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The Da Vinci Method - Break Out & Express Your Fire
Garret LoPorto - 2005
Discover and master the fiery temperament shared by great leaders, entrepreneurs, artists and AD/HD-ers. Are you: - Impulsive? - Risk-taking? - Distractible? - Sensation-seeking? - Insightful or Intuitive? Do you: - Crave risk and excitement? - Have an addictive personality? - Rebel against authority? - Think differently? Then you are a DaVinci. Discover the secret genius that drives risk-takers, rebels, entrepreneurs, artists and ad/hd-ers to achieve greatness. Learn how to express this fire and harness it productively. About the Author Garret LoPorto, has been featured in The New York Times, Money Magazine, The Boston Globe and The London Financial Times. He is a successful entrepreneur, CEO, presenter at MIT, U.S. & International patent-pending inventor, and father of two children. He lives with his wife and children in Concord, Massachusetts.
Edible and Medicinal Plants of the Rockies
Linda Kershaw - 2000
The Rocky Mountains are home to a diversity of plant species that have helped native peoples and settlers survive through the centuries. EDIBLE AND MEDICINAL PLANTS OF THE ROCKIES describes 333 common trees, shrubs, flowers, ferns, mosses and lichens that have been used by people from ancient times to the present. This comprehensive guide contains: * More than 700 color photographs and illustrations * An introduction explaining the use of wild plants, including gathering, preparing and cooking * Food, medicinal and other uses for each species * Clear descriptions of the plants and where to find them * Warnings about plant allergies, poisons and digestive upsets * A special section at the end detailing 46 of the more common poisonous plants in the Rockies region.
The Thinking Fan's Guide to Walt Disney World: Magic Kingdom 2020
Aaron Wallace - 2011
Wallace provides a lighthearted but scholarly look at each attraction in the Magic Kingdom’s Adventureland, Frontierland, Liberty Square, Fantasyland, Tomorrowland, and Main Street, U.S.A., including the parades and fireworks show. Far from being mere “amusements,” these attractions provide a complex, multi-layered narrative that can be experienced and appreciated just like a great novel, play, or film. The book will fascinate Disney buffs with the surprising insights into old favorites while offering newcomers to the Disney magic a much richer experience during their first Disney days. This updated third edition, new for 2020, adds coverage of The Muppets Present... Great Moments in American History, the new Happily Ever After fireworks, and the Trump-era Hall of Presidents. Additionally, Wallace has written brand-new entries for Pirates of the Caribbean and Walt Disney's Carousel of Progress, diving much deeper than the previous editions did. Other expanded and revised entries include: Jungle Cruise, Dumbo the Flying Elephant, and Cinderella Castle. The book has been updated from front to back to reflect the very latest at Walt Disney World. The 2020 edition also sports gorgeous new cover art and an all-new layout.
Walt Disney World: Little-Known Facts about Well-Known Places
Laurie Flannery - 2011
That’s more than twice the number of employees at the Pentagon (23,000), one of the world’s largest office complexes. WDW is, in fact, the largest single-site employer in the United States.
Disney’s effort to be “green” includes the production of more than 30 tons of fruit and vegetables per year, which are grown at the Land pavilion at Epcot.
Victoria & Albert’s at Disney’s Grand Floridian Resort is the only AAA five-diamond restaurant in Central Florida and has been recognized with an Award of Excellence by Wine Spectator as well.
Approximately 1,100 audio-animatronic figures inhabit the Magic Kingdom alone, and about 2,000 populate the four theme parks in total.
Typhoon Lagoon’s Crush n’ Gusher is the only water roller coaster in North America that has three unique and separate rides you can experience from one tower.
The animals in Animal Kingdom’s Africa are “tucked in” every night in Disney’s Night Houses, each specifically designed by experts to suit the species it hosts.
Through the Eyes of Jesus: A Trilogy
Carver Alan Ames - 1996
A book that has and continues to move hearts.
Late-Talking Children: A Symptom or a Stage?
Stephen M. Camarata - 2014
And no delay causes more parental anxiety than late talking, which is associated in many parents' minds with such serious conditions as autism and severe intellectual disability. In fact, as children's speech expert Stephen Camarata points out in this enlightening book, children are late in beginning to talk for a wide variety of reasons. For some children, late talking may be a symptom of other, more serious, problems; for many others, however, it may simply be a stage with no long-term complications.Camarata describes in accessible language what science knows about the characteristics and causes of late talking. He explains that late talking is only one of a constellation of autism symptoms. Although all autistic children are late talkers, not all late-talking children are autistic.Camarata draws on more than twenty-five years of professional experience diagnosing and treating late talkers--and on his personal experience of being a late talker himself and having a late-talking son. He provides information that will help parents navigate the maze of doctors, speech therapists, early childhood services, and special education; and he describes the effect that late talking may have on children's post-talking learning styles.
Menzoberranzan: Boxed Set
R.A. Salvatore - 1992
The priestesses of Lloth, the Spider Queen, demand (and receive) complete respect from the citizens of this mighty city. But what of the common folk - the drow of non-noble birth, the humans, and others? What is their lot in life, in this magnificent den of intrigue?Three books in this boxed set explain the ways of Menzoberranzan in detail. Book One: The City gives the reader a tour of the streets and districts, a wealth of information on various practices and customs, and an overview of daily life for each class of citizen (and non-citizen). Book Two: The Houses presents all eighteen major and minor Houses of the city, including the Matron Mothers and their immediate families, as well as any important advisers and associates. Book Three: The Adventure gives players a chance to take their characters into the web of deceit and intrigue woven by the denizens of this famed city.Additionally, this boxed set includes:Four connecting poster-sized maps of the city proper;one poster map of the House Baenre compound;a poster showing the rivalries and alliances among all eighteen major and minor houses; a 16-page House Do'Urden retrospective and the collected essays of Drizzt; twelve cardsheets containing in-depth statistics on main characters from Houses Nurbonnis and Millithor, and small maps for use in the adventure; and a full-color poster of the stunning box cover art by Jeff Easley.
Heart Monitor Training for the Compleat Idiot
John L. Parker Jr. - 1998
Use a heart monitor to maximize athletic performance.
The Burning Wheel: Character Burner
Luke Crane - 2004
The Burning Wheel is an award winning fantasy roleplaying game in which player take on the roles of vibrant, dynamic characters whose very beliefs propel the story forward.
Joey Drew Studios Employee Handbook (Bendy and the Ink Machine)
Cala Spinner - 2019
Drew's legacy of iconic characters like Bendy, Boris the Wolf, and Alice Angel! In this handy guidebook, you'll learn how to get around the studio, operate our state-of-the-art Ink Machine, and work well with our dedicated staff of creatives and crew members. Mr. Drew himself has even included a walk-through of all the tasks you'll need to complete to make it out of your first week alive, as well as an excerpt from his memoir The Illusion of Living, to inspire you to carry our company mission forward.In time, we hope you'll find a home here at our studios. Who knows? After a while, you may never want to leave!Don't miss this terrifying in-world guidebook, your key to unlocking the mysteries of Bendy and the Ink Machine!
100 Places in Italy Every Woman Should Go
Susan Van Allen - 2009
Go along with writer Susan Van Allen on a femme-friendly ride up and down the boot, to explore this extraordinarily enchanting country where Venus (Vixen Goddess of Love and Beauty) and The Madonna (Nurturing Mother of Compassion) reign side-by-side. With humor, passion, and practical details, this uniquely anecdotal guidebook will enrich your Italian days.Enjoy masterpieces of art that glorify womanly curves, join a cooking class taught by revered grandmas, shop for ceramics, ski in the Dolomites, or paint a Tuscan landscape. Make your vacation a string of Golden Days, by pairing your experience with the very best restaurant nearby, so sensual pleasures harmonize and you simply bask in the glow of bell’Italia.Whatever your mood or budget, whether it’s your first or your twenty-first visit, with 100 Places in Italy Every Woman Should Go, Italy opens her heart to you.
The Guitar Amp Handbook: Understanding Tube Amplifiers and Getting Great Sounds
Dave Hunter - 2005
For years, experts have argued over the tiny details of exactly how they do what they do, and how their various components interact. What's undeniable is that, far more than being just a loudness booster the unique combination of tubes, capacitors, resistors, and transformers in these amps can contribute enormously to the quality of sound derived from any electric guitar. In this thorough and authoritative book, Dave Hunter cuts through the marketing hyperbole, and the blind faith, and supplies all the information you need to choose the right amp, and get the best from it. The book also features exclusively conducted, in-depth interviews with leading figures in the tube amp-building world - including Ken Fischer, Mark Sampson, and Michael Zaite - and even provides full instructions on how to construct your own high-quality tube guitar amp from scratch.
The Ultimate Unofficial Encyclopedia for Minecrafters: An A - Z Book of Tips and Tricks the Official Guides Don't Teach You
Megan Miller - 2015
evil, magical academies like Hogwarts in the Harry Potter saga and games like Terraria and Pokemon GO, ideal for both the young newcomer and the seasoned player. From abandoned mineshafts to mini-games, mods, and zombie sieges, The Ultimate Unofficial Encyclopedia for Minecrafters reveals expert tricks of the trade for gamers. This exciting book will cover everything players need to know about mining, farming, building, villagers, the Nether, and more!A big book of players’ hacks for Minecrafters organized in an easy-to-reference encyclopedia format, this book will show readers the ins and outs of the game, how to survive and thrive, and various mods that can improve play. The book is illustrated with screenshots throughout, making it easy for new and experienced Minecrafters to build, fight, protect, and survive in their creative worlds.
XDM X-Treme Dungeon Mastery
Tracy Hickman - 2009
(Do-it-yourself secret initiation rites included.)Master the secrets of designing adventures that tell stories.Create magic illusions that can even make your players disappear!Use actual fire in your game properly.Hijack the game as a player, and how to deal with a player revolution as an XDM.Plus loads more!If I could go back in time and rewrite Dragonlance, it would be this book...only with more dragons in it. --Tracy HickmanI can say without any shame or bias, that this is one of the best books ever written and should be in every hotel room next to the bible. --Curtis HickmanPossessed by the spirits of Da Vinci, Van Gogh, and Jack Fred, I illustrated a book that you should buy two of...one to read and one to hang on your wall.--Howard Tayler
My Guide to RPG Storytelling
Aron Christensen - 2012
This guide includes suggestions on how to prepare a campaign, running each session, dealing with problem players, how to create memorable NPCs and more.Please note that this is not a basic how-to for role-playing and is not affiliated with any particular gaming system or company.Table of ContentsForeword, by Erica LindquistChapter 1: On StorytellingChapter 2: Before Your GameChapter 3: Building Your StoryChapter 4: Running Your GameChapter 5: Players Player CharactersChapter 6: ProblemsChapter 7: Rules MechanicsChapter 8: Setting NPCsChapter 9: The EndPlease note that this is not a basic how-to for role-playing and it is not affiliated with any particular gaming company.