Book picks similar to
Deadlands 20th Anniversary (S2P10020) by Pinnacle


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Vampire of the Mists


Christie Golden - 1991
    He is also a five-hundred-year-old vampire.Torn by rage and grief, Jander is transported into the nightmare realm of Ravenloft, where he gains the attention of the demiplane's master, Count Strand Von Zarovich. But can Jander trust this elegant fellow vampire once he discovers that his own quest for revenge is linked to the dark heritage of the count's domain?Vampire of the Mists is the first in an open-ended series of Gothic horror tales dealing with the masters and monsters of the RAVENLOFT dark fantasy setting.

Schott's Sporting, Gaming, and Idling Miscellany


Ben Schott - 2004
    Schott's Sporting, Gaming, and Idling Miscellany scores big with its fascinating hodge-podge of sports- and activity-related trivia.

Darksword Adventures


Margaret Weis - 1988
    A companion volume for gamers and nongamers alike, Darksword Adventures is an indispensable Who's Who guide to the world of Darksword that no fan of the bestselling trilogy will want to be without. Here is the full, never-before-told history of Thimhallan, the secret texts of its priestly caste and expanded character backgrounds of Joram, Saryon, Bishop Vanya, King Garald, the Duuk-tsarith and much more.Including a full set of rules and guidelines for play, this single volume contains everything you need to join the adventure. Let the quest for the Darksword begin!

The Unofficial Guide to Walt Disney World 2015


Bob Sehlinger - 2014
    The Unofficial Guide to Walt Disney World explains how Disney World works and how to use that knowledge to make every minute and every dollar of your vacation count. With advice that is direct, prescriptive, and detailed, it takes the guesswork out of travel by unambiguously rating and ranking everything from hotels, restaurants, and attractions to rental car companies. With an Unofficial Guide in hand, and authors Bob Sehlinger and Len Testa as guides, find out what’s available in every category, from best to worst, and use step-by-step detailed plans to help make the most of time at Walt Disney World.

The Medicine


Karen Hitchcock - 2020
    In an overcrowded, underfunded medical system, she explores how more of us can be healthier, and how listening carefully to a patient’s experience can be as important as prescribing a pill. These dazzling essays show Hitchcock to be one of the most fearless and illuminating medical thinkers of our time – reasonable, insightful and deeply humane.

Good Vibes Coloring Book


Thaneeya McArdle - 2015
    Inside you'll find 30 amazing art activities that will take you to a happy place of patterning, shading, and coloring. These whimsical images offer a easy way to de-stress and unleash your inner artist. Thaneeya McArdle's transcendental art explores a visual language of shape, form, line, and color. Each vibrantly detailed illustration is designed to exercise your creativity. Beautifully colored finished examples are provided, along with a handy guide to basic art techniques, from patterning and combinations to shading and color theory. This therapeutic coloring book is perfect for decorating with markers, colored pencils, gel pens, or watercolors. Printed on high-quality, extra-thick paper, all of the pages are pre-perforated for easy removal and display.

Fatherhood


Bill Cosby - 1986
    Classic read from a very funny Dad.

Blades in the Dark


John Harper - 2016
    There are heists, chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had — if you’re bold enough to seize them.You and your fledgling crew must thrive amidst the threats of rival gangs, powerful noble families, vengeful ghosts, the Bluecoats of the city watch, and the siren song of your scoundrel’s own vices. Will you rise to power in the criminal underworld? What are you willing to do to get to the top?In this stand-alone game, you’ll find:* Rules to create your scoundrel using the following character archetypes: the Cutter, the Hound, the Leech, the Lurk, the Slide, the Spider, or the Whisper.* Rules to create your crew, built from types like Assassins, Bravos, a Cult, Hawkers, Shadows, or Smugglers.* A robust core mechanic which puts the fiction first—the strength of a character’s position (desperate, risky, or controlled) matters just as much as the character’s ability scores.* A lightning-fast mechanic for planning criminal operations to cut through the usual slog of planning at the game table.Rules for alchemical experiments, gadget tinkering, and weird occult powers—including rules for playing Ghosts and other strange beings.* A setting guide to the haunted city of Doskvol, with all the maps, factions, NPCs, schemes, and opportunities you need to run an exciting sandbox game.

Monstrous Manual


Doug Stewart - 1993
    This will be the perfect, easy-to-use replacement for the bulkier compendiums of the past. Illustrations, some in color.

Sharn: City of Towers


Keith Baker - 2004
    The city of Sharn is a source of great intrigue and adventure on Eberron, making it the launching point for most campaigns and adventures. Sharn: City of Towers describes how Sharn looks and works, from power and politics to trade and commerce, and with four-color illustrations throughout. There are detailed geographical descriptions of every part of the city, with a complement of maps for visual reference. Monsters and villains prevalent in the city make an appearance, and there is detailed information on what characters can do and obtain in Sharn to improve their adventuring skills. Dungeon Masters will find a wealth of information on running campaigns in Sharn, and adventure hooks are provided for immediate gameplay.

The Complete Psionics Handbook


Steve Winter - 1991
    The psionicist is a completely new character class for AD&D games, both for player characters and NPCs. Explore inner space! Now you can really put mind over matter with The Complete Psionics Handbook.

Fire of Heaven Trilogy


Bill Myers - 1999
    Meticulously researched, this is more than a last-days thriller. It is a passionate, convicting, and moving portrait of the character and heart of Christ.In book one, Blood of Heaven, death-row inmate Michael Coleman serves as the guinea pig in a genetic experiment involving the blood of Christ. The results are astounding. But behind the scenes, a monstrous plot emerges that only Coleman and accomplice Katherine Lyon can stop.In Threshold, Brandon Martus, troubled possessor of an uncanny gift, becomes the subject of a paranormal research project. But when the experiment goes awry, Brandon and scientist Sarah Weintraub are plunged headlong into a terrifying supernatural conflict . . . and a destiny neither of them could have envisioned.In Fire of Heaven, Brandon and Sarah, joined in marriage, become living examples of Christ and his church. Accepting their identity as the two witnesses of Revelation, they are purified through fiery trials that show them the incalculable depths of God's love. And as hellish forces make their bid for world dominion, Brandon and Sarah must proclaim that love to an apostate church . . . and judgment on a rebellious planet.This riveting volume will keep your reading lamp on past midnight. But to say that Bill Myers has given us a gripping, masterfully crafted tale is to tell only half the story. Fire of Heaven Trilogy is a portrait of Christ's burning love, and a message of encouragement--and warning--to his bride, the church.

Starstrike


W. Michael Gear - 1990
    Soon Earth's most skilled strike force, composed of Russian, American, and Israeli experts in the art of war and espionage, find themselves aboard the Ahimsa vessel, training for an offensive attack against a distant space station. And as they struggle to overcome their own prejudices while preparing to face an enemy of unknown capabilities, none of them realize that the greatest danger to humanity's future is right in their midst....

Against the Giants


Ru Emerson - 1999
    Enraged, the King of Keoland orders an aging warrior to lead a band of adventurers on a retaliatory strike. As they prepare to enter the heart of the monsters' lair, each knows only the bravest will survive. Against the odds. Against the giants.

Think Like Amazon: 50 1/2 Ideas to Become a Digital Leader


John Rossman - 2019
    In this step-by-step guide, he provides 50 1/2 answers drawn from his experience as an Amazon executive--and shows today's business leaders how to think like Amazon, strategize like Bezos, and beat the competition like nobody's business. Learn how to: Move forward to get back to Day 1--and change the status quo.Use the "working backwards" innovation and problem-solving approach to lead the way.Become a platform company--with the right platform strategy.Create customer obsession--and grant your customers superpowers.Experiment, fail, rinse, and repeat.Decentralize your way to digital greatness.Master the magic of small autonomous teams.Avoid the trap of past positions.Make better and faster decisions.Use metrics to create a culture of accountability and innovationUse AI and the Internet of Things to reinvent customer experiences.In addition to these targeted strategies, you'll receive a rare inside glimpse into how Jeff Bezos and Amazon take a remarkably consistent approach to innovate, explore new markets, and spark new growth. You'll understand the unique mindset and inner workings that drive Amazon's operational excellence, from its ground-up approach to new digital markets to its out-of-the-box attitudes on innovation. Along the way, you'll learn specific game-changing strategies that made Amazon stand out in a crowded digital world. These include actionable ideas that you can use to transform your culture, expand your business into digital, and become the kind of platform company that customers obsess over. Rossman also offers invaluable insights into the latest technologies, e-commerce marketing, online culture, and IoT disruptions that only an Amazon insider would know.If you want to compete and win in the digital era, you have to Think Like Amazon.