Understanding Video Games: The Essential Introduction


Simon Egenfeldt-Nielsen - 2007
    This textbook traces the history of video games, introduces the major theories used to analyze games such as ludology and narratology, reviews the economics of the game industry, examines the aesthetics of game design, surveys the broad range of game genres, explores player culture, and addresses the major debates surrounding the medium, from educational benefits to the effects of violence.Throughout the book, the authors ask readers to consider larger questions about the medium:what defines a video game? who plays games? why do we play games? how do games affect the player?Extensively illustrated, Understanding Video Games is an indispensable and comprehensive resource for those interested in the ways video games are reshaping entertainment and society. A Companion Website (www.routledge.com/textbooks/978041597...) features student resources including discussion questions for each chapter, a glossary of key terms, a video game timeline, and links to other video game studies resources for further study.

Talking Music: Conversations With John Cage, Philip Glass, Laurie Anderson, And 5 Generations Of American Experimental Composers


William Duckworth - 1995
    Herein, John Cage recalls the turning point in his career; Ben Johnston criticizes the operas of his teacher Harry Partch; La Monte Young attributes his creative discipline to a Morman childhood; and much more. The results are revelatory conversations with some of America's most radical musical innovators.

Crossroads: In Search of the Moments that Changed Music


Mark Radcliffe - 2020
    Aged sixty, he had just mourned the death of his father, only to be handed a diagnosis of mouth and throat cancer.This momentous time in his life, and being at the most famous junction in music history, led Radcliffe to think about the pivotal tracks in music and how the musicians who wrote and performed them - from Woodie Guthrie to Gloria Gaynor, Kurt Cobain to Bob Marley - had reached the crossroads that led to such epoch-changing music.In this warm, intimate account of music and its power to transform our lives, Radcliffe takes a personal journey through these touchstone tracks, looking at the story behind the records and his own experiences as he goes in search of these moments.

Atari Inc.: Business is Fun


Marty Goldberg - 2012
    - Business is Fun, the book that goes behind the company that was synonymous with the popularization of 'video games.'Nearly 8 years in the making, Atari Inc. - Business is Fun is comprised of thousands of researched documents, hundreds of interviews, and access to materials never before available.An amazing 800 pages (including nearly 300 pages of rare, never before seen photos, memos and court documents), this book details Atari's genesis from an idea between an engineer and a visionary in 1969 to a nearly $2 billion dollar juggernaut, and ending with a $538 million death spiral during 1984. A testament to the people that worked at this beloved company, the book is full of their personal stories and insights. Learn about topics like:* All the behind the scenes stories surrounding the creation of the company's now iconic games and products.* The amazing story of Atari's very own "Xerox PARC" research facility up in the foothills of the Sierra Mountains* The full recounting of Steve Jobs's time at Atari, with comments from the people he worked with on projects and the detailed story of the creation of Atari Breakout, including input by Steve Wozniak on his development of the prototype, and how it couldn't be used and another Atari engineer would have to make the final production Breakout arcade game instead.* The creation of "Rick Rats Big Cheese Restaurants" which later became "Chuck E. Cheese's"* How Atari Inc. faltered and took down an entire industry with it before being put on the chopping block.If you've ever wanted to learn about the truth behind the creation of this iconic company told directly by the people who made FUN for a living, then this is the book for you!

Post Everything: Outsider Rock and Roll


Luke Haines - 2011
    Post Britpop. The dawn of the rock and roll apocalypse. If it feels like there's nothing new under the sun, that's because there is nothing new under the sun. After the death of Kurt Cobain popular culture entered, and is still in, its final phase: post everything.Post Everything is the sequel to the hugely acclaimed Bad Vibes: Britpop and My Part in its Downfall. It is a story of survival in the music industry ... and the only way to survive the tyrannical scourge of Britpop is to become an Outsider.We open with Luke Haines - the 'avant-garde Arthur Scargill' - calling upon the nation's pop stars to down tools and go on strike. We get the story of Haines' post-Britpop art house trio Black Box Recorder (Chas and Dave with a chanteuse) then, barely pausing to put in a brief appearance on Top of the Pops, we meet a talking cat, two dead rappers (Notorious B.I.G. and Tupac Shakur), a mystical England football manager, and a shady transgender German Professor - exponent of a dangerous and radical 'Beatles denial' cult and author of The Theorem of the Moron (the most important book about rock that you've never heard of). Haines even finds time to write a musical for the National Theatre.Blisteringly funny and searingly scathing, Post Everything may quite possibly be the first and only truly surreal comic rock memoir. It even contains a killer recipe for scrambled eggs.

Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture


David Kushner - 2003
    Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history—Doom and Quake— until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it's like to be young, driven, and wildly creative.

Press Reset: Ruin and Recovery in the Video Game Industry


Jason Schreier - 2021
    In his eagerly anticipated, deeply researched new book, Schreier trains his investigative eye on the volatility of the video game industry and the resilience of the people who work in it. The business of videogames is both a prestige industry and an opaque one. Based on dozens of first-hand interviews that cover the development of landmark games -- Bioshock Infinite, Epic Mickey, Dead Space, and more -- on to the shocking closures of the studios that made them, PRESS RESET tells the stories of how real people are affected by game studio shutdowns, and how they recover, move on, or escape the industry entirely. Schreier's insider interviews cover hostile takeovers, abusive bosses, corporate drama, bounced checks, and that one time the Boston Red Sox's Curt Schilling decided he was going to lead a game studio that would take out World of Warcraft. Along the way, he asks pressing questions about why, when the video game industry is more successful than ever, it's become so hard to make a stable living making video games -- and whether the business of making games can change before it's too late.

Designing Virtual Worlds


Richard Bartle - 2003
    It's a tour de force of VW design, stunning in intellectual scope, spanning the literary, economic, sociological, psychological, physical, technological, and ethical underpinnings of design, while providing the reader with a deep, well-grounded understanding of VW design principles. It covers everything from MUDs to MOOs to MMORPGs, from text-based to graphical VWs.Designing Virtual Worlds brings a rich, well-developed approach to the design concepts behind virtual worlds. It is grounded in the earliest approaches to such designs, but the examples discussed in the book run the gamut from the earliest MUDs to the present-day MMORPG games mentioned above. It teaches the reader the actual, underlying design principles that many designers do not understand when they borrow or build from previous games. There is no other design book on the market in the area of online games and virtual worlds that provides the rich detail, historical context, and conceptual depth of Designing Virtual Worlds.

The Hardest Working Man: How James Brown Saved the Soul of America


James Sullivan - 2008
    Yet few have addressed his contribution in the darkest hour of the civil rights movement. Telling the untold story of his historic Boston Garden concert of 1968, The Hardest Working Man also captures the magnificent achievements that made Brown a revolutionary icon of American popular culture. Acclaimed journalist James Sullivan begins his stirring account by depicting the racially charged climate of Boston in the hours after Martin Luther King, Jr.’s death. Brown’s concert was slated for cancellation as police geared up for mass retaliation. After Brown butted heads with the mayor, the show was allowed to go on—and his emotional, electric performance was broadcast live on local television. Though rioting erupted in more than a hundred U.S. cities that night, Boston remained quiet. Not only bringing to life that transforming show, James Sullivan also charts Brown’s incredible rise from poverty to self-made millionaire and the pivotal voice behind the signature anthem “Say It Loud—I’m Black and I’m Proud,” making The Hardest Working Man a tribute to an unforgettable concert and a rousing biography of a revolutionary musician.

Got Your Back: Protecting Tupac in the World of Gangsta Rap


Frank Alexander - 1998
    Millions of fans wept, while many critics claimed it was the inevitable result of a thugged-out lifestyle. The mystery surrounding the shooting-a suspect has yet to be named-has increased, and rumors of gang wars, disloyalty, and government conspiracies continue to linger. Only Frank Alexander, Tupac's bodyguard druing the last year of his life, knows the real story.Got Your Back details the exploits of one of the most famous rappers of all time. The drugs, the women, the violence, the money-all provided fuel to the fire that was Tupac's life. As his platinum-selling, posthumously released albums prove, Tupac lives on through his music. Complete with exclusive new interview material with Tupac's mother, Afeni, Got Your Back provides an insider's view of a life gone awry.

The Clash


Joe Stummer - 2011
    Strummer, Jones, Simonon and Headon tell it like it was. Accept no substitutes.The unique story of the Clash, by the Clash. The Clash were a band like no other. Pioneers of punk rock, their incendiary gigs, intelligent songwriting, definitive style and passionate idealism caught the spirit of the times and made them a worldwide phenomenon. Rolling Stone magazine declared London Calling one of the greatest albums of all time, their autobiographical documentary Westway to the World won a Grammy, and their music lives on, influencing emerging bands and exciting new audiences today.This is the only book to be created by the band and is now available as an eBook. The Clash: trendsetters, icons, revolutionaries. One of the most influential bands of their time, they have inspired bookshelves of commentary, but this is the only book to be created by the band themselves. With unprecedented access to the Clash archives and original interviews with band, this publication tells it like it was. The full story from the last gang in town. Strummer, Jones, Simonon and Headon in their own words.Reviews‘One of the greatest bands of all time.' The Edge, U2 'A massive inspiration for me.' Bernard Sumner, Joy Division and New Order 'I adore The Clash.' Pete Townshend, The Who'One of England's greatest bands.' Nick Hornby ‘What could be more fun than a book about The Clash written by The Clash - What makes this tome more worthy than the reams of unofficial Clash literature available is that in it, the band tells their story in their own words - it's packed with little secrets and playful digs - Brilliant.' Short List 'Thrilling - This is a treasure trove of hitherto undiscovered gems. Long overdue.' Classic Rock ''This book is a cracker - crammed with Clash bits and bobs.' The Sunday Times

Dion: The Wanderer Talks Truth (Stories, Humor Music)


Dion DiMucci - 2011
    He continued to make great music while slowly returning to his Catholic roots. His hard-won wisdom filters through his stories whether he's recalling how he went shopping with John Lennon and ended up on the cover of Sgt. Peppers Lonely Hearts Club Band or what it was like to travel in the Jim Crow South with Sam Cooke.Praise for Dion... "To this day nobody, nobody can rock like Dion."—Lou Reed "He always had the name that said it all...Dion."—Bruce Springsteen "If you want to hear a great singer, listen to Dion. His genius has never deserted him."—Bob DylanThe audio edition of this book can be downloaded via Audible.

Fundamentals of Physics, Chapters 1 - 21, Enhanced Problems Version


David Halliday - 2000
    This newest edition expands on the strengths of earlier versions, helping students bridge the gap between concepts and reasoning. Students are shown, rather than told about, how physics works and are given the opportunity to apply concepts to real-world problems. Each chapter and concept has been scrutinized to ensure clarity, currency, and accuracy while checkpoints, problem solving tactics, and sample problems help students make sense of new concepts. As always, Fundamentals of Physics covers every aspect of basic physics, from force and motion to relativity and will prepare today's students to be tomorrow's scientists.

Cricut Expression: A Comprehensive Guide to Creating with Your Machine


Cathie Rigby - 2012
    For advanced crafters, this book instructs on features such as modes and functions, and teaches how to create with color, texture, and dimension. A cutting guide teaches the perfect settings to cut every type of material. A separate chapter introduces the new features of Cricut Expression™ 2 and explains how it differs from the original Expression machine. More than 50 creative projects inspire ideas for home décor, gifts, parties, cards, and scrapbook layouts.

Note by Note: A Celebration of the Piano Lesson


Tricia Tunstall - 2008
    Even as everything else about the world of music changes, the piano lesson retains its appeal. Drawing on her own lifelong experience as a student and teacher, Tunstall writes about the mysteries and delights of piano teaching and learning. What is it that happens in a piano lesson to make it such a durable ritual? In a world where music is heard more often on the telephone and in the elevator than in the concert hall, why does the piano lesson still have meaning in the lives of children? What does it matter whether one more child learns to play Bach's Minuet in G? "Note by Note" is in part a memoir in which Tunstall recalls her own childhood piano teachers and their influence. As she observes, the piano lesson is unlike the experience of being coached on an athletic team or taught in a classroom, in that it is a one-on-one, personal communication. Physically proximate, mutually concentrating on the transfer of a skill that is often arduous, complicated and frustrating, teacher and student occasionally experience breakthroughs-moments of joy when the student has learned something, mastered a musical passage or expressed a feeling through music. The relationship is not only one-way: teaching the piano is a lifelong endeavor of particular intensity and power.Anyone who has ever studied the piano-or wanted to-will cherish this gem of a book.