Book picks similar to
Gameworld Interfaces by Kristine Jorgensen


design
design-thinking
game-design-writing
gaming

Reversing Sail: A History of the African Diaspora


Michael A. Gomez - 2004
    Particular attention is paid to the everyday lives of the working classes and their cultural development. Their exploits, challenges, and struggles are covered over a broad time frame that links as well as differentiates past and present circumstances.

Total Engagement: How Games and Virtual Worlds Are Changing the Way People Work and Businesses Compete


Byron Reeves - 2009
    Games can not only stem boredom and decrease turnover, but also enhancee collaboration and encourage creative leadership. Games require extraordinary teamwork, elaborate data analysis and strategy, recruitment and retention of top players, and quick decision making. Recreating some elements of games - such as positioning tasks within stories, creating internal economies, and implementing participant-driven communication systems - can not only boost employee engagement but overall productivity.Of course, the strong psychological power of games can have both positive and negative consequences for the workplace. That's why it's important to put them into practice correctly from the beginning - and Reeves and Read explain how by showing which good design principles are a powerful antidote to the addictive and stress-inducing potential of games. Supported by specific case studies and years of research, Total Engagement will completely change the way you view both work and play.

Cambridge IELTS 7 Academic


University of Cambridge - 2009
    This book contains four complete tests for Academic candidates, plus extra Reading and Writing modules for General Training candidates. An introduction to these different modules is included in each book, together with an explanation of the scoring system used by Cambridge ESOL. A self-study pack (Student's Book with answers and Audio CD) is also available.

Siteless: 1001 Building Forms


François Blanciak - 2008
    Others may think of it as the last architectural treatise, for it provides a discursive container for ideas that would otherwise be lost. Whatever genre it belongs to, SITELESS is a new kind of architecture book that seems to have come out of nowhere. Its author, a young French architect practicing in Tokyo, admits he "didn't do this out of reverence toward architecture, but rather out of a profound boredom with the discipline, as a sort of compulsive reaction." What would happen if architects liberated their minds from the constraints of site, program, and budget? he asks. The result is a book that is saturated with forms, and as free of words as any architecture book the MIT Press has ever published.The 1001 building forms in SITELESS include structural parasites, chain link towers, ball bearing floors, corrugated corners, exponential balconies, radial facades, crawling frames, forensic housing--and other architectural ideas that may require construction techniques not yet developed and a relation to gravity not yet achieved. SITELESS presents an open-ended compendium of visual ideas for the architectural imagination to draw from. The forms, drawn freehand (to avoid software-specific shapes) but from a constant viewing angle, are presented twelve to a page, with no scale, order, or end to the series. After setting down 1001 forms in siteless conditions and embryonic stages, Blanciak takes one of the forms and performs a "scale test," showing what happens when one of these fantastic ideas is subjected to the actual constraints of a site in central Tokyo. The book ends by illustrating the potential of these shapes to morph into actual building proportions.

Semiotics: The Basics


Daniel Chandler - 2002
    Along the way, the reader will find out: * What is a sign?* Which codes do we take for granted?* What is a text?* How can semiotics be used in textual analysis?* Who were Saussure, Peirce, Barthes and Jakobson - and why are they important?Features include a glossary of key terms and realistic suggestions for further reading. There is also a highly-developed and long-established online version of the book at: www.aber.ac.uk/media/Documents/S4B.

Theory Of Machines


R.S. Khurmi - 1995
    /B.TECH., U.P.S.E.(ENGG..SERVICES ) : SECTION 'B' OF A.M.I.E. (I) Table of Contents Introdeuction Kinematics Of Motion Kinetics Of Motion Simple Harmonic Motion Simple Mechanisms Velocity In Mechanims ( Instantaneous Centre Method) Velocity In Mechanims ( Relative Centre Method ) Acceleration In Mechanisms Mechanisms With Lower Pairs Friction Belt, Rope & Chain Drives Toothed Gearing Gear Trains Gyroscopic Couple &Precessional Motion Inertia Forces In Reciprocating Parts Turning Moment Diagrams & Flywheel Steam Engine Valves & Reversing Gears Governors Brakes & Dynamometers Cams Balancing Of Rotating Masses Balancing Of Reciprocating Masses Longitudinal & Transverse Vibrations Torsional Vibrations Computer Aided Analysis & Synthesis Of Mechanisms Automatic Control

Sorting Things Out: Classification and Its Consequences


Geoffrey C. Bowker - 1999
    Bowker and Susan Leigh Star explore the role of categories and standards in shaping the modern world. In a clear and lively style, they investigate a variety of classification systems, including the International Classification of Diseases, the Nursing Interventions Classification, race classification under apartheid in South Africa, and the classification of viruses and of tuberculosis.The authors emphasize the role of invisibility in the process by which classification orders human interaction. They examine how categories are made and kept invisible, and how people can change this invisibility when necessary. They also explore systems of classification as part of the built information environment. Much as an urban historian would review highway permits and zoning decisions to tell a city's story, the authors review archives of classification design to understand how decisions have been made. Sorting Things Out has a moral agenda, for each standard and category valorizes some point of view and silences another. Standards and classifications produce advantage or suffering. Jobs are made and lost; some regions benefit at the expense of others. How these choices are made and how we think about that process are at the moral and political core of this work. The book is an important empirical source for understanding the building of information infrastructures.

Dice Games Properly Explained


Reiner Knizia - 2000
    The collection ranges from early games right up to newly invented games. The rules of all games are explained lucidly, and the tactical advice given is explicit.

Communities of Practice: Learning, Meaning, and Identity


Etienne Wenger - 1998
    Nations worry about the learning of their citizens, companies about the learning of their workers, schools about the learning of their students. But it is not always easy to think about how to foster learning in innovative ways. This book presents a framework for doing that, with a social theory of learning that is ground-breaking yet accessible, with profound implications not only for research, but also for all those who have to foster learning as part of their responsibilites at work, at home, at school.

The American College and University: A History


Frederick Rudolph - 1965
    Bridging the chasm between educational and social history, this book was one of the first to examine developments in higher education in the context of the social, economic, and political forces that were shaping the nation at large.Surveying higher education from the colonial era through the mid-twentieth century, Rudolph explores a multitude of issues from the financing of institutions and the development of curriculum to the education of women and blacks, the rise of college athletics, and the complexities of student life. In his foreword to this new edition, John Thelin assesses the impact that Rudolph's work has had on higher education studies. The new edition also includes a bibliographic essay by Thelin covering significant works in the field that have appeared since the publication of the first edition.At a time when our educational system as a whole is under intense scrutiny, Rudolph's seminal work offers an important historical perspective on the development of higher education in the United States.

Mail and Internet Surveys


Don A. Dillman - 1978
    Now thoroughly updated and revised with information about all aspects of survey research?grounded in the most current research?the new edition provides practical ?how-to? guidelines on optimally using the Internet, mail, and phone channels to your advantage.

Cannibals


Guy N. Smith - 1976
    This is the dark secret of a remote Highland village - a secret kept safe until a local fisherman builds some holiday chalets to attract tourists. Then the shameful conspiracy of silence is shattered at last - as the horrendous creatures shamble from their lair to mutilate and kill the unsuspecting visitors.

One Fine Potion: The Literary Magic of Harry Potter


Greg Garrett - 2010
    K. Rowling's Harry Potter series topped the best-seller charts, inspired the highest-grossing film series of all time, and has now become a $250 million Universal Studio theme park. What is it about this story that has ignited such fandom and struck such a chord with people around the world? As English professor, culture critic, and Potter devotee Greg Garrett explains, these novels not only entertain but teach deeply held truths about ourselves, others, and the world around us. Unlocking the textual intricacies behind the Harry Potter narrative, Garrett reveals Rowling's magical formula--one that, he contends, earns her a place right next to the literary giants of old.--Craig Detwiler, Director, Center for Entertainment, Media, and Culture, Pepperdine University

Next Level Magic: A Guide to Mastering the Magic the Gathering™ Card Game


Patrick Chapin
    Next Level Magic is a comprehensive course on realizing your goals in playing Magic the Gathering.

Scandinavian Design


Charlotte Fiell - 2002
    They are world-famous for their inimitable, democratic designs which bridge the gap between crafts and industrial production. The marriage of beautiful, organic forms with everyday functionality is one of the primary strengths of Scandinavian design and one of the reasons why Scandinavian creations are so cherished and sought after. This guide provides a detailed look at Scandinavian design from 1900 to the present day, with in-depth entries on featured designers and design-led companies, plus essays on the similarities and differences in approach between Norway, Sweden, Finland, Iceland, and Denmark.