Speccy Nation


Dan Whitehead - 2012
    The British games industry would go on to create such hits as Tomb Raider and Grand Theft Auto, our innovation and imagination the envy of the world, our programmers the most sought after talent in the fastest growing entertainment medium in history.And it all started here.Welcome to the Speccy Nation.Join veteran games journalist and author Dan Whitehead on a journey through fifty games that helped to define the golden age of British gaming. From the timeless classics to unlikely cult favourites, and even the games so eccentric they could only have come from Britain in the 1980s.Part nostalgic look at the past, and part critical eye on the present and future, Speccy Nation is essential reading for all retro gaming enthusiasts.Includes a foreword by Your Sinclair's Phil "Snouty" South.

Gurudev: On the Plateau of the Peak: The Life of Sri Sri Ravi Shankar


Bhanumathi Narasimhan - 2018
    It was at such a time that, in a quaint village in south India, a young boy was found in deep meditation. He would say, ‘I have family everywhere. People are waiting for me.’ Nobody believed him then. Time revealed the destiny of the millions who came to him to discover themselves. Over the years, his sublime presence and pragmatic teachings would foster the values of joy, peace and love across the world. His transformative art of breathing, the Sudarshan Kriya, became a household practice, an alternative way of life that inspired people to seek self-realization. He became the guru who made the ethereal tangible, who brought about a profound shift in every sphere of human endeavour—from art to architecture, health care to rehabilitation, inner peace to outer dynamism. From a carefree child to a teenager often found in the company of saints, from a young meditation teacher to a revered spiritual Master, this book is an intimate and affectionate account of the life of Gurudev Sri Sri Ravi Shankar by his sister Bhanumathi Narasimhan, who witnessed his mystical life unfold up-close. Gurudev: On the Plateau of the Peak is an attempt to fit the ocean in a teacup, offering readers a sip of infinity.

What Video Games Have to Teach Us about Learning and Literacy


James Paul Gee - 2003
    James Paul Gee begins his new book with 'I want to talk about vide games- yes, even violent video games - and say some positive things about them'. With this simple but explosive beginning, one of America's most well-respected professors of education looks seriously at the good that can come from playing video games. Gee is interested in the cognitive development that can occur when someone is trying to escape a maze, find a hidden treasure and, even, blasting away an enemy with a high-powered rifle. Talking about his own video-gaming experience learning and using games as diverse as Lara Croft and Arcanum, Gee looks at major specific cognitive activities: How individuals develop a sense of identity; How one grasps meaning; How one evaluates and follows a command; How one picks a role model; How one perceives the world.

iPod & iTunes For Dummies


Tony Bove - 2003
    You'll learn about everything from buying music and videos, importing music, and burning CDs to setting up play lists, transferring and viewing photos, adding podcasts, maintaining battery life, and synchronizing information. Order your copy today!

Beyond Belief: Abused By His Priest. Betrayed By His Church. The Story Of The Boy Who Sued The Pope


Colm O'Gorman - 2009
    The world where this horror happened didn't exist for anyone else.'As a boy in Ireland where everyone -- from among his own neighbours to the powers of church and state -- chose to deny that a priest could sexually assault a child, Colm O'Gorman felt only shame, guilt and fear at the regular rape and abuse he suffered.But Colm would go on to make history, successfully suing the Roman Catholic Church, asking questions of the Pope himself and creating a watershed in history as hundreds more victims found the courage to report their abuse.Beyond Belief is a powerful story of a young man's shame turning to outrage, and demonstrates that -- whatever our past hurts -- there is hope for the future if we are prepared to stand for truth.

The World's Greatest Mysteries


Gerry Brown - 1989
    Part of a series of books which examines real-life stories that have made newspaper headlines around the world, this features mysterious stories.

Hustling Hard For A Happily Ever After: …and how I made my dreams a reality one mantra at a time...


Frankie Love - 2020
    She believes you can too.

Robot Building for Beginners


David Cook - 2002
    Not only does author David Cook assist you in understanding the component parts of robot development, but he also presents valuable techniques that prepare you to make new discoveries on your own.Cook begins with the anatomy of a homemade robot and gives you the best advice on how to proceed successfully. General sources for tools and parts are provided in a consolidated list, and specific parts are recommended throughout the book. Also, basic safety precautions and essential measuring and numbering systems are promoted throughout.Specific tools and parts covered include digital multimeters, motors, wheels, resistors, LEDs, photoresistors, transistors, chips, gears, nut drivers, batteries, and more. "Robot Building for Beginners" is an inspiring book that provides an essential base of practical knowledge for anyone getting started in amateur robotics.

Hamlet on the Holodeck: The Future of Narrative in Cyberspace


Janet H. Murray - 1997
    In this comprehensive and readable book--already a classic statement of the aesthetics of digital media, acclaimed by practitioners and theorists alike--Janet Murray shows how the computer is reshaping the stories we live by. Murray discusses the unique properties and pleasures of digital environments and connects them with the traditional satisfactions of narrative. She analyzes the dramatic satisfaction of participatory stories and considers what would be necessary to move interactive fiction from the formats of childish games and confusing labyrinths into a mature and compelling art form. Through a blend of imagination and techno-wizardry, Murray provides both readers and writers with a guide to the storytelling of the future.

Knowledge in a Nutshell: Carl Jung: The complete guide to the great psychoanalyst, including the unconscious, archetypes and the self


Gary Bobroff - 2020
    Drawing on Eastern mysticism, mythology and dream analysis to develop his theories, Jung proposed many ideas which are still influential today, including introversion, extroversion and the collective unconscious. Knowledge in a Nutshell: Carl Jung introduces psychologist Jung's ideas in an engaging and easy-to-understand format. Jungian psychology expert Gary Bobroff breaks down the concepts of the psyche, collective unconscious, archetypes, personality types and more in this concise book. He also explores the influence on Eastern philosophy and religion on Jung's ideas, and how spiritualism enriched his theories. With useful diagrams and bullet-point summaries at the end of each chapter, this book provides an essential introduction to this influential figure and explains the relevance of Jung's ideas to the modern world.ABOUT THE SERIES: The 'Knowledge in a Nutshell' series by Arcturus Publishing provides engaging introductions to many fields of knowledge, including philosophy, psychology and physics, and the ways in which human kind has sought to make sense of our world.

Cybertext: Perspectives on Ergodic Literature


Espen J. Aarseth - 1997
    Instead of insisting on the uniqueness and newness of electronic writing and interactive fiction, however, Aarseth situates these literary forms within the tradition of "ergodic" literature—a term borrowed from physics to describe open, dynamic texts such as the I Ching or Apollinaire's calligrams, with which the reader must perform specific actions to generate a literary sequence.Constructing a theoretical model that describes how new electronic forms build on this tradition, Aarseth bridges the widely assumed divide between paper texts and electronic texts. He then uses the perspective of ergodic aesthetics to reexamine literary theories of narrative, semiotics, and rhetoric and to explore the implications of applying these theories to materials for which they were not intended.

Beyond The Fray: Bigfoot


Shannon LeGro - 2019
    What began as a fun article turned into an almost instant national sensation and since stories of the elusive creature have poured in, not just from California and the Pacific Northwest, but from around the world.              BEYOND THE FRAY: BIGFOOT features some of these personal eyewitness accounts and terrifying encounters, most taken from the transcripts of the popular podcast, iNTO THE FRAY.  These stories are unique and scary. They will leave you wondering what this creature is and will no doubt give you pause before you cross the wood line and enter the woods.

Guitarmaking: Tradition and Technology


William Cumpiano - 1987
    Over 450 photographs, drawings, and diagrams reveal in exquisite detail the hows, whys, and how-to's of the traditional craft of guitarmaking, all accompanied by fascinating historical and technical notes. A comprehensive bibliography; a list of tools, materials, and supply sources; and a full index complete this uniquely authoritative reference -- and essential acquisition -- for guitar and craft enthusiasts, woodworkers, and students of instrument making everywhere.

The Gold Hunters: A First-Hand Picture of Life in California Mining Camps in the Early Fifties


John David Borthwick - 2009
    Borthwick’s classic memoir captures the prosperity and excitement of the West Coast in the early 1850s. Following the discovery of gold in California in 1848, Scotsman Borthwick left New York and sailed to the West Coast where he joined the gold hunters of California. Borthwick’s account provides a fascinating look at life in the new cities of San Francisco and Sacramento, chronicling the often lawless society which came hand in hand with the newly found wealth of the gold hunters. Drinking, gambling and violence played a huge part in Borthwick’s world and his memoir includes many compelling tales of personal scrapes and adventures. The Gold Hunters offers a unique look at the life in the gold camps of the nineteenth century American West — the different cultures attracted by the discovery of gold, how they related to one another and their contrasting food, clothes and entertainment. John David Borthwick, born in Edinburgh, Scotland in 1824, was a nomadic Scottish journalist and author, he first arrived in North America in 1847 and three years later found himself in the Gold Rush of California. He eventually left America in 1856 and spent the rest of his days in Scotland and London. This edited edition of Borthwick's memoir was first published in 1917.

Young People, Ethics, and the New Digital Media: A Synthesis from the Good Play Project


Carrie James - 2009
    This report, part of the GoodPlay Project, undertaken by researchers at Harvard Graduate School of Education's Project Zero, investigates the ethical fault lines of such digital pursuits. The authors argue that five key issues are at stake in the new media: identity, privacy, ownership and authorship, credibility, and participation. Drawing on evidence from informant interviews, emerging scholarship on new media, and theoretical insights from psychology, sociology, political science, and cultural studies, the report explores the ways in which youth may be redefining these concepts as they engage with new digital media. The authors propose a model of "good play" that involves the unique affordances of the new digital media; related technical and new media literacies; cognitive and moral development and values; online and offline peer culture; and ethical supports, including the absence or presence of adult mentors and relevant educational curricula. This proposed model for ethical play sets the stage for the next part of the GoodPlay project, an empirical study that will invite young people to share their stories of engagement with the new digital media.The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning