Language Hacking Guide
Benny Lewis - 2010
You need to speak the language from day one.No years of studying grammar, no expensive and complicated software, no “magic pill” to master a language while you sleep, you just need to speak it. Speak it regularly, speak it confidently, and speak it immediately. The more you speak, the quicker you will improve.Even though this may be obvious, how you actually speak a language that you have just started to learn seems almost impossible to many people. So they’ll wait until they are “ready”. That wait may be years, or they may simply never even try.But it’s not actually that hard! That’s what the Language Hacking Guide is about.
Richer, Wiser, Happier: How the World’s Greatest Investors Win in Markets and Life
William Green - 2021
Where There's a Will: Who Inherited What and Why
Stephen M. Silverman - 1991
In Where There's a Will, Stephen M. Silverman shows just how different with a peek at the wills of the richest, most celebrated people of all time, and he provides the intimate scoop on what their heirs had to say about it. Discover what secret pact Clark Gable made in 1942 and took to his grave - only to be exposed when his will was read. Learn why it took more than a year for Liza Minnelli to raise the $37,500 needed to bury the ashes of her mother, Judy Garland, and what treasures were left to the heirs of Babe Ruth, James Dean, John Jacob Astor, Ernest Hemingway, and Ayn Rand once those wills cleared probate. From Marilyn Monroe and Andy Warhol to John Lennon, Jim Morrison, John Steinbeck, Rita Hayworth, and Jack Dempsey, Where There's a Will . . . is an utterly engrossing read sure to captivate tycoons and gossip addicts alike with its fascinating tales of how the other half bequeaths.
The Young Ancients: Books I-VI
P.S. Power - 2014
Tor Baker is a Builder. A Wizard from the Kingdom of Noram. Follow him as he rises in the world, and discovers that things aren't even close to what he thought they were. This long running epic series is a favorite of many and not to be missed.
Jeffrey Gitomer's 21.5 Unbreakable Laws of Selling: Proven Actions You Must Take to Make Easier, Faster, Bigger Sales.... Now and Forever!
Jeffrey Gitomer - 2013
When you align the wind with your sails, you move effortlessly across the water. When your sails are out of alignment, you flounder and go nowhere. If you align your thinking and actions with these powerful laws of selling, you will be more effective and efficient. You will encounter less friction, require less energy, and get bigger results faster. Here's a sampling of Jeffrey s 21.5 Laws of Selling: Deliver Value First Ask Before Telling Communicate in Terms of Them Become Your Own Brand Earn Referrals and Testimonials without Asking Create Loyal Customers These 21.5 Laws are the rock foundation of selling. They may be invisible but they are undeniable and unbreakable. If you're just getting started in selling, you will find the Laws invaluable. Whether or not you learn them and follow them will make or break your career. If you ve been in sales for a while, you will find yourself saying, "I haven t been doing that." "I knew that! How did forget?" When we break the Laws we pay the price. Our sales suffer. Our bank account takes a hit. It s an effort to get out of bed and make a sales call, to do our best work work that is aligned with the Laws. Use Jeffrey s Laws of Selling to recharge your enthusiasm and redirect your actions back to what really works."
Unit Origami: Multidimensional Transformations
Tomoko Fuse - 1990
In this book, she explains her method for combining folded-paper units in an insertion fashion that results in an endless sequence of multidimensional variations giving new life and freshness to old-fashioned origami classics. Another dynamic departure is the way she employs a single origami work as an axis around which to assemble various other multidimensional parts.Hours of fascinating fun await the origami devotee who follows her along the path to creating original multidimensional forms that are practically architectural in nature. Ranging from technically simple folds to more demanding ones, the many delightful and varied works in this book are highly stimulating and make wonderful presents for family and friends.
DYING TO LIVE: THE END OF FEAR: A Direct Approach To Freedom From Psychological And Emotional Suffering
David Parrish - 2019
This is a presentation of the essential teaching of this direct path to freedom that focuses on the recognition and realization of the True Self. This book identifies the root cause of suffering as the identification with the mind and the belief that the psychological construct that is considered the "person" is actual. It is shown that this idea we have of who we are is an illusion that has been taken to be real and thus creates all forms of psychological suffering and confusion. The freedom from this illusion is shown to be available to anyone who is willing to recognize and realize the truth of who they are. This is a non-dual approach to psychological treatment that is becoming a new approach that has the potential to bring an end to all psychological disorders.
Arbiter of Worlds: A Primer for Gamemasters
Alexander Macris - 2019
This primer will teach you how to build living, breathing worlds for your players to explore; how to host game and manage game sessions; and how to create powerful experiences of adventure that your players will talk about for years to come. Learn the secret to becoming a judge, an adversary, a worldbuilder, and a storyteller and become an arbiter of worlds! “Every Macris campaign starts with a rich, open world; the edge of a massive map; and the ability to find adventure in any direction. After playing in a dozen of his campaigns, I can assure you that Macris is the best prepared, most thorough GM on the prime material plane. He balances “deadly adversary” and “the party’s greatest supporter” perfectly. I’ve been lucky to contribute to some renowned video game worlds, and to discus world design with some of the most accomplished writers alive. And I’m honestly not sure there’s been someone more thorough at and passionate for world building than Macris since ... maybe Tolkien? (Okay, maybe G.R.R. Martin, but he’s not as organized or efficient.) It takes organization, creativity, and careful technique to build a massive world efficiently and deliver it effectively, and Macris can show you how he does it.” - Dr. Michael Capps, award-winning videogame executive, writer, designer (*Gears of War*, *Fortnite*, *Unreal Tournament, Unreal Championship*) “Armed with decades of experience as both a player and a designer, Macris cuts to the marrow with razor sharp insights in an unapologetic and often painfully insightful analysis of every imaginable facet of being a Game Master. From implication of play inherent in a game’s design, to world building, to the often delicate nature of unspoken social contracts inherent in the hobby, the guidance found in Arbiter of Worlds is a much-needed breath of fresh air to veterans of the hobby and a forged-in-the-fire bootcamp for those taking their first steps behind the screen.” - James M. Spahn, Ennie and Origins Award Winning RPG designer “A superb read. He makes his points the way you would expect a Harvard-trained lawyer to do. If you read this book, you are going to come out knowing real things you did not know before that will help you run games at the table…” - Courtney Campbell, Hack & Slash
Independent Contractor, Sole Proprietor, and LLC Taxes Explained in 100 Pages or Less
Mike Piper - 2011
Find all of the following, explained in plain-English with no legal jargon:Business Taxation 101: A brief primer on tax topics in general, especially as they apply to businesses.Home Office Deduction: How to ensure you qualify for it and how to calculate it.Estimated Tax payments: When and how to pay them, as well as an easy way to calculate each payment.Self-Employment Tax: What it is, why it exists, and how to calculate it.Business Retirement Plans: What the different types are, and which one is best for you.Numerous Business Deductions: Several deductions explained in detail, including how to make sure you can qualify to take them and how to maximize them.Audit Protection: Learn what records you need to keep (and how long to keep them) in order to protect yourself in case of an audit.
Harrington on Cash Games: How to Win at No-Limit Hold 'em Money Games, Volume I
Dan Harrington - 2008
Recently, however, players have been gravitating to another, even more complex form of hold em no-limit cash games. In Harrington on Cash Games: Volume I, Dan Harrington teaches you the key concepts that drive deep-stack cash game play. You ll learn how to tailor your selection of starting hands to your stack size, how to recognize the increasing deception value of supposedly weaker hands as the stack sizes increase, and how to use the concept of pot commitment to your advantage as the size of the pot grows. After laying out the general concepts behind deep-stack cash game play, Harrington shows you a complete strategy for post-flop play, and then teaches you the difference between post-flop play against a single opponent and post-flop play against multiple opponents. If you play no-limit hold em cash games, you need to read this book. Dan Harrington won the gold bracelet and the World Champion title at the $10,000 buy-in No-Limit Hold em Championship at the 1995 World Series of Poker. And he was the only player to make the final table in 2003 (field of 839) and 2004 (field of 2,576) considered by cognoscenti to be the greatest accomplishment in WSOP history. In Harrington on Cash Games, Harrington and two-time World Backgammon Champion Bill Robertie have written the definitive books on no-limit cash games. These books will teach you what you need to know to be a winner in the cash game world.
Sailing for Dummies
J.J. Isler - 1997
In Sailing for Dummies, Second Edition, two U.S. sailing champions show you how to:Find and choose a sailing school Use life jackets correctly Tie ten nautical knots Handle sailing emergencies (such as capsizing and rescuing a man overboard) Launch your boat from a trailer, ramp, or beach Get your boat from point A to point B (and back again) Predict and respond to water and wind conditions Read charts, plot your course, use a compass, and find your position at sea Sailing for Dummies shows you that getting out on the water is easier than you think. The authors keep the sailor-speak to a minimum where possible, but give you a grasp of the terminology you need to safely and effectively communicate with your crew. A textbook, user's manual, and reference all in one, this book takes the intimidation out of sailing and gives you the skills and confidence you need to get your feet wet and become the sailing pro you've always wanted to be. Anchors away!
The Parkour and Freerunning Handbook
Dan Edwardes - 2009
An It Books paperback original, this essential handbook offers a jump-by-jump guide to parkour, aimed at building the confidence of the novice to become a confident and inventive free-runner. The first book of its kind, The Parkour and Freerunning Handbook is the only guide the fledgling traceur will ever need to get jumping.
The Smart Take from the Strong: The Basketball Philosophy of Pete Carril
Pete Carril - 1997
His son stood only five-foot-six but nonetheless became an All-State basketball player in high school, a Little All-American in college, and a highly successful coach. After twenty-nine years as Princeton University’s basketball coach, he became an assistant coach with the NBA’s Sacramento Kings. In 1997 he was inducted into the Naismith Memorial Basketball Hall of Fame. Coach Carril inspired his teams with his own strength of character and drive to win, and he demonstrated time and again how a smart and dedicated team could compete successfully against bigger programs and faster, stronger, more athletic players. His teams won thirteen conference championships, made eleven NCAA Tournament appearances, and led the nation in defense fourteen times. Throughout his reflections on a lifetime spent on the basketball court and the bench, Carril demonstrates deep respect for the contest, his empathy and engagement with the players, humility with his own achievements, a pragmatic vision of discipline and fundamentals, and an enduring joy in the game. This is an inspiring and wonderful book, even for those who never made a basket.
Witchcraft from the Inside: Origins of the Fastest Growing Religious Movement in America
Raymond Buckland - 1971
In the past 500 years, millions of people have faced persecution, torture, and even death after being accused of practicing Witchcraft. For many people the word "Witch" still conjures up images of secret spells and diabolical midnight rituals. So what exactly is Witchcraft (also called Wica or Wicca), and how did it evolve into one of today's fastest-growing religions? "Witchcraft From the Inside "presents the history of Witchcraft—from its roots in ancient fertility religions, to the madness of the "Malleus Maleficarum" and the European Witch trials, to the growth of modern Wicca in Britain and the United States. Essays contributed by leading Wiccan authorities explore the present state of Wicca and provide a glimpse into the future of this peaceful nature religion. Author Ray Buckland studied Witchcraft under Gerald Gardner, the man largely credited for the revival of Witchcraft and the establishment of Wicca as a modern religion. Mr. Buckland was instrumental in bringing Gardnerian Witchcraft from England to the United States and is considered to be one of the leading American authorities on Witchcraft. In the following excerpt, Mr. Buckland explains the mundane truths behind the seemingly horrific ingredients of the legendary "witches' brews." We know, from Shakespeare and other sources, that the Witches threw into their pots the most gruesome ingredients, right? There were things like the tongue of a snake, bloody fingers, catgut, donkey's eyes, frog's foot, goat's beard, a Jew's ear, mouse tail, snake head, swine snout, wolf's foot, and so on. Pretty disgusting by the sound of it—if you take them at face value! In fact these were all the most innocuous of ingredients: normal plants and herbs. Today all plants have a Latin name, so that they may be distinct and positively identified. Yet years ago they were known only by common, local names. A plant or herb might be known by one name in one part of the country and a quite different name in another part of the country. And these names were colorful ones, frequently given to the plant because of its looks, color, or other attributes. In the above list, adder's tongue was a name given to the dogtooth violet ("Erythronium americanum"); bloody fingers was the foxglove ("Digitalis purpurea"); catgut was the hoary pea ("Tephrosia virginiana"); donkey's eyes were the seeds of the cowage plant ("Mucuna pruriens"); frog's foot was the bulbous buttercup ("Ranunculus bulbosus"); goat's beard was the vegetable oyster ("Tragopogon porrofolius"); Jew's ear was a fungus that grew on elder trees and elm trees ("Peziza auricula"); mouse tail was common stonecrop ("Sedum acre"); snake head was balmony ("Chelone glabra"); swine snout was the dandelion ("Taraxacum dens leonis"); and wolf's foot was bugle weed ("Lycopus virginicus"). So the seemingly fearsome concoctions that the Witches mixed up in their cauldrons were nothing more than simple herbs going into a cookpot!
Customers.com: How to Create a Profitable Business Strategy for the Internet and Beyond
Patricia B. Seybold - 1998
It all starts with customers. For the past several years, Seybold has been working with electronic commerce pioneers who have made life easier for their customers by figuring out what they want and designing their Internet strategy accordingly. Seybold's guide is packed with insights on how both Fortune 500 giants and smaller companies have created e-commerce initiatives that place them well ahead of their competitors.