Star Wars: Imperial Sourcebook


Greg Gorden - 1989
    Outnumbered and outgunned, the Rebellion nevertheless burns across a thousand-thousand worlds, flaming into a fire of hope.But the Emperor has ordered this fire extinguished, setting the massive war machine he had constructed into motion.

Tales of Terror (Dracula, Frankenstein, The Legend of Sleepy Hollow, The Phantom of the Opera, and 13 More Works of Vampires, Ghosts, and Classic Horror)


UnknownHenry James - 1999
     Links to free, full-length audio recordings of the novels and stories in this collection. An individual, active Table of Contents for each book accessible from the Kindle "go to" feature. Perfect formatting in rich text compatible with Kindle's Text-to-Speech features. A low, can't-say-no price! Sixteen Complete WorksEight novels and eight shorts ranging in length, style, and subject. Works included:Novels: Dracula Frankenstein The Strange Case of Dr. Jekyll and Mr. Hyde The Invisible Man The Phantom of the Opera The Canterville Ghost The Turn of the Screw The Island of Doctor Moreau Short Stories: The Legend of Sleepy Hollow The Monkey's Paw The Yellow Wallpaper Edgar Allen Poe: The Raven The Pit and the Pendulum The Black Cat The Tell-Tale Heart The Fall of the House of Usher Additional Fan ResourcesAlso included are special features for any horror enthusiast, including: A comprehensive list of the many film and television adaptations of the works included in this collection. A Halloween Viewing Guide: a recommended viewing list of movies to get you in the mood for Halloween, including family favorites, classic movie monsters, and modern horror films. The History of Halloween: a fascinating look into the origins of the holiday, the varieties of modern traditions, and a look into how Halloween is celebrated around the world. Links to free, full-length audio recordings of the books in this collection.

Clanbook: Followers of Set Revised


Dean Shomshak - 2001
    The Followers of Set are scattered all over the world, seducing mortals into cults and enslaving other Kindred through their own vices. Yet the Setites do not exist for excess alone: They gather secrets from the darkness that spawned them, secrets that can be yours for a price.Blasphemies and DebasementAs the next entry in the revised lineup of clanbooks, Setite takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.

Underdark (Dungeons & Dragons d20 Fantasy Roleplaying, Forgotten Realms Accessory)


Bruce R. CordellVance Kovacs - 2003
    In addition to 25 new regional feats as well as new prestige classes, spells, monsters, and magic items, there is also background content on 60 cities and sites of interest, including extensive story content gathered from a multitude of Forgotten Realms products and articles.To help both players and dungeon masters use the book without players stumbling onto things they shouldn't, additional material for running a campaign is isolated in a single section of the book and includes adventure hooks.To use this accessory, you also need the Forgotten Realms Campaign Setting, the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual.

Monstrous Manual


Doug Stewart - 1993
    This will be the perfect, easy-to-use replacement for the bulkier compendiums of the past. Illustrations, some in color.

First Project Gutenberg Collection of Edgar Allan Poe


Edgar Allan Poe - 2009
    You may find it for free on the web. Purchase of the Kindle edition includes wireless delivery.

Dungeons & Dragons Art & Arcana: A Visual History


Michael Witwer - 2018
    It is a seminal RPG (role-playing game) and the inspiration for video games like World of Warcraft and Zelda, fantasy art, and countless other facets of "geek culture." This officially licensed illustrated history provides an unprecedented look at the visual evolution of the game, showing its continued influence on the worlds of pop culture and fantasy. It features more than 700 pieces of artwork--from each edition of the game's core books, supplements, and modules; decades of Dragon and Dungeon magazines; classic advertisements and merchandise; and never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with the game. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.

The Michael Crichton Collection: Jurassic Park / The Lost World / The Andromeda Strain


Michael Crichton - 2000
    These three audios are offered at 40% off the indivial retail price. ANDROMEDA STRAINRead by Chris North The Andromeda Strain sets forth the story of Project Wildfire - the crash mobilization of the nations highest scientific and medical resources when an unmanned research satellite returns to earth mysteriously and lethally contaminated. Four American scientists are summoned under conditions of total news blackout and utmost urgency to Wildfire's secret laboratory five stories below the Nevada desert. There - surrounded by the most sophisticated computer equipment, and sealed off from the outside world - they work against the threat of a worldwide epidemic. Step by step they begin to unravel the puzzle of the Andromeda Strain until, terrifyingly, their microbacterial adversary ruptures the hypersterile seal of the lab and their already desperate search for a biomedical answer becomes a split second race against time. JURASSIC PARKRead by John Heard A shroud of secrecy covers a privately-owned island off the coast of the Dominican Republic where an American bioengineering firm is quietly building a resort theme park. Even the expert consultants on the project don't know exactly what it is. And local doctors are mystified when an injured park worker arrives at the hospital with gashes on his body, as if he's been mauled by an animal of monstrous proportions. A year later, when the first invited guests to "Jurassic Park" attend a 4-day preview, the amazement, the shock, and finally, the terror they experience there offer a horrifying solution to this disturbing puzzle. Riveting scientific detail ad a driving, suspenseful narrative make this an unforgettable story - one of advanced technology versus prehistoric monsters . . . and of an extraordinary good idea gone extraordinary bad. THE LOST WORLDRead by Anthony Heald The sequel to Michael Crichton's bestselling "Jurassic Park." It is now six years since the secret disaster at Jurassic Park: six years since that extraordinary dream of science and imagination came to a crashing end - the dinosaurs destroyed, the part dismantled, the island indefinitely closed to the public. There are rumors that something has survived.

Pathfinder Roleplaying Game: Core Rulebook


Jason BulmahnDavid Eitelbach - 2009
    Will you cut your way through monster-filled ruins and cities rife with political intrigue to emerge as a famous hero laden with fabulous treasure, or will you fall victim to treacherous traps and fiendish monsters in a forgotten dungeon? Your fate is yours to decide with this giant Core Rulebook that provides everything a player needs to set out on a life of adventure and excitement!This imaginative tabletop game builds upon more than 10 years of system development and an open playtest involving more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.The Pathfinder Roleplaying Game Core Rulebook includes:- All player and Game Master rules in a single volume.- Complete rules for fantastic player races like elves, dwarves, gnomes, halflings, and half-orcs.- Exciting new options for character classes like fighters, wizards, rogues, clerics, and more.- Streamlined and updated rules for feats and skills that increase options for your hero.- A simple combat system with easy rules for grapples, bull rushes, and other special attacks.- Spellcaster options for magic domains, familiars, bonded items, specialty schools, and more.- Hundreds of revised, new, and updated spells and magical treasures.- Quick-generation guidelines for nonplayer characters.- Expanded rules for curses, diseases, and poisons.- A completely overhauled experience system with options for slow, medium, and fast advancement.... and much, much more!Cover art by Wayne Reynolds

A Chesapeake Shores Collection Volume 1: The Inn at Eagle Point / Flowers on Main / Harbor Lights / A Chesapeake Shores Christmas


Sherryl Woods - 2017
    But when a panicked phone call from her youngest sister sends her racing home to save Jess’s dream of renovating the charming Inn at Eagle Point, Abby finds herself face-to-face with Trace Riley, the man she left behind ten years ago. Flowers on Main When Bree O’Brien’s screenwriting career falls apart, she flees Chicago and heads home to Chesapeake Showers. Opening Flowers on Main promises to bring her a new kind of fulfillment, but not all is peaceful and serene when Jake Collins, Bree’s ex-lover, is there waiting for her. Harbor Lights Former army medic Kevin O’Brien has come home to Chesapeake Shores, in search of a haven for himself and his toddler son and a future that’s nothing like his past. But Kevin is suddenly facing a risk he hadn’t anticipated?in the form of Main Street bookseller Shanna Carlyle. A Chesapeake Shores Christmas After years apart, Mick and Megan O’Brien are finally ready to make it official...again. But when an unexpected delivery causes chaos, it seems only a miracle can reunite this family.

Drow of the Underdark


Robert J. Schwalb - 2007
    Everything you want to know about drow and their subterranean homeland - as well as some things you didn't want to know - can be found in this tome. This supplement is intended for players who want to play drow characters and Dungeon Masters who want to run D&D adventures and campaigns featuring drow.

Pathfinder Roleplaying Game: Bestiary


Jason BulmahnSean K. Reynolds - 2009
    Within this tome you'll find fire-breathing dragons and blood-drinking vampires, vile demons and shapechanging werewolves, sadistic goblins and lumbering giants, and so much more! Yet not all the creatures in this book are enemies, for some can serve lucky heroes as allies or advisors, be they summoned angels or capricious nymphs. And it doesn't stop there—with full rules for advancing monsters, adapting monsters to different roles, and designing your own unique creations, you'll never be without a band of hideous minions again!The Pathfinder RPG Bestiary is the must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.The Pathfinder RPG Bestiary includes:- More than 350 different monsters.- Dozens of monstrous variants to modify creatures and keep players on their toesNumerous lists of monsters to aid in navigation, including lists by Challenge Rating, monster type, and habitat.- Extensive rules for creating effective and balanced monsters.- Rules for advancing monsters by hit dice, template, or class level.- Universal monster rules to simplify special attacks, defenses, and qualities like breath weapons, damage reduction, and regeneration.- More than a dozen feats tailored especially for monsters.- Suggestions for monstrous cohorts.- Two dozen additional animal companions.- More than a dozen different wandering monster encounter tables.... and much, much more!Cover art by Wayne Reynolds

Clanbook: Malkavian Revised


Ethan Skemp - 2000
    From emotionless sociopaths to raving lunatics and everything in between, the Malkavians nonetheless command startling insight. Does what they know drive them to madness or does their insanity allow them too peer into a world the rest of us fear to see?The Method of MadnessAs part of the revised lineup of clanbooks, Malkavian takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

Extraordinary Zoology


Howard Tayler - 2013
    His research demands he place himself in peril to directly observe and interact with his subjects, a peril his assistants must endure as well.Bookish Lynus Wesselbaum is the picture of a scholar-in-training whose days are often spent sifting through the vast stacks of tomes within Corvis University. Yet Lynus has earned his place as Professor Pendrake’s senior assistant professor, having accompanied his mentor in the field and survived countless encounters with the most dangerous flora and fauna of western Immoren. Lynus is fortunate to be joined by Edrea Lloryrr, a young but eminently capable Iosan arcanist who also assists Pendrake and brings a unique perspective. When word comes of a new menace plaguing the remote villages around Corvis, both Lynus and Edrea find themselves swept up with Pendrake in an adventure that will force them to confront a primeval force of absolute destruction.

The Husband's Secret - A 30-Minute Summary


Instaread Summaries - 2014
    The Husband's Secret by Liane Moriarty - A 30-minute Instaread SummaryInside this Instaread Summary: - Overview of the entire book- Introduction to the important people in the book- Summary and analysis of all the chapters in the book- Key Takeaways of the book- A Reader's PerspectivePreview of this summary: Chapter OneCecilia's husband, John-Paul, is in Chicago on business. She is a busy mother and part-time Tupperware consultant. Her twelve-year-old daughter, Esther, is currently obsessed with the Berlin Wall. Cecilia has a piece of the wall from a trip she took to Germany several years ago. While in the attic searching for it, she finds a mysterious envelope with her name on it. A note on it says that it should only be opened in the event of her husband's death. She does not open it. When she mentions the letter to John-Paul on the phone, she is troubled by his awkward silence.Chapter TwoTess and Felicity are cousins. Felicity was always overweight until recently, when she joined Weight Watchers and lost forty pounds. Tess, her husband, Will, and Felicity own a marketing business together in Melbourne. Tess is worried about her mother, who has just broken her ankle, and her six-year old son, Liam, who is being bullied at school. Will and Felicity call Tess into a meeting to tell her they have fallen in love. Furious, Tess says she will move back to Sydney with Liam to help her mother. She believes that her husband became attracted to Felicity when she lost weight. She tosses cold coffee in their faces....