Best of
Gaming

1988

Cyberpunk: The Roleplaying Game of the Dark Future


Mike Pondsmith - 1988
    On the street, Boostergangs roam a shattered urban wilderness, killing and looting. The rest of the world is a perpetual party as fashion-model beautiful techies rub biosculpt jobs with battle armored road warriors in the hottest clubs, sleaziest bars and meanest streets this side of the Postholocaust. The future never looked so bad. But you can change it. You’ve got interface plugs in your wrists, weapons in your arms, lasers in your eyes, bio-chip programs screaming in your brain. You’re wired in, cyberenhanced and solid state as you take it to the fatal Edge where only the toughest and the coolest can go. Cyberpunk: the original roleplaying game of the dark future; a world of corporate assassins, heavy-metal heroes and brain burning cyberhackers, packed with cutting edge technology and intense urban action. Within this box, [sic] you’ll find everything you need to tackle the mean streets of the 2000’s = in a game system that combines the best in realistic action and playability. Compatible with Cyberpunk 1.0

S. Petersen's Field Guide to Cthulhu Monsters: A Field Observer's Handbook of Preternatural Entities


Sandy Petersen - 1988
    Lovecraft, With Augmentations for Today Accurate and Complete Over Two Dozen Often-Met Creatures Quick-Reference Monster ID Key 27 Evocative Full-Page Paintings 50+ Illustrations and Silhouettes Uniform Presentation of Data Special Size Comparison Charts Habitat, Distribution, and Life Cycle Notes How to Distinguish Similar-Seeming Entities Latest Hyper-Geometric Scholarship Specialized Observer Warnings as Needed Full Bibliography Faithful to Lovecraft

Realm of Chaos: Slaves to Darkness


Bryan Ansell - 1988
    This book has the ISBN 1-869893-51-4 but Games Workshop re-used the ISBN with another rulebook later on when this book went out-of-print.

The Kell Hounds


Michael A. Stackpole - 1988
    When Katrina Steiner gave them a contract, the Hounds wasted no time becoming one of the most feared and respected merc units in the Inner SphereIt was not the first or last time that the fate of the Kells would become intricately bound up with House Steiner. Morgan Kell helped to save Katrina's life during an assassination plot even before she became Archon. Then it was an inheritance from Katrina's husband Arthur, a cousin of the Kells, that permitted the brothers to finance their dream of founding a merc unit. Much later, Patrick Kell gave his life to rescue Melissa Steiner, heir to the Lyran throne and Hanse Davion's fiancée, when she was kidnapped by agents of the Draconis Combine.The Kell Hounds played key roles in Davion history, too. They were there when Yorinaga Kurita killed Ian Davion on Mallory's World. They held off the Second Sword of Light long enough for Davion forces to recover the Prince's body. but Kurita escaped.From that day, Yorinaga Kurita and the Kell Hounds were destined to face one another in a series of climactic battles. When Morgan and Yorinaga dueled in one of these, a legend was born. The mystical nature of that battle left Morgan so shaken that he disbanded most of his regiment and joined a monastery.The Kell Hounds survived under the leadership of Patrick Kell. After Yorinaga killed Patrick on Styx, Morgan Kell came out of exile to rebuild his unit. He knew it was only a matter of time before he and Yorinaga would meet again on a day of final reckoning.The Kell Hounds is a scenario pack containing 11 BattleTech, 2 BattleForce, and 2 MechWarrior scenarios. It also provides personality profiles on the principal members of the Kell Hounds a unit roster, and a history of the unit.

House Davion: The Federated Suns


Boy F. Peterson Jr. - 1988
    After two and a half centuries of devastating interstellar warfare, the Inner Sphere is poised on the brink of a new age, as signaled by the recent alliance between Davion and House Steiner's Lyran Commonwealth. The Davions and Steiners have powerful enemies, though, all of whom have grouped together in a desperate attempt to prevent an irretrievable tilt in the balance of power...This ComStar casebook covers the history of the Federated Suns and its ruling family, its military forces, government, economy, culture and daily life, along with dozens of full-color illustrations. Also included are unit deployment charts, dossiers on prominent individuals, an atlas of key Federation planets, and much, much more.

Warhammer Campaign: The Enemy Within and Shadows Over Bogenhafen


Jim Bambra - 1988
    

Star League


Boy F. Peterson Jr. - 1988
    Unequalled levels of technology, human rights, and prosperity were reached. Planets bent to the will of man, as terraforming and weather control became both possible and economical. Agro-technology fed billions. The average human lifespan was extended to 108 standard years by medical science. But those same advances carried a curse, for the engines of war from the Star League era possessed power unequalled in the Successor States today. And in that time of great deeds stood the greatest warrior of all time Aleksandr Kerensky.The Star League is a ComStar document detailing the history, commerce, organization, and military campaigns of mankind's finest moment, and the tragic failures that doomed it.

Stung: The Incredible Obsession of Brian Molony


Gary Stephen Ross - 1988
    But Brian Molony had a secret obsession: he loved to gamble. The unsuspecting bank was soon fuelling that obsession, as Molony helped himself to hundreds of thousands, then millions, of dollars in fraudulent loans. Despite falling deeper and deeper in the hole, Molony convinced himself he could win it all back. Before long, the mild-mannered assistant manager had become one of the biggest high-rollers the casinos had ever seen and earned himself a place in the annals of criminal history.

Battletech: Dropships and Jumpships


L. Ross Babcock III - 1988
    Bound into this single volume are ComStar Intelligence Summary FB-60 and excerpts from the standard DropShips and JumpShips Operations Manual.ComStar Intelligence Summary FB-60 discusses the five major types of JumpShips and 20 major types of DropShips as well as examples of small craft and even space stations. Each entry includes an illustration of the ship as well as detailed descriptions and statistics. Also included is a short history of humanity in space, from the construction of Crippen Station, through the work of Kearny and Fuchida and mankind's exodus from Terra, to the modern Succession War era.The Operations Manual includes essays on the designs of DropShips and JumpShips, descriptions of the general components of each type of vessel, and extensive game rules covering all aspects of their operation and maintenance.

House Marik: The Free Worlds League


Richard K. Meyer - 1988
    Battletech sourcebook of house Marik

Halls Of The Elven King: Home Of Legolas And Thranduil


Tom Loback - 1988
    * A complete cutaway view of the Elven-king's underground City. * Room by room descriptions and adventure suggestions. * Background and stats for Thranduil, Legolas, and the Elven garrison.

Easy Tarot Guide


Marcia Masino - 1988
    The meaning of every card in the deck is provided with its color illustration. Several different lay-outs for interpretations are offered. Its learn through doing approach involves the reader immediately.