Book picks similar to
Alchemy & Herbalists: A D20 Guidebook (Bas1003) by Steven Schend
fantasy
fiction
references
role-playing-games
Dragonlance Dragons of Winter (Dragonlance)
Clark Valentine - 2007
introduced some revolutionary concepts in the game industry. Never before had the D&D rules been used to tell an epic fantasy tale using full-realized pre-generated characters. It was also the first time that roleplaying adventures would match a story being told in fantasy novels on mass-market shelves. Since MWP began publishing DRAGONLANCE game produts for the revised d20 System, the most often-asked question from fans is "When do we get to see the original modules?" By popular demand, we are presenting all-new versions of the classic adventures. The second in the trilogy, Dragons of Winter, continues the epic War of the Lance. The heroes visit the haunted forests of Silvanesti, the landlocked port city of Tarsis, and the mighty stronghold known as the High Clerist's Tower. The adventures are being completely revised, drawing on twenty years of DRAGONLANCE history, incorporating material most recently featured in the Silver Anniversary edition of the adventures. They will include new character statistics featuring the popular Heroes of the Lance.
A Haven in Ash
Robert J. Crane - 2017
A horde of beasts known only as the scourge has ravaged the land, leaving only the village of Terreas to survive. Hemmed in on all sides by the scourge, the denizens of Terreas eke out a lonely existence, trying to survive in a land that is all but dead. Jasen Rabinn is a teenage boy trapped in Terreas but with a mind rooted outside the boundaries of his village. He longs for adventure, and when the mysterious Baraghosa – a sorcerer of a sort not native to Luukessia – comes to Terreas, a chain of events is set in motion that will carry Jasen beyond his simple town. To adventure. To danger. To his destiny.
The Way to Freedom: The Complete Season One
H.M. Clarke - 2015
Save 40% versus buying the individual episodes! "This Hatar Kalar has more natural Talent than any Second Born found in the Empire." Every ten years the Imperium Provosts travel the provinces of the Great Suene Empire and take every second born child as the property of the Emperor. His Due for their continued protection. Kalena, taken from her family and friends finds herself alone and scared in the imperial Stronghold of Darkon. And when she cries out to the darkness for help, Kalena is shocked when it answers her back. If you found out that you were different from everyone else, what would you do?
Stalking the Beast
Howard Andrew Jones - 2013
For Drelm, however, the mission is about more than simple justice, as without a great victory proving his worth, a prejudiced populace will never allow him to marry the human woman he loves. Together with a fresh band of allies, including the mysterious gunslinger Lisette, the heroes must set off into the wilderness, hunting a terrifying beast that will test their abilities—and their friendships—to the breaking point and beyond.From acclaimed author Howard Andrew Jones comes a new adventure of love, death, and unnatural creatures, set in the award-winning world of the Pathfinder Roleplaying Game.
Monster Manual V (Dungeons & Dragons Supplement)
David NoonanWil Upchurch - 2007
This D&D supplement presents a fully illustrated hoard of new monsters, as well as ready-to-play variations of previously existing monsters. In addition, this supplement features maps of monster lairs, sample encounters, and tactics sections to help Dungeon Masters run the more complex creatures. Additionally, many entries contain information about where monsters are likely to appear in the Forgotten Realms and Eberron compaign settings.
RuneQuest
Steve Perrin - 1978
These early chapters show the secret workings of the 'world machine.'• Combat Skills - contains information on use, cost, training, and problems with weaponry. It provides a unique combat system free of ambiguities.• Battle Magic - everyday spells available to all characters. You can enhance weapons or armor, detect items, or combat spirits• Other Skills - available in a wide variety are such useful personal skills as Riding, Tracking, and Picking Pockets.• Rune Magic - provides spells which deliver the power of the the gods to their devoted followers; also discusses the cults which channel such powers and the deadly tribal shamans.• Monsters — from Aldryami to zombies, this extensive chapter gives stat' guidelines for a menagerie of beast (dumb and smart) which can menace players and make life difficult.• Treasure - there are complete guidelines for compiling treasure which is commensurate with the comparative 'toughness' of the monsters to be dealt with.• Referee Notes - useful guidelines for the novice or professional referee, including optional rules.• Charts and Tables - included are play-aids for running a campaign in the Dragon Pass area; among others are encounter, reaction, and experience tables.• Convenient Pull-outs - the center sheets of the book make up a digest of the most important charts, tables, rules, and procedures, which can be lifted from the book for easy access.
WarCraft Archive (WORLD OF WARCRAFT)
Blizzard Entertainment - 2006
Pathfinder Roleplaying Game Beginner Box
Jason Bulmahn - 2011
Scores of monsters, challenges, and advice give gamers the tools to create their own worlds and adventure, providing countless hours of gaming excitement. With streamlined rules and a focus on action-packed heroic adventure, this deluxe boxed set is the ideal introduction to the world of the Pathfinder Roleplaying Game, and the best starting point for a lifetime of pulse-pounding adventure!
The Moon Hunters
Anya Pavelle - 2019
A group of survivors finds an island sanctuary.Three generations later, no one has heard from the outside world in years. The old radio only crackles with static. The Pestilence either finished its job or the world tore itself apart.In the Village of Lehom, Leilani has been called to court as a Virtue by the King. Going to court means losing her independence and self-respect. Unfortunately, she doesn’t have a choice.Leilani decides to take a stand; the King be damned. She plans a daring escape and sets in motion a series of events that will shake the foundation of her village and the island to its core.
Starfinder: Alien Archive
Jason KeeleySteve Kenson - 2017
What's more, player rules for a host of creatures let players not just fight aliens, but be them!Inside Starfinder Alien Archive, you'll find the following:- Over 80 bizarre life-forms both classic and new, from the reptilian ikeshtis and energy-bodied hallajins to robotic anacites and supernatural entities from beyond the realms of mortals.- Over 20 races with full player rules, letting you play everything from a winged dragonkin to a hyperevolved floating brain.- New alien technology to help give your character an edge, including weapons, armor, magic items, and more.- A robust NPC-creation system to let Game Masters build any aliens or creatures they can imagine.- New rules for magical monster summoning, quick templates to modify creatures on the fly, and more!Cover art by Remko Troost
The Ultimate RPG Character Backstory Guide: Prompts and Activities to Create the Most Interesting Story for Your Character
James D’Amato - 2018
But before you begin your adventure, there’s so much more you can do with your character to make him or her your own! Just how evil is she? What does his dating profile look like? Where did she get that scar? What does he want for his birthday? With fill-in-the blank narratives, prompts, and fun activities to help you customize your character at the start of the game, or build out your backstory as you play, The Ultimate RPG Character Backstory Book will help you fully imagine your character and bring them to life for the ultimate gaming experience!
My Guide to RPG Storytelling
Aron Christensen - 2012
This guide includes suggestions on how to prepare a campaign, running each session, dealing with problem players, how to create memorable NPCs and more.Please note that this is not a basic how-to for role-playing and is not affiliated with any particular gaming system or company.Table of ContentsForeword, by Erica LindquistChapter 1: On StorytellingChapter 2: Before Your GameChapter 3: Building Your StoryChapter 4: Running Your GameChapter 5: Players Player CharactersChapter 6: ProblemsChapter 7: Rules MechanicsChapter 8: Setting NPCsChapter 9: The EndPlease note that this is not a basic how-to for role-playing and it is not affiliated with any particular gaming company.
Valkyrie Academy Dragon Alliance: Collection Books 6-10
Katrina Cope - 2020
With this power, she has a better chance to protect her friends and allies. Except, her magic has captured the dark elves' attention, and when they attack Asgard, they make the fight personal endangering her friends' lives.Desperate for help and answers, Kara discovers the elusive Loki proves harder to track down than expected. He has promised aid but fails to intervene.Enemies turn allies, and allies become enemies. Kara must decipher who is on her side before it's too late. No one is safe, not even the dragons.The dragon rider, twisted Norse tale you won't want to miss, continues. In this collection, the intensity increases. Hang onto your seat for nail-biting suspense, exhilarating adventures, entertaining dragons, and epic battles. The mischievous Loki will never cease to amaze, and with the help of her dragon, the beloved wingless Valkyrie, Kara, must rise from underdog to champion to save Asgard from Ragnarok.The omnibus edition of Valkyrie Academy Dragon Alliance contains books 6-10:AmbushedWarnedAbductedBesiegedDeceived
Starting a New Paige
Marilyn Foxworthy - 2020
Page has certain operant conditioning and vaguely remembered instructionsthat will kick in at certain points as you get to know each other.Here is what you need to know at this point:I am the ‘Old Page’; she is the ‘New Page’.
Through the Brown Mountain Lights: (Brown Mountain Lights Book 1)
C.C. Tillery - 2016
When their van breaks down outside of Morganton, North Carolina, the group decides to hike up nearby Brown Mountain while they wait for the repairs to be finished. Lizzie’s interest in nature prompts her to go on a walk by herself, hoping to get a glimpse of the legendary Brown Mountain Lights. When she unexpectedly encounters one, she naively reaches out to touch it and is thrown back in time to a place and lifestyle she comes to hate—the Antebellum South. Lizzie is taken in by three sisters who are healers. With them, she is able to put her knowledge as a medical student to good use. She finds a trusted friend in Abbie, the youngest sister, and through a budding romance with the son of a plantation owner is drawn into the dangerous world of the Underground Railroad. With a bloody and violent war looming on the horizon, at a time when women are looked upon as less than equal, Lizzie struggles to accept the differences that surround her every day in this new and challenging world. Wanting nothing more than to return home, she and Abbie continually search for the light Lizzie travelled through, hoping it will take her back to her time. But if she finds it, will she decide to stay or go?