The Tetris Effect: The Game that Hypnotized the World


Dan Ackerman - 2016
    But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product which has now earned nearly 1 billion in sales? How did a makeshift game turn into a worldwide sensation, which has been displayed at the Museum of Modern Art, inspired a big-budget sci-fi movie, and been played in outer space? A quiet but brilliant young man, Alexey Pajitnov had long nurtured a love for the obscure puzzle game pentominoes, and became obsessed with turning it into a computer game. Little did he know that the project that he labored on alone, hour after hour, would soon become the most addictive game ever made. In this fast-paced business story, reporter Dan Ackerman reveals how Tetris became one of the world's first viral hits, passed from player to player, eventually breaking through the Iron Curtain into the West. British, American, and Japanese moguls waged a bitter fight over the rights, sending their fixers racing around the globe to secure backroom deals, while a secretive Soviet organization named ELORG chased down the game's growing global profits.The Tetris Effect is an homage to both creator and creation, and a must-read for anyone who's ever played the game-which is to say everyone.

The Nazi Menace: Hitler, Churchill, Roosevelt, Stalin, and the Road to War


Benjamin Carter Hett - 2020
    Adolf Hitler meets with his military commanders to impress upon them the urgent necessity for a war of aggression in eastern Europe. Some generals are unnerved by the Führer’s grandiose plan, but these dissenters are silenced one by one, setting in motion events that will culminate in the most calamitous war in history.Benjamin Carter Hett takes us behind the scenes in Berlin, London, Moscow, and Washington, revealing the unsettled politics within each country in the wake of the German dictator’s growing provocations. He reveals the fitful path by which anti-Nazi forces inside and outside Germany came to understand Hitler’s true menace to European civilization and learned to oppose him, painting a sweeping portrait of governments under siege, as larger-than-life figures struggled to turn events to their advantage. As in The Death of Democracy, his acclaimed history of the fall of the Weimar Republic, Hett draws on original sources and newly released documents to show how these long-ago conflicts have unexpected resonances in our own time. To read The Nazi Menace is to see past and present in a new and unnerving light.

The Physics of God


Joseph Selbie - 2017
    The explanations of transcendent phenomena given by saints, sages, and near-death experiencers—miracles, immortality, heaven, God, and transcendent awareness—are fully congruent with scientific ?discoveries in the fields of relativity, quantum physics, medicine, M-theory, neuroscience, and quantum biology.The Physics of God describes the intersections of science and religion with colorful, easy-to-understand metaphors, making abstruse subjects within both science and religion easily accessible to the layman—no math, no dogma. This intriguing book: Pulls back the curtain on the light-show illusion we call matter. Connects string theory’s hidden brane worlds to religion’s transcendent heavens. Reveals the scientific secret of life and immortality: quantum biology’s ?startling discovery that the human body is continuously entangled. Demonstrates the miracle-making power of our minds to effect instantaneous physiological changes. Explains how the intelligent observer effect confirms our high spiritual ?potential.Compelling and concise, The Physics of God will make you believe in the unity of science and religion and eager to experience the personal transcendence that is the promise of both.

Pinball Wizards: Jackpots, Drains, and the Cult of the Silver Ball


Adam Ruben - 2017
    The strangest thing about pinball is that it persists, and not just as nostalgia. Pinball didn’t just stick around—it grew and continues to evolve with the times. Somehow, in today’s iPhone world, a three-hundred-pound monstrosity of wood and cables has survived to enjoy yet another renaissance. Pinball is more to humor writer Adam Ruben than a fascinating book topic—it’s a lifelong obsession. Ruben played competitive pinball for years, rising as high as the 80th-ranked player in the world. Then he had children. Now, mired in 9,938th place—darn kids—Ruben tries to stage a comeback, visiting pinball museums, gaming conventions, pinball machine designers, and even pinball factories in his attempt to discover what makes the world’s best players, the real wizards, so good. Along the way, Ruben examines the bigger story of pinball's invention, ascent, near defeat, resurgence, near defeat again, and struggle to find its niche in modern society.

The Dream Architects: Adventures in the Video Game Industry


David Polfeldt - 2020
    He shares what it's like to manage a creative process that has ballooned from a low-six-figure expense with a team of a half dozen people to a transatlantic production of five hundred employees on a single project with a production budget of over a hundred million dollars.A rare firsthand account of the golden age of game development told in vivid detail, The Dream Architects is a seminal work about the biggest entertainment medium of today.

Room Nine: Cloud 9: Club Sin


Ines Johnson - 2021
    But when I got the chance to join the popular clique and date the star quarterback, I dumbed myself down, ran with the cool kids, and my once brilliant life stalled on a road to nowhere.Now divorced, broke, with no clear direction or prospects, I run into my old Geek Squad. The three smartest guys of our class are all grown up, drop dead gorgeous billionaires. They not only know how to fill out a pocket protector, they fill out their designer suits as well.They offer me a night on the town that begins at the velvet rope of an exclusive club that caters to sensual desires. Their room at Club Sin is complete with arousing rope, stimulating toys, and new pathways to pleasure that sneak up from behind. Before the end of the night, I'm on Cloud 9. I see exactly who I want to be, and who I want to be with.Two of the guys have forgiven me for leaving all those years ago. But one still smarts from the wounds of my defection back in high school. If I want to regain the superlative of Most Likely to Succeed, I'll need to convince him that I'm all in this time. Otherwise, I won't only lose all three of them again, I'll lose sight of the woman I'm meant to be.Fantasies are meant to come true and the men of Club Sin will see to your every kinky desire. This November, 22 of your favorite steamy romance authors take you inside Club Sin, a forbidden place where you’ll find love and pleasure with multiple hot men in these Reverse Harem novellas. Can you handle the heat?22 rooms, 22 fantasies…Which door will you step through?

There's a Bear in the House!


Walter Kirn - 2022
    Trapped in life’s loneliest predicament, he sticks with his pleasures: nature, Murder, She Wrote, and reminiscing with his adult son. The only thing Walter didn’t foresee is the bear rooting outside his father’s sickroom window—a bold and curious yearling with whom Walter forms a unique and consoling bond.

How Would You Move Mount Fuji? Microsoft's Cult of the Puzzle--How the World's Smartest Companies Select the Most Creative Thinkers


William Poundstone - 2003
    For the first time, William Poundstone reveals the toughest questions used at Microsoft and other Fortune 500 companies -- and supplies the answers. He traces the rise and controversial fall of employer-mandated IQ tests, the peculiar obsessions of Bill Gates (who plays jigsaw puzzles as a competitive sport), the sadistic mind games of Wall Street (which reportedly led one job seeker to smash a forty-third-story window), and the bizarre excesses of today's hiring managers (who may start off your interview with a box of Legos or a game of virtual Russian roulette). How Would You Move Mount Fuji? is an indispensable book for anyone in business. Managers seeking the most talented employees will learn to incorporate puzzle interviews in their search for the top candidates. Job seekers will discover how to tackle even the most brain-busting questions, and gain the advantage that could win the job of a lifetime. And anyone who has ever dreamed of going up against the best minds in business may discover that these puzzles are simply a lot of fun. Why are beer cans tapered on the end, anyway?

Itchy, Tasty: An Unofficial History of Resident Evil


Alex Aniel - 2021
    Itchy, Tasty narrates the development of each Resident Evil game released between 1996 and 2006, interspersed with fascinating commentary from the game creators themselves, offering unique insight into how the series became the world-conquering franchise it is today.

A History of Video Games in 64 Objects


World Video Game Hall of Fame - 2018
    Pithy, in-depth essays and photographs examine each object’s significance to video game play—what it has contributed to the history of gaming—as well as the greater culture.A History of Video Games in 64 Objects explains how the video game has transformed over time. Inside, you’ll find a wide range of intriguing topics, including:The first edition of Dungeons & Dragons—the ancestor of computer role-playing gamesThe Oregon Trail and the development of educational gamingThe Atari 2600 and the beginning of the console revolutionA World of Warcraft server blade and massively multiplayer online gamesMinecraft—the backlash against the studio systemThe rise of women in gaming represented by pioneering American video game designers Carol Shaw and Roberta Williams’ game development materialsThe prototype Skylanders Portal of Power that spawned the Toys-to-Life video game phenomenon and shook up the marketplaceAnd so much more!A visual panorama of unforgettable anecdotes and factoids, A History of Video Games in 64 Objects is a treasure trove for gamers and pop culture fans. Let the gaming begin!

Game Project Completed: How Successful Indie Game Developers Finish Their Projects


Thomas Schwarzl - 2014
    They teach you how to make games. This book does not show you how to make games. It shows you how to take your game project to the finish line. Many game projects never make it beyond the alpha state.Game Development Success Is All About The Inner Game.Being a successful game developer does not (just) mean being a great programmer, a smart game designer or a gifted artist. It means dominating the inner game of game making. This separates the pros from the wannabes. It's the knowledge of how to stay focused, motivated and efficient during your game projects. It's the skillset of keeping things simple and avoiding misleading dreams of the next overnight success. Finally it's about thinking as a salesperson, not just as a designer, programmer or artist.

Legends over Generations


Ashraf Haggag - 2018
    These genius minds put a keen interest in every phenomenon right from when they were young. The zeal, passion, dedication, hard work and efforts they put into their work helped them discover something new about the world we live in. In these Legends, we’ve seen inexplicable abilities that helped us define our existence and human life. Their names are engraved in the sands of time for their work in the welfare of mankind with different inventions that have made our lives easy, enjoyable and successful. The following chapters commemorate the greatest personalities we’ve ever seen who changed the world.They are among the most influential people of today’s world. With practical advantages in various aspects, they have helped us to grow a better understanding of the world and different working phenomenon’s that governs us. Their way of shaping modern day culture is completely unrivaled.

I Am Error: The Nintendo Family Computer / Entertainment System Platform


Nathan Altice - 2015
    In the 1987 Nintendo Entertainment System videogame Zelda II: The Adventure of Link, a character famously declared: I AM ERROR. Puzzled players assumed that this cryptic mesage was a programming flaw, but it was actually a clumsy Japanese-English translation of "My Name is Error," a benign programmer's joke. In I AM ERROR Nathan Altice explores the complex material histories of the Nintendo Entertainment System (and its Japanese predecessor, the Family Computer), offering a detailed analysis of its programming and engineering, its expressive affordances, and its cultural significance.Nintendo games were rife with mistranslated texts, but, as Altice explains, Nintendo's translation challenges were not just linguistic but also material, with consequences beyond simple misinterpretation. Emphasizing the technical and material evolution of Nintendo's first cartridge-based platform, Altice describes the development of the Family Computer (or Famicom) and its computational architecture; the "translation" problems faced while adapting the Famicom for the U.S. videogame market as the redesigned Entertainment System; Nintendo's breakthrough console title Super Mario Bros. and its remarkable software innovations; the introduction of Nintendo's short-lived proprietary disk format and the design repercussions on The Legend of Zelda; Nintendo's efforts to extend their console's lifespan through cartridge augmentations; the Famicom's Audio Processing Unit (APU) and its importance for the chiptunes genre; and the emergence of software emulators and the new kinds of play they enabled.

Going the Wrong Way: A young Belfast man sets off on his Moto Guzzi Le Mans, to find himself, and the road to Australia. What could possibly go wrong!


Chris Donaldson - 2020
    For some, it was nothing more than an aimless wandering into the bush but for others, it has been a tale whose personas never lived to tell. Nevertheless, it has over the millennia been a necessity; an important phase and time for self-assessment and self-discovery.This transition, though often dangerous and risky in many cultures, must have reached its highest peak in history in the early 1980s when a regular odyssey of a boy in his early 20s turned into a near-death experience filled with momentous and deadly catch 22s.With the trigger happy boys soldiers armed with AK-47 in war-torn Africa, the Andes and the catastrophes of the Sahara desert to the disease in South America only describing the tip of the iceberg, Chris Donaldson's book takes you on a devastatingly blood-rushing and thrilling journey as you experience the tumultuous adventure just as it happened decades ago.Question is, are you interested in finding out: - How a young man's personality and sanity can endure before being challenged and changed by strains and stresses of solo traveling?- How one of the last true explorers to discover the world, before the internet, changed traveling forever?- How a wild journey dogged by misfortune, trouble, and fantasy ends?If you are, then this book is what you've been looking for!Scroll up and click Buy Now With 1-Click or Buy Now to get started!What could possibly go wrong when a 21- year old man decides to fire up his set of wheels; his beautiful caf� racing Moto Guzzi and head for somewhere, yet nowhere- in response to his desire to explore; break free from his mediocre, middle-class life and reach out for the unknown?What could go wrong during a 50,000-mile travel across the world, through 33 countries, executed by an unleashed 20-year old, making the spiritual transition to become a man?As it turns out, a ton of things could go wrong, but a life-time of lessons would be learned as well- the hard way.Ready for a journey of discovery through the eyes of someone who experienced all the horror, excitement, thrill, and hell; a boy turned man?Keep reading!Since the first set of people roamed the earth, boys have been transitioning into men by setting off on journeys without particular destinations. For some, it was nothing more than an aimless wandering into the bush but for others, it has been a tale whose personas never lived to tell. Nevertheless, it has over the millennia been a necessity; an important phase and time for self-assessment and self-discovery.This transition, though often dangerous and risky in many cultures, must have reached its hig

Through the Banks of the Red Cedar: My Father and the Team That Changed the Game


Maya Washington - 2022
    She never saw the legendary powerhouse as anything but her dad. She didn’t yet grasp the impact he’d had on the sport—and on America. To understand his historic role in the integration of college football, witness his influence on generations that followed, and fully appreciate his legacy, Maya had a lot of catching up to do.Maya retraces her father’s journey from the segregated south to Michigan State during the peak of the Civil Rights Movement and his journey as an NFL pioneer after the 1967 draft. She reflects on how her father’s childhood—and the racism he faced—shaped her upbringing and influenced his expectations of her. She also discovers how unbreakable the emotional bond between teammates can be. But above all, Maya and her father get to know each other. As their own bond deepens, so does Maya’s connection to the sport that changed the trajectory of her father’s life…and hers.