CompTIA Project+ Study Guide Authorized Courseware: Exam PK0–003


Kim Heldman - 2010
    You'll find complete coverage of all exam objectives, including key topics such as project planning, execution, delivery, closure, and others. CompTIA's Project+ is the foundation-level professional exam in the complex world of project management; certified project managers often choose to go on and obtain their Project Management Professional (PMP) certifications as well Provides complete coverage of all exam objectives for CompTIA's first update to the Project+ exam in six years Covers project planning, execution, delivery, change, control, communication, and closure Demonstrates and reinforces exam preparation with practical examples and real-word scenarios Includes a CD with Sybex test engine, practice exams, electronic flashcards, and a PDF of the book Approach the new Project+ exam with confidence with this in-depth study guide! Reviews

Transcending Depression: Quest Without a Compass


Larry Godwin - 2020
    I've been there and have struggled with suicidal thoughts and plans. I can share with you what I did to not only survive, but to tolerate depression, live with it, and function acceptably most of the time, interspersed with periods of contentment, happiness, and joy. My strategies may well work for you. My goal is to save lives. The primary motivation for presenting my history is to encourage others who grapple with either chronic depression or occasional bouts. I hope my journey resonates with some, validates feelings, and sparks the thoughts "I'm not alone" and "I will feel better." This book can also help family members and friends of the mentally ill, and their caregivers, find compassion and enable them to understand the struggle. Transcending Depression differs from many other books on the topic in that it is not grounded in clinical experience, scientific research, or empirical evidence, which may make it more approachable than some. It's not a how-to book, not a model for depressed people to follow, not a toolbox. On the contrary, it shows rather than tells the reader what he or she might do to feel better. Appendices include my Depression Survival Guide, which offers 36 suggestions to bring relief, and Chess in the Labyrinth, a metaphor that compares defeating depression to winning a chess game.

The Animator's Survival Kit


Richard Williams - 2001
    During his more than forty years in the business, Williams has been one of the true innovators, winning three Academy Awards and serving as the link between Disney's golden age of animation by hand and the new computer animation exemplified by Toy Story. Perhaps even more important, though, has been his dedication in passing along his knowledge to a new generation of animators so that they in turn could push the medium in new directions. In this book, based on his sold-out master classes in the United States and across Europe, Williams provides the underlying principles of animation that every animator--from beginner to expert, classic animator to computer animation whiz --needs. Urging his readers to "invent but be believable," he illustrates his points with hundreds of drawings, distilling the secrets of the masters into a working system in order to create a book that will become the standard work on all forms of animation for professionals, students, and fans.

The Art of Game Design: A Book of Lenses


Jesse Schell - 2008
    The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality video games. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses—one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer—and will understand how to do it.

Sailing Made Easy


The American Sailing Asa - 2010
    Incorporated in the textbook are useful illustrations and exceptional photographs of complex sailing concepts. There are also quizzes at the end of each chapter, and a glossary to help those new to sailing to navigate their way through the extensive nautical terminology.

The Copyeditor's Handbook: A Guide for Book Publishing and Corporate Communications, with Exercises and Answer Keys


Amy Einsohn - 2000
    Addressed to copyeditors in book publishing and corporate communications, this thoughtful handbook explains what copyeditors do, what they look for when they edit a manuscript, and how they develop the editorial judgment needed to make sound decisions.This revised edition reflects the most recent editions of The Chicago Manual of Style (15th ed.), the Publication Manual of the American Psychological Association (5th ed.), and Merriam-Webster's Collegiate Dictionary (11th ed.).

How to Study


Ron Fry - 1989
    Now updated and expanded for the information age, this "A-Plus" read includes areas such as how to create a work environment, excel in class, use the library, do online research, and much more.

Metaphors We Live By


George Lakoff - 1980
    Metaphor, the authors explain, is a fundamental mechanism of mind, one that allows us to use what we know about our physical and social experience to provide understanding of countless other subjects. Because such metaphors structure our most basic understandings of our experience, they are "metaphors we live by", metaphors that can shape our perceptions and actions without our ever noticing them.In this updated edition of Lakoff and Johnson's influential book, the authors supply an afterword surveying how their theory of metaphor has developed within the cognitive sciences to become central to the contemporary understanding of how we think and how we express our thoughts in language.

A Grown-Up Guide to Dinosaurs


Ben Garrod - 2019
    Learning all the tongue twisting names, picking favorites based on ferocity, armor, or sheer size. For many kids this love of ‘terrible lizards’ fizzles out at some point between starting and leaving primary school. All those fancy names slowly forgotten, no longer any need for a favorite.For all those child dino fanatics who didn’t grow up to become paleontologists, dinosaurs seem like something out of mythology. They are dragons, pictures in books, abstract, other, extinct.They are at the same time familiar and mysterious. And yet we’re in an age of rapid discovery—new dinosaur species and genera are being discovered at an accelerating rate, we’re learning more about what they looked like, how they lived, how they evolved and where they all went.This series isn’t just a top trumps list of dino facts—we’re interested in the why and the how and like all areas of science there is plenty of controversy and debate.

The Norton Anthology of English Literature, Vol. B: The Sixteenth Century & The Early Seventeenth Century


M.H. AbramsLawrence Lipking - 1986
    Under the direction of Stephen Greenblatt, General Editor, the editors have reconsidered all aspects of the anthology to make it an even better teaching tool.

Jane Savoie's Dressage 101: The Ultimate Source of Dressage Basics in a Language You Can Understand


Jane Savoie - 2011
    Beginning with the three golden rules of dressage training--clarity, consistency, and kindness--Jane Savoie walks you through her four stages of dressage education.Stage One is an introductory course in the basics, and Stage Two covers the nuts and bolts of training, including transitions, school figures, and movements.By the time you finish Stage Two, you'll have a happy, responsive horse that understands going forward and being straight; accepts contact so you can communicate with him through the reins; moves in a regular rhythm and a steady tempo in all three gaits; and can do transitions, circles, and turns, back up, lengthen his stride, and go sideways.In Stage Three, Jane translates the secrets surrounding the half-halt, enabling you to put your horse on the bit, and adding a whole new dimension to your training. You'll even be ready for some fancy stuff in Stage Four.Don't worry, everything in this book is well within the capacity of most horses. We're simply talking about the work required in the United States Equestrian Federation's (USEF) dressage tests up to Third Level, which concludes with collected, medium, and extended gaits; advanced lateral movements; and flying changes.

No Plot? No Problem!: A Low-Stress, High-Velocity Guide to Writing a Novel in 30 Days


Chris Baty - 2004
    . . just haven't gotten around to it. No Plot? No Problem! is the kick in the pants you've been waiting for.Let Chris Baty, founder of the rockin' literary marathon National Novel Writing Month (a.k.a. NaNoWriMo), guide you through four exciting weeks of hard-core noveling. Baty's pep talks and essential survival strategies cover the initial momentum and energy of Week One, the critical "plot flashes" of Week Two, the "Can I quit now?" impulses of Week Three, and the champagne and roar of the crowd during Week Four. Whether you're a first-time novelist who just can't seem to get pen to paper or a results-oriented writer seeking a creative on-ramp into the world of publishing, this is the adventure for you.So what are you waiting for? The No Plot? approach worked for the thousands of people who've signed up for NaNoWriMo, and it can work for you! Let No Plot? No Problem! help you get fired up and on the right track.

Theory of the Spencerian System of Practical Penmanship, in Nine Easy Lessons


Platt Rogers Spencer - 2001
    Today in our computer age, a fine, beautiful, and legible handwriting brings a warm personal touch to our correspondence. These books may be used to introduce cursive writing to second or third graders or to improve the handwriting of older students or adults. They may also be used to teach calligraphy or as part of an art class. Individual Spencerian Copybooks 1-5 are also available.

The Educated Imagination


Northrop Frye - 1963
    Dr. Frye offers, in addition, challenging and stimulating ideas for the teaching of literature at lower school levels, designed both to promote an early interest and to lead the student to the knowledge and kaleidoscopic experience found in the study of literature.Dr. Frye's proposals for the teaching of literature include an early emphasis on poetry, the "central and original literary form," intensive study of the Bible, as literature, and the Greek and Latin classics, as these embody all the great enduring themes of western man, and study of the great literary forms: tragedy and comedy, romance and irony.

The Writers and Artists Guide to How to Write


Harry Bingham - 2012
    How to plan, create and edit work that will sell. How to write a book that you'll be proud of- and which might yet launch you on a new career.Crammed with examples (positive and negative) from successful authors, this essential guide is for writers of every genre: fiction and narrative non-fiction, literary and commercial, adults and children. This guide tells you how to: - Understand your market - Plan your novel or memoir - Develop strong, empathetic characters - Structure and maintain a compelling plot - Ensure that your prose style is strong enough to carry your story - Polish your work until it shines