Fundamentals of Digital Image Processing


Anil K. Jain - 1988
    Includes a comprehensive chapter on stochastic models for digital image processing. Covers aspects of image representation including luminance, color, spatial and temporal properties of vision, and digitization. Explores various image processing techniques. Discusses algorithm development (software/firmware) for image transforms, enhancement, reconstruction, and image coding.

Engineering Mechanics Dynamics


Russell C. Hibbeler - 1992
    Topics covered include kinematics and kinetics of particles, planar kinematics of a rigid body, three-dimensional kinematics of a rigid body, and vibrations. Includes computer problems, design projects, and countless

Unity 3.X Game Development Essentials


Will Goldstone - 2009
    With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.

The Art of Electronics


Paul Horowitz - 1980
    Widely accepted as the authoritative text and reference on electronic circuit design, both analog and digital, this book revolutionized the teaching of electronics by emphasizing the methods actually used by circuit designers -- a combination of some basic laws, rules of thumb, and a large bag of tricks. The result is a largely nonmathematical treatment that encourages circuit intuition, brainstorming, and simplified calculations of circuit values and performance. The new Art of Electronics retains the feeling of informality and easy access that helped make the first edition so successful and popular. It is an ideal first textbook on electronics for scientists and engineers and an indispensable reference for anyone, professional or amateur, who works with electronic circuits.

Fun Stories Greatest Hits: The short story humor book packed with 40 real-life comedy adventures.


R. Scott Murphy - 2019
    Flip-flops are optional. All of your favorite hilarious Fun Stories gathered together in one place! Plus, extended versions of many of your laugh out loud favorites. PRAISE FOR FUN STORIES: “The offbeat & heartwarming humor kept me turning pages due to its rollicking adventures in every chapter. Your friends, loved ones, and co-workers will enjoy it too." "It's very funny and on point observational humor” “Has me laughing from beginning to end” "Similar to Dave Barry, Eric Idle, and Stephen Colbert's humor" “This guy's funny and charmingly off the wall” "Always thought coffee could get me through the midweek blues, but this blows it out of the water" "I love Fun Stories. Fantastic!" "Awesome stuff, really enjoyed the horse names. Great read." "Excellent and hilarious material here" INCLUDES ALL OF THESE AND MANY MORE: "Chick-fil-A Makes Me Feel Like Leonardo DiCaprio" "The Least Amount of Fame Possible (Old MacDonald)" "Cub Scout Dropout" "Not the Next Carrie Underwood" "Bigfoot Popcorn" "Gatorade For Your Soul" "Shamelessly Suggestive City Names" "I'm the Freakin' Michael Phelps of Googling" "Alright, Alright, Alright!" "Mind Game of Thrones" "Happy Friday (Mr. Pee Man)" "Clown Commuter Award" "How NASA Thins The Herd" "Crunchy Roads, Take Me Home" "Good Folks, Bad Coaching" "Ultimate Waitress Revenge" "Battle of the Bands" You'll be smiling for hours as the pages turn themselves. Three Fun Stories books have hit #1 on Amazon Humor. Five audio tracks from this book have hit the top 10 on the iTunes comedy chart. Click to download the book and start the fun! Need more info? If you enjoy the humor of these folks, you'll love reading Fun Stories Greatest Hits: Dave Barry, Dilbert, David Sedaris, Stephen Colbert, Carl Hiaasen, Christopher Moore, Jim Gaffigan, Tina Fey, Amy Poehler, Jerry Seinfeld, Eric Idle, Erma Bombeck, Sebastian Maniscalco, Mindy Kaling, Jen Lancaster, Amy Lyle, The Far Side, Kevin Allison, Rainn Wilson, B.J. Novak, Sloane Crosley, Jimmy Fallon, Steve Martin, Judd Apatow, Adam Mansbach, Justin Halpern, Reader’s Digest, Dad Jokes, Garfield, Saturday Night Live, Friends, and The Office. Download Fun Stories Greatest Hits to start your next comedy adventure! Enjoy Fun Stories video posts at www.facebook.com/FunStoriesSeries. Get a free Fun Pack at www.mentalkickball.com. HUMOR, HUMOR & ENTERTAINMENT, PARENTING & FAMILIES, PARODIES, SATIRE, ESSAYS, SHORT STORIES, CELEBRITY & POPULAR CULTURE, COMEDY, CULTURAL, ETHNIC & REGIONAL, CARTOONS, JOKES & RIDDLES, MEN, WOMEN & RELATIONSHIPS, TRAVEL, POP CULTURE, RADIO, TELEVISION, PERFORMING ARTS, FUNNY BOOKS, HUMOR ESSAYS, FUNNY SHORT STORIES, FUNNY MEMOIR, HUMOR MEMOIR, FUNNY BOOK CLUB BOOKS, FUNNY ESSAYS, HUMOR BOOKS, HUMOROUS BOOKS, GIFTS FOR DAD, FUNNY GIFTS, LAUGH, LAUGH OUT LOUD, FUN, FUN, FUN, MORE COWBELL COWBELL

Schaum's Outline of Programming with C


Byron S. Gottfried - 1989
    Includes some discussion of the Turbo C++ operating environment, as well as useful information on operators and expressions, data input and output, control sttements, functions, program structure, and arrays.

Practical Electronics for Inventors


Paul Scherz - 1998
    Instead, it tells you-and shows you-what basic and advanced electronics parts and components do, and how they work. Chock-full of illustrations, Practical Electronics for Inventors offers over 750 hand-drawn images that provide clear, detailed instructions that can help turn theoretical ideas into real-life inventions and gadgets.

The Elements of Computing Systems: Building a Modern Computer from First Principles


Noam Nisan - 2005
    The books also provides a companion web site that provides the toold and materials necessary to build the hardware and software.

A Tour of C++


Bjarne Stroustrup - 2013
    Bjarne Stroustrup, the designer and original implementer of C++, thoroughly covers the details of this language and its use in his definitive reference, The C++ Programming Language, Fourth Edition. In A Tour of C++ , Stroustrup excerpts the overview chapters from that complete reference, expanding and enhancing them to give an experienced programmer-in just a few hours-a clear idea of what constitutes modern C++. In this concise, self-contained guide, Stroustrup covers most major language features and the major standard-library components-not, of course, in great depth, but to a level that gives programmers a meaningful overview of the language, some key examples, and practical help in getting started. Stroustrup presents the C++ features in the context of the programming styles they support, such as object-oriented and generic programming. His tour is remarkably comprehensive. Coverage begins with the basics, then ranges widely through more advanced topics, including many that are new in C++11, such as move semantics, uniform initialization, lambda expressions, improved containers, random numbers, and concurrency. The tour ends with a discussion of the design and evolution of C++ and the extensions added for C++11. This guide does not aim to teach you how to program (see Stroustrup's Programming: Principles and Practice Using C++ for that); nor will it be the only resource you'll need for C++ mastery (see Stroustrup's The C++ Programming Language, Fourth Edition, for that). If, however, you are a C or C++ programmer wanting greater familiarity with the current C++ language, or a programmer versed in another language wishing to gain an accurate picture of the nature and benefits of modern C++, you can't find a shorter or simpler introduction than this tour provides.

MAKE: Electronics: Learning Through Discovery


Charles Platt - 2008
    I also love the sense of humor. It's very good at disarming the fear. And it's gorgeous. I'll be recommending this book highly." --Tom Igoe, author of Physical Computing and Making Things TalkWant to learn the fundamentals of electronics in a fun, hands-on way? With Make: Electronics, you'll start working on real projects as soon as you crack open the book. Explore all of the key components and essential principles through a series of fascinating experiments. You'll build the circuits first, then learn the theory behind them!Build working devices, from simple to complex You'll start with the basics and then move on to more complicated projects. Go from switching circuits to integrated circuits, and from simple alarms to programmable microcontrollers. Step-by-step instructions and more than 500 full-color photographs and illustrations will help you use -- and understand -- electronics concepts and techniques.Discover by breaking things: experiment with components and learn from failureSet up a tricked-out project space: make a work area at home, equipped with the tools and parts you'll needLearn about key electronic components and their functions within a circuitCreate an intrusion alarm, holiday lights, wearable electronic jewelry, audio processors, a reflex tester, and a combination lockBuild an autonomous robot cart that can sense its environment and avoid obstaclesGet clear, easy-to-understand explanations of what you're doing and why

Seven Databases in Seven Weeks: A Guide to Modern Databases and the NoSQL Movement


Eric Redmond - 2012
    As a modern application developer you need to understand the emerging field of data management, both RDBMS and NoSQL. Seven Databases in Seven Weeks takes you on a tour of some of the hottest open source databases today. In the tradition of Bruce A. Tate's Seven Languages in Seven Weeks, this book goes beyond your basic tutorial to explore the essential concepts at the core each technology. Redis, Neo4J, CouchDB, MongoDB, HBase, Riak and Postgres. With each database, you'll tackle a real-world data problem that highlights the concepts and features that make it shine. You'll explore the five data models employed by these databases-relational, key/value, columnar, document and graph-and which kinds of problems are best suited to each. You'll learn how MongoDB and CouchDB are strikingly different, and discover the Dynamo heritage at the heart of Riak. Make your applications faster with Redis and more connected with Neo4J. Use MapReduce to solve Big Data problems. Build clusters of servers using scalable services like Amazon's Elastic Compute Cloud (EC2). Discover the CAP theorem and its implications for your distributed data. Understand the tradeoffs between consistency and availability, and when you can use them to your advantage. Use multiple databases in concert to create a platform that's more than the sum of its parts, or find one that meets all your needs at once.Seven Databases in Seven Weeks will take you on a deep dive into each of the databases, their strengths and weaknesses, and how to choose the ones that fit your needs.What You Need: To get the most of of this book you'll have to follow along, and that means you'll need a *nix shell (Mac OSX or Linux preferred, Windows users will need Cygwin), and Java 6 (or greater) and Ruby 1.8.7 (or greater). Each chapter will list the downloads required for that database.

Discrete and Combinatorial Mathematics


Ralph P. Grimaldi - 1985
    The text offers a flexible organization, enabling instructors to adapt the book to their particular courses. The book is both complete and careful, and it continues to maintain its emphasis on algorithms and applications. Excellent exercise sets allow students to perfect skills as they practice. This new edition continues to feature numerous computer science applications-making this the ideal text for preparing students for advanced study.

Electrical Machines, Drives, and Power Systems


Theodore Wildi - 2001
    The scope of the book reflects the changes that have occurred in power technology, allowing the entrance of power electronics into every facet of industrial drives, and expanding the field to open more career opportunities.

Graph Theory With Applications To Engineering And Computer Science


Narsingh Deo - 2004
    GRAPH THEORY WITH APPLICATIONS TO ENGINEERING AND COMPUTER SCIENCE-PHI-DEO, NARSINGH-1979-EDN-1

Power System Analysis and Design [With CDROM]


J. Duncan Glover - 2001
    Like earlier editions of the book, physical concepts are highlighted while also giving necessary attention to math-ematical techniques. Both theory and modeling are developed from simple beginnings so that they can be readily extended to new and complex situations. Beginning in Ch. 3, students are introduced to new concepts critical to analyzing power systems, including coverage of both balanced and unbalanced operating conditions. The authors incorporate new tools and material to aid students with design issues and reflect recent trends in the field. Each book now contains a CD with Power World software. This package is commonly used in industry and will enable students to analyze and simulate power systems. The authors use the software to extend, rather than replace, the fully worked examples provided in previous editions. In the new edition, each Power World Simulator example includes a fully worked hand solution of the problem along with a Power World Simulator case (except when the problem size makes it impractical). The new edition also contains updated case studies on recent trends in the Power Systems field, including coverage of deregulation, increased power demand, economics, and alternative sources of energy. These case studies are derived from real life situations.