Book picks similar to
C++: The Complete Reference by Herbert Schildt


programming
reference
non-fiction
computer-science

Spring in Action


Craig Walls - 2007
    

High Performance Browser Networking


Ilya Grigorik - 2013
    By understanding what the browser can and cannot do, you’ll be able to make better design decisions and deliver faster web applications to your users.Author Ilya Grigorik—a developer advocate and web performance engineer at Google—starts with the building blocks of TCP and UDP, and then dives into newer technologies such as HTTP 2.0, WebSockets, and WebRTC. This book explains the benefits of these technologies and helps you determine which ones to use for your next application.- Learn how TCP affects the performance of HTTP- Understand why mobile networks are slower than wired networks- Use best practices to address performance bottlenecks in HTTP- Discover how HTTP 2.0 (based on SPDY) will improve networking- Learn how to use Server Sent Events (SSE) for push updates, and WebSockets for XMPP chat- Explore WebRTC for browser-to-browser applications such as P2P video chat- Examine the architecture of a simple app that uses HTTP 2.0, SSE, WebSockets, and WebRTC

Computer Organization & Design: The Hardware/Software Interface


David A. Patterson - 1993
    More importantly, this book provides a framework for thinking about computer organization and design that will enable the reader to continue the lifetime of learning necessary for staying at the forefront of this competitive discipline. --John Crawford Intel Fellow Director of Microprocessor Architecture, Intel The performance of software systems is dramatically affected by how well software designers understand the basic hardware technologies at work in a system. Similarly, hardware designers must understand the far reaching effects their design decisions have on software applications. For readers in either category, this classic introduction to the field provides a deep look into the computer. It demonstrates the relationship between the software and hardware and focuses on the foundational concepts that are the basis for current computer design. Using a distinctive learning by evolution approach the authors present each idea from its first principles, guiding readers through a series of worked examples that incrementally add more complex instructions until they ha

Purely Functional Data Structures


Chris Okasaki - 1996
    However, data structures for these languages do not always translate well to functional languages such as Standard ML, Haskell, or Scheme. This book describes data structures from the point of view of functional languages, with examples, and presents design techniques that allow programmers to develop their own functional data structures. The author includes both classical data structures, such as red-black trees and binomial queues, and a host of new data structures developed exclusively for functional languages. All source code is given in Standard ML and Haskell, and most of the programs are easily adaptable to other functional languages. This handy reference for professional programmers working with functional languages can also be used as a tutorial or for self-study.

Seven Databases in Seven Weeks: A Guide to Modern Databases and the NoSQL Movement


Eric Redmond - 2012
    As a modern application developer you need to understand the emerging field of data management, both RDBMS and NoSQL. Seven Databases in Seven Weeks takes you on a tour of some of the hottest open source databases today. In the tradition of Bruce A. Tate's Seven Languages in Seven Weeks, this book goes beyond your basic tutorial to explore the essential concepts at the core each technology. Redis, Neo4J, CouchDB, MongoDB, HBase, Riak and Postgres. With each database, you'll tackle a real-world data problem that highlights the concepts and features that make it shine. You'll explore the five data models employed by these databases-relational, key/value, columnar, document and graph-and which kinds of problems are best suited to each. You'll learn how MongoDB and CouchDB are strikingly different, and discover the Dynamo heritage at the heart of Riak. Make your applications faster with Redis and more connected with Neo4J. Use MapReduce to solve Big Data problems. Build clusters of servers using scalable services like Amazon's Elastic Compute Cloud (EC2). Discover the CAP theorem and its implications for your distributed data. Understand the tradeoffs between consistency and availability, and when you can use them to your advantage. Use multiple databases in concert to create a platform that's more than the sum of its parts, or find one that meets all your needs at once.Seven Databases in Seven Weeks will take you on a deep dive into each of the databases, their strengths and weaknesses, and how to choose the ones that fit your needs.What You Need: To get the most of of this book you'll have to follow along, and that means you'll need a *nix shell (Mac OSX or Linux preferred, Windows users will need Cygwin), and Java 6 (or greater) and Ruby 1.8.7 (or greater). Each chapter will list the downloads required for that database.

C++ Standard Library: A Tutorial and Reference


Nicolai M. Josuttis - 1999
    The library is not self-explanatory or fully consistent, and there are still some traps for the unwary. But the advantages far outweigh the problems, especially if you've got an expert book like Nicolai Josuttis' C++ Standard Library to help you. Josuttis starts with an overview of the standard library, and its key interrelationships with the core language. He presents detailed coverage of the STL, the most powerful, complex, and exciting part of the library; then covers special containers, strings, numeric classes, and internationalization; and helps you get more out of a component you're probably already using: the IOStream library. Every component description includes purpose, design, code examples, practical scenarios, pitfalls, and in most cases, reference sources. Whether you need a tutorial or reference, this book delivers the goods.— (Bill Camarda, bn.com, editor)

The Nature of Code


Daniel Shiffman - 2012
    Readers will progress from building a basic physics engine to creating intelligent moving objects and complex systems, setting the foundation for further experiments in generative design. Subjects covered include forces, trigonometry, fractals, cellular automata, self-organization, and genetic algorithms. The book's examples are written in Processing, an open-source language and development environment built on top of the Java programming language. On the book's website (http://www.natureofcode.com), the examples run in the browser via Processing's JavaScript mode.

Beautiful Code: Leading Programmers Explain How They Think


Andy OramLincoln Stein - 2007
    You will be able to look over the shoulder of major coding and design experts to see problems through their eyes.This is not simply another design patterns book, or another software engineering treatise on the right and wrong way to do things. The authors think aloud as they work through their project's architecture, the tradeoffs made in its construction, and when it was important to break rules. Beautiful Code is an opportunity for master coders to tell their story. All author royalties will be donated to Amnesty International.

Learning the vi and Vim Editors


Arnold Robbins - 1987
    Editors are the subject of adoration and worship, or of scorn and ridicule, depending upon whether the topic of discussion is your editor or someone else's.vi has been the standard editor for close to 30 years. Popular on Unix and Linux, it has a growing following on Windows systems, too. Most experienced system administrators cite vi as their tool of choice. And since 1986, this book has been the guide for vi. However, Unix systems are not what they were 30 years ago, and neither is this book. While retaining all the valuable features of previous editions, the 7th edition of Learning the vi and vim Editors has been expanded to include detailed information on vim, the leading vi clone. vim is the default version of vi on most Linux systems and on Mac OS X, and is available for many other operating systems too. With this guide, you learn text editing basics and advanced tools for both editors, such as multi-window editing, how to write both interactive macros and scripts to extend the editor, and power tools for programmers -- all in the easy-to-follow style that has made this book a classic.Learning the vi and vim Editors includes:A complete introduction to text editing with vi:How to move around vi in a hurry Beyond the basics, such as using buffers vi's global search and replacement Advanced editing, including customizing vi and executing Unix commandsHow to make full use of vim: Extended text objects and more powerful regular expressions Multi-window editing and powerful vim scripts How to make full use of the GUI version of vim, called gvim vim's enhancements for programmers, such as syntax highlighting, folding and extended tags Coverage of three other popular vi clones -- nvi, elvis, and vile -- is also included. You'll find several valuable appendixes, including an alphabetical quick reference to both vi and ex mode commands for regular vi and for vim, plus an updated appendix on vi and the Internet. Learning either vi or vim is required knowledge if you use Linux or Unix, and in either case, reading this book is essential. After reading this book, the choice of editor will be obvious for you too.

Operating System Concepts


Abraham Silberschatz - 1985
    By staying current, remaining relevant, and adapting to emerging course needs, this market-leading text has continued to define the operating systems course. This Seventh Edition not only presents the latest and most relevant systems, it also digs deeper to uncover those fundamental concepts that have remained constant throughout the evolution of today's operation systems. With this strong conceptual foundation in place, students can more easily understand the details related to specific systems. New Adaptations * Increased coverage of user perspective in Chapter 1. * Increased coverage of OS design throughout. * A new chapter on real-time and embedded systems (Chapter 19). * A new chapter on multimedia (Chapter 20). * Additional coverage of security and protection. * Additional coverage of distributed programming. * New exercises at the end of each chapter. * New programming exercises and projects at the end of each chapter. * New student-focused pedagogy and a new two-color design to enhance the learning process.

Hacking: The Art of Exploitation


Jon Erickson - 2003
    This book explains the technical aspects of hacking, including stack based overflows, heap based overflows, string exploits, return-into-libc, shellcode, and cryptographic attacks on 802.11b.

Grokking Algorithms An Illustrated Guide For Programmers and Other Curious People


Aditya Y. Bhargava - 2015
    The algorithms you'll use most often as a programmer have already been discovered, tested, and proven. If you want to take a hard pass on Knuth's brilliant but impenetrable theories and the dense multi-page proofs you'll find in most textbooks, this is the book for you. This fully-illustrated and engaging guide makes it easy for you to learn how to use algorithms effectively in your own programs.Grokking Algorithms is a disarming take on a core computer science topic. In it, you'll learn how to apply common algorithms to the practical problems you face in day-to-day life as a programmer. You'll start with problems like sorting and searching. As you build up your skills in thinking algorithmically, you'll tackle more complex concerns such as data compression or artificial intelligence. Whether you're writing business software, video games, mobile apps, or system utilities, you'll learn algorithmic techniques for solving problems that you thought were out of your grasp. For example, you'll be able to:Write a spell checker using graph algorithmsUnderstand how data compression works using Huffman codingIdentify problems that take too long to solve with naive algorithms, and attack them with algorithms that give you an approximate answer insteadEach carefully-presented example includes helpful diagrams and fully-annotated code samples in Python. By the end of this book, you will know some of the most widely applicable algorithms as well as how and when to use them.

Don't Make Me Think, Revisited: A Common Sense Approach to Web Usability


Steve Krug - 2000
    And it’s still short, profusely illustrated…and best of all–fun to read.If you’ve read it before, you’ll rediscover what made Don’t Make Me Think so essential to Web designers and developers around the world. If you’ve never read it, you’ll see why so many people have said it should be required reading for anyone working on Web sites.

The Scheme Programming Language


R. Kent Dybvig - 1987
    Many exercises are presented to help reinforce the lessons learned, and answers to the exercises are given in a new appendix.Most of the remaining chapters are dedicated to the reference material, which describes in detail the standard features of Scheme included in the Revised$^5$ Report on Scheme and the ANSI/IEEE standard for Scheme.Numerous examples are presented throughout the introductory and reference portions of the text, and a unique set of extended example programs and applications, with additional exercises, are presented in the final chapter. Reinforcing the book's utility as a reference text are appendices that present the formal syntax of Scheme, a summary of standard forms and procedures, and a bibliography of Scheme resources.The Scheme Programming Language stands alone as an introduction to and essential reference for Scheme programmers. it is also useful as a supplementary text for any course that uses Scheme.The Scheme Programming Language is illustrated by artist Jean-Pierre Hébert, who writes Scheme programs to extend his ability to create sophisticated works of digital art.R. Kent Dybvig is Professor of Computer Science at Indiana University and principal developer of Chez Scheme.

Accelerated C++: Practical Programming by Example


Andrew Koenig - 2000
    Based on the authors' intensive summer C++ courses at Stanford University, Accelerated C++ covers virtually every concept that most professional C++ programmers will ever use -- but it turns the traditional C++ curriculum upside down, starting with the high-level C++ data structures and algorithms that let you write robust programs immediately. Once you're getting results, Accelerated C++ takes you under the hood, introducing complex language features such as memory management in context, and explaining exactly how and when to use them. From start to finish, the book concentrates on solving problems, rather than learning language and library features for their own sake. The result: You'll be writing real-world programs in no time -- and outstanding code faster than you ever imagined.