Getting into Practice (Edward Vernon's Practice series Book 3)


Edward Vernon - 2014
    Still wet behind the ears, he found himself on a whirlwind tour through the seven ages of man and the 57 varieties of human nature. He has to learn how to examine real people, diagnose them without becoming emotionally involved and fend off the crises of confidence which await around every corner. The book is set in the 1970s and there will no doubt be some readers who might think that things were better then. Edward Vernon is a pen name of a well known British doctor/author. Here's what the critics said about the series: Delightfully and wittily written. His descriptions of daunting receptionists, magazine-strewn waiting rooms and hypochondriacal patients will strike many familiar cords, but Dr Vernon is at his best when recounting his encounters in the surgery and at the bedside. For anyone needing to be entertained, and at times moved, there could be no better prescription than one chapter...taken each night at bedtime - Liverpool Echo Truthful, well observed and consistently readable - Daily Telegraph The funniest of the funny doctor books - Richard Gordon Dr Vernon is onto a good thing; we could do with some more - Oxford Times Hilarious - Titbits Thoroughly delightful - Fresno Bee Delightfully funny - Sunday Advocate, Baton Rouge For entertainment, a chapter or two before bedtime is just what the doctor ordered - Sacromento Bee Does for British GPs what Herriot has done for vets - Booklist Hilarious - Grimsby Evening Telegraph Very funny - Citizen, Gloucester Genuinely funny - South Wales Echo Wise, funny, sad and heartwarming - Chattanooga Times Good fun - Homes and Gardens Jolly good reading - Publishers Weekly Views the human species he treats with much the same affection, compassion and humour as Herriot brings to the animal world - Cleveland Plain Dealer Sometimes serious, sometimes hilarious - Lancashire Evening Post Will amuse, amaze and entertain - Yorkshire Post etc etc

Fallout 3 Game of the Year Edition - Prima Official Game Guide


David Hodgson - 2009
    • Covers the entire main game and all five Add-On games: Operation: Anchorage, The Pitt, Broken Steel, Point Lookout, and Mothership Zeta.• Your Essential Wasteland Companion: walkthroughs and over 200 detailed maps give you all the tactics, locations, items, and rewards!• Info and stats on all the perks, armor, weapons, items, factions, and entities you'll encounter.• Moral compass choices revealed! Villain or virtuous? Our guide's flowcharts will let you know which road to follow for your chosen path.• Giant map poster to guide you through the Wasteland.

The Book of Questions


Lala Bohang - 2018
    

Mass Effect 3 Collector's Edition: Prima Official Game Guide


Fernando Bueno - 2012
    Learn how the team created the Mass Effect universe from Cinematics to Characters, Art, Audio, and more• BONUS Digital Guide Access - With interactive multiplayer maps and video strategy• See Mass Effect 3 like never before - Discover environments and parts of the game you won't see anywhere else. Panoramic views will leave you amazed With this guide you will: • Fight YOUR Way - Multiple approaches to every key battle• Dominate in Multiplayer - Comprehensive maps prepare you for battle and help you survive• Choose the Best Gear - Every weapon and piece of armor revealed, including mods and upgrades• Take Earth Back - Class breakdowns and build recommendations give you the advantage you need against the reapers• Avoid Spoilers - Special callouts strategically placed and text turned upside down at critical story moments ensure your experience won't be spoiled

Classic Battletech: Total Warfare


Randall N. Bills - 2006
    As star empires clash, these epic wars are won and lost by BattleMechs, 30-foot-tall humanoid metal titans bristling with lasers, autocannons and dozens of other lethal weapons; enough firepower to level entire city blocks. Your elite force of MechWarriors drives these juggernauts into battle, proudly holding your faction s flag high, intent on expanding the power and glory of your realm. At their beck and call are the support units of armored vehicles, power armored infantry, aerospace fighters and more, wielded by a MechWarrior's skillful command to aid him in ultimate victory. Will they become legends, or forgotten casualties? Only your skill and luck will determine their fate! October of 2006 sees the unveiling of a whole new look and presentation for Classic BattleTech. The basic rules and concepts of the game have not changed: thirty-foot tall metal titans of doom piloted by feudal MechWarrior knights firing lightning bolts, coherent lasers and autocannons in an orgy of destruction across a futuristic landscape of thousands of worlds. These concepts have made Classic BattleTech/MechWarrior one of the most successful science fiction lines ever created, spawning millions of sold MechWarrior PC games, almost a hundred full-length novels, more than ten million sold MechWarrior: Dark Age Collectable Miniatures Game figures, comic books, toys, a cartoon, virtual reality centers, over five-thousand fan-based websites and more. Yet it all began with the original board game, which still conveys all the best the universe has to offer, presented in a whole new way with the publication of the first in a new series of core rulebooks, Total Warfare. TOTAL WARFARE The product of more than twenty years of gaming experience, Total Warfare presents the rules of the Classic BattleTech game system as never before. For the first time, all the rules for various units that have a direct impact

The Art of Point-and-Click Adventure Games


Steve Jarrett - 2018
    It will also contain extensive and exclusive interviews with the key developers, designers and artists behind some of the most beloved games and characters in the history of the medium. The book starts with a foreword by Gary Whitta (PC Gamer magazine/Rogue One: A Star Wars Story).Interviewees for the book include (in no particular order) Tim Schafer, Robyn Miller, Ron Gilbert, David Fox, Aric Wilmunder, Richard Hare, Hal Barwood, Gary Winnick, Noah Falstein, Mark Ferrari, Dave Gibbons, Jane Jensen, Simon Woodroffe, Steve Stamatiadis, Louis Castle, Gregg Barnett, Al Lowe, Brian Moriarty, Charles Cecil and Paul Cuisset - plus plenty more…As you can see from the list, the book covers titles such as King’s Quest, Myst, Toonstruck, Discworld, Blade Runner, Gabriel Knight, The Flight of the Amazon Queen, Simon the Sorcerer and of course other classics, such as The Secret of Monkey Island, The Dig, Maniac Mansion and Full Throttle. All of the most famous and iconic point-and-click adventures are going to be covered, as well as some lesser-known games and home-brew efforts.

Harry Anderson's Games You Can't Lose: A Guide for Suckers


Harry Anderson - 1989
    Now, Harry shares many of his hilarious insider tips.

World of Warcraft Dungeon Companion


Brady Games - 2006
    Every Dungeon: Low-level instances and the toughest raid dungeons are all covered in this monstrous compendium. Light is shed on everything from Ragefire Chasm to Ahn' Qiraj.Outdoor World Boss Encounters: Learn exactly what you need to take down Azuregos, Lord Kazzak, and the Dragons of Nightmare.Much more: Monster Information, Quest Guidance, Rewards, and Secret Rooms.Platform: PC CD-ROM Genre: MMORPG   This product is available for sale worldwide.

Call of Duty: Modern Warfare 3 Signature Series Guide


Michael Owen - 2011
    -Complete Walkthrough Leads Gamers through Entire Game! -Comprehensive Coverage: Expert Tactics, All Weapons, Killstreaks, and More! -Detailed Maps for all Single and Multiplayer Levels. -Analysis of All Gameplay Features: Survival Mode, Killstreak Rewards and More! -Achievements and Trophies, Unlockable Weapons and Attachments, novel play modes!

A Song of Ice and Fire Roleplaying


Robert J. Schwalb - 2008
    In spite of the promises of justice and prosperity for all, this perilous time is marked by the political maneuvering of ambitious nobles and foul plots hatched in secret councils.

The Million Word Crossword Dictionary


Stanley Newman - 2004
     Meticulously compiled by two crossword professionals with a combined fifty years in the field and based on a massive analysis of current crosswords, there has never been a crossword dictionary with the breadth, depth, and currency of this one. From Jim Carrey to Sister Carrie, Homer Simpson to Homer’s Iliad, the wide-ranging entries include 500,000+ synonyms, 3,000+ literary works, 3,000+ films, 20,000+ famous people from all fields, and more than 50,000 fill-in-the-blank clues so popular in today’s crosswords.Featuring an introduction by New York Times crossword editor Will Shortz, The Million Word Crossword Dictionary makes every other crossword dictionary obsolete.This updated edition offers thousands of new entries, including slang terms; brand names; celebrity names; and the latest films, novelists’ works, sports Hall of Famers, automobile models, and more. The new, larger type size makes finding the answers easier than ever.

Casket Chronicles: Living and Working in a Funeral Home is not What You Might Think


T.A. Walters - 2020
    Some of the stories are hilarious. Some of the stories are heartbreaking. All of the stories are true.Most people think of the funeral business as being very subdued where words are spoken in hushed tones and those who work in it are best described as “somber.” Like almost everything else in life, you never really know what goes on behind closed doors.How could the station wagon used to pick up bodies just vanish? What did the waitress at the drive-in really think was in the back of the car? Why did the woman driving a Cadillac stop in the middle of the busy street in front of the funeral home and start screaming obscenities? How did a woman’s panties end up inside a casket?The answers to these questions and other interesting tales are found on the pages of Casket Chronicles.

Amerzonia: A Savage Journey Through The Americas, From Los Angeles To The Amazon (Gonzo Travel Books, #3)


Mark Walters - 2019
    It’s a savage journey that takes Mark from Los Angeles to the Amazon — through Mexico and Guatemala and Honduras, through Nicaragua and Costa Rica and Panama, through Colombia and Ecuador and Peru. On his ride into the dark south of the Americas: a failed revolution, a spewing volcano, a drawer of cocaine; and a surreal succession of encounters with an assortment of characters normally avoided — Scientologists and shamans and narcos. He risks his freedom, his sanity, his life. By the end, he at last finds a point to it all: he goes far to find…

We Always Had Paris


Templeton Peck - 2020
    She was a New Yorker, had just turned forty, and was about to put her youngest child in college. He was pushing 50 and relishing a sabbatical from his San Francisico law practice. Opposites attracted. A few weeks later they were engaged. A year later they were honeymooning on bicycles in Burgundy, after a wedding in a chapel at JFK. And after five years in San Francisco, they sold their house, quit their jobs and moved to Paris -- “permanently,” they said. For seven years their home was in a foreign country, in a foreign culture, bathed in a foreign language, on the rue des Marronniers in the 16th Arrondissement of the most beautiful city in the world. We Always Had Paris is the story of their adventure. It really happened. It is also a love story.

A Gallery of KNOTS!: A Beginner's How-to Guide (Tiger Road Crafts Book 10)


Tara Cousins - 2014
    From traditional sailor’s knots to the trendy friendship bracelets of the 90’s to the modern craze of paracord crafts, knot tying is a fun and valuable skill. Guys, gals and even young kids can learn the principles of knot tying to create a huge variety of projects. This ebook will teach you a selection of the most widely used, best loved knots and a variety of accompanying projects. The step-by-step photo instructions make it easy to learn, even for the beginner!