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Delta Green: Handler's Guide by Dennis Detwiller
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Time of Thin Blood
Sarah Roark - 1999
Elders' blood, passed from one childe to the next for generations, no longer holds the potency it once had. Too many childer have been Embraced in the Final Nights - and reckoning must come for these illegitimate vampires. If it does not, the world may end.Gehenna will soon be upon youThe Time of Thin Blood allows players to portray the hunted childer of high-generation vampires. In addition, the Final Nights are upon us, and this book offers Storytellers a glimpse at one of the first events in the unfolding Gehenna. Rich in story and character content, The Time of Thin Blood is he first step toward the world's ultimate demise ... or salvation.The Time of This Blood includes:* Rules for creating 14th- and 15th-generation vampires - and their children* A wealth ofsetting material that allows Storytellers to bring the Final Nights into play
The Complete Works of H.P. Lovecraft
H.P. Lovecraft - 1978
Lovecraft from 1917-1935. Excludes collaborations.The eBook’s table of contents is listed below. It includes the year each story was written.The Tomb (1917)Dagon (1917)Polaris (1918)Beyond the Wall of Sleep (1919)Memory (1919)Old Bugs (1919)The Transition of Juan Romero (1919)The White Ship (1919)The Doom That Came to Sarnath (1919)The Statement of Randolph Carter (1919)The Terrible Old Man (1920)The Tree (1920)The Cats of Ulthar (1920)The Temple (1920)Facts Concerning the Late Arthur Jermyn and His Family (1920)The Street (1920)Celephaïs (1920)From Beyond (1920)Nyarlathotep (1920)The Picture in the House (1920)Ex Oblivione (1921)The Nameless City (1921)The Quest of Iranon (1921)The Moon-Bog (1921)The Outsider (1921)The Other Gods (1921)The Music of Erich Zann (1921)Herbert West — Reanimator (1922)Hypnos (1922)What the Moon Brings (1922)Azathoth (1922)The Hound (1922)The Lurking Fear (1922)The Rats in the Walls (1923)The Unnamable (1923)The Festival (1923)The Shunned House (1924)The Horror at Red Hook (1925)He (1925)In the Vault (1925)The Descendant (1926)Cool Air (1926)The Call of Cthulhu (1926)Pickman’s Model (1926)The Silver Key (1926)The Strange High House in the Mist (1926)The Dream-Quest of Unknown Kadath (1927)The Case of Charles Dexter Ward (1927)The Colour Out of Space (1927)The Very Old Folk (1927)The Thing in the Moonlight (1927)The History of the Necronomicon (1927)Ibid (1928)The Dunwich Horror (1928)The Whisperer in Darkness (1930)At the Mountains of Madness (1931)The Shadow Over Innsmouth (1931)The Dreams in the Witch House (1932)The Thing on the Doorstep (1933)The Evil Clergyman (1933)The Book (1933)The Shadow out of Time (1934)The Haunter of the Dark (1935)
BioShock: Rapture
John Shirley - 2011
FDR's New Deal has redefined American politics. Taxes are at an all-time high. The bombing of Hiroshima and Nagasaki has brought a fear of total annihilation. The rise of secret government agencies and sanctions on business has many watching their backs. America's sense of freedom is diminishing . . . and many are desperate to take that freedom back.Among them is a great dreamer, an immigrant who pulled himself from the depths of poverty to become one of the wealthiest and admired men in the world. That man is Andrew Ryan, and he believed that great men and women deserve better. And so he set out to create the impossible, a utopia free from government, censorship, and moral restrictions on science--where what you give is what you get. He created Rapture---the shining city below the sea.But as we all know, this utopia suffered a great tragedy. This is the story of how it all came to be . . .and how it all ended.
Dungeons and Dragons Rules Cyclopedia
Aaron Allston - 1991
Whether you're a player or a Dungeon Master, the DUNGEONS & DRAGONS Rules Cyclopedia is now the comprehensive sourcebook you need for the original fantasy role-playing game! For ages 12 and up, the Cyclopedia contains the complete game system and hundreds of features including:
Bitter Seeds
Ian Tregillis - 2010
The Nazis have supermen, the British have demons, and one perfectly normal man gets caught in betweenRaybould Marsh is a British secret agent in the early days of the Second World War, haunted by something strange he saw on a mission during the Spanish Civil War: a German woman with wires going into her head who looked at him as if she knew him.When the Nazis start running missions with people who have unnatural abilities--a woman who can turn invisible, a man who can walk through walls, and the woman Marsh saw in Spain who can use her knowledge of the future to twist the present--Marsh is the man who has to face them. He rallies the secret warlocks of Britain to hold the impending invasion at bay. But magic always exacts a price. Eventually, the sacrifice necessary to defeat the enemy will be as terrible as outright loss would be.Alan Furst meets Alan Moore in the opening of an epic of supernatural alternate history, the tale of a twentieth century like ours and also profoundly different.
Clanbook: Ravnos Revised
Deird're Brooks - 2001
A young, vibrant clan, the Ravnos adapt, making the most of a hostile world and turning it to their advantage as best they can. To that end, was their near-total annihilation a Biblical punishment or a rebirth from the ashes of the impending Gehenna?Blasphemies and DebasementAs the next entry in the revised lineup of clanbooks, Ravnos takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.
Ghostwalkers
Jonathan Maberry - 2015
Where the Great Quake of 1868 has shattered California into a labyrinth of sea-flooded caverns . . . and a mysterious substance called "ghost rock" fuels exotic steampunk inventions as well as plenty of bloodshed and flying bullets.In Ghostwalkers, a gun-for-hire, literally haunted by his bloody past, comes to the struggling town of Paradise Falls, where he becomes embroiled in a deadly conflict between the besieged community and a diabolically brilliant alchemist who is building terrible new weapons of mass destruction . . . and an army of the living dead!Deadlands is one of the most popular RPGs in history, with over a million Deadlands gaming books sold.
Beneath the Rising
Premee Mohamed - 2020
When Johnny invents a clean reactor that could eliminate fossil fuels and change the world, she awakens primal, evil Ancient Ones set on subjugating humanity.From the oldest library in the world to the ruins of Nineveh, hunted at every turn, they will need to trust each other completely to surviveAll the Birds in the Sky meets Lovecraft Country in this whimsical coming-of-age story about two kids in the middle of a war of eldritch horrors from outside spacetime.
The Dulwich Horror of 1927
David Hambling - 2013
To William Blake and his friends, the mystery of an underground chamber where no chamber should exist is an adventure to punctuate their round of champagne picnics and cocktail parties. But something dark and alien is seeping into this bright world, and shadows from the distant past are rising over Blake's glittering future. The church's congregation are being preyed on, body and soul. A deserted house reveals a disturbing secret. An unnatural and insatiable creature is lurking, madness is afoot...and a whirlwind of chaos and destruction is about to be unleashed from another dimensionBlake and his resourceful friends know archaeology, photography, esoteric lore and even non-Euclidean geometry. But can they even begin to understand the eldritch evil they are facing in time? Can they solve the riddle that lies behind the words Cthulu Fthagn before they are picked off one by one?An HP Lovecraft-inspired novella of madness and chaos to appeal to anyone familiar with the Cthulhu Mythos, and is sure to delight new readers and seasoned fans of the Call of Cthulhu alike.
Player's Option: Skills & Powers
Dale Donovan - 1995
Player's Option Rulebooks present an alternative approach to AD&D characters. Custom-craft your next PC, selecting the profession, skills, and abilities you want! Characters can even have additional ability scores such as Stamina, Muscle, Balance, and others. New proficiencies, talents, and updated psionics round out the Player's Option character. Be ready for anything with Skills & Powers!
Encyclopedia Magica (Advanced Dungeons and Dragons), Vol. 2: D-P
Dale Henson - 1995
The Rim of Morning: Two Tales of Cosmic Horror
William Sloane - 1964
In To Walk the Night, Bark Jones and his college buddy Jerry Lister, a science whiz, head back to their alma mater to visit a cherished professor of astronomy. They discover his body, consumed by fire, in his laboratory, and an uncannily beautiful young widow in his house—but nothing compares to the revelation that Jerry and Bark encounter in the deserts of Arizona at the end of the book. In The Edge of Running Water, Julian Blair, a brilliant electrophysicist, has retired to a small town in remotest Maine after the death of his wife. His latest experiments threaten to shake up the town, not to mention the universe itself.
Monstrous Compendium Appendix
Allen Varney - 1994
Replacing the original Outer Planes Appendix, this new and enlarged compendium includes full-color illustrations, reintroducing many of the best mulitplanar monsters from a wide variety of out-of-print sources.
Scion Hero
John Chambers - 2007
Their battles in the Overworld have spilled over to ours. Armed with abilities and weapons granted by their divine parents, the Scions stand as humanity's only defense. This book includes: • Six ready-to-play Scionsthe offspring of the Gods • Rules to create your own Scion from one of more than 50 gods from six different pantheons • The adventure, "The Long Road to Heaven," using the Storytelling Adventure System Scion: Hero is the first book in a new Storytelling game series from White Wolf Publishing. 336 page hardcover.