The Chaoswar Saga: A Kingdom Besieged / A Crown Imperilled / Magician's End


Raymond E. Feist - 2014
    Feist. This bundle includes the complete Chaoswar Saga.The bundle includes: A Kingdom Besieged, A Crown Imperilled, Magician’s End.A KINGDOM BESIEGED: The Darkness is coming…The Kingdom is plagued by rumour and instability. Kingdom spies in Kesh have been disappearing - either murdered, or turned to the enemy side. Information has become scant and unreliable; but one thing appears clear. Dark forces are on the move…A CROWN IMPERILLED: War rages in Midkemia but behind the chaos there is disquieting evidence of dark forces at work.Lord Hal of Crydee and his great friend Ty Hawkins, champion swordsman of the Masters’ Court, are entrusted with the task of smuggling Princess Stephané and her lady-in-waiting, the lovely but mysterious Lady Gabriella, out of Roldem to a place of greater safety. But is there any safe haven to be found?MAGICIAN’S END: The dragons are calling…Civil war is tearing apart the Kingdom of the Isles, for the throne lies empty and rivals are converging. Hal – now Duke of Crydee – must turn his attention to the defence of the ancient realm so that a king can be anointed by the Congress of Lords, rather than by right of might.

Berserk


Tim Lebbon - 2005
    When a dangerous military experiment on England's Salisbury Plain goes fatally awry, the authorities hastily and secretly bury the bodies of a dozen soldiers and a few other victims. The body of one soldier, Steven, is supposedly returned to his parents, but the coffin is empty. Ten years later, Steven's still grieving father, Tom, locates the place of burial. But when Tom excavates the site, he discovers not his son's remains but the moldering corpse of a little girl animated by a peculiar form of life. Lots more nastiness follows. Fans who prefer their horror to have a sense of humanity should look elsewhere.

Her Billionaire's Bargain


Yvette Hines - 2016
    Whether in business or his personal life. Not many people tell him, “No.” Until Kourtney Deen, a striking beauty, refused to sell her business to him so that he could put up a luxury spa and golf course. Business is business that’s what Zac has always believed. He refuses to get caught in the marriage trap like his cousins. However, the day he meets the feisty shop owner face to face, he can’t resist the attraction he has for her. Kourtney refuses to allow herself to get distracted. No matter how tall, grey-eyed and handsome he maybe. That road has already been traveled. Years ago, she made some mistakes and had to make some tough choices. Now, the only two things she cares about are her daughter and the success of her shop. In Zac’s structured life, things have always gone how he planned it, but one unexpected event leads to another. When he discovers that nothing is what it seems and there are secrets, yet revealed, he learns quickly that it is not his wallet he has to lean on, but his heart.

Titan: The Fighting Fantasy World


Steve Jackson - 1986
    The title contains "backstory on... the villains and NPC's" found throughout the Fighting Fantasy series.Covers the turbulent history of the planet Titan, from its early civilizations, through the devestating war of the wizards, to the present-day wilderness and anarchy where the delicate balance between good and chaos could at any moment be overturned.

Dungeon Master's Guide II


Jesse Decker - 2005
    The "Dungeon Master's Guide II "builds upon existing materials in the"Dungeon Master's Guide." It is specifically designed to facilitate play, especiallywhen the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings. Ready-made game elements include instant traps, pre-generated locations, treasures, and a fully realized and rendered town. JESSE DECKER is the development manager for Wizards of the Coast, Inc.whose recent roleplaying game design credits include "Complete Adventurer"(TM), "Races of Stone"(TM), and "Unearthed Arcana"(TM). DAVID NOONAN is an RPG designer/developer at Wizards of the Coast, Inc. Recent credits include authoring "Complete Divine"(TM) and co-authoring "Races of Stone "and "Unearthed Arcana." CHRIS THOMASSON previously served as Editor-in-Chief of "Dungeon"(R)Magazine. His design credits include "Fiend Folio"(TM) and "Monster Manual"(TM)"III," as well as "Bow and Blade "for Green Ronin Publishing. JAMES JACOBS is the associate editor of "Dungeon"(R) Magazine and has published numerous articles in "Dragon"(R) Magazine. His most recent credits with Wizards of the Coast, Inc. include co-authoring "The Book of Aberrations," "Races of Faerun"(TM), and "Frostburn"(TM). ROBIN D. LAWS, game designer and novelist, is best known for the roleplayinggames "Feng Shui," "Heroquest," and "Dying Earth," along with, "Robin's Laws ofGood Gamemastering."

Oakdale Confidential


Anonymous - 2006
    This is the scandal they can't ignore.It's a major event in Oakdale -- a black-tie gala honoring the Marron family's fifty years of support for Oakdale's Memorial Hospital. But high spirits are cut short when patron of honor Gregory Marron Jr. is delivered in his limo dead on arrival, from an apparent heart attack. Three women in the crowd have reasons of their own to suspect murder. . . .Event organizer Katie Peretti never understood her boyfriend Mike Kasnoff's reasons for not attending the party -- until now. Wrongly implicated in a crime against the Marrons, Mike served a stiff sentence, and has nursed a simmering rage ever since. Maddie Coleman, the teenaged sister of the limo's driver, Henry, knows that her brother owed Marron thirty-thousand dollars. She also knows he couldn't pay him back, and had only one recourse for permanently erasing the debt. Carly Snyder's suspicions are more personal. The wife of police detective Jack Snyder, Carly was one of Marron's mistresses. In a heated moment she wanted her shameful past dead and buried -- a wish her husband possibly honored.Now Katie, Maddie, and Carly, each of them desperate to protect the man they love, are crossing paths in an investigation that's uncovering more poisonous secrets in Oakdale than they ever imagined. The means, motives, and suspects are shifting with each new twist -- and one of these determined women may not live to see the killer revealed.

Terry Brooks Landover CD Collection


Terry Brooks - 2009
    But after he purchased it, Ben Holiday learned that there were a few details the ad had failed to mention. The kingdom was in ruin. The task of proving his right to be King seemed hopeless. But Ben Holiday was stubborn...The Black Unicorn:A year had passed since Ben Holiday bought the Magic Kingdom from the wizard Meeks, who had set a series of pitfalls against him. But Ben had been troubled by dreams of disaster to his former partner, Miles Bennett. Unknown to Ben, the dreams had been a trap by Meeks.Wizard at Large:It all began when the half-able wizard Questor Thews announced that finally he could restore the Court Scribe Abernathy to human form. All went well - until the wizard breathed the magic dust of his spell and suddenly sneezed. Then, where Abernathy had stood, there was only a bottle containing a particularly evil imp.The Tangle Box:Horris Kew, conjurer, confidence-man, and trickster, had returned to Landover from Ben's own world. Alas, he had been sent by the Gorse, a sorcerer of great evil, whom Horris had unwittingly freed from the magic Tangle Box. Now it had returned to enslave those who had once dared to condemn it.Witches’ Brew:The Magic Kingdom of Landover was finally at peace, and Ben and his wife, the sylph Willow, could watch their daughter Mistaya grow. But his idyll was interrupted when Rydall, a king of lands beyond the fairy mist, assembled armies on Landover's border and threatened to invade.Read by Dick Hill.28 audio discs (approximately 31 hr.) : digital ; 4 3/4 in.

The Rise of Tiamat


Alexander Winter - 2014
    The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again. • The second of two adventures in the Tyranny of Dragons™ story arc, The Rise of Tiamat provides everything a Dungeon Master needs to create an exciting and memorable adventure experience. • Fans of the Dungeons & Dragons® Roleplaying Game can get a sample of what this product has in store for them through the D&D Encounters™ in-store play program. • Adventure design and development by Kobold Press.

Sly Flourish's Dungeon Master Tips


Michael E. Shea - 2010
    You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.

Fiend Folio (Dungeons & Dragons d20 3.0 Fantasy Roleplaying)


James WyattPaul Leach - 2003
    Whether torn from the darkest planes of existence or spawned as blights upon the natural world, the creatures bound within these covers will challenge stalwart adventurers of every experience level.This accessory for the D&D game captures over 150 monsters, including some of the most diabolical beings imaginable. While focused on extraplanar and otherworldly creatures, you'll also stumble across new creatures of every type, with Challenge Ratings that range from 1/8 to 25. Along with three new fiendish prestige classes, six new templates, and rules for swarms, grafts, and symbionts, the Fiend Folio offers a multitude of challenges for every hero.To use this supplement, a Dungeon Master also needs the Player's Handbook, and the Dungeon Master's Guide. A player needs only the Player's Handbook.

Dungeon Master's Guide


Skip Williams - 2000
    Run game, non-player characters, magic items (including intelligent and cursed items, and artifacts), dictionary of special abilities, item pricing, and more.

Kindred of the East


Robert Hatch - 1997
    Those few Children of Caine dwelling in Asia whisper of the monstrous Cathayans--the shadowy vampires native to the East. For too long the Cathayans have lain like sleeping dragons, allowing the Kindred a facade of omnipotence. Now, the new Age is at hand; Yin-daggers tremble in the talons of the Resplendent Cranes, and the Devil-Tigers howl for souls in the dark.May You Live in Interesting TimesKindred of the East is a giant hardcover sourcebook describing the unique and deadly vampires of the East. This mammoth volume includes new character creation rules, new powers, descriptions of the Eastern spirit worlds (plus rules for traveling there), and two chapters full of setting and cultural information.

Marvel Platinum: The Definitive Deadpool


Fabian NiciezaBrian Posehn - 2015
    

Dragonlance: Adventures


Tracy Hickman - 1987
    The backgrounds for Knights of Solamnia, the wizards of High Sorcery, tinker gnomes, kender, and much more are detailed along with their AD&D game system rules. The struggle for the fate of Krynn awaits

Hunter: The Vigil


Russell Bailey - 2008
    A fire is lit: is it a lamp perched over the inscription upon an ancient blade? Or a roaring conflagration consuming the house in which the howling fiends wait? Things will never be the same after this. You've set forth on a damning path. Carry the Vigil. Fight back the shadows.Rulebook for Hunter: The Vigil This book includes: * A rulebook for playing hunters, those humans who have seen the truth of the World of Darkness and are spurred to action. * A many-faced Vigil for many types of hunter: characters might choose a path of violence, of investigation, or even of rehabilitation. Decipher mysteries and confront the horrors. * Provides new player types and antagonists for crossover- intensive chronicles as well as those chronicles focused only on hunters.