Fable III Signature Series Guide


Doug Walsh - 2010
    A highly acclaimed action strategy RPG, the guide covers the best tips for completing each quest along with information on multiple outcomes and how they will affect your hero. Learn what can befall your hero with each promise you make and discover what happens if you keep it. Also includes area information, illustrated maps and a real estate guide with prices, rents and repairs plus much more.

Draconomicon: Chromatic Dragons


Wizards of the Coast - 2008
    In addition, this book provides new information about draconic nations (such as Arkhosia) and organizations, and how chromatic dragons fit into the D&D game. Wide-ranging story and campaign elements in the book give DMs ready-to-play material that is easily incorporated into a gane, including adventure hooks, quests, and pregenerated treasure hoards.

Blue Moon Investigations: Boxed Set Part 2


Steve Higgs - 2019
     They say everyone has a skeleton in their closet, but why are so many of them coming to life? Tempest and Amanda work at the only paranormal detective agency in the book and business is booming. This second box set gives you over 1000 pages of pulse-pounding hilarious paranormal mayhem as they get themselves into yet more hot water solving cases no one else would be dumb enough to take. Dead Pirates of Cawsand – A ghost ship has been spotted off the coast of a quiet Cornish village where gold coins were recently found. Now skeletal pirates are wandering the streets, hiding in the mist to strike fear into the local community because they want their gold back. But they didn’t count on England’s best paranormal P.I. turning up. His well-earned break soon goes sideways as murder, kidnap, and ghost hunters ruin his vacation and threaten more than just his life. In the Doodoo with Voodoo – A client cursed by a voodoo priest is the start of a case that will push Amanda to her very limits. With Tempest away in Cornwall, Amanda has no back up, but she wants to do this for herself even though the priest is a scary character. However, when BFF Patience goes missing, it’s a race against time to solve the case before someone dies and she is about to find out just how badly she underestimated her suspect. The Witches of East Malling – There’s a storm brewing. It’s late Autumn in England, but the wet weather is hiding a dark crime – witches using lighting to kill! Hired to investigate, Tempest soon becomes a target himself when he comes face to face with a witch and she knows who and what he is. Is he closing in on the coven, or are they closing in on him? The deadly conclusion with leave you breathless. Crop Circles, Cows, and Crazy Aliens – Aliens? Really? There are lights in the sky, crop circles in the fields and the cows are producing glowing milk. It’s Amanda’s case, and seems a simple one until the first body shows up. Suddenly she has a mystery person leaving her clues, an internet star trying to help her investigation and conspiracy nuts raining from the sky. Is this the first wave of an alien invasion, or something far worse? Whispers in the Rigging – His dad reported stories of a ghost in the old Royal Dockyard, but that’s not why Tempest is going undercover. He’s there because his dad was found unconscious in a dumpster when he tried to poke around. Now Tempest must find out what is going on, but all too soon he realises there’s something beneath the dockyard that is much worse than ghosts. The paranormal? It’s all nonsense, but proving might just get them killed.

Book Three: Part 1 The Dusk of Hope


Sean Fay Wolfe - 2016
    Book Three Part 1 the Dusk of Hope

My Guide to RPG Storytelling


Aron Christensen - 2012
    This guide includes suggestions on how to prepare a campaign, running each session, dealing with problem players, how to create memorable NPCs and more.Please note that this is not a basic how-to for role-playing and is not affiliated with any particular gaming system or company.Table of ContentsForeword, by Erica LindquistChapter 1: On StorytellingChapter 2: Before Your GameChapter 3: Building Your StoryChapter 4: Running Your GameChapter 5: Players Player CharactersChapter 6: ProblemsChapter 7: Rules MechanicsChapter 8: Setting NPCsChapter 9: The EndPlease note that this is not a basic how-to for role-playing and it is not affiliated with any particular gaming company.

WarCraft Archive (WORLD OF WARCRAFT)


Blizzard Entertainment - 2006
    

RuneQuest


Steve Perrin - 1978
    These early chapters show the secret workings of the 'world machine.'• Combat Skills - contains information on use, cost, training, and problems with weaponry. It provides a unique combat system free of ambiguities.• Battle Magic - everyday spells available to all characters. You can enhance weapons or armor, detect items, or combat spirits• Other Skills - available in a wide variety are such useful personal skills as Riding, Tracking, and Picking Pockets.• Rune Magic - provides spells which deliver the power of the the gods to their devoted followers; also discusses the cults which channel such powers and the deadly tribal shamans.• Monsters — from Aldryami to zombies, this extensive chapter gives stat' guidelines for a menagerie of beast (dumb and smart) which can menace players and make life difficult.• Treasure - there are complete guidelines for compiling treasure which is commensurate with the comparative 'toughness' of the monsters to be dealt with.• Referee Notes - useful guidelines for the novice or professional referee, including optional rules.• Charts and Tables - included are play-aids for running a campaign in the Dragon Pass area; among others are encounter, reaction, and experience tables.• Convenient Pull-outs - the center sheets of the book make up a digest of the most important charts, tables, rules, and procedures, which can be lifted from the book for easy access.

XDM X-Treme Dungeon Mastery


Tracy Hickman - 2009
    (Do-it-yourself secret initiation rites included.)Master the secrets of designing adventures that tell stories.Create magic illusions that can even make your players disappear!Use actual fire in your game properly.Hijack the game as a player, and how to deal with a player revolution as an XDM.Plus loads more!If I could go back in time and rewrite Dragonlance, it would be this book...only with more dragons in it. --Tracy HickmanI can say without any shame or bias, that this is one of the best books ever written and should be in every hotel room next to the bible. --Curtis HickmanPossessed by the spirits of Da Vinci, Van Gogh, and Jack Fred, I illustrated a book that you should buy two of...one to read and one to hang on your wall.--Howard Tayler

Magic Astray


Gregory L. Mahan - 2013
    But the elves turn out to be more dangerous than he bargained for, seeking to rip open the veil between Tallia and Llandra and unleash swarming hordes of unspeakable horrors. Even worse, Berry seems to be on their side!Determined to stop them, Randall races against time to find the one artifact that can save Tallia, or destroy it.

The Tree of Ages: Books 1-2


Sara C. Roethle - 2018
    Magic’s memory is longer, and far more dangerous. After a century spent as a tree, Finn awakens into a world she barely recognizes. Dark shapes lurk just out of sight, watching her every move as she tries to regain the memories of her past. As if by fate, travelers are drawn to her side. Scholars, thieves, and Iseult, a sellsword who seems to know more about her past than he’s letting on. When one of Finn’s companions is taken by the Faie, she will be forced to make a choice: rescue a woman she barely knows, or leave her newfound friends behind in search of an ancient relic that may hold the answers she so desperately seeks. Enter a world of Enchantment, filled with Celtic lore, magic, and just a touch of romance. Now a complete series! This set includes: -Tree of Ages -The Melted Sea Other books in the series: -The Blood Forest -Queen of Wands -The Oaken Throne

The Dragon and Her Boy


Nolan Crabgrass - 2014
     After struggling with the death of her lifemate of over a century, Tara spends what the leaders of her clan considers an unreasonable amount of time in finding another. The clan needs offspring, they insist. While soaring over a meadow, Tara sees a dragon intruder attack a shepherd. Outraged, she intervenes and saves the young man from certain death. Breaking a two hundred year old pact between man and dragon forbidding any contact between the two, a powerful yet dangerous bond slowly grows between the dragon and her boy. This is a fun short story, at 5300 words. Stories two and three are already written. They continue the series and will be available shortly! I hope you enjoy them all.

Trinity


Luke Romyn - 2016
    Prepare to have your nerves shredded in this pulse-pounding race for answers. "If you love suspenseful, edge-of-your-seat, can't-put-it-down-action-packed-thrillers ... the type of book where you can't wait to get up in the morning and read more as soon as you wake up, this is the book for you!" -- Tony Kaup A young man wakes up knowing nothing other than the fact that three killers are stalking the country, and they have now set their sights on him. Chance Ripley is not ordinary. He sees things others can’t see and knows things he cannot possibly know. As time goes on, and the tangled threads of his memory begin to unravel, the brutal truth of his past slowly seeps through, and Chance learns that to remain still is to face certain death. For the visions tormenting him are no mere fantasies, no flits of his imagination sent to plague his waking hours. They are real, just as the horrors they show him are real, and if he refuses to act, more people will die, himself among them. The problem is, he can't escape; he's locked in an asylum. "As usual, Romyn doesn't give the reader much chance to breathe once the action starts... If you're still thinking about a book several weeks later, it's done its job. I absolutely recommend this one!" -- Adina

Heroes Unlimited


Alex Marciniszyn - 1994
    Trade Paperback. Book Condition: Good. The cover does show some normal wear. Fraying on lamenation along edges of front and back cover.

Kuma Kuma Kuma Bear (Light Novel) Vol. 8


Kumanano - 2021
    Unenthused about attending a rich kid's party, Yuna sets out nonetheless. On her way, she walks straight into a face full of drama: a town with not one, but two warring feudal lords! Can the Bloody Bear calm these troubled waters? Or must she pick a side to support?

Nobilis


R. Sean Borgstrom - 1999
    Once human, each character has been forever changed, imbued with awesome power and terrible responsibility. Heaven and Hell, angels and devils, the Giants and the Old Gods - in Nobilis, all are united in the Great War against the Excrucians, whose goal is to destroy all Creation - but all are divided by their own plots and ancient rivalries, as well.