The Fabulous Fibonacci Numbers
Alfred S. Posamentier - 2007
In this simple pattern beginning with two ones, each succeeding number is the sum of the two numbers immediately preceding it (1, 1, 2, 3, 5, 8, 13, 21, ad infinitum). Far from being just a curiosity, this sequence recurs in structures found throughout nature - from the arrangement of whorls on a pinecone to the branches of certain plant stems. All of which is astounding evidence for the deep mathematical basis of the natural world. With admirable clarity, two veteran math educators take us on a fascinating tour of the many ramifications of the Fibonacci numbers. They begin with a brief history of a distinguished Italian discoverer, who, among other accomplishments, was responsible for popularizing the use of Arabic numerals in the West. Turning to botany, the authors demonstrate, through illustrative diagrams, the unbelievable connections between Fibonacci numbers and natural forms (pineapples, sunflowers, and daisies are just a few examples). In art, architecture, the stock market, and other areas of society and culture, they point out numerous examples of the Fibonacci sequence as well as its derivative, the "golden ratio." And of course in mathematics, as the authors amply demonstrate, there are almost boundless applications in probability, number theory, geometry, algebra, and Pascal's triangle, to name a few.Accessible and appealing to even the most math-phobic individual, this fun and enlightening book allows the reader to appreciate the elegance of mathematics and its amazing applications in both natural and cultural settings.
Fourier Series
Georgi P. Tolstov - 1976
Over 100 problems at ends of chapters. Answers in back of book. 1962 edition.
King of Infinite Space: Donald Coxeter, the Man Who Saved Geometry
Siobhan Roberts - 2006
Yet geometry is so much more than shapes and numbers; indeed, it governs much of our lives—from architecture and microchips to car design, animated movies, the molecules of food, even our own body chemistry. And as Siobhan Roberts elegantly conveys in The King of Infinite Space, there can be no better guide to the majesty of geometry than Donald Coxeter, perhaps the greatest geometer of the twentieth century.Many of the greatest names in intellectual history—Pythagoras, Plato, Archimedes, Euclid— were geometers, and their creativity and achievements illuminate those of Coxeter, revealing geometry to be a living, ever-evolving endeavor, an intellectual adventure that has always been a building block of civilization. Coxeter's special contributions—his famed Coxeter groups and Coxeter diagrams—have been called by other mathematicians "tools as essential as numbers themselves," but his greatest achievement was to almost single-handedly preserve the tradition of classical geometry when it was under attack in a mathematical era that valued all things austere and rational.Coxeter also inspired many outside the field of mathematics. Artist M. C. Escher credited Coxeter with triggering his legendary Circle Limit patterns, while futurist/inventor Buckminster Fuller acknowledged that his famed geodesic dome owed much to Coxeter's vision. The King of Infinite Space is an elegant portal into the fascinating, arcane world of geometry.
Operational Amplifiers and Linear Integrated Circuits
Robert F. Coughlin - 1982
It provides many detailed, practical design and analysis examples intended to relate theory to the workplace. Chapter topics include first experiences with an op amp; inverting and noninverting amplifiers; comparators and controls; selected applications of op amps; signal generators; op amps with diodes; differential, instrumentation, and bridge amplifiers; DC performance: bias, offsets, and drift; AC performance: bandwidth, slew rate, noise; active filters; modulating, demodulating, and frequency changing with the multiplier; integrated-circuit timers; digital-to-analog converters; analog-to-digital converters; and power supplies. For design engineers rs
The Haskell Road to Logic, Maths and Programming
Kees Doets - 2004
Haskell emerged in the last decade as a standard for lazy functional programming, a programming style where arguments are evaluated only when the value is actually needed. Haskell is a marvellous demonstration tool for logic and maths because its functional character allows implementations to remain very close to the concepts that get implemented, while the laziness permits smooth handling of infinite data structures.This book does not assume the reader to have previous experience with either programming or construction of formal proofs, but acquaintance with mathematical notation, at the level of secondary school mathematics is presumed. Everything one needs to know about mathematical reasoning or programming is explained as we go along. After proper digestion of the material in this book the reader will be able to write interesting programs, reason about their correctness, and document them in a clear fashion. The reader will also have learned how to set up mathematical proofs in a structured way, and how to read and digest mathematical proofs written by others.
A History of π
Petr Beckmann - 1970
Petr Beckmann holds up this mirror, giving the background of the times when pi made progress -- and also when it did not, because science was being stifled by militarism or religious fanaticism.
Introductory Mathematical Analysis for Business, Economics, and the Life and Social Sciences
Ernest F. Haeussler Jr. - 1987
Emphasis on developing algebraic skills is extended to the exercises--including both drill problems and applications. The authors work through examples and explanations with a blend of rigor and accessibility. In addition, they have refined the flow, transitions, organization, and portioning of the content over many editions to optimize learning for readers. The table of contents covers a wide range of topics efficiently, enabling readers to gain a diverse understanding.
Painless Algebra
Lynette Long - 1998
The author defines all terms, points out potential pitfalls in algebraic calculation, and makes problem solving a fun activity. New in this edition are painless approaches to understanding and graphing linear equations, solving systems of linear inequalities, and graphing quadratic equations. Barron’s popular Painless Series of study guides for middle school and high school students offer a lighthearted, often humorous approach to their subjects, transforming details that might once have seemed boring or difficult into a series of interesting and mentally challenging ideas. Most titles in the series feature many fun-to-solve “Brain Tickler” problems with answers at the end of each chapter.
Introduction to Artificial Intelligence and Expert Systems
Dan W. Patterson - 1990
How to Be a Math Genius
Mike Goldsmith - 2012
Packed with math activities and puzzles, compelling stories of math geniuses, math facts and stats, and more, How to be a Math Genius makes the dreaded subject of math both engaging and relevant.
The Joy of Game Theory: An Introduction to Strategic Thinking
Presh Talwalkar - 2013
Articles from Game Theory Tuesdays have been referenced in The Freakonomics Blog, Yahoo Finance, and CNN.com. The second edition includes many streamlined explanations and incorporates suggestions from readers of the first edition. Game theory is the study of interactive decision making--that is, in situations where each person's action affects the outcome for the whole group. Game theory is a beautiful subject and this book will teach you how to understand the theory and practically implement solutions through a series of stories and the aid of over 30 illustrations. This book has two primary objectives. (1) To help you recognize strategic games, like the Prisoner's Dilemma, Bertrand Duopoly, Hotelling's Game, the Game of Chicken, and Mutually Assured Destruction. (2) To show you how to make better decisions and change the game, a powerful concept that can transform no-win situations into mutually beneficial outcomes. You'll learn how to negotiate better by making your threats credible, sometimes limiting options or burning bridges, and thinking about new ways to create better outcomes. As these goals indicate, game theory is about more than board games and gambling. It all seems so simple, and yet that definition belies the complexity of game theory. While it may only take seconds to get a sense of game theory, it takes a lifetime to appreciate and master it. This book will get you started.
The Mathematics of Poker
Bill Chen - 2006
By the mid-1990s the old school grizzled traders had been replaced by a new breed of quantitative analysts, applying mathematics to the "art" of trading and making of it a science. A similar phenomenon is happening in poker. The grizzled "road gamblers" are being replaced by a new generation of players who have challenged many of the assumptions that underlie traditional approaches to the game. One of the most important features of this new approach is a reliance on quantitative analysis and the application of mathematics to the game. This book provides an introduction to quantitative techniques as applied to poker and to a branch of mathematics that is particularly applicable to poker, game theory, in a manner that makes seemingly difficult topics accessible to players without a strong mathematical background.
But How Do It Know? - The Basic Principles of Computers for Everyone
J. Clark Scott - 2009
Its humorous title begins with the punch line of a classic joke about someone who is baffled by technology. It was written by a 40-year computer veteran who wants to take the mystery out of computers and allow everyone to gain a true understanding of exactly what computers are, and also what they are not. Years of writing, diagramming, piloting and editing have culminated in one easy to read volume that contains all of the basic principles of computers written so that everyone can understand them. There used to be only two types of book that delved into the insides of computers. The simple ones point out the major parts and describe their functions in broad general terms. Computer Science textbooks eventually tell the whole story, but along the way, they include every detail that an engineer could conceivably ever need to know. Like Momma Bear's porridge, But How Do It Know? is just right, but it is much more than just a happy medium. For the first time, this book thoroughly demonstrates each of the basic principles that have been used in every computer ever built, while at the same time showing the integral role that codes play in everything that computers are able to do. It cuts through all of the electronics and mathematics, and gets right to practical matters. Here is a simple part, see what it does. Connect a few of these together and you get a new part that does another simple thing. After just a few iterations of connecting up simple parts - voilà! - it's a computer. And it is much simpler than anyone ever imagined. But How Do It Know? really explains how computers work. They are far simpler than anyone has ever permitted you to believe. It contains everything you need to know, and nothing you don't need to know. No technical background of any kind is required. The basic principles of computers have not changed one iota since they were invented in the mid 20th century. "Since the day I learned how computers work, it always felt like I knew a giant secret, but couldn't tell anyone," says the author. Now he's taken the time to explain it in such a manner that anyone can have that same moment of enlightenment and thereafter see computers in an entirely new light.
Calculus
Ron Larson - 1999
It has been widely praised by a generation of users for its solid and effective pedagogy that addresses the needs of a broad range of teaching and learning styles and environments. Each title is just one component in a comprehensive calculus course program that carefully integrates and coordinates print, media, and technology products for successful teaching and learning.