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Alterlife
Matt Moss - 2019
This is the story of one man's journey.Down on his luck and with his back against a wall, John Crussel would do anything to provide for his family. Even rob a bank out of desperation. But when he hears of how he can make money in a virtual reality video game called Alterlife, he walks away from the robbery and decides to give it a shot.Couldn't be harder than robbing a bank, could it?John's world is about to change as he finds that Alterlife is easier than it seems. But being a hotshot new guy that seems to have all the luck draws the attention of some dangerous people in Alterlife - ones that want what he has and are willing to do anything for it.Through a series of unfortunate events, John becomes the first to contract a deadly virus. Now he only has ten days to live. He soon finds himself tied to a sinister plot and realizes that his misfortune may not be a coincidence.The virus was designed to kill players outside of the game. And John was targeted to be the carrier.All John Crussel wanted was to make some easy money.He thought Alterlife was just a game...This high stakes novel depicts John's struggle both in and out of virtual reality. Fans of Otherland by Tad Williams, World of Warcraft, and Skyrim will feel right at home in Alterlife. "Complex, fast paced and filled with lots of intrigue, it's a page turner from start to finish." - William B.Grab your copy today!
Warhammer: The End Times - Glottkin
Games Workshop - 2014
Gods and monsters clash as the doom of the civilised world fast approaches. These are the End Times.Warhammer: Glottkin continues the epic saga begun in Warhammer: Nagash. This terrifying new chapter in the history of the Old World is revealed over two mighty hardback tomes which are presented together in a sturdy slipcase.Warhammer: Glottkin Book 1 is a 128-page volume which provides a narrative sweep of the events surrounding the Chaos invasion of the Old World led by the Brothers Glott.Warhammer: Glottkin Book 2 is a 64-page volume that contains six new scenarios and new rules based on the events in Warhammer: Glottkin Book 1. It includes the rules that will allow you to field the Glottkin, Maggoth Lords, Gutrot Spume and the Putrid Blightkings in your games of Warhammer. It also includes all-new rules for Karl Franz Ascendant (who is changed by the horrors of the End Times, but you will have to read the book to find out more) and Festus Empowered.Armies of the End Times can field more Lords - up to 50% - and there are brand new rules for fighting battles in the streets of war torn cities. The new army list - The Legions of Chaos - allows you to create a unified army of Chaos drawn from Warriors of Chaos, Daemons of Chaos and Beastmen.
Heroes Unlimited
Alex Marciniszyn - 1994
Trade Paperback. Book Condition: Good. The cover does show some normal wear. Fraying on lamenation along edges of front and back cover.
Pokémon FireRed & LeafGreen (Prima Official Game Guide)
Eric Mylonas - 2004
Catch 'Em All Over Again -Extensive strategy for new and veteran Pokemaniacs -Massive walkthrough with stats on every enemy -Exclusive maps to help you navigate each area -Detailed battle tactics for dominating your "Pokemon(R) Ruby & Sapphire"--playing friends -Essential PokeDex, featuring stats and how to catch them
Monitor
Leigh Alexander - 2016
After they recover an NBN executive’s PAD at a protest in Broadcast Square, it seems Lana Rael and her friends, Johnny and Tim, might finally have their chance to discover the truth behind NBN’s saccharine and explosively popular franchise, Sunshine Junction.But when the aspiring activists stumble into the corporation’s all seeing eye, they find themselves in the limelight—and not in the way they hoped.As camdrones begin to follow them through the megacity and broadcast their every move on live threedee, Lana and her friends will have to ask themselves just how much they’re willing to sacrifice to fight the corps. Is making a difference worth risking their privacy, their lifestyle, or their lives?Fans of media giant NBN, its colorful programs, and its high-profile characters gain unparalleled access to the megacorp's HQ in Leigh Alexander's Monitor. As the media-focused megacorp responds to the threat posed by a trio of wannabe activists, we learn more about such popular characters as Jackson Howard, Victoria Jenkins, and Dinosaurus.Meanwhile, as the protagonists have their privacy stripped away, they lose control of their lives. Their actions become increasingly desperate and surprising. As they look for ways to retaliate, will their lives spiral into total anarchy? Will they regain control of the context that defines them? And who is responsible for their suffering? In Monitor, the truth is malleable, and learning how to shape it is paramount.In addition to its 96 pages of fiction, the hardcover edition of Monitor comes with a sixteen-page full color insert with setting information on activism in the Android future, NBN's Global Adaptive Entertainment, MegaBuy, and the future of marketing.
The Legend Of Zelda: Twilight Princess: The Official Nintendo Player's Guide.
Nintendo Power - 2006
Complete, detailed walkthrough! Maps of every region and dungeon for Wii and Nintendo GameCube versions! Detailed boss-slaying strategies! Find every Piece of Heart, insect and Poe's soul! Giant collectible poster inside! Complete strategy for The Legend of Zelda: Twilight Princess for Wii and Nintendo GameCube!
Mass Effect - Prima Official Game Guide
Stephen Stratton - 2007
To get the full effect, you need this guide•Full mission & optional assignment walkthroughs•Massive galactic codex section for all the background you could want•All Achievements and how to get them•Mass Effect warfare secrets revealed
Secrets of Xen'drik (Eberron Supplement)
Keith Baker - 2006
and More There's an old saying in Stormreach: "Great power rests in the ruins of the past." The shattered cities and vast dungeons of Xen'drik hold the secrets of countless fallen empires. Legends speak of titanic landmarks, sunken treasure vaults, and forgotten places suffused with powerful magic. Beyond the walls of Stormreach, an entire continent waits to be rediscovered. But beware! Terrible monsters rule Xen'drik now, and explorers searching for gold or glory often find death instead. Inside this book, you'll find everything you need to adventure in the shattered continent of Xen'drik: * Comprehensive overview of the continent of Xen'drik and the gateway city of Stormreach* New feats, prestige classes, spells, equipment, and magic items* Encounters and magical locations you can drop into your existing campaign* Ready-to-play adventures, monsters, and villains For use with these Dungeons & Dragons(R) products"Player's Handbook(TM) Dungeon Master's Guide(TM) Monster Manual(TM)Eberron"(R)" Campaign Setting"
The Legend of Zelda: Ocarina of Time - Prima's Official Strategy Guide
Elizabeth M. Hollinger - 1998
Detailed maps of every city and dungeon Strategies for defeating all the enemies Locations of all Heart Containers and Gold Skulltulas Solutions for all puzzles Bonus items revealed All hidden items revealed
A Clash Of Kings: The Game Of Thrones Rpg Supplement
Jesse Scoble
R. Martin's masterpiece of fantasy literature, A Song of Ice and Fire. Explore the magic and mysteries of the Iron Throne, Seven Kingdoms, noble houses, and Night's Watch - against a backdrop of incest, fratricide, alchemy, and murder The book features dual stats for the d20 and Tri-Stat Systems, and includes new magic rules and character options.
H. P. Lovecraft's Dreamlands
Chris Williams - 1986
Lovecraft's Dreamlands provides everything needed for Call of Cthulhu investigators to travel down the seven hundred steps, through the Gates of Deeper Slumber, and into the realm of dreams. Includes a travelogue of the dreamlands, a huge gazetteer, dreamlands character creation rules, over thirty prominent NPC's, over 60 monsters who dwell within the dreamlands, descriptions of the dreamlands gods and their cults, six adventures to help jump start a dreamlands campaign, and a new fold-out map of the Dreamlands by Andy Hopp.
Starcraft 2: Kerrigan - Hope and Vengeance
Cameron Dayton - 2013
She has risen from the ranks of soldier and rebel to become the unstoppable Queen of Blades, supreme ruler over a race of bloodthirsty aliens. But now she has fallen from her seat of power and been taken in by those who wish to separate the woman from the monster--a task which may be more difficult than it was to dethrone her. Take a look inside the mind of one of the greatest villains in gaming history and prepare yourself for StarCraft 2: Heart of the Swarm with this explosive new comic from Blizzard Entertainment, Kerrigan: Hope and Vengeance.
Inside the World of Roblox
Roblox - 2018
Discover everything there is to know about Roblox!Explore the most popular experiences, meet talented members of the community, check out the coolest items in the Roblox Catalog, and get an exclusive sneak peek behind the curtains at Roblox’s HQ.With insider info from the Roblox team and celebrated game developers, this is the official definitive guide to the world’s largest entertainment platform for play.
Hardcore Gaming 101 Presents: Castlevania (Color Edition)
Kurt Kalata - 2014
Welcome to the hell house! Hardcore Gaming 101 Presents: Castlevania includes 158 pages with full reviews of over thirty Castlevania titles - starting from the 1986 Nintendo original up to the 2014 Lords of Shadow 2 - plus reviews of clone games, soundtracks, books, trivia, and more!
The Game Makers: The Story of Parker Brothers, from Tiddledy Winks to Trivial Pursuit
Philip E. Orbanes - 2003
Parker started with only fifty dollars and a dream. In The Game Makers, Philip E. Orbanes, a game historian and former Parker Brothers executive, explores the often whimsical origins of popular games and toys - from the Monopoly Game to the Nerf ball to Ping-Pong to Sorry! - and reveals how generations of determined entrepreneurs built a family business empire." Through an engaging narrative based on extensive research - including the never-before-published personal archives of George S. Parker and interviews with his successors - Orbanes takes us on a journey through the birth and maturation of the toy industry as seen through the eyes of one of its greatest legends. Sprung from Parker's fervent belief that games were meant to last and be fun, this tiny family firm would grow into a brand powerhouse that reflected - and ultimately helped shape - the culture of a nation. Through world wars and the Great Depression, through natural disasters and family tragedies, Parker Brothers succeeded in bringing smiles to the faces of millions by connecting them to - or helping them forget - the events taking place around them.