Best of
Dungeons-And-Dragons

1999

Priest's Spell Compendium, Volume 1


Jon Pickens - 1999
    This is the official reference book and definitive source for priest spells in the AD&D game.

TSR Silver Anniversary Collectors Edition


E. Gary Gygax - 1999
    This special boxed set highlights the last quarter century of DUNGEONS & DRAGONS products. Inside you'll find: * Facsimiles of the original modules featured in TSR's Silver Anniversary releases: B2 Keep on the Borderlands, G1 Steading of the Hill Giant Chief, G2 Glacial Rift of the Frost Giant Jarl, G3 Hall of the Fire Giant King, 16 Ravenloft, and S2 White Plume Mountain. * A replica of the original DUNGEONS & DRAGONS rulebook. * A 32-page book outlining the history of TSR - including a retrospective essay by Gary Gygax. * L3 Deep Dwarven Delve - a recently recovered, never-before-released Original Edition adventure by Len Lakofka. * A specially created, suitable for framing art print by Jeff Easley.

Carnival: Ravenloft Accessory:


John W. Mangrum - 1999
    This eerie sideshow is an infamous feature of the Demiplane of Dread, yet Carnival can appear and inspire dread in any AD&D(r) campaign looking for a little horror to spice it up. Includes the freakish inhabitants of the traveling sideshow, adventure hooks, and rules for turning player characters into terrifying freaks if they linger too long among the tents and wagons of Carnival.Freak show or sanctuary?It's all a matter of perspective when you're at Carnival.A carnival offers a glimpse of abnormal and unnatural things most genteel folk never talk about, much less see. This carnival is not a simple sideshow, though, and its performers are far more than freaks on display. Carnival is a wandering haven for those who have no place else to go - including adventurers who made enemies of the wrong people. Under the protection of its mysterious mistress Isolde, it offers refuge to those rejected by the world. Outcasts and lost souls of all kinds can find solace here, and sometimes even a second chance at life... but nothing at Carnival comes without a price.This accessory draws back the curtain on dark secrets that will enrich any AD&D campaign with a touch of the bizarre and horrific. Included are over a dozen richly detailed NPCs, details on "the price" that Carnival exacts from those who travel with it, and story seeds to lure unsuspecting heroes into a web of mystery and trickery.

Dragonlance Classics (AD&D Accessory)


Steve Miller - 1999
    This anniversary edition puts all the classic adventures back into print for the first time in years, offers new material never before presented in adventure form, and contains game statistics and rules for using the adventures with either the AD&D game or the Saga "RM" rules.The "Dragonlance" Classic 15th Anniversary Edition has been revised to afford greater flexibility of play. DMs can either recreate the original Chronicles novel trilogy by Margaret Weis and Tracy Hickman or let their prayers create new heroes to blaze their own legends across the world of Krynn.

Wrath of the Minotaur (D&D Fast-Play Game)


Jeff Grubb - 1999
    Includes the celebrated D&D Fast-Play Game, an extended step-by-step tutorial for new DMs by one of the top designers in the industry, and an exciting adventure that takes starting heroes into a terrible dungeon to face the wrath of its guardian -- a dreaded minotaur! Use this as a stand-alone introduction or combine it with Eye of the Wyvern for a more epic story.