Mythic Adventures is a must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and open playtests featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.Pathfinder Roleplaying Game: Mythic Adventures is a 256-page hardcover book that includes:- Complete rules for playing mythic characters of six different paths: archmage, champion, guardian, hierophant, marshal, and trickster.- New mythic feats for every class, such as Powerful Shape, which allows druids to transform into enormous animals, or Deadly Stroke, which lets a mythic character dispatch even a formidable enemy with a single blow.- A whole grimoire of new and supercharged spells. Bring down a castle with a mythic meteor swarm, transform the landscape with terraform, or make every memory and record of someone disappear with mythic modify memory!- Tons of monsters enhanced with mythic abilities and ready to challenge your heroes, from dragons to vampires!- A hoard of new mythic magic items and artifacts. Brandish the sword of inner fire, capable of burning even elemental creatures, or turn your enemies to stone with the medusa-headed shield aegis!- A complete mythic adventure for 7th-level characters.- Advice on running a mythic game and forging your own legends.... and much, much more!Cover art by Wayne Reynolds
Good Morning Vendemiatrix
H. Paul Honsinger - 2020
In these labors, there is one friend that they can count on, day in and day out . . . he’s a constant companion in their headsets with the Smack and Crack, Sno Bro, and other music they love, as well offering a seemingly endless stream of friendship and encouragement: the morning DJ on Company Radio Channel D, Robin Whitlake. But, Robin is more than a warm human voice in the endless night, he is a man with a heroic, yet deadly and dangerous secret past that could condemn him to death at any time. Disfigured and aging rapidly, he must work harder and harder to project the youth and vitality that he brings to his broadcasts, all the while wondering when and if his past will catch up with him. On 14 January 2314, it did. A disaster in the mining colony brings the heroic and deadly elements of Robin’s past into sudden collision. Not only must he decide whether to subject himself to possible execution, Robin has to call upon all his professionalism as a broadcaster, the skills he spent decades honing in his former life, and the Morse code abilities of a red-headed, pig-tailed Space Scout named Elaine, in a desperate “Hail Mary” improvisation with thousands of innocent lives hanging in the balance. Good Morning Vendemiatrix is an 8800 word stand-alone novelette set in the “Man of War” universe. Fans of Honsinger’s other work will recognize the setting and be treated to a cameo appearance by a familiar character, while new readers will not find themselves “lost in space.” It is a humorous and exciting piece of shorter fiction written to be enjoyed by all Science Fiction readers.
Star Wars 2014 Sampler
John Jackson Miller - 2014
The exclusive previews of these four books, starring fan favorites and set during and before the original trilogy, will transport you once again to a galaxy that doesn't feel quite so long ago, or so far away. . . . A NEW DAWN by John Jackson Miller Set during the legendary "Dark Times" between Episodes III and IV, A New Dawn tells the story of how two of the lead characters from the animated series Star Wars Rebels first came to cross paths. TARKIN by James Luceno Bestselling Star Wars veteran James Luceno gives Grand Moff Tarkin the Star Wars: Darth Plagueis treatment, bringing a legendary character from A New Hope to full, fascinating life. HEIR TO THE JEDI by Kevin Hearne The author of The Iron Druid Chronicles tells a thrilling new adventure set between A New Hope and The Empire Strikes Back, and-for the first time ever-written entirely from Luke Skywalker's first-person point of view. LORDS OF THE SITH by Paul S. Kemp When the Emperor and his notorious apprentice, Darth Vader, find themselves stranded in the middle of insurgent action on an inhospitable planet, they must rely on each other, the Force, and their awesome martial skills to prevail.
Elemental Evil Player's Companion (Dungeons & Dragons 5th Edition)
Richard Baker - 2015
The Elemental Evil Player’s Companion provides everything players need to build a character that is tied directly into the Elemental Evil storyline.New race options include the aarakocra, deep gnome, genasi, and goliath. Additionally, a plethora of new spells put the elements directly at your command.The Elemental Evil Player’s Companion, was original designed by Richard Baker, Robert J. Schwalb and Stephen Schubert, with additional design and development by Wizards D&D R&D.This accessory is specifically meant to support the Elemental Evil–Princes of the Apocalypse adventure product.
Savage Worlds Adventure Edition
Shane Lacy Hensley - 2019
From the curious campus of East Texas University to the distant, untamed worlds of The Last Parsec.Or forge your own worlds, fully customized with setting specific rules to help you model everything from pulp adventure to sword and sorcery to hard science fiction and everything in between.
Hard Drop
Will van der Vaart - 2013
Their objective is classified, marked only by coordinates leading them into a deserted city at the heart of the fighting. From the beginning, everything possible goes wrong. A missile strike rocks the carrier mid-launch, and only a fraction of the unit reaches the surface alive.Outmanned, outgunned, and scattered, with a hard deadline to orbital bombardment looming, it is up to Drop Commander Tyco Hale to rally his troops and reach their objective. But what they find, hidden deep in the tunneled passages under the city, will change everything about what he fights for and what he believes in. With the unit in tatters and loyalties divided, the choice he makes in the dark will seal all of their fates - and much more besides.
Heroes Unlimited
Alex Marciniszyn - 1994
Trade Paperback. Book Condition: Good. The cover does show some normal wear. Fraying on lamenation along edges of front and back cover.
To Keep the Oath [Darkover Series]
Marion Zimmer Bradley - 1979
But the laws of our charter prevent me and I am bound by oath to obey those laws; laws made, not by our own Guild-mothers, but by men who fear what we might have to say to their women!
Andre Norton: The Essential Collection (14 Books + Bonus Audiobook Links)
Andre Norton - 2014
Our team has experience producing thousands of ebooks since 2011 for discerning authors and readers alike. We know what readers expect from their ebook purchases. We avoid distracting formatting inconsistencies and annoying glitches too often found in ebooks.We adhere to the highest standards in producing our ebooks—regardless of the sale price. (Low or value pricing should never be an excuse for second-rate work!)We want readers of our ebooks to get lost in the story just as easily as readers of print books. Our promise is a pleasant reading experience.
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Exodus
John Walker - 2021
A mindless alien race has swept across the colonies, consuming structures and people along the way. As humanity stands on the brink of destruction, we have one hope to preserve what’s left of our culture and very lives. The Passage.One of the greatest scientific achievements of humanity, a gateway that will hyper-accelerate our faster than light drives so we can cover an unimaginable distance. A new home waits beyond, one far from our aggressors. But can we escape the desolation of our old empire before it’s too late?