Rules Compendium


Chris Sims - 2007
    The definitive reference guide of Dungeons & Dragons(R) core rules.Tired of hauling all of your D&D rules supplements to the gaming table? Having trouble finding the rule you need? The Rules Compendium supplement takes all of the game's most important rules and presents them in a single comprehensive, easy-to-reference volume for players and Dungeon Masters.In addition to presenting the rules of the game, the Rules Compendium incorporates official errata as well as behind-the-scenes designer and developer commentary explaining how the rules system has evolved and why certain rules work the way they do.

The Forgotten One (Dragon's Gap)


L.M. Lacee - 2020
    

Monster Manual IV


Gwendolyn F.M. KestrelKolja Raven Liquette - 2006
    Sure to be popular with both Dungeonmasters and players, this supplement to the D&D(R) game provides descriptions for a vast array of new creatures. Each monster is illustrated and utilizies a new statblock format that facilitates faster gameplay. In addition, each monster gets more pages than used in previous supplements to detail sample encounters and pregenerated treasure hordes. Also included are details on how to incorporate creatures in a Forgotten Realms(R) or Eberron(R) campaign. This product is tied to 2006's Year of the Dragon theme, which will be the target of marketing from RPGs, novels, and miniatures brands.

Dragon Prince


Kelly N. Jane - 2020
    Jane and Ashley McLeo take you into a supernatural world that exists right under your nose.Coffee house waitress wasn’t on my list of life-long goals, but it paid the bills. The only thing that really mattered was keeping a low profile.Dead-end jobs where no one paid attention made it easier to avoid awkward questions like, “what do you mean you hear voices inside your head?” No, I didn’t need to end up like Mom. I’d pay our bills no matter what to keep from living on the streets.Everything was going as well as it could, until a hulking man carrying a giant red murse showed up at work. Strange, but hot as hell, he was far too intense for my liking. But just my luck, his was the next weirdo voice that invaded my mind.I tried to ignore him, but when a different creepy guy mentally issued threats against the muscled man, I had to warn him. Didn’t I? After that, things went nuts and now I’m in the middle of a supernatural mission I don’t understand. The weird thing is that for the first time in my life I finally feel like I might fit in someplace—I just need to live long enough to find out why that is.

Complete Ninja's Handbook


Aaron Allston - 1995
    This 128-page accessory gives you all the information you need to role-play exotic ninja, lone wolf operatives, and other character types - new character kits, special rules, and descriptions of the ninja's unique weapons and equipment. The Complete Ninja's Handbook brings life to these shadowy figures of myth and legend.

Lords of Madness: The Book of Aberrations


Richard Baker - 2005
    Lords of Madness: The Book of Aberrations takes a comprehensive look at the most bizarre monsters of the D&D world, and the heroes who fight them. It provides detailed information about beholders, mind flayers, aboleths, and other popular aberrations, while also introducing several new aberrations. In addition, this book provides new rules, feats, tactics, spells, and equipment for characters that hunt aberrations. Extensive story and campaign elements and flavor information add interest and dimension to playing or fighting creatures of this type. The book itself features a prestige format, with heavy use of art throughout and a full-painted cover.

Exit the Dragon


Heide Goody - 2019
    The capital city is in flames and ruin. Who will rebuild the city and how? While the lords squabble over who should be king, a self-appointed council — a former-pirate, a thief-turned-treasurer, a knight of the realm and someone who calls himself a dentist — need to save the city from itself.Because the dragon might have gone but perhaps it left something behind…

Return of the Lazy Dungeon Master


Michael Shea - 2018
    Return of the Lazy Dungeon Master uses the experiences of thousands of GMs to help us focus on how we prepare our games, how we run our games, and how we think about our games. It includes practical steps for focusing our preparation activities on those things that will bring the biggest impact to our game. Return of the Lazy Dungeon Master builds off of the concepts of the well-received GM's guidebook Lazy Dungeon Master, updating that book with five years of new experiences, new approaches, and new observations of the way people prepare and run RPGs. This new book is a completely self-contained work, which does not require anyone to have previously read The Lazy Dungeon Master. Return of the Lazy Dungeon Master offers a new focused approach for preparing and running our roleplaying games. The book includes an eight-step guide for lightweight game preparation and is focused on how we prepare for our games, how we run our games, and how we think about our games. Prepare what benefits your game.

Divine Power: A 4th Edition D&D Supplement


Rob Heinsoo - 2009
    New options for clerics, paladins, and other divine characters.This tome focuses on the divine heroes: characters whose powers rely on their faith as much as their sword, providing new archetypal builds for the cleric, paladin, and other divine classes, including new character powers, feats, paragon paths, and epic destinies.

Beneath the Dragoneye Moons: Book 5


Selkie Myth - 2021
    

Fiend Folio


Don Turnbull - 1981
    The Fiend Folio is a collection of monsters for use with Advanced Dungeons & Dragons, similar in format to the original Monster Manual and effectively a supplement to that book.

The Mage of Ustonia


Whiskey Flowers - 2017
    Lex is the result of his father's secret relationship with a tavern girl, Lex although Baron Fairlane's oldest is not his heir, but his bastard. Lex though took after his father in more than just looks, Lex could use magic is ways that has also never been seen or thought of, when Ustonia goes to war with the powerful Razorian Empire, Lex can finally prove himself and make a name as something other than Fairlane's bastard. He can become the Mage of Ustonia.

Savage Worlds Adventure Edition


Shane Lacy Hensley - 2019
    From the curious campus of East Texas University to the distant, untamed worlds of The Last Parsec.Or forge your own worlds, fully customized with setting specific rules to help you model everything from pulp adventure to sword and sorcery to hard science fiction and everything in between.

Dragonlance Campaign Setting Companion: Legends Of The Twins


Tracy Hickman - 2006
    

Kobold Guide to Plots & Campaigns (Kobold Guides Book 6)


Margaret WeisRobert J. Schwalb - 2016
     Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for the best ideas, build toward cliffhangers, and design a game that can enthrall your players for month or even years. Want to run an evil campaign, or hurl the characters into unusual otherworldly settings? Want to ensure that you're creating memorable and effective NPCs and villains? We've got you covered. Complete with discussions on plotting, tone, branching storytelling, pacing, and crafting action scenes, you'll find all the tips and advice you need to take on the best role in roleplaying--and become an expert gamemaster, too! Featuring essays by Wolfgang Baur, Jeff Grubb, David "Zeb" Cook, Margaret Weis, Robert J. Schwalb, Steve Winter, and other game professionals.