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Game Toilet, Vol. 1: 2007 - 2014 by Jerry Carpenter
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WRONG! Retro Games, You Messed Up Our Comic Book Heroes! (Awesomely Nerdy Nitpicks 1)
Chris Baker - 2014
This ebook documents the most egregious – and most hilarious – offenders from the moment Superman flew onto the Atari 2600 in 1978 all the way through 1992, when Konami's classic X-Men sucked in quarter after quarter in arcades. NEARLY 80 SUPERHERO GAMES Some you've played. Some you haven't. And quite a few you never even knew existed in the first place. Some high-/lowlights:
Purple Dark Knight vs. Green Joker in Batman: The Video Game (NES)
Proven instances of "slapping a license" on an already-developed game
Games that stripped Wolverine and He-Man of their most iconic weaponry
A questionable transportation method for the Man of Steel in Superman (NES)
A Transformers game from the creator of Pitfall!
The strangest comic book license ever to hit the Sega Genesis
The most unnecessary tie-in to a superhero animated series of all time
The Danger Mouse Trilogy
That one lonely Thundercats game
ANSWERS TO BURNING QUESTIONS YOU DIDN'T EVEN KNOW TO ASK
Who is "the Princess Peach of superhero games"?
Who was the first Marvel character to be featured in three games? And what's the single gaming appearance he's had since 1985?
Which super-character is most consistently misrepresented in games?
What common superhero gaming feature was pioneered by LJN's otherwise absolutely horrible X-Men NES game?
Which hero's primary gaming nemesis is someone he still has yet to even meet in the comics?
What do an NES game and a major restaurant chain agree is Wolverine's favorite food?
Why is Carnage getting naked on my SNES?!
GAMING PLATFORMS YOU LOVED...OR DIDN'T KNOW EXISTED Atari 2600 | Intellivision | Commodore 64 | Nintendo Entertainment System | Game Boy | Super NES | Sega Master System | Genesis | Game Gear | Lynx | ZX Spectrum | MSX | PC-DOS | MORE! YOUR FAVORITE HEROES (AND SOME YOU'VE NEVER HEARD OF)
From Marvel! Spider-Man | Wolverine and the X-Men | Hulk | Captain America, Iron Man, Hawkeye, Vision, and a bunch of other Avengers | Punisher | Human Torch and the Thing from the Fantastic Four | Silver Surfer | Howard the Duck
From DC! Superman | Batman | Flash | Swamp Thing
From Other Comic Publishers! Conan | Flash Gordon | Judge Dredd | Ex-Mutants
From Toy Lines and Cartoons! Transformers | Teenage Mutant Ninja Turtles | He-Man and the Masters of the Universe | Bartman and Radioactive Man from The Simpsons | G.I.
Understanding Video Games: The Essential Introduction
Simon Egenfeldt-Nielsen - 2007
This textbook traces the history of video games, introduces the major theories used to analyze games such as ludology and narratology, reviews the economics of the game industry, examines the aesthetics of game design, surveys the broad range of game genres, explores player culture, and addresses the major debates surrounding the medium, from educational benefits to the effects of violence.Throughout the book, the authors ask readers to consider larger questions about the medium:what defines a video game? who plays games? why do we play games? how do games affect the player?Extensively illustrated, Understanding Video Games is an indispensable and comprehensive resource for those interested in the ways video games are reshaping entertainment and society. A Companion Website (www.routledge.com/textbooks/978041597...) features student resources including discussion questions for each chapter, a glossary of key terms, a video game timeline, and links to other video game studies resources for further study.
The Improbable Rise of Singularity Girl
Bryce C. Anderson - 2012
Once her neural paths were scanned and the pattern uploaded to an enormous bank of computers, she could be happy and carefree. No more aging, dandruff, fear of death, or any of the other drawbacks of hauling her own squishy meatsack hither and yon.But her new life is a troubled one. As she learns to enhance her own intelligence, she grows alienated from her old life. She has no legal rights, and the government is trying to shut her down and steal her research.But when a nuke detonates over Manhattan, Helen devotes her growing power to bringing the culprit to justice. She uncovers a force bent not on geopolitical power, but on the extinction of all humankind.Will our heroine be enslaved or deleted by the Feds? Can she avert an impending war with China? How will she find time to finish her doctoral thesis? And (hey, we're trying not to judge) isn't Dr. Mellings way too old for her?Alternately goofy and dark, The Improbable Rise of Singularity Girl tells the story of a singular woman, and a life lived at an exponential pace.
The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World
Steven L. Kent - 2001
The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. From the arcade to television and from the PC to the handheld device, video games have entraced kids at heart for nearly 30 years. And author and gaming historian Steven L. Kent has been there to record the craze from the very beginning.This engrossing book tells the incredible tale of how this backroom novelty transformed into a cultural phenomenon. Through meticulous research and personal interviews with hundreds of industry luminaries, you'll read firsthand accounts of how yesterday's games like Space Invaders, Centipede, and Pac-Man helped create an arcade culture that defined a generation, and how today's empires like Sony, Nintendo, and Electronic Arts have galvanized a multibillion-dollar industry and a new generation of games. Inside, you'll discover:·The video game that saved Nintendo from bankruptcy ·The serendipitous story of Pac-Man's design ·The misstep that helped topple Atari's $2 billion-a-year empire·The coin shortage caused by Space Invaders ·The fascinating reasons behind the rise, fall, and rebirth of Sega ·And much more! Entertaining, addictive, and as mesmerizing as the games it chronicles, this book is a must-have for anyone who's ever touched a joystick.
You Died: The Dark Souls Companion
Keza MacDonald - 2016
It has three questions at its heart: where did Dark Souls come from, what makes it so special, and why are we all so obsessed with it? YOU DIED is a must-read for anyone who’s ever braved the wilds of Lordran, for five hours or 500. Includes exclusive new interview material with the game’s director Hidetaka Miyazaki
A History of Video Games in 64 Objects
World Video Game Hall of Fame - 2018
Pithy, in-depth essays and photographs examine each object’s significance to video game play—what it has contributed to the history of gaming—as well as the greater culture.A History of Video Games in 64 Objects explains how the video game has transformed over time. Inside, you’ll find a wide range of intriguing topics, including:The first edition of Dungeons & Dragons—the ancestor of computer role-playing gamesThe Oregon Trail and the development of educational gamingThe Atari 2600 and the beginning of the console revolutionA World of Warcraft server blade and massively multiplayer online gamesMinecraft—the backlash against the studio systemThe rise of women in gaming represented by pioneering American video game designers Carol Shaw and Roberta Williams’ game development materialsThe prototype Skylanders Portal of Power that spawned the Toys-to-Life video game phenomenon and shook up the marketplaceAnd so much more!A visual panorama of unforgettable anecdotes and factoids, A History of Video Games in 64 Objects is a treasure trove for gamers and pop culture fans. Let the gaming begin!
From Above
Jeremy Robinson - 2011
But Priest, a sexist narcotics detective for The Authority is more interested in the terrorist group whose strange new weapon took a pot shot at his city and atomized everything inside its target area--including his arm. Priest finds himself partnered with the tough and sexy Rehna, a fellow Authority officer, and Gawyn, a brilliant little girl whose gruff attitude matches Priest's. The three of them track down the terrorists, and their weapon, while Priest looks to deliver his unique brand of justice and get compensation for not one, but two ruined Tac-suits.FROM ABOVE is a 7500 word novella also published in Jeremy Robinson's story collection, INSOMNIA. This solo release also contains samples of Robinson's books, CALLSIGN: KING and THE LAST HUNTER - DESCENT.PRAISE FOR ROBINSON:"Rocket-boosted action, brilliant speculation, and the recreation of a horror out of the mythologic past, all seamlessly blend into a rollercoaster ride of suspense and adventure." -- James Rollins, New York Times bestselling author of JAKE RANSOM AND THE SKULL KING'S SHADOW"With THRESHOLD Jeremy Robinson goes pedal to the metal into very dark territory. Fast-paced, action-packed and wonderfully creepy! Highly recommended!" --Jonathan Maberry, NY Times bestselling author of ROT & RUIN"Jeremy Robinson is the next James Rollins" -- Chris Kuzneski, NY Times bestselling author of THE SECRET CROWN"If you like thrillers original, unpredictable and chock-full of action, you are going to love Jeremy Robinson..."-- Stephen Coonts, NY Times bestselling author of DEEP BLACK: ARCTIC GOLD"How do you find an original story idea in the crowded action-thriller genre? Two words: Jeremy Robinson." -- Scott Sigler, NY Times Bestselling author of ANCESTOR"There's nothing timid about Robinson as he drops his readers off the cliff without a parachute and somehow manages to catch us an inch or two from doom." -- Jeff Long, New York Times bestselling author of THE DESCENT"Jeremy Robinson's THRESHOLD is one hell of a thriller, wildly imaginative and diabolical, which combines ancient legends and modern science into a non-stop action ride that will keep you turning the pages until the wee hours. Relentlessly gripping from start to finish, don't turn your back on this book!" -- Douglas Preston, NY Times bestselling author of IMPACT and BLASPHEMYABOUT THE AUTHOR:JEREMY ROBINSON is the author of eleven novels including PULSE, INSTINCT, and THRESHOLD the first three books in his exciting Jack Sigler series. His novels have been translated into nine languages. He is also the director of New Hampshire AuthorFest, a non-profit organization promoting literacy. He lives in New Hampshire with his wife and three children.
Minecraft: Guide to Redstone
Mojang AB - 2017
Learn the art of redstone and become a master engineer with Minecraft: Guide to Redstone, then put theory into practice to construct intricate contraptions in Minecraft.Pick up the basics of the redstone components and their uses, discover how to make working circuits, and create incredibly complex builds using your new skills.With insider info and tips from the experts at Mojang, this is the definitive guide to redstone in Minecraft.Collect all of the official Minecraft books: Minecraft: The IslandMinecraft: The CrashMinecraft: The Lost JournalsMinecraft: The Survivors' Book of SecretsMinecraft: Exploded Builds: Medieval FortressMinecraft: Guide to ExplorationMinecraft: Guide to CreativeMinecraft: Guide to the Nether & the EndMinecraft: Guide to RedstoneMinecraft: MobestiaryMinecraft: Guide to Enchantments & PotionsMinecraft: Guide to PVP MinigamesMinecraft: Guide to FarmingMinecraft: Let's Build! Theme Park AdventureMinecraft for Beginners
Fable III Signature Series Guide
Doug Walsh - 2010
A highly acclaimed action strategy RPG, the guide covers the best tips for completing each quest along with information on multiple outcomes and how they will affect your hero. Learn what can befall your hero with each promise you make and discover what happens if you keep it. Also includes area information, illustrated maps and a real estate guide with prices, rents and repairs plus much more.
Dragon Age: Origins: Prima Official Game Guide
Mike Searle - 2009
•Essentials: Over 300 pages packed with every quest, NPC, monster, and item across the world of Ferelden!• Classes: Complete ascension guides with level-by-level tips on how to maximize a warrior, mage, or rogue class!• Maps: Over 100 jam-packed maps displaying every critical piece of information! • Walkthrough: Detailed walkthroughs to master all quests, puzzles, and pivotal story choices!• Equipment: Full equipment lists to gear out your PCs!• Bestiary: Comprehensive bestiary with everything from arcane horrors to werewolves!• Combat: Expert tactics to conquer the intricacies of combat!
Extra Lives: Why Video Games Matter
Tom Bissell - 2010
He is also an obsessive gamer who has spent untold hours in front of his various video game consoles, playing titles such as Far Cry 2, Left 4 Dead, BioShock, and Oblivion for, literally, days. If you are reading this flap copy, the same thing can probably be said of you, or of someone you know. Until recently, Bissell was somewhat reluctant to admit to his passion for games. In this, he is not alone. Millions of adults spend hours every week playing video games, and the industry itself now reliably outearns Hollywood. But the wider culture seems to regard video games as, at best, well designed if mindless entertainment. Extra Lives is an impassioned defense of this assailed and misunderstood art form. Bissell argues that we are in a golden age of gaming—but he also believes games could be even better. He offers a fascinating and often hilarious critique of the ways video games dazzle and, just as often, frustrate. Along the way, we get firsthand portraits of some of the best minds (Jonathan Blow, Clint Hocking, Cliff Bleszinski, Peter Molyneux) at work in video game design today, as well as a shattering and deeply moving final chapter that describes, in searing detail, Bissell’s descent into the world of Grand Theft Auto IV, a game whose themes mirror his own increasingly self-destructive compulsions. Blending memoir, criticism, and first-rate reportage, Extra Lives is like no other book on the subject ever published. Whether you love video games, loathe video games, or are merely curious about why they are becoming the dominant popular art form of our time, Extra Lives is required reading.
Carnival Chaos
Ron Bates - 2020
Join them on their adventure as they make merry mischief in the vibrant and topsy-turvy world of the Inkwell Isles!
It's a special day on the Inkwell Isles: Elder Kettle's birthday! Yes, sirree, it's a very special day. So Cuphead and Mugman need to find the perfect gift to honor their beloved mentor. But along the way, the brothers and their new friend Ms. Chalice are captivated by the sights and sounds of the carnival that just rolled into town. Despite Elder Kettle's warning that the attraction is filled with liars and thieves, the trio gets reeled in.At the carnival, the friends are bamboozled and burgled by enemies, old and new. Will they escape the chaos and get their gift before it's too late?Includes over 20 never-before-seen illustrations drawn by Studio MDHR's Lance Miller that feature hidden items for an interactive treasure hunt!Cuphead in Carnival Chaos is the first book in an original series and perfect for players of Cuphead, and readers of Hello Neighbor, Bendy and the Ink Machine, and Five Nights at Freddy's.© 2020 StudioMDHR Entertainment Inc. All Rights Reserved. Cuphead(TM), the Cuphead(TM) logo, StudioMDHR(TM) and the StudioMDHR(TM) logo are trademarks and/or registered trademarks of StudioMDHR Entertainment Inc. throughout the world.
Fortnite Tale: Mysteries of Fortnite
Art . - 2018
It featured double spacing and a large font for an easy reading experience, and with a bonus writing section.The plot revolved around protagonist's John journey into an unfamiliar and dangerous world.
What If?: Randall Munroe | Serious Scientific Answers to Absurd Hypothetical Questions | Summary & Takeaways
Brief Books - 2015
This book is a supplement to What If? and intended to enhance the experience of reading the original book. We recommend purchasing the full version of What If? on Amazon in addition to this book. Introduction What If? Serious Scientific Answers to Absurd Hypothetical Questions presents a wide variety of questions covering a range of dubious potentialities and the results which would ensue should they become reality. The questions are collected from author Randall Munroe’s website, where they are sent in by readers of his blog. Some of the questions are conceptual, for example how much force would be required for Yoda to lift an X-fighter, others are in a more serious vein. All of the answers however are based on research and the application of scientific principles by the author, himself trained in physics and a former roboticist for NASA. Benefits
Spend less time reading and more time enjoying your favorite books.
Discover important details you may have missed the first time.
Review key concepts in an easy-to-understand and efficient manner.
Use as a reference or "cheat sheet" to quickly access important information.
Pick up where you left off with the original book.
Focus only on critical information and eliminate unnecessary details.
Buy Now Buy Now: Only $2.99 (Save $3.00 or 50%, Regular Price: $5.99) Money Back Guarantee: If you are not 100% satisfied with your purchase, simply return it to Amazon within 7 days of purchase for a full refund. Go to Your Account -> Manage Your Content and Devices -> Find the Book -> Return for Full Refund. Read Now: Your book will be delivered to your Kindle device or free Kindle software automatically.
Black
Russell Blake - 2013
Perennially down-on-his-luck Hollywood PI whose Bogie fixation is as dated as his wardrobe. With an assistant who mocks him relentlessly, an obese cat that loathes him, a romantic life that's deader than Elvis, money problems, booze, nicotine, and anger management issues, how much worse can it get? When he takes a case that's supposed to be easy money working for a celebrity whose colleagues and surrounding paparazzi are dropping faster than interest in the star's big comeback, the cakewalk turns ugly and Black finds himself in a web of deceit, betrayal, and murder - and bad hair days.The first in a new series from bestselling author Russell Blake, Black is a detective mystery with a difference that fans of the genre are sure to enjoy.