Book picks similar to
Tales from the Loop RPG Starter Set by Nils Hintze


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A Heart of Ice (The Great War Book 4)


Ralph Kern - 2020
    

Deadlock Rebels: An AFK Book (Overwatch)


Lyndsay Ely - 2021
    Are you with us? Enter the next original YA novel for Overwatch, the worldwide gaming sensation from Blizzard Entertainment!In the years after the Omnic Crisis, the American Southwest is ruled by vultures looking to profit off the chaos. The West is ripe for the taking, and Elizabeth Caledonia Ashe intends to write her name across it.When Ashe is arrested yet again on the morning of her high school graduation, her aloof, old-money parents decide to disinherit her from the family fortune. To steal back what's rightfully hers, Ashe teams up with her omnic butler, B.O.B., and local ruffian Jesse McCree for a series of heists, catapulting the trio into a game of fast money and dangerous alliances. Along the way, Ashe discovers that family isn't just about blood. It's about the people who've got your back when your back's against the wall.Full of high-octane chases and action-packed stand-offs, the second novel for Overwatch explores the founding of the Deadlock Gang and the origins of fan-favorite heroes Ashe and McCree. Don't miss this incredible, original story straight from the Overwatch game team and critically acclaimed author Lyndsay Ely.

Robin's Laws of Good Game Mastering


Robin D. Laws - 2002
    Laws, noted game designer (Feng Shui, Hero Wars, Dying Earth, Rune) and columnist (Dragon magazine, The Play's The Thing) has sojourned long in the gaming wilderness to bring you the techniques required to take your mastery of Game Mastering to the next level.

Exalted


Christopher Moeller - 2001
    The Empire of the Dragon-Blooded -- an invincible colossus -- stands astride the ruins of the First Age. For millennia, the scarlet Empress held the world in her steel grip. But the empress is no more, and the Realm spirals toward chaos and civil war. Its enemies descend -- demon princes, deathlords, skin-changing barbarians and the twisted and inscrutable Fair Folk hammer at the gates. In this time of darkness are reborn the solar Exalted, heroes of legend once slain by the Dragon-Blooded. Will these living legends herald the return of the Golden Age... or the end of creation?Exalted is the latest hardcover rulebook addition to the World of Darkness -- -- but not the one you think you know. You've never seen or even dreamed of this land before, yet it's hauntingly familiar. Become one of the Exalted, one of the heirs to an Age of Heroes, now cast down and disparaged. Will you rail against the tyranny of the oppressive Realm, seek your destiny in the dangerous Threshold, or throw in with the bizarre creatures of the wilds? The fate of this new world is in your hands.

Monsterhearts


Avery Alder - 2012
    When you play, you explore the terror and confusion that comes both with growing up and feeling like a monster.Based on the Apocalypse World engine, this is a game with emergent story, messy relationships, a structured MC role, and a focus on hard choices.It’s designed to evoke stories like True Blood, Buffy the Vampire Slayer, Ginger Snaps or The Twilight Saga. If you like supernatural romances, or stories of monstrosity and personal horror, or if you just like watching sexy people ruin their lives, then you’ll love this game.

13th Age Core Book


Rob Heinsoo - 2013
    The core rules for the 13th Age roleplaying game.

Fresh Blood


Jessica Hicks - 2019
     Felix used to be a traveling salesman, drifting through the galaxy and hawking his wares. Used to be, that is, until a freak accident in an out of the way system. One rough landing later and Felix finds himself stranded on a wild, alien planet-- front and center in a deadly role he never auditioned for to entertain a secret audience. The upside? A fellow passenger made it to the escape pod with Felix. With this reptilian stranger at his side, he’s not totally alone. The downside? They don’t share a language. Worse, there’s not one scrap of survival know-how between them, and an ominous clawing is coming from outside the escape pod. As if the struggle to avoid becoming lunch and finding some of their own wasn’t enough, an autonomous implant from an unknown source seeks to integrate them into the system.

Imperial Munitorum Manual


Graham McNeill - 2007
    In the style of a military weapons catalogue, this text features over 60 entries on weapons, kit and equipment utilised by the Imperial Guard, as well as details about the organisation that provides it, the Departmento Munitorum.

GURPS Fantasy


William H. Stoddard - 2004
    It discusses the genre in depth - with all its subgenres and inspirations (myth, novels, movies, etc.) - letting you design just the kind of fantasy setting that you want.GURPS Fantasy gives detailed, concrete advice - from the basics of the landscape itself, through its inhabitants and cultures, to the details of believable histories and politics. It also examines the nature of supernatural forces, and discusses the impact of wizards, monsters, and gods. And, of course, it looks at the many different ways that magic and users of magic can work in a fantasy world. And, perhaps most importantly, it advises GMs and players alike on the kinds of characters appropriate to fantasy - including ordinary folks, people with fantastic powers, and nonhumans.Whether your model is Tolkien, Jordan, or Leiber, this book will let create a town, a country, or an entire world. Like all Fourth Edition books

Dark Sun Campaign Setting: A 4th Edition D&D Supplement


Richard Baker - 2010
    Use it to build Dark Sun® heroes and thrilling D&D® adventures set in the Seven Cities of the Tyr Region, the Ivory Triangle, the Sea of Silt, and monster-infested wastelands—or plunder it for your own D&D campaign! The Dark Sun Campaign Setting provides exciting character options for D&D players, including new races, new character themes and class builds, new paragon paths and epic destinies, and new equipment. It also provides everything Dungeon Masters need to run 4th Edition Dark Sun campaigns or include Dark Sun elements in their homebrew campaigns. It has rules and advice for handling survival challenges, arena encounters, desert terrain, and adventure creation. It also presents a short, ready-to-play introductory adventure.

Galleon


C.J. Williams - 2018
    His only hope for survival is to partner with an alien Artificial Intelligence named Alyssa. She is the brain of the most improbable star ship Gus has ever seen, part ancient sailing ship, part incredible star-faring vessel. But there is a catch. Alyssa’s first priority is to finish an epic yacht race that started twenty-eight thousand years ago. THE WORLD IS CAPTURED BY THE ALIEN DRAMA Every day Gus sends a video love letter to his wife via the lifeboat’s one-way subspace signal where it is automatically posted on YouTube. Few people care until another lifeboat crashes with two young women aboard, both of them celebrities. Their fame turns Gus into a worldwide phenomenon; everyone watches the three castaways fight to carve a life from the tiny island life even though they have little hope of rescue. When disaster threatens, Gus and the girls have no choice but to resurrect the crippled galleon. Their impossible task is to sail Alyssa across an alien sea and then fly her across unimaginable galactic reaches. WHEN ALYSSA FINALLY AGREES TO HELP, SPACE PIRATES STRIKE On live television, the public watches helplessly when a ship of vicious murderers attack the three survivors. The world grieves when the now-famous exiles go silent. At least until Earth's Space Navy reports they are under attack by a ship that is beyond imagination.

Generation of Vipers


Peter Cawdron - 2022
    Kath and Nolan are looking for answers, trying to find ways to protect Earth from the possibility of an invasive alien species overrunning the planet. The US Presidential Election changes the political landscape. With new, hostile leadership, Kath and Nolan find themselves out of favor. Lies continue to dominate social media. Perhaps the greatest threat doesn't come from the stars. Perhaps there's already a generation of vipers here on Earth.FIRST CONTACT is a series of stand-alone novels that explore humanity's first interaction with extraterrestrial life. It is similar to BLACK MIRROR or THE TWILIGHT ZONE in that the series is based on a common theme rather than common characters. This allows these books to be read in any order. Technically, they're all first as they all deal with how we might initially respond to contact with aliens, exploring the social, political, religious, and scientific aspects of First Contact.Although Generation of Vipers is a sequel it has been written so it can be read as a stand-alone novel.

Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality Among Role Players, Online Gamers, and Other Dwellers of Imaginary Realms


Ethan Gilsdorf - 2009
    Science fiction. Role-playing games. People around the globe turn away from the "real" world to inhabit others. Movie fan-freaks design costumes and collect "Lord of the Rings "action figures. Some attend comic book conventions and Renaissance fairs, others play live-action role-playing games (LARPs). The online game World of Warcraft (WoW) has lured twelve million users worldwide. Even old-school role-playing games such as Dungeons & Dragons (D&D) are still wildly popular. What could one man find if he embarked on a journey through fantasy world after fantasy world? In an enthralling blend of travelogue, pop culture analysis, and memoir, forty- year-old former D&D addict Ethan Gilsdorf crisscrosses America, the world, and other worlds--from Boston to New Zealand, and Planet Earth to the realm of Aggramar. On a quest that begins in his own geeky teenage past and ends in our online gaming future, he asks gaming and fantasy geeks how they balance their escapist urges with the kingdom of adulthood. He speaks to grown men who build hobbit holes, and to grown women who play massively multiplayer online games. He seeks out those who dream of elves, long swords, and heroic deeds, and mentally inhabit faraway magical lands. What lures them--old, young, male, female, able-bodied, and disabled--into fantasy worlds, and for what reasons, whether healthy, unhealthy, or in between? Our noble hero battles online goblins, trolls, and sorcerers for weeks on end. He travels to pilgrimage sites: Tolkien's hometown, movie locations, and castles. He hangs out with Harry Potter tribute bands. He LARPs. He goes to fan conventions and gaming tournaments. He camps with medieval re-enactors--12,000 of them. He becomes Ethor, Ethorian, and Ethor-An3. He sews his own tunic. He even plays D&D. What he discovers is funny, poignant, and enlightening.

Eve Of War


R.L. Giddings - 2020
    His old enemy, the Yakutians, having risen from defeat, are now in the ascendancy. And with their warships making cruel in-roads into Confederation space, the Admiralty is in desperate need of Faulkner’s experience.It’s a call he can’t refuse.Eve of War is the first book in the Silver Fleet series with books 2 and 3 to be published in the Spring of 2020. If you love Old Man’s War and Jack Campbell’s Lost Fleet books you’ll love this epic military sci-fi series.

Acheron Rising: A Federation Chronicles Novella


Ken Lozito - 2020
    Commander Elias Browning's military career was over, or so he thought.When a secret research colony is discovered by a ruthless enemy, Elias must take command of a small battlegroup.Outclassed and outgunned, Elias must find a way to stop a superior enemy fleet from enslaving his people, but how can he succeed where every other star union in the galaxy has failed?Acheron Rising is a military science fiction novella that introduces the Federation Chronicles universe by Ken Lozito.