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The Iron Throne by Simon Hawke
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Amber and Ashes
Margaret Weis - 2004
While following her story, this new trilogy also explores the chaos that is post-war Krynn. This is Weis’s first solo trilogy in the Dragonlance world.AUTHOR BIO: MARGARET WEIS is the author of numerous Dragonlance novels, many of them co-written with Tracy Hickman or Don Perrin, including the New York Times best-selling War of Souls trilogy. She is also the author of The Soulforge and the Star of the Guardian novels and the designer of many Dragonlance roleplaying products, including the
Dragonlance
Campaign Setting.Margaret’s latest title is Mistress of Dragons from Tor Books.
Darkness and Light
Paul B. Thompson - 1989
Sturm Brightblade, a warrior whose honor is his life, and Kitiara, a passionate woman of uncertain loyalties, travel north in search of Sturm's long-lost father.Before they reach their destination, a band of gnomes begs for their help. But nothing with gnomes ever goes as planned. The two adventurers are soon thrown into a perilous adventure that will take them beyond the realms of Ansalon, through love and hate, to darkness and light.
Tome of Magic (Advanced Dungeon & Dragons: Accessory Rulebook)
David Zeb Cook - 1991
For priests, whole new spheres have been discovered - spheres of chaos, law, numbers, thought, time, war, and wards - and powerful new quest spells lie waiting to be tapped.All characters will experience the thrill of discovering new magical items such as the claw of magic stealing, dimensional mine, crystal parrot, ring of randomness, and staff of the elements. Tome of Magic is an invaluable expansion for all the spellcasting classes.
Azure Bonds
Kate Novak - 1988
One day she wakes up with blue, twisting and magical runes inscribed on her right arm, and with total amnesia about the circumstances that surround the tattoo. Ready to unveil the impenetrable mystery, Alias forms a group that integrates a series of heterogeneous characters. Ruskettle, halfling troubadour, magician Akabar and a strange, mute and introverted man-lizard whom Alias baptized with the name of Dragonbait. With the help of her friends, the warrior discovers that symbols hold the key to her own existence. Will she know the frightening secret of her origin? This is a new volume from the Forgotten Realms collection and, like all others, full of intrigue, adventure, and magic.
Unclean
Richard Lee Byers - 2007
And when that one wizard finally moves against his former allies, his homeland could be only the first of his conquests.
The Fanged Crown
Jenna Helland - 2009
The story he tells of disease and monsters rings false to his enemies--a former mutineer is sent to discover what really happened to the Lost Colony, and what the Hero of Tethyr is hiding. The first book in a series designed to showcase the uncivilized areas that iconic to the Dungeons & Dragons(R) game, "The Fanged Crown" is an easy way for unfamiliar readers to pick up the Forgotten Realms(R). With plenty of action, intrigue, and adventure, this is a book that will appeal to new readers and familiar readers alike. "The Fanged Crown" and the rest of the Wilds series may be read in any order.
Castle Amber (Château d' Amberville)
Tom Moldvay - 1981
you find yourselves cut off from the world you know. The castle is fraught with peril. Members of the strange Amber family, some insane, some merely deadly, lurk around every corner. Somewhere in the castle is the key to your escape, but can you survive long enough to find it?
Book of Exalted Deeds
James Wyatt - 2003
For the blinding truths inscribed within offer nothing but redemption or destruction for the wicked. May these consecrated pages forever illuminate the paths of the righteous."-- Raziel the Crusader, ruler of the Platinum HeavenAs the Book of Vile Darkness was a resource book on the most evil elements of campaign play, the "Book of Exalted Deeds" focuses instead on the availability of good resources and features in the D&D spectrum.Included are new exalted feats, prestige classes, races, spells, magic items, and descriptions and statistics for a host of creatures and celestial paragons to ally with virtuous characters. The Book of Exalted Deeds also provides descriptions and statistics for a host of creatures and celestial paragons to ally with virtuous characters.Book of Exalted Deeds is the second title in the line of Dungeons & Dragons products specifically aimed at a mature audience.To use this supplement, a Dungeon Master also needs the Player's Handbook, Dungeon Master's Guide, and Monster Manual. A player needs only the Player's Handbook.
Book of Vile Darkness: Dungeons & Dragons Accessory
Monte Cook - 2002
Included in a detailed look at the nature of evil and the complex challenge of confronting the many dilemmas found within its deepest shadows. Along with wicked spells, wondrous items, and artifacts, Book of Vile Darkness also provides descriptions and statistics for a host of abominable monsters, archdevils, and demon princes to pit againt the noblest of heroes. To use this supplement, a Dungeon Master also needs the" Player's Handbook," the "Dungeon Master""'s Guid"e, and the" Monster Manual."
Volo's Guide to Monsters
Wizards of the Coast - 2016
- A deep dive into the lore behind some of D&D's most popular and iconic monsters - Dozens of monsters new to the fifth edition to include in your epic adventures - New playable races to allow you to build characters to fit nearly any type of story in your D&D game.The esteemed loremaster Volothamp Geddarm is back and he's written a fantastical dissertation, covering some of the most iconic monsters in the Forgotten Realms. Unfortunately, the Sage of Shadowdale himself, Elminster, doesn't believe Volo gets some of the important details quite right. Don't miss out as Volo and Elminster square off (academically speaking of course) to illuminate the uninitiated on creatures both common and obscure. Uncover the machinations of the mysterious Kraken Society, what is the origin of the bizarre froghemoth, or how to avoid participating in the ghastly reproductive cycle of the grotesque vargouille. Dungeon Masters and players will get some much-needed guidance as you plan your next venture, traipsing about some dusty old ruin in search of treasure, lore, and let's not forget ... dangerous creatures whose horns, claws, fangs, heads, or even hides might comfortably adorn the walls of your trophy room. If you survive.Research has never been so dangerous!
Tomb of Horrors
E. Gary Gygax - 1978
The author wishes to express his thanks to Mr. Alan Lucien who was kind enough to submit the ideas for this dungeon. This version has been revised and updated to conform to ADVANCED DUNGEONS & DRAGONS. Included herein are background information for players, including the Legend of the Tomb - as is true of all TSR DUNGEON MODULES, the location of this area is upon the Map of the World of Greyhawk (WORLD OF GREYHAWK by TSR) - DM notes, level map and matrix, player character statistics for varying numbers of participants, and over two dozen special illustrations to graphically enhance your players' enjoyment of the adventure, as the drawings are keyed to various scenes and encounters iin the Tomb.
The Fall of Highwatch
Mark Sehestedt - 2009
Guric, her uncle and the slayer of Hwelian's family, has released a terrible evil in order to resurrect his beloved wife and gain control of the northern countries. When Hweilan escapes Guric's schemes, she is taken in by Lendri, a Vil Adanrath who has stayed in Faerun to help guide Hweilan to her fate.
Strongholds & Followers
Matthew Colville - 2018
Raise armies! Research spells! Spy on your enemies! More than just a set of rules and charts, this book also describes a style of play that assumes your character becomes more interested in influencing the world around them. You’ll still adventure and fight monsters, but this supplement gives you tons of fun things to do during your downtime. It only takes one character building a stronghold to radically change the nature of a campaign and introduce new narrative opportunities for GM and players alike! Huge new story opportunities arise! This book includes tons of examples for GMs to inspire them.
Baldur's Gate: Descent into Avernus
James IntrocasoKate Welch - 2019
You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur's Gate to the front lines of the planes-spanning Blood War! Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes? And can you ever hope to find your way home safely when pitted against the infinite evils of the Nine Hells?- This heroic Dungeons & Dragons adventure book takes players from levels 1 to 13 as they journey through Baldur's Gate and into Avernus, the first layer of the Nine Hells.- Baldur's Gate is among the most iconic locations in fantasy culture. A mist-cloaked metropolis on the Sword Coast, it’s a place of history and a home to heroes.- The book introduces the infernal war machines to fifth edition D&D—battle-ready vehicles, which you can customize as you blast off into the Blood War.- Dungeon Masters will entice their heroes with devils' deals, designed to lure adventurers with the ultimate temptations of power and treasure.
Daughter of the Drow
Elaine Cunningham - 1995
Amid treachery and murder that are the drow's daily fare, she feels something calling to her...something beyond this dusky world far removed from the sun. Yet as she ventures toward the surface and the lands of light, enemies pursue her unceasingly.And one enemy may offer her the only hope of salvation.A new version of one of Elaine Cunningham's most popular titles.This rerelease of a top-selling title from one of the most popular authors writing in the Forgotten Realms setting debuts a new look for the Starlight & Shadows series, complete with all-new cover art. The recover of this title and its sequel, Tangled Webs, will precede an all-new concluding title to the series, Windwalker.